clean up and use names for printfromtable

This commit is contained in:
DizzyEggg 2017-11-26 00:33:40 +01:00
parent 847bfa1540
commit 76f4a8b195
8 changed files with 428 additions and 227 deletions

View File

@ -141,7 +141,7 @@
.equiv sBIDE_DMG, gBattleScripting + 4 .equiv sBIDE_DMG, gBattleScripting + 4
.equiv sMULTIHIT_STRING, gBattleScripting + 8 .equiv sMULTIHIT_STRING, gBattleScripting + 8
.equiv sDMG_MULTIPLIER, gBattleScripting + 0xE .equiv sDMG_MULTIPLIER, gBattleScripting + 0xE
.equiv sFIELD_F, gBattleScripting + 0xF .equiv sTWOTURN_STRINGID, gBattleScripting + 0xF
.equiv sANIM_ARG1, gBattleScripting + 0x10 .equiv sANIM_ARG1, gBattleScripting + 0x10
.equiv sANIM_ARG2, gBattleScripting + 0x11 .equiv sANIM_ARG2, gBattleScripting + 0x11
.equiv sTRIPLE_KICK_POWER, gBattleScripting + 0x12 .equiv sTRIPLE_KICK_POWER, gBattleScripting + 0x12

View File

@ -20,17 +20,17 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectMirrorMove .4byte BattleScript_EffectMirrorMove
.4byte BattleScript_EffectAttackUp .4byte BattleScript_EffectAttackUp
.4byte BattleScript_EffectDefenseUp .4byte BattleScript_EffectDefenseUp
.4byte BattleScript_EffectHit .4byte BattleScript_EffectSpeedUp
.4byte BattleScript_EffectSpecialAttackUp .4byte BattleScript_EffectSpecialAttackUp
.4byte BattleScript_EffectHit .4byte BattleScript_EffectSpecialDefenseUp
.4byte BattleScript_EffectHit .4byte BattleScript_EffectAccuracyUp
.4byte BattleScript_EffectEvasionUp .4byte BattleScript_EffectEvasionUp
.4byte BattleScript_EffectHit .4byte BattleScript_EffectAlwaysHit
.4byte BattleScript_EffectAttackDown .4byte BattleScript_EffectAttackDown
.4byte BattleScript_EffectDefenseDown .4byte BattleScript_EffectDefenseDown
.4byte BattleScript_EffectSpeedDown .4byte BattleScript_EffectSpeedDown
.4byte BattleScript_EffectHit .4byte BattleScript_EffectSpecialAttackDown
.4byte BattleScript_EffectHit .4byte BattleScript_EffectSpecialDefenseDown
.4byte BattleScript_EffectAccuracyDown .4byte BattleScript_EffectAccuracyDown
.4byte BattleScript_EffectEvasionDown .4byte BattleScript_EffectEvasionDown
.4byte BattleScript_EffectHaze .4byte BattleScript_EffectHaze
@ -46,12 +46,12 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectLightScreen .4byte BattleScript_EffectLightScreen
.4byte BattleScript_EffectTriAttack .4byte BattleScript_EffectTriAttack
.4byte BattleScript_EffectRest .4byte BattleScript_EffectRest
.4byte BattleScript_EffectOhko .4byte BattleScript_EffectOHKO
.4byte BattleScript_EffectRazorWind .4byte BattleScript_EffectRazorWind
.4byte BattleScript_EffectSuperFang .4byte BattleScript_EffectSuperFang
.4byte BattleScript_EffectDragonRage .4byte BattleScript_EffectDragonRage
.4byte BattleScript_EffectTrap .4byte BattleScript_EffectTrap
.4byte BattleScript_EffectHit .4byte BattleScript_EffectHighCritical
.4byte BattleScript_EffectDoubleHit .4byte BattleScript_EffectDoubleHit
.4byte BattleScript_EffectRecoilIfMiss .4byte BattleScript_EffectRecoilIfMiss
.4byte BattleScript_EffectMist .4byte BattleScript_EffectMist
@ -63,16 +63,16 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectSpeedUp2 .4byte BattleScript_EffectSpeedUp2
.4byte BattleScript_EffectSpecialAttackUp2 .4byte BattleScript_EffectSpecialAttackUp2
.4byte BattleScript_EffectSpecialDefenseUp2 .4byte BattleScript_EffectSpecialDefenseUp2
.4byte BattleScript_EffectHit .4byte BattleScript_EffectAccuracyUp2
.4byte BattleScript_EffectHit .4byte BattleScript_EffectEvasionUp2
.4byte BattleScript_EffectTransform .4byte BattleScript_EffectTransform
.4byte BattleScript_EffectAttackDown2 .4byte BattleScript_EffectAttackDown2
.4byte BattleScript_EffectDefenseDown2 .4byte BattleScript_EffectDefenseDown2
.4byte BattleScript_EffectSpeedDown2 .4byte BattleScript_EffectSpeedDown2
.4byte BattleScript_EffectHit .4byte BattleScript_EffectSpecialAttackDown2
.4byte BattleScript_EffectSpecialDefenseDown2 .4byte BattleScript_EffectSpecialDefenseDown2
.4byte BattleScript_EffectHit .4byte BattleScript_EffectAccuracyDown2
.4byte BattleScript_EffectHit .4byte BattleScript_EffectEvasionDown2
.4byte BattleScript_EffectReflect .4byte BattleScript_EffectReflect
.4byte BattleScript_EffectPoison .4byte BattleScript_EffectPoison
.4byte BattleScript_EffectParalyze .4byte BattleScript_EffectParalyze
@ -82,11 +82,11 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectSpecialAttackDownHit .4byte BattleScript_EffectSpecialAttackDownHit
.4byte BattleScript_EffectSpecialDefenseDownHit .4byte BattleScript_EffectSpecialDefenseDownHit
.4byte BattleScript_EffectAccuracyDownHit .4byte BattleScript_EffectAccuracyDownHit
.4byte BattleScript_EffectHit .4byte BattleScript_EffectEvasionDownHit
.4byte BattleScript_EffectSkyAttack .4byte BattleScript_EffectSkyAttack
.4byte BattleScript_EffectConfuseHit .4byte BattleScript_EffectConfuseHit
.4byte BattleScript_EffectTwineedle .4byte BattleScript_EffectTwineedle
.4byte BattleScript_EffectHit .4byte BattleScript_EffectVitalThrow
.4byte BattleScript_EffectSubstitute .4byte BattleScript_EffectSubstitute
.4byte BattleScript_EffectRecharge .4byte BattleScript_EffectRecharge
.4byte BattleScript_EffectRage .4byte BattleScript_EffectRage
@ -104,52 +104,52 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectConversion2 .4byte BattleScript_EffectConversion2
.4byte BattleScript_EffectLockOn .4byte BattleScript_EffectLockOn
.4byte BattleScript_EffectSketch .4byte BattleScript_EffectSketch
.4byte BattleScript_EffectHit .4byte BattleScript_EffectUnused60//Thaw
.4byte BattleScript_EffectSleepTalk .4byte BattleScript_EffectSleepTalk
.4byte BattleScript_EffectDestinyBond .4byte BattleScript_EffectDestinyBond
.4byte BattleScript_EffectFlail .4byte BattleScript_EffectFlail
