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Restore missing break
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@ -7874,6 +7874,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef)
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#if B_BEAT_UP_DMG >= GEN_5
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basePower = CalcBeatUpPower();
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#endif
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break;
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}
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// move-specific base power changes
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