guard spec test

This commit is contained in:
CallmeEchoo 2023-04-22 15:04:40 +02:00
parent 42215c94e7
commit 727f1ac37c

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#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Guard Spec. sets Mist effect on the battlers side")
{
GIVEN {
ASSUME(gItems[ITEM_GUARD_SPEC].battleUsage == EFFECT_ITEM_SET_MIST);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_GUARD_SPEC, partyIndex: 0); }
TURN { MOVE(opponent, MOVE_GROWL); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_MIST, player);
MESSAGE("Ally became shrouded in MIST!");
MESSAGE("Foe Wobbuffet used Growl!");
MESSAGE("Wobbuffet is protected by MIST!");
}
}