.4byte BattleScript_EffectSpite .4byte BattleScript_EffectSpite
.4byte BattleScript_EffectHit .4byte BattleScript_EffectFalseSwipe
.4byte BattleScript_EffectHealBell .4byte BattleScript_EffectHealBell
.4byte BattleScript_EffectHit .4byte BattleScript_EffectQuickAttack
.4byte BattleScript_EffectTripleKick .4byte BattleScript_EffectTripleKick
.4byte BattleScript_EffectThief .4byte BattleScript_EffectThief
.4byte BattleScript_EffectMeanLook .4byte BattleScript_EffectMeanLook
.4byte BattleScript_EffectNightmare .4byte BattleScript_EffectNightmare
.4byte BattleScript_EffectMinimize .4byte BattleScript_EffectMinimize
.4byte BattleScript_EffectCurse .4byte BattleScript_EffectCurse
.4byte BattleScript_EffectHit .4byte BattleScript_EffectUnused6e
.4byte BattleScript_EffectProtect .4byte BattleScript_EffectProtect
.4byte BattleScript_EffectSpikes .4byte BattleScript_EffectSpikes
.4byte BattleScript_EffectForesight .4byte BattleScript_EffectForesight
.4byte BattleScript_EffectPerishSong .4byte BattleScript_EffectPerishSong
.4byte BattleScript_EffectSandstorm .4byte BattleScript_EffectSandstorm
.4byte BattleScript_EffectProtect .4byte BattleScript_EffectEndure
.4byte BattleScript_EffectRollout .4byte BattleScript_EffectRollout
.4byte BattleScript_EffectSwagger .4byte BattleScript_EffectSwagger
.4byte BattleScript_EffectFuryCutter .4byte BattleScript_EffectFuryCutter
.4byte BattleScript_EffectAttract .4byte BattleScript_EffectAttract
.4byte BattleScript_EffectReturn .4byte BattleScript_EffectReturn
.4byte BattleScript_EffectPresent .4byte BattleScript_EffectPresent
.4byte BattleScript_EffectReturn .4byte BattleScript_EffectFrustration
.4byte BattleScript_EffectSafeguard .4byte BattleScript_EffectSafeguard
.4byte BattleScript_EffectThawHit .4byte BattleScript_EffectThawHit
.4byte BattleScript_EffectMagnitude .4byte BattleScript_EffectMagnitude
.4byte BattleScript_EffectBatonPass .4byte BattleScript_EffectBatonPass
.4byte BattleScript_EffectHit .4byte BattleScript_EffectPursuit
.4byte BattleScript_EffectRapidSpin .4byte BattleScript_EffectRapidSpin
.4byte BattleScript_EffectSonicboom .4byte BattleScript_EffectSonicboom
.4byte BattleScript_EffectHit .4byte BattleScript_EffectUnused83
.4byte BattleScript_EffectMorningSun
.4byte BattleScript_EffectMorningSun
.4byte BattleScript_EffectMorningSun .4byte BattleScript_EffectMorningSun
.4byte BattleScript_EffectSynthesis
.4byte BattleScript_EffectMoonlight
.4byte BattleScript_EffectHiddenPower .4byte BattleScript_EffectHiddenPower
.4byte BattleScript_EffectRainDance .4byte BattleScript_EffectRainDance
.4byte BattleScript_EffectSunnyDay .4byte BattleScript_EffectSunnyDay
.4byte BattleScript_EffectDefenseUpHit .4byte BattleScript_EffectDefenseUpHit
.4byte BattleScript_EffectAttackUpHit .4byte BattleScript_EffectAttackUpHit
.4byte BattleScript_EffectAllStatsUpHit .4byte BattleScript_EffectAllStatsUpHit
.4byte BattleScript_EffectHit .4byte BattleScript_EffectUnused8d
.4byte BattleScript_EffectBellyDrum .4byte BattleScript_EffectBellyDrum
.4byte BattleScript_EffectPsychUp .4byte BattleScript_EffectPsychUp
.4byte BattleScript_EffectMirrorCoat .4byte BattleScript_EffectMirrorCoat
@ -163,7 +163,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectThunder .4byte BattleScript_EffectThunder
.4byte BattleScript_EffectTeleport .4byte BattleScript_EffectTeleport
.4byte BattleScript_EffectBeatUp .4byte BattleScript_EffectBeatUp
.4byte BattleScript_EffectFly .4byte BattleScript_EffectSemiInvulnerable
.4byte BattleScript_EffectDefenseCurl .4byte BattleScript_EffectDefenseCurl
.4byte BattleScript_EffectSoftboiled .4byte BattleScript_EffectSoftboiled
.4byte BattleScript_EffectFakeOut .4byte BattleScript_EffectFakeOut
@ -171,7 +171,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectStockpile .4byte BattleScript_EffectStockpile
.4byte BattleScript_EffectSpitUp .4byte BattleScript_EffectSpitUp
.4byte BattleScript_EffectSwallow .4byte BattleScript_EffectSwallow
.4byte BattleScript_EffectHit .4byte BattleScript_EffectUnusedA3
.4byte BattleScript_EffectHail .4byte BattleScript_EffectHail
.4byte BattleScript_EffectTorment .4byte BattleScript_EffectTorment
.4byte BattleScript_EffectFlatter .4byte BattleScript_EffectFlatter
@ -208,7 +208,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectSecretPower .4byte BattleScript_EffectSecretPower
.4byte BattleScript_EffectDoubleEdge .4byte BattleScript_EffectDoubleEdge
.4byte BattleScript_EffectTeeterDance .4byte BattleScript_EffectTeeterDance
.4byte BattleScript_EffectBurnHit .4byte BattleScript_EffectBlazeKick
.4byte BattleScript_EffectMudSport .4byte BattleScript_EffectMudSport
.4byte BattleScript_EffectPoisonFang .4byte BattleScript_EffectPoisonFang
.4byte BattleScript_EffectWeatherBall .4byte BattleScript_EffectWeatherBall
@ -217,12 +217,34 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectCosmicPower .4byte BattleScript_EffectCosmicPower
.4byte BattleScript_EffectSkyUppercut .4byte BattleScript_EffectSkyUppercut
.4byte BattleScript_EffectBulkUp .4byte BattleScript_EffectBulkUp
.4byte BattleScript_EffectPoisonHit .4byte BattleScript_EffectPoisonTail
.4byte BattleScript_EffectMudSport .4byte BattleScript_EffectWaterSport
.4byte BattleScript_EffectCalmMind .4byte BattleScript_EffectCalmMind
.4byte BattleScript_EffectDragonDance .4byte BattleScript_EffectDragonDance
.4byte BattleScript_EffectCamouflage .4byte BattleScript_EffectCamouflage
BattleScript_EffectSpeedUp::
BattleScript_EffectSpecialDefenseUp::
BattleScript_EffectAccuracyUp::
BattleScript_EffectAlwaysHit::
BattleScript_EffectSpecialAttackDown::
BattleScript_EffectSpecialDefenseDown::
BattleScript_EffectHighCritical::
BattleScript_EffectAccuracyUp2::
BattleScript_EffectEvasionUp2::
