add constants trainers file

This commit is contained in:
DizzyEggg 2017-12-17 21:19:08 +01:00
parent 54dccc8512
commit 720bd555bc
10 changed files with 1210 additions and 289 deletions

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@ -298,7 +298,6 @@ struct TrainerMonNoItemDefaultMoves
u16 species;
};
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
u8 GetBankSide(u8 bank);
struct TrainerMonItemDefaultMoves
@ -348,9 +347,6 @@ struct Trainer
/*0x24*/ union TrainerMonPtr party;
};
#define PARTY_FLAG_CUSTOM_MOVES 0x1
#define PARTY_FLAG_HAS_ITEM 0x2
extern const struct Trainer gTrainers[];
#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))

1129
include/constants/trainers.h Normal file

File diff suppressed because it is too large Load Diff

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@ -1,19 +0,0 @@
#ifndef GUARD_TRAINER_H
#define GUARD_TRAINER_H
#define TRAINER_ENCOUNTER_MUSIC_MALE 0 // standard male encounter music
#define TRAINER_ENCOUNTER_MUSIC_FEMALE 1 // standard female encounter music
#define TRAINER_ENCOUNTER_MUSIC_GIRL 2 // used for male Tubers and Young Couples too
#define TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS 3
#define TRAINER_ENCOUNTER_MUSIC_INTENSE 4
#define TRAINER_ENCOUNTER_MUSIC_COOL 5
#define TRAINER_ENCOUNTER_MUSIC_AQUA 6
#define TRAINER_ENCOUNTER_MUSIC_MAGMA 7
#define TRAINER_ENCOUNTER_MUSIC_SWIMMER 8
#define TRAINER_ENCOUNTER_MUSIC_TWINS 9 // used for other trainer classes too
#define TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR 10
#define TRAINER_ENCOUNTER_MUSIC_HIKER 11 // used for other trainer classes too
#define TRAINER_ENCOUNTER_MUSIC_INTERVIEWER 12
#define TRAINER_ENCOUNTER_MUSIC_RICH 13 // Rich Boys and Gentlemen
#endif // GUARD_TRAINER_H

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@ -1,74 +0,0 @@
#ifndef GUARD_TRAINER_CLASSES_H
#define GUARD_TRAINER_CLASSES_H
enum
{
CLASS_PKMN_TRAINER0, // 0
CLASS_PKMN_TRAINER1, // 1
CLASS_HIKER, // 2
CLASS_TEAM_AQUA, // 3
CLASS_PKMN_BREEDER, // 4
CLASS_COOLTRAINER, // 5
CLASS_BIRDKEEPER, // 6
CLASS_COLLECTOR, // 7
CLASS_SWIMMER_MALE, // 8
CLASS_TEAM_MAGMA, // 9
CLASS_EXPERT, // 0xA
CLASS_AQUA_ADMIN, // 0xB
CLASS_BLACK_BELT, // 0xC
CLASS_AQUA_LEADER, // 0xD
CLASS_HEX_MANIAC, // 0xE
CLASS_AROMA_LADY, // 0xF
CLASS_RUIN_MANIAC, // 0x10
CLASS_INTERVIEWER, // 0x11
CLASS_TUBER_FEMALE, // 0x12
CLASS_TUBER_MALE, // 0x13
CLASS_LADY, // 0x14
CLASS_BEAUTY, // 0x15
CLASS_RICH_BOY, // 0x16
CLASS_POKEMANIAC, // 0x17
CLASS_GUITARIST, // 0x18
CLASS_KINDLER, // 0x19
CLASS_CAMPER, // 0x1A
CLASS_PICKNICKER, // 0x1B
CLASS_BUG_MANIAC, // 0x1C
CLASS_PSYCHIC, // 0x1D
CLASS_GENTLEMAN, // 0x1E
CLASS_ELITE_FOUR, // 0x1F
CLASS_LEADER, // 0x20
CLASS_SCHOOL_KID, // 0x21
CLASS_SCHOOL_SR_JR, // 0x22
CLASS_WINSTRATE, // 0x23
CLASS_POKE_FAN, // 0x24
CLASS_YOUNGSTER, // 0x25
CLASS_CHAMPION, // 0x26
CLASS_FISHERMAN, // 0x27
CLASS_TRIATHLETE, // 0x28
CLASS_DRAGON_TAMER, // 0x29
CLASS_NINJA_BOY, // 0x2A
CLASS_BATTLE_GIRL, // 0x2B
CLASS_PARASOL_LADY, // 0x2C
CLASS_SWIMMER_FEMALE, // 0x2D
CLASS_TWINS, // 0x2E
CLASS_SAILOR, // 0x2F
CLASS_COOLTRAINER_2, // 0x30
CLASS_MAGMA_ADMIN, // 0x31
CLASS_PKMN_TRAINER_RIVAL, // 0x32
CLASS_BUG_CATCHER, // 0x33
CLASS_PKMN_RANGER, // 0x34
CLASS_MAGMA_LEADER, // 0x35
CLASS_LASS, // 0x36
CLASS_YOUNG_COUPLE, // 0x37
CLASS_OLD_COUPLE, // 0x38
CLASS_SIS_AND_BRO, // 0x39
CLASS_SALON_MAIDEN, // 0x3A
CLASS_DOME_ACE, // 0x3B
CLASS_PALACE_MAVEN, // 0x3C
CLASS_ARENA_TYCOON, // 0x3D
CLASS_FACTORY_HEAD, // 0x3E
CLASS_PIKE_QUEEN, // 0x3F
CLASS_PYRAMID_KING, // 0x40
CLASS_PKMN_TRAINER2, // 0x41
};
#endif // GUARD_TRAINER_CLASSES_H

