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Fix Bubblebeam animation in double battles
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parent
14a34b002a
commit
62863516c8
@ -4404,6 +4404,7 @@ Move_BUBBLE_BEAM:
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delay 1
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call Bulbblebeam1
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createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET
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createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_DEF_PARTNER
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call Bulbblebeam1
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call Bulbblebeam1
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waitforvisualfinish
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@ -12287,22 +12288,22 @@ PoisonBubblesEffect:
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return
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WaterBubbleEffect:
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1
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playsewithpan SE_W145C, SOUND_PAN_TARGET
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delay 6
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 0
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 1
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playsewithpan SE_W145C, SOUND_PAN_TARGET
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delay 6
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 0
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 1
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playsewithpan SE_W145C, SOUND_PAN_TARGET
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delay 6
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1
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playsewithpan SE_W145C, SOUND_PAN_TARGET
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delay 6
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 0
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 1
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playsewithpan SE_W145C, SOUND_PAN_TARGET
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delay 6
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 0
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createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 1
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playsewithpan SE_W145C, SOUND_PAN_TARGET
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return
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