BattleScript_EffectSpecialAttackDown2::
BattleScript_EffectAccuracyDown2::
BattleScript_EffectEvasionDown2::
BattleScript_EffectEvasionDownHit::
BattleScript_EffectVitalThrow::
BattleScript_EffectUnused60::
BattleScript_EffectFalseSwipe::
BattleScript_EffectQuickAttack::
BattleScript_EffectUnused6e::
BattleScript_EffectPursuit::
BattleScript_EffectUnused83::
BattleScript_EffectUnused8d::
BattleScript_EffectUnusedA3::
BattleScript_EffectHit:: BattleScript_EffectHit::
jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_SURF, BattleScript_HitFromAtkCanceler jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_SURF, BattleScript_HitFromAtkCanceler
jumpifstatus3 TARGET, STATUS3_UNDERWATER, 0x1, BattleScript_HitFromAtkCanceler jumpifstatus3 TARGET, STATUS3_UNDERWATER, 0x1, BattleScript_HitFromAtkCanceler
@ -303,11 +325,12 @@ BattleScript_82D8AC1::
BattleScript_82D8ACF:: BattleScript_82D8ACF::
pause 0x20 pause 0x20
printfromtable 0x85CC896 printfromtable gUproarAwakeStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_EffectPoisonHit:: BattleScript_EffectPoisonHit::
BattleScript_EffectPoisonTail::
setmoveeffect EFFECT_POISON setmoveeffect EFFECT_POISON
goto BattleScript_EffectHit goto BattleScript_EffectHit
@ -336,7 +359,6 @@ BattleScript_EffectAbsorb::
jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_82D8B26 jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_82D8B26
setbyte cMULTISTRING_CHOOSER, 0x0 setbyte cMULTISTRING_CHOOSER, 0x0
goto BattleScript_82D8B2E goto BattleScript_82D8B2E
BattleScript_82D8B26:: BattleScript_82D8B26::
manipulatedamage ATK80_DMG_CHANGE_SIGN manipulatedamage ATK80_DMG_CHANGE_SIGN
setbyte cMULTISTRING_CHOOSER, 0x1 setbyte cMULTISTRING_CHOOSER, 0x1
@ -344,7 +366,7 @@ BattleScript_82D8B2E::
healthbarupdate ATTACKER healthbarupdate ATTACKER
datahpupdate ATTACKER datahpupdate ATTACKER
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8B45 jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8B45
printfromtable 0x85CC8FC printfromtable gLeechSeedDrainStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82D8B45:: BattleScript_82D8B45::
tryfaintmon ATTACKER, FALSE, NULL tryfaintmon ATTACKER, FALSE, NULL
@ -352,6 +374,7 @@ BattleScript_82D8B45::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_EffectBurnHit:: BattleScript_EffectBurnHit::
BattleScript_EffectBlazeKick::
setmoveeffect EFFECT_BURN setmoveeffect EFFECT_BURN
goto BattleScript_EffectHit goto BattleScript_EffectHit
@ -499,14 +522,14 @@ BattleScript_82D8CBF::
setgraphicalstatchangevalues setgraphicalstatchangevalues
playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1
BattleScript_82D8CC7:: BattleScript_82D8CC7::
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82D8CCF:: BattleScript_82D8CCF::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_StatUp:: BattleScript_StatUp::
playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1 playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
return return
@ -546,14 +569,14 @@ BattleScript_82D8D4E::
setgraphicalstatchangevalues setgraphicalstatchangevalues
playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
BattleScript_82D8D58:: BattleScript_82D8D58::
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82D8D60:: BattleScript_82D8D60::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_StatDown:: BattleScript_StatDown::
playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1 playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
return return
@ -742,7 +765,7 @@ BattleScript_EffectRest::
jumpifcantmakeasleep BattleScript_82D8FC6 jumpifcantmakeasleep BattleScript_82D8FC6
trysetrest BattleScript_AlreadyAtFullHp trysetrest BattleScript_AlreadyAtFullHp
pause 0x20 pause 0x20
printfromtable 0x85CC882 printfromtable gRestUsedStringIds
waitmessage 0x40 waitmessage 0x40
updatestatusicon ATTACKER updatestatusicon ATTACKER
waitstate waitstate
@ -750,7 +773,7 @@ BattleScript_EffectRest::
BattleScript_82D8FC6:: BattleScript_82D8FC6::
pause 0x40 pause 0x40
printfromtable 0x85CC896 printfromtable gUproarAwakeStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -761,28 +784,27 @@ BattleScript_82D8FD6::
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_EffectOhko:: BattleScript_EffectOHKO::
attackcanceler attackcanceler
attackstring attackstring
ppreduce ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
typecalc typecalc
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation
tryKO BattleScript_82D9008 tryKO BattleScript_KOFail
trysetdestinybondtohappen trysetdestinybondtohappen
goto BattleScript_HitFromAtkAnimation goto BattleScript_HitFromAtkAnimation
BattleScript_KOFail::
BattleScript_82D9008::
pause 0x40 pause 0x40
printfromtable 0x85CC8F4 printfromtable gKOFailedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_EffectRazorWind:: BattleScript_EffectRazorWind::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040 jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040
setbyte sFIELD_F, 0x0 setbyte sTWOTURN_STRINGID, 0x0
call BattleScript_82D906F call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_82D9040:: BattleScript_82D9040::
@ -795,7 +817,7 @@ BattleScript_82D9040::
setmoveeffect EFFECT_FLINCH setmoveeffect EFFECT_FLINCH
goto BattleScript_HitFromAccCheck goto BattleScript_HitFromAccCheck
BattleScript_82D906F:: BattleScriptFirstChargingTurn::
attackcanceler attackcanceler
printstring STRINGID_EMPTYSTRING3 printstring STRINGID_EMPTYSTRING3
ppreduce ppreduce
@ -804,8 +826,8 @@ BattleScript_82D906F::
orword gHitMarker, HITMARKER_x8000000 orword gHitMarker, HITMARKER_x8000000
setmoveeffect EFFECT_CHARGING | AFFECTS_USER setmoveeffect EFFECT_CHARGING | AFFECTS_USER
seteffectprimary seteffectprimary