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@ -1,101 +0,0 @@
#ifndef GUARD_TRAINER_FRONT_SPRITES_H
#define GUARD_TRAINER_FRONT_SPRITES_H
enum
{
TRAINER_FRONT_PIC_HIKER,
TRAINER_FRONT_PIC_AQUA_GRUNT_M,
TRAINER_FRONT_PIC_PKMN_BREEDER_F,
TRAINER_FRONT_PIC_COOLTRAINER_M,
TRAINER_FRONT_PIC_BIRD_KEEPER,
TRAINER_FRONT_PIC_COLLECTOR,
TRAINER_FRONT_PIC_AQUA_GRUNT_F,
TRAINER_FRONT_PIC_SWIMMER_M,
TRAINER_FRONT_PIC_MAGMA_GRUNT_M,
TRAINER_FRONT_PIC_EXPERT_M,
TRAINER_FRONT_PIC_AQUA_ADMIN_M,
TRAINER_FRONT_PIC_BLACK_BELT,
TRAINER_FRONT_PIC_AQUA_ADMIN_F,
TRAINER_FRONT_PIC_AQUA_LEADER,
TRAINER_FRONT_PIC_HEX_MANIAC,
TRAINER_FRONT_PIC_AROMA_LADY,
TRAINER_FRONT_PIC_RUIN_MANIAC,
TRAINER_FRONT_PIC_INTERVIEWER,
TRAINER_FRONT_PIC_TUBER_F,
TRAINER_FRONT_PIC_TUBER_M,
TRAINER_FRONT_PIC_COOLTRAINER_F,
TRAINER_FRONT_PIC_LADY,
TRAINER_FRONT_PIC_BEAUTY,
TRAINER_FRONT_PIC_RICH_BOY,
TRAINER_FRONT_PIC_EXPERT_F,
TRAINER_FRONT_PIC_POKE_MANIAC,
TRAINER_FRONT_PIC_MAGMA_GRUNT_F,
TRAINER_FRONT_PIC_GUITARIST,
TRAINER_FRONT_PIC_KINDLER,
TRAINER_FRONT_PIC_CAMPER,
TRAINER_FRONT_PIC_PICNICKER,
TRAINER_FRONT_PIC_BUG_MANIAC,
TRAINER_FRONT_PIC_PKMN_BREEDER_M,
TRAINER_FRONT_PIC_PSYCHIC_M,
TRAINER_FRONT_PIC_PSYCHIC_F,
TRAINER_FRONT_PIC_GENTLEMAN,
TRAINER_FRONT_PIC_SIDNEY,
TRAINER_FRONT_PIC_PHOEBE,
TRAINER_FRONT_PIC_GLACIA,
TRAINER_FRONT_PIC_DRAKE,
TRAINER_FRONT_PIC_ROXANNE,
TRAINER_FRONT_PIC_BRAWLY,
TRAINER_FRONT_PIC_WATTSON,
TRAINER_FRONT_PIC_FLANNERY,
TRAINER_FRONT_PIC_NORMAN,
TRAINER_FRONT_PIC_WINONA,
TRAINER_FRONT_PIC_TATE_LIZA,
TRAINER_FRONT_PIC_JUAN,
TRAINER_FRONT_PIC_SCHOOL_KID_M,
TRAINER_FRONT_PIC_SCHOOL_KID_F,
TRAINER_FRONT_PIC_SR_JR,
TRAINER_FRONT_PIC_POKÉFAN_M,
TRAINER_FRONT_PIC_POKÉFAN_F,
TRAINER_FRONT_PIC_YOUNGSTER,
TRAINER_FRONT_PIC_WALLACE,
TRAINER_FRONT_PIC_FISHERMAN,
TRAINER_FRONT_PIC_TRIATHLETE_BIKER_M,
TRAINER_FRONT_PIC_TRIATHLETE_BIKER_F,
TRAINER_FRONT_PIC_TRIATHLETE_JOGGER_M,
TRAINER_FRONT_PIC_TRIATHLETE_JOGGER_F,
TRAINER_FRONT_PIC_TRIATHLETE_SWIMMER_M,
TRAINER_FRONT_PIC_TRIATHLETE_SWIMMER_F,
TRAINER_FRONT_PIC_DRAGON_TAMER,
TRAINER_FRONT_PIC_NINJA_BOY,
TRAINER_FRONT_PIC_BATTLE_GIRL,
TRAINER_FRONT_PIC_PARASOL_LADY,
TRAINER_FRONT_PIC_SWIMMER_F,
TRAINER_FRONT_PIC_TWINS,
TRAINER_FRONT_PIC_SAILOR,
TRAINER_FRONT_PIC_MAGMA_ADMIN_M,
TRAINER_FRONT_PIC_WALLY,
TRAINER_FRONT_PIC_BRENDAN_E,
TRAINER_FRONT_PIC_MAY_E,
TRAINER_FRONT_PIC_BUG_CATCHER,
TRAINER_FRONT_PIC_PKMN_RANGER_M,
TRAINER_FRONT_PIC_PKMN_RANGER_F,
TRAINER_FRONT_PIC_MAGMA_LEADER,
TRAINER_FRONT_PIC_LASS,
TRAINER_FRONT_PIC_YOUNG_COUPLE,
TRAINER_FRONT_PIC_OLD_COUPLE,
TRAINER_FRONT_PIC_SIS_AND_BRO,
TRAINER_FRONT_PIC_STEVEN,
TRAINER_FRONT_PIC_ANABEL,
TRAINER_FRONT_PIC_TUCKER,
TRAINER_FRONT_PIC_SPENSER,
TRAINER_FRONT_PIC_GRETA,
TRAINER_FRONT_PIC_NOLAND,
TRAINER_FRONT_PIC_LUCY,
TRAINER_FRONT_PIC_BRANDON,
TRAINER_FRONT_PIC_RED,
TRAINER_FRONT_PIC_LEAF,
TRAINER_FRONT_PIC_BRENDAN_RS,
TRAINER_FRONT_PIC_MAY_RS
};
#endif // GUARD_TRAINER_FRONT_SPRITES_H