copybyte cMULTISTRING_CHOOSER, sFIELD_F copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID
printfromtable 0x85CC8B0 printfromtable gFirstTurnOfTwoStringIds
waitmessage 0x40 waitmessage 0x40
return return
@ -882,7 +904,7 @@ BattleScript_EffectMist::
setmist setmist
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC8CC printfromtable gMistUsedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -894,7 +916,7 @@ BattleScript_EffectFocusEnergy::
setfocusenergy setfocusenergy
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC8D0 printfromtable gFocusEnergyUsedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -955,7 +977,7 @@ BattleScript_EffectTransform::
transformdataexecution transformdataexecution
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC8D4 printfromtable gTransformUsedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -983,7 +1005,7 @@ BattleScript_EffectReflect::
BattleScript_82D928C:: BattleScript_82D928C::
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC86C printfromtable gReflectLightScreenSafeguardStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -1065,12 +1087,11 @@ BattleScript_EffectAccuracyDownHit::
setmoveeffect EFFECT_ACC_MINUS_1 setmoveeffect EFFECT_ACC_MINUS_1
goto BattleScript_EffectHit goto BattleScript_EffectHit
BattleScript_EffectSkyAttack:: BattleScript_EffectSkyAttack::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040 jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040
setbyte sFIELD_F, 0x3 setbyte sTWOTURN_STRINGID, 0x3
call BattleScript_82D906F call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_EffectConfuseHit:: BattleScript_EffectConfuseHit::
@ -1097,14 +1118,13 @@ BattleScript_EffectSubstitute::
jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_82D942B jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_82D942B
pause 0x20 pause 0x20
goto BattleScript_82D9431 goto BattleScript_82D9431
BattleScript_82D942B:: BattleScript_82D942B::
attackanimation attackanimation
waitanimation waitanimation
healthbarupdate ATTACKER healthbarupdate ATTACKER
datahpupdate ATTACKER datahpupdate ATTACKER
BattleScript_82D9431:: BattleScript_82D9431::
printfromtable 0x85CC8D8 printfromtable gSubsituteUsedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -1172,7 +1192,7 @@ BattleScript_82D94E5::
setseeded setseeded
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC878 printfromtable gLeechSeedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -1376,7 +1396,7 @@ BattleScript_EffectHealBell::
waitstate waitstate
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC904 printfromtable gPartyStatusHealStringIds
waitmessage 0x40 waitmessage 0x40
jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_HEAL_BELL, BattleScript_82D96FE jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_HEAL_BELL, BattleScript_82D96FE
jumpifbyte NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_82D96ED jumpifbyte NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_82D96ED
@ -1509,17 +1529,17 @@ BattleScript_82D9892::
waitanimation waitanimation
setstatchanger SPEED, 1, TRUE setstatchanger SPEED, 1, TRUE
statbuffchange 0x41, BattleScript_82D98B8 statbuffchange 0x41, BattleScript_82D98B8
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82D98B8:: BattleScript_82D98B8::
setstatchanger ATK, 1, FALSE setstatchanger ATK, 1, FALSE
statbuffchange 0x41, BattleScript_82D98CC statbuffchange 0x41, BattleScript_82D98CC
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82D98CC:: BattleScript_82D98CC::
setstatchanger DEF, 1, FALSE setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82D98E0 statbuffchange 0x41, BattleScript_82D98E0
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82D98E0:: BattleScript_82D98E0::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -1546,13 +1566,14 @@ BattleScript_82D98F6::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_EffectProtect:: BattleScript_EffectProtect::
BattleScript_EffectEndure::
attackcanceler attackcanceler
attackstring attackstring
ppreduce ppreduce
setprotectlike setprotectlike
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC866 printfromtable gProtectLikeUsedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -1634,7 +1655,7 @@ BattleScript_EffectSwagger::
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82D9A1E jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82D9A1E
setgraphicalstatchangevalues setgraphicalstatchangevalues
playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82D9A1E:: BattleScript_82D9A1E::
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DB611 jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DB611
@ -1670,6 +1691,7 @@ BattleScript_EffectAttract::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_EffectReturn:: BattleScript_EffectReturn::
BattleScript_EffectFrustration::
attackcanceler attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
happinesstodamagecalculation happinesstodamagecalculation
@ -1743,6 +1765,8 @@ BattleScript_EffectSonicboom::
goto BattleScript_HitFromAtkAnimation goto BattleScript_HitFromAtkAnimation
BattleScript_EffectMorningSun:: BattleScript_EffectMorningSun::
BattleScript_EffectSynthesis::
BattleScript_EffectMoonlight::
attackcanceler attackcanceler
attackstring attackstring
ppreduce ppreduce
@ -1761,7 +1785,7 @@ BattleScript_EffectRainDance::
BattleScript_82D9B41:: BattleScript_82D9B41::
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC848 printfromtable gMoveWeatherChangeStringIds
waitmessage 0x40 waitmessage 0x40
call BattleScript_82DB48D call BattleScript_82DB48D
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -1823,14 +1847,14 @@ BattleScript_EffectMirrorCoat::