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@ -1,12 +0,0 @@
#ifndef GUARD_TRAINER_IDS_H
#define GUARD_TRAINER_IDS_H
#define NO_OF_TRAINERS 854
#define TRAINER_ID_SIDNEY 261
#define TRAINER_ID_PHOEBE 262
#define TRAINER_ID_GLACIA 263
#define TRAINER_ID_DRAKE 264
#define TRAINER_ID_STEVEN 804
#endif // GUARD_TRAINER_IDS_H

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@ -17,6 +17,7 @@
#include "item.h"
#include "constants/items.h"
#include "constants/hold_effects.h"
#include "constants/trainers.h"
#include "link.h"
#include "bg.h"
#include "dma3.h"
@ -38,7 +39,6 @@
#include "pokedex.h"
#include "constants/abilities.h"
#include "constants/moves.h"
#include "trainer_classes.h"
#include "evolution_scene.h"
#include "roamer.h"
#include "tv.h"
@ -1718,7 +1718,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
{
const struct TrainerMonNoItemDefaultMoves *partyData = gTrainers[trainerNum].party.NoItemDefaultMoves;
for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
nameHash += gSpeciesNames[partyData[i].species][j];
personalityValue += nameHash << 8;
@ -1726,11 +1726,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0);
break;
}
case PARTY_FLAG_CUSTOM_MOVES:
case F_TRAINER_PARTY_CUSTOM_MOVESET:
{
const struct TrainerMonNoItemCustomMoves *partyData = gTrainers[trainerNum].party.NoItemCustomMoves;
for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
nameHash += gSpeciesNames[partyData[i].species][j];
personalityValue += nameHash << 8;
@ -1744,11 +1744,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
}
break;
}
case PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemDefaultMoves *partyData = gTrainers[trainerNum].party.ItemDefaultMoves;
for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
nameHash += gSpeciesNames[partyData[i].species][j];
personalityValue += nameHash << 8;
@ -1758,11 +1758,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem);
break;
}
case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemCustomMoves *partyData = gTrainers[trainerNum].party.ItemCustomMoves;
for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
nameHash += gSpeciesNames[partyData[i].species][j];
personalityValue += nameHash << 8;
@ -4749,19 +4749,19 @@ static void HandleEndTurn_BattleWon(void)
switch (gTrainers[gTrainerBattleOpponent_A].trainerClass)
{
case CLASS_ELITE_FOUR:
case CLASS_CHAMPION:
case TRAINER_CLASS_ELITE_FOUR:
case TRAINER_CLASS_CHAMPION:
PlayBGM(BGM_KACHI5);
break;
case CLASS_TEAM_AQUA:
case CLASS_TEAM_MAGMA:
case CLASS_AQUA_ADMIN:
case CLASS_AQUA_LEADER:
case CLASS_MAGMA_ADMIN:
case CLASS_MAGMA_LEADER:
case TRAINER_CLASS_TEAM_AQUA:
case TRAINER_CLASS_TEAM_MAGMA:
case TRAINER_CLASS_AQUA_ADMIN:
case TRAINER_CLASS_AQUA_LEADER:
case TRAINER_CLASS_MAGMA_ADMIN:
case TRAINER_CLASS_MAGMA_LEADER:
PlayBGM(BGM_KACHI4);
break;
case CLASS_LEADER:
case TRAINER_CLASS_LEADER:
PlayBGM(BGM_KACHI3);
break;
default:

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@ -17,6 +17,7 @@
#include "battle_interface.h"
#include "constants/species.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "text.h"
#include "sound.h"
#include "pokedex.h"
@ -6236,19 +6237,19 @@ static u32 GetTrainerMoneyToGive(u16 trainerId)
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
}
break;
case PARTY_FLAG_CUSTOM_MOVES:
case F_TRAINER_PARTY_CUSTOM_MOVESET:
{
const struct TrainerMonNoItemCustomMoves *party = gTrainers[trainerId].party.NoItemCustomMoves;
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
}
break;
case PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemDefaultMoves *party = gTrainers[trainerId].party.ItemDefaultMoves;
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
}
break;
case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemCustomMoves *party = gTrainers[trainerId].party.ItemCustomMoves;
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;

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@ -1,4 +1,5 @@
#include "global.h"
#include "constants/trainers.h"
#include "battle.h"
#include "battle_setup.h"
#include "battle_transition.h"
@ -15,8 +16,6 @@
#include "constants/maps.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "trainer_classes.h"
#include "trainer_ids.h"
#include "random.h"
#include "starter_choose.h"
#include "script_pokemon_80F8.h"
@ -27,7 +26,6 @@
#include "event_scripts.h"
#include "trainer_see.h"
#include "field_message_box.h"
#include "trainer.h"
#include "sound.h"
#include "strings.h"
#include "secret_base.h"
@ -759,7 +757,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons)
sum += party[i].lvl;
}
break;
case PARTY_FLAG_CUSTOM_MOVES:
case F_TRAINER_PARTY_CUSTOM_MOVESET:
{
const struct TrainerMonNoItemCustomMoves *party;
party = gTrainers[opponentId].party.NoItemCustomMoves;
@ -767,7 +765,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons)
sum += party[i].lvl;
}
break;
case PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemDefaultMoves *party;
party = gTrainers[opponentId].party.ItemDefaultMoves;
@ -775,7 +773,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons)
sum += party[i].lvl;
}
break;
case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemCustomMoves *party;
party = gTrainers[opponentId].party.ItemCustomMoves;
@ -820,30 +818,30 @@ static u8 GetTrainerBattleTransition(void)
if (gTrainerBattleOpponent_A == SECRET_BASE_OPPONENT)
return B_TRANSITION_CHAMPION;
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_ELITE_FOUR)
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR)
{
if (gTrainerBattleOpponent_A == TRAINER_ID_SIDNEY)
if (gTrainerBattleOpponent_A == TRAINER_SIDNEY)
return B_TRANSITION_SYDNEY;
if (gTrainerBattleOpponent_A == TRAINER_ID_PHOEBE)
if (gTrainerBattleOpponent_A == TRAINER_PHOEBE)
return B_TRANSITION_PHOEBE;
if (gTrainerBattleOpponent_A == TRAINER_ID_GLACIA)
if (gTrainerBattleOpponent_A == TRAINER_GLACIA)
return B_TRANSITION_GLACIA;
if (gTrainerBattleOpponent_A == TRAINER_ID_DRAKE)
if (gTrainerBattleOpponent_A == TRAINER_DRAKE)
return B_TRANSITION_DRAKE;
return B_TRANSITION_CHAMPION;
}
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_CHAMPION)
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION)
return B_TRANSITION_CHAMPION;
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_TEAM_MAGMA
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_MAGMA_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_MAGMA_ADMIN)
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_TEAM_MAGMA
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_MAGMA_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_MAGMA_ADMIN)
return B_TRANSITION_MAGMA;
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_TEAM_AQUA
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_AQUA_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_AQUA_ADMIN)
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_TEAM_AQUA
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_AQUA_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_AQUA_ADMIN)
return B_TRANSITION_AQUA;
if (gTrainers[gTrainerBattleOpponent_A].doubleBattle == TRUE)