BattleScript_EffectSkullBash:: BattleScript_EffectSkullBash::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040 jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040
setbyte sFIELD_F, 0x2 setbyte sTWOTURN_STRINGID, 0x2
call BattleScript_82D906F call BattleScriptFirstChargingTurn
setstatchanger DEF, 1, FALSE setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82D9C16 statbuffchange 0x41, BattleScript_82D9C16
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82D9C16 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82D9C16
setgraphicalstatchangevalues setgraphicalstatchangevalues
playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1 playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82D9C16:: BattleScript_82D9C16::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -1901,7 +1925,7 @@ BattleScript_EffectFutureSight::
trysetfutureattack BattleScript_ButItFailed trysetfutureattack BattleScript_ButItFailed
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC90E printfromtable gFutureMoveUsedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -1923,8 +1947,8 @@ BattleScript_EffectSolarbeam::
BattleScript_82D9D28:: BattleScript_82D9D28::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040 jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040
setbyte sFIELD_F, 0x1 setbyte sTWOTURN_STRINGID, 0x1
call BattleScript_82D906F call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_82D9D50:: BattleScript_82D9D50::
@ -1988,31 +2012,31 @@ BattleScript_BeatUpAttack::
BattleScript_BeatUpEnd:: BattleScript_BeatUpEnd::
end end
BattleScript_EffectFly:: BattleScript_EffectSemiInvulnerable::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9E79 jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SecondTurnSemiInvulnerable
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9E79 jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_SecondTurnSemiInvulnerable
jumpifhalfword EQUAL, gCurrentMove, MOVE_FLY, BattleScript_82D9E68 jumpifhalfword EQUAL, gCurrentMove, MOVE_FLY, BattleScript_FirstTurnFly
jumpifhalfword EQUAL, gCurrentMove, MOVE_DIVE, BattleScript_82D9E5D jumpifhalfword EQUAL, gCurrentMove, MOVE_DIVE, BattleScript_FirstTurnDive
jumpifhalfword EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_82D9E52 jumpifhalfword EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_FirstTurnBounce
setbyte sFIELD_F, 0x5 setbyte sTWOTURN_STRINGID, 0x5
goto BattleScript_82D9E6E goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_82D9E52:: BattleScript_FirstTurnBounce::
setbyte sFIELD_F, 0x7 setbyte sTWOTURN_STRINGID, 0x7
goto BattleScript_82D9E6E goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_82D9E5D:: BattleScript_FirstTurnDive::
setbyte sFIELD_F, 0x6 setbyte sTWOTURN_STRINGID, 0x6
goto BattleScript_82D9E6E goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_82D9E68:: BattleScript_FirstTurnFly::
setbyte sFIELD_F, 0x4 setbyte sTWOTURN_STRINGID, 0x4
BattleScript_82D9E6E:: BattleScript_FirstTurnSemiInvulnerable::
call BattleScript_82D906F call BattleScriptFirstChargingTurn
setsemiinvulnerablebit setsemiinvulnerablebit
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_82D9E79:: BattleScript_SecondTurnSemiInvulnerable::
attackcanceler attackcanceler
setmoveeffect EFFECT_CHARGING setmoveeffect EFFECT_CHARGING
setbyte sANIM_TURN, 0x1 setbyte sANIM_TURN, 0x1
@ -2021,11 +2045,11 @@ BattleScript_82D9E79::
jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_82D9EA3 jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_82D9EA3
setmoveeffect EFFECT_PARALYSIS setmoveeffect EFFECT_PARALYSIS
BattleScript_82D9EA3:: BattleScript_82D9EA3::
accuracycheck BattleScript_82D9EB0, ACC_CURR_MOVE accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE
clearsemiinvulnerablebit clearsemiinvulnerablebit
goto BattleScript_HitFromAtkString goto BattleScript_HitFromAtkString
BattleScript_82D9EB0:: BattleScript_SemiInvulnerableMiss::
clearsemiinvulnerablebit clearsemiinvulnerablebit
goto BattleScript_PrintMoveMissed goto BattleScript_PrintMoveMissed
@ -2105,7 +2129,7 @@ BattleScript_EffectStockpile::
stockpile stockpile
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC88A printfromtable gStockpileUsedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -2144,7 +2168,7 @@ BattleScript_EffectSwallow::
BattleScript_SwallowFail:: BattleScript_SwallowFail::
pause 0x20 pause 0x20
printfromtable 0x85CC892 printfromtable gSwallowFailStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -2181,7 +2205,7 @@ BattleScript_EffectFlatter::
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA03A jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA03A
setgraphicalstatchangevalues setgraphicalstatchangevalues
playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1 playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA03A:: BattleScript_82DA03A::
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DB611 jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DB611
@ -2236,14 +2260,14 @@ BattleScript_EffectMemento::
setstatchanger ATK, 2, TRUE setstatchanger ATK, 2, TRUE
statbuffchange 0x1, BattleScript_82DA119 statbuffchange 0x1, BattleScript_82DA119
jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA119 jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA119
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA119:: BattleScript_82DA119::
playstatchangeanimation TARGET, 0x10, 0x3 playstatchangeanimation TARGET, 0x10, 0x3
setstatchanger SPATK, 2, TRUE setstatchanger SPATK, 2, TRUE
statbuffchange 0x1, BattleScript_82DA13C statbuffchange 0x1, BattleScript_82DA13C
jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA13C jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA13C
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA13C:: BattleScript_82DA13C::
tryfaintmon ATTACKER, FALSE, NULL tryfaintmon ATTACKER, FALSE, NULL
@ -2358,7 +2382,7 @@ BattleScript_EffectTrick::
waitanimation waitanimation
printstring STRINGID_PKMNSWITCHEDITEMS printstring STRINGID_PKMNSWITCHEDITEMS
waitmessage 0x40 waitmessage 0x40
printfromtable 0x85CC970 printfromtable gItemSwapStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -2647,13 +2671,14 @@ BattleScript_82DA520::
goto BattleScript_82DA4C7 goto BattleScript_82DA4C7
BattleScript_EffectMudSport:: BattleScript_EffectMudSport::
BattleScript_EffectWaterSport::
attackcanceler attackcanceler
attackstring attackstring
ppreduce ppreduce
settypebasedhalvers BattleScript_ButItFailed settypebasedhalvers BattleScript_ButItFailed
attackanimation attackanimation
waitanimation waitanimation
printfromtable 0x85CC900 printfromtable gSportsUsedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -2685,14 +2710,14 @@ BattleScript_82DA571::
setstatchanger ATK, 1, TRUE setstatchanger ATK, 1, TRUE
statbuffchange 0x1, BattleScript_82DA5A7 statbuffchange 0x1, BattleScript_82DA5A7
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA5A7 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA5A7
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA5A7:: BattleScript_82DA5A7::
playstatchangeanimation TARGET, 0x4, 0x1 playstatchangeanimation TARGET, 0x4, 0x1
setstatchanger DEF, 1, TRUE setstatchanger DEF, 1, TRUE
statbuffchange 0x1, BattleScript_82DA5CA statbuffchange 0x1, BattleScript_82DA5CA
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA5CA jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA5CA
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA5CA:: BattleScript_82DA5CA::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -2718,13 +2743,13 @@ BattleScript_82DA5F8::
setstatchanger DEF, 1, FALSE setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DA623 statbuffchange 0x41, BattleScript_82DA623
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA623 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA623
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA623:: BattleScript_82DA623::
setstatchanger SPDEF, 1, FALSE setstatchanger SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DA642 statbuffchange 0x41, BattleScript_82DA642
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA642 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA642
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA642:: BattleScript_82DA642::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -2747,13 +2772,13 @@ BattleScript_82DA66A::
setstatchanger ATK, 1, FALSE setstatchanger ATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DA695 statbuffchange 0x41, BattleScript_82DA695
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA695 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA695
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA695:: BattleScript_82DA695::
setstatchanger DEF, 1, FALSE setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DA6B4 statbuffchange 0x41, BattleScript_82DA6B4
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA6B4 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA6B4
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA6B4:: BattleScript_82DA6B4::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -2772,13 +2797,13 @@ BattleScript_82DA6CE::
setstatchanger SPATK, 1, FALSE setstatchanger SPATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DA6F9 statbuffchange 0x41, BattleScript_82DA6F9
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA6F9 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA6F9
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA6F9:: BattleScript_82DA6F9::
setstatchanger SPDEF, 1, FALSE setstatchanger SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DA718 statbuffchange 0x41, BattleScript_82DA718
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA718 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA718
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA718:: BattleScript_82DA718::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -2804,13 +2829,13 @@ BattleScript_82DA746::
setstatchanger ATK, 1, FALSE setstatchanger ATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DA771 statbuffchange 0x41, BattleScript_82DA771
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA771 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA771
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA771:: BattleScript_82DA771::
setstatchanger SPEED, 1, FALSE setstatchanger SPEED, 1, FALSE
statbuffchange 0x41, BattleScript_82DA790 statbuffchange 0x41, BattleScript_82DA790
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA790 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA790
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DA790:: BattleScript_82DA790::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -3091,12 +3116,12 @@ BattleScript_82DAAFE::
end2 end2
BattleScript_PrintFailedToRunString:: BattleScript_PrintFailedToRunString::
printfromtable 0x85CC83E printfromtable gNoEscapeStringIds
waitmessage 0x40 waitmessage 0x40
end2 end2
BattleScript_82DAB0B:: BattleScript_82DAB0B::
printselectionstringfromtable 0x85CC83E printselectionstringfromtable gNoEscapeStringIds
endselectionscript endselectionscript
BattleScript_82DAB11:: BattleScript_82DAB11::
@ -3181,7 +3206,6 @@ BattleScript_LevelUp::
drawlvlupbox drawlvlupbox
handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, TRUE handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, TRUE
goto BattleScript_AskToLearnMove goto BattleScript_AskToLearnMove
BattleScript_TryLearnMoveLoop:: BattleScript_TryLearnMoveLoop::
handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, FALSE handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, FALSE
BattleScript_AskToLearnMove:: BattleScript_AskToLearnMove::
@ -3198,7 +3222,6 @@ BattleScript_AskToLearnMove::
yesnoboxstoplearningmove BattleScript_AskToLearnMove yesnoboxstoplearningmove BattleScript_AskToLearnMove
printstring STRINGID_DIDNOTLEARNMOVE printstring STRINGID_DIDNOTLEARNMOVE
goto BattleScript_TryLearnMoveLoop goto BattleScript_TryLearnMoveLoop
BattleScript_ForgotAndLearnedNewMove:: BattleScript_ForgotAndLearnedNewMove::
printstring STRINGID_123POOF printstring STRINGID_123POOF
printstring STRINGID_PKMNFORGOTMOVE printstring STRINGID_PKMNFORGOTMOVE
@ -3210,12 +3233,11 @@ BattleScript_LearnedNewMove::
waitmessage 0x40 waitmessage 0x40
various ATTACKER, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP various ATTACKER, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP
goto BattleScript_TryLearnMoveLoop goto BattleScript_TryLearnMoveLoop
BattleScript_LearnMoveReturn:: BattleScript_LearnMoveReturn::
return return
BattleScript_82DAC2C:: BattleScript_82DAC2C::
printfromtable 0x85CC860 printfromtable gRainContinuesStringIds
waitmessage 0x40 waitmessage 0x40
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DAC46 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DAC46
playanimation ATTACKER, ANIM_RAIN_CONTINUES, NULL playanimation ATTACKER, ANIM_RAIN_CONTINUES, NULL
@ -3223,7 +3245,7 @@ BattleScript_82DAC46::
end2 end2
BattleScript_82DAC47:: BattleScript_82DAC47::
printfromtable 0x85CC854 printfromtable gSandStormHailContinuesStringIds
waitmessage 0x40 waitmessage 0x40
playanimation2 ATTACKER, sANIM_ARG1, NULL playanimation2 ATTACKER, sANIM_ARG1, NULL
setbyte gBattleCommunication, 0x0 setbyte gBattleCommunication, 0x0
@ -3231,7 +3253,7 @@ BattleScript_82DAC5F::
copyarraywithindex gBankAttacker, gBanksByTurnOrder, gBattleCommunication, 0x1 copyarraywithindex gBankAttacker, gBanksByTurnOrder, gBattleCommunication, 0x1
weatherdamage weatherdamage
jumpifword EQUAL, gBattleMoveDamage, 0x0, BattleScript_82DACA0 jumpifword EQUAL, gBattleMoveDamage, 0x0, BattleScript_82DACA0
printfromtable 0x85CC858 printfromtable gSandStormHailDmgStringIds
waitmessage 0x40 waitmessage 0x40
orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
effectivenesssound effectivenesssound
@ -3249,7 +3271,7 @@ BattleScript_82DACBF::
end2 end2
BattleScript_82DACC9:: BattleScript_82DACC9::
printfromtable 0x85CC85C printfromtable gSandStormHailEndStringIds
waitmessage 0x40 waitmessage 0x40
end2 end2
@ -3265,7 +3287,7 @@ BattleScript_82DACE0::
end2 end2
BattleScript_82DACE7:: BattleScript_82DACE7::
printfromtable 0x85CC91A printfromtable gWeatherContinuesStringIds
waitmessage 0x40 waitmessage 0x40
playanimation2 ATTACKER, sANIM_ARG1, NULL playanimation2 ATTACKER, sANIM_ARG1, NULL
end3 end3
@ -3304,7 +3326,7 @@ BattleScript_82DAD4D::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate TARGET healthbarupdate TARGET
datahpupdate TARGET datahpupdate TARGET
printfromtable 0x85CC878 printfromtable gLeechSeedStringIds
waitmessage 0x40 waitmessage 0x40
tryfaintmon ATTACKER, FALSE, NULL tryfaintmon ATTACKER, FALSE, NULL
tryfaintmon TARGET, FALSE, NULL tryfaintmon TARGET, FALSE, NULL
@ -3490,27 +3512,27 @@ BattleScript_82DAF54::
playstatchangeanimation ATTACKER, 0x3E, 0x0 playstatchangeanimation ATTACKER, 0x3E, 0x0
setstatchanger ATK, 1, FALSE setstatchanger ATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DAF72 statbuffchange 0x41, BattleScript_82DAF72
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DAF72:: BattleScript_82DAF72::
setstatchanger DEF, 1, FALSE setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DAF86 statbuffchange 0x41, BattleScript_82DAF86
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DAF86:: BattleScript_82DAF86::
setstatchanger SPEED, 1, FALSE setstatchanger SPEED, 1, FALSE
statbuffchange 0x41, BattleScript_82DAF9A statbuffchange 0x41, BattleScript_82DAF9A
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DAF9A:: BattleScript_82DAF9A::
setstatchanger SPATK, 1, FALSE setstatchanger SPATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DAFAE statbuffchange 0x41, BattleScript_82DAFAE
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DAFAE:: BattleScript_82DAFAE::
setstatchanger SPDEF, 1, FALSE setstatchanger SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DAFC2 statbuffchange 0x41, BattleScript_82DAFC2
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DAFC2:: BattleScript_82DAFC2::
return return
@ -3662,14 +3684,14 @@ BattleScript_AtkDefDown::
setstatchanger ATK, 1, TRUE setstatchanger ATK, 1, TRUE
statbuffchange 0xC1, BattleScript_82DB144 statbuffchange 0xC1, BattleScript_82DB144
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DB144:: BattleScript_82DB144::
playstatchangeanimation ATTACKER, 0x4, 0x9 playstatchangeanimation ATTACKER, 0x4, 0x9
setstatchanger DEF, 1, TRUE setstatchanger DEF, 1, TRUE
statbuffchange 0xC1, BattleScript_82DB167 statbuffchange 0xC1, BattleScript_82DB167
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167 jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DB167:: BattleScript_82DB167::
return return
@ -3735,7 +3757,7 @@ BattleScript_SAtkDown2::
setstatchanger SPATK, 2, TRUE setstatchanger SPATK, 2, TRUE
statbuffchange 0xC1, BattleScript_82DB1FE statbuffchange 0xC1, BattleScript_82DB1FE
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE
printfromtable 0x85CC8A8 printfromtable gStatDownStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DB1FE:: BattleScript_82DB1FE::
return return
@ -3756,7 +3778,7 @@ BattleScript_MoveUsedIsAsleep::