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@ -11,8 +11,7 @@
#include "link.h"
#include "constants/hold_effects.h"
#include "random.h"
#include "trainer_classes.h"
#include "trainer_ids.h"
#include "constants/trainers.h"
#include "constants/songs.h"
#include "sound.h"
#include "m4a.h"
@ -692,9 +691,9 @@ void AdjustFriendship(struct Pokemon *mon, u8 event)
if ((event != 5 || !(Random() & 1))
&& (event != 3
|| ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_ELITE_FOUR
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_CHAMPION))))
&& (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION))))
{
s8 mod = gUnknown_08329ECE[event][friendshipLevel];
if (mod > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
@ -1146,55 +1145,57 @@ void ClearBattleMonForms(void)
u16 GetBattleBGM(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
return 0x1E0;
return BGM_BATTLE34;
if (gBattleTypeFlags & BATTLE_TYPE_REGI)
return 0x1DF;
return BGM_BATTLE36;
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
return 0x1DC;
return BGM_BATTLE20;
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
u8 trainerClass;
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
trainerClass = GetFrontierOpponentClass(gTrainerBattleOpponent_A);
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
trainerClass = CLASS_EXPERT;
trainerClass = TRAINER_CLASS_EXPERT;
else
trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
switch (trainerClass)
{
case CLASS_AQUA_LEADER:
case CLASS_MAGMA_LEADER:
return 0x1E3;
case CLASS_TEAM_AQUA:
case CLASS_TEAM_MAGMA:
case CLASS_AQUA_ADMIN:
case CLASS_MAGMA_ADMIN:
return 0x1DB;
case CLASS_LEADER:
return 0x1DD;
case CLASS_CHAMPION:
return 0x1DE;
case CLASS_PKMN_TRAINER_RIVAL:
case TRAINER_CLASS_AQUA_LEADER:
case TRAINER_CLASS_MAGMA_LEADER:
return BGM_BATTLE30;
case TRAINER_CLASS_TEAM_AQUA:
case TRAINER_CLASS_TEAM_MAGMA:
case TRAINER_CLASS_AQUA_ADMIN:
case TRAINER_CLASS_MAGMA_ADMIN:
return BGM_BATTLE31;
case TRAINER_CLASS_LEADER:
return BGM_BATTLE32;
case TRAINER_CLASS_CHAMPION:
return BGM_BATTLE33;
case TRAINER_CLASS_PKMN_TRAINER_3:
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
return 0x1E1;
return BGM_BATTLE35;
if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName))
return 0x1DC;
return 0x1E1;
case CLASS_ELITE_FOUR:
return 0x1E2;
case CLASS_SALON_MAIDEN:
case CLASS_DOME_ACE:
case CLASS_PALACE_MAVEN:
case CLASS_ARENA_TYCOON:
case CLASS_FACTORY_HEAD:
case CLASS_PIKE_QUEEN:
case CLASS_PYRAMID_KING:
return 0x1D7;
return BGM_BATTLE20;
return BGM_BATTLE35;
case TRAINER_CLASS_ELITE_FOUR:
return BGM_BATTLE38;
case TRAINER_CLASS_SALON_MAIDEN:
case TRAINER_CLASS_DOME_ACE:
case TRAINER_CLASS_PALACE_MAVEN:
case TRAINER_CLASS_ARENA_TYCOON:
case TRAINER_CLASS_FACTORY_HEAD:
case TRAINER_CLASS_PIKE_QUEEN:
case TRAINER_CLASS_PYRAMID_KING:
return BGM_BATTLE_FRONTIER_BRAIN;
default:
return 0x1DC;
return BGM_BATTLE20;
}
}
return 0x1DA;
return BGM_BATTLE27;
}
void PlayBattleBGM(void)
@ -1462,12 +1463,14 @@ bool8 IsShinyOtIdPersonality(u32 otId, u32 personality)
return retVal;
}
const u8* GetTrainerPartnerName(void)
const u8 *GetTrainerPartnerName(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
{
if (gPartnerTrainerId == STEVEN_PARTNER_ID)
return gTrainers[TRAINER_ID_STEVEN].trainerName;
{
return gTrainers[TRAINER_STEVEN].trainerName;
}
else
{
GetFrontierTrainerName(gStringVar1, gPartnerTrainerId);
@ -1682,14 +1685,14 @@ void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality)
}
}
const u8* GetTrainerClassNameFromId(u16 trainerId)
const u8 *GetTrainerClassNameFromId(u16 trainerId)
{
if (trainerId > NO_OF_TRAINERS)
trainerId = 0;
return gTrainerClassNames[gTrainers[trainerId].trainerClass];
}
const u8* GetTrainerNameFromId(u16 trainerId)
const u8 *GetTrainerNameFromId(u16 trainerId)
{
if (trainerId > NO_OF_TRAINERS)
trainerId = 0;