BattleScript_MoveUsedWokeUp:: BattleScript_MoveUsedWokeUp::
bicword gHitMarker, HITMARKER_x10 bicword gHitMarker, HITMARKER_x10
printfromtable 0x85CC88E printfromtable gWokeUpStringIds
waitmessage 0x40 waitmessage 0x40
updatestatusicon ATTACKER updatestatusicon ATTACKER
return return
@ -3793,7 +3815,7 @@ BattleScript_MoveUsedIsFrozen::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_MoveUsedUnfroze:: BattleScript_MoveUsedUnfroze::
printfromtable 0x85CC8F0 printfromtable gGotDefrostedStringIds
waitmessage 0x40 waitmessage 0x40
updatestatusicon ATTACKER updatestatusicon ATTACKER
return return
@ -3817,7 +3839,7 @@ BattleScript_MoveUsedFlinched::
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_82DB2A6:: BattleScript_82DB2A6::
printfromtable 0x85CC886 printfromtable gUproarOvetTurnStringIds
waitmessage 0x40 waitmessage 0x40
end2 end2
@ -3903,7 +3925,7 @@ BattleScript_TargetPRLZHeal::
BattleScript_MoveEffectSleep:: BattleScript_MoveEffectSleep::
statusanimation EFFECT_BANK statusanimation EFFECT_BANK
printfromtable 0x85CC8E4 printfromtable gFellAsleepStringIds
waitmessage 0x40 waitmessage 0x40
BattleScript_82DB374:: BattleScript_82DB374::
updatestatusicon EFFECT_BANK updatestatusicon EFFECT_BANK
@ -3921,25 +3943,25 @@ BattleScript_YawnMakesAsleep::
BattleScript_MoveEffectPoison:: BattleScript_MoveEffectPoison::
statusanimation EFFECT_BANK statusanimation EFFECT_BANK
printfromtable 0x85CC8DC printfromtable gGotPoisonedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_82DB374 goto BattleScript_82DB374
BattleScript_MoveEffectBurn:: BattleScript_MoveEffectBurn::
statusanimation EFFECT_BANK statusanimation EFFECT_BANK
printfromtable 0x85CC8E8 printfromtable gGotBurnedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_82DB374 goto BattleScript_82DB374
BattleScript_MoveEffectFreeze:: BattleScript_MoveEffectFreeze::
statusanimation EFFECT_BANK statusanimation EFFECT_BANK
printfromtable 0x85CC8EC printfromtable gGotFrozenStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_82DB374 goto BattleScript_82DB374
BattleScript_MoveEffectParalysis:: BattleScript_MoveEffectParalysis::
statusanimation EFFECT_BANK statusanimation EFFECT_BANK
printfromtable 0x85CC8E0 printfromtable gGotParalyzedStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_82DB374 goto BattleScript_82DB374
@ -3960,7 +3982,7 @@ BattleScript_MoveEffectPayDay::
return return
BattleScript_MoveEffectWrap:: BattleScript_MoveEffectWrap::
printfromtable 0x85CC8C0 printfromtable gWrappedStringIds
waitmessage 0x40 waitmessage 0x40
return return
@ -4139,7 +4161,7 @@ BattleScript_FlashFireBoost_PPLoss::
BattleScript_FlashFireBoost:: BattleScript_FlashFireBoost::
attackstring attackstring
pause 0x20 pause 0x20
printfromtable 0x85CC976 printfromtable gFlashFireStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
@ -4157,19 +4179,19 @@ BattleScript_AbilityNoStatLoss::
BattleScript_BRNPrevention:: BattleScript_BRNPrevention::
pause 0x20 pause 0x20
printfromtable 0x85CC95E printfromtable gBRNPreventionStringIds
waitmessage 0x40 waitmessage 0x40
return return
BattleScript_PRLZPrevention:: BattleScript_PRLZPrevention::
pause 0x20 pause 0x20
printfromtable 0x85CC964 printfromtable gPRLZPreventionStringIds
waitmessage 0x40 waitmessage 0x40
return return
BattleScript_PSNPrevention:: BattleScript_PSNPrevention::
pause 0x20 pause 0x20
printfromtable 0x85CC96A printfromtable gPSNPreventionStringIds
waitmessage 0x40 waitmessage 0x40
return return
@ -4272,7 +4294,7 @@ BattleScript_MoveUsedLoafingAround::
various ATTACKER, 0x18 various ATTACKER, 0x18
setbyte cMULTISTRING_CHOOSER, 0x4 setbyte cMULTISTRING_CHOOSER, 0x4
BattleScript_82DB6C7:: BattleScript_82DB6C7::
printfromtable 0x85CC93A printfromtable gInobedientStringIds
waitmessage 0x40 waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0 setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10 moveend 0x2, 0x10
@ -4374,7 +4396,7 @@ BattleScript_BerryCureChosenStatusEnd2::
BattleScript_BerryCureChosenStatusRet:: BattleScript_BerryCureChosenStatusRet::
playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
printfromtable 0x85CC95A printfromtable gBerryEffectStringIds
waitmessage 0x40 waitmessage 0x40
updatestatusicon SCRIPTING_BANK updatestatusicon SCRIPTING_BANK
removeitem SCRIPTING_BANK removeitem SCRIPTING_BANK
@ -4474,7 +4496,7 @@ BattleScript_82DB881::
BattleScript_82DB887:: BattleScript_82DB887::
various ATTACKER, 0x8 various ATTACKER, 0x8
jumpifbyte NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D jumpifbyte NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D
printfromtable 0x85CCF0A printfromtable gStringIds_85CCF0A
waitmessage 0x40 waitmessage 0x40
BattleScript_82DB89D:: BattleScript_82DB89D::
addbyte gBattleCommunication + 1, 0x1 addbyte gBattleCommunication + 1, 0x1

View File

@ -38,9 +38,9 @@ gBattlescriptsForRunningByItem:: @ 82DBD54
.align 2 .align 2
gBattlescriptsForSafariActions:: @ 82DBD58 gBattlescriptsForSafariActions:: @ 82DBD58
.4byte BattleScript_82DBEBD .4byte BattleScript_ActionWatchesCarefully
.4byte BattleScript_82DBEC4 .4byte BattleScript_ActionGetNear
.4byte BattleScript_82DBECD .4byte BattleScript_ActionThrowPokeblock
.4byte BattleScript_82DBEE3 .4byte BattleScript_82DBEE3
BattleScript_82DBD68:: BattleScript_82DBD68::
@ -73,10 +73,9 @@ BattleScript_82DBDA5::
setbyte gBattleCommunication, 0x0 setbyte gBattleCommunication, 0x0
trygivecaughtmonnick BattleScript_82DBDC2 trygivecaughtmonnick BattleScript_82DBDC2
givecaughtmon givecaughtmon
printfromtable 0x85CC97A printfromtable gCaughtMonStringIds
waitmessage 0x40 waitmessage 0x40
goto BattleScript_82DBDC3 goto BattleScript_82DBDC3
BattleScript_82DBDC2:: BattleScript_82DBDC2::
givecaughtmon givecaughtmon
BattleScript_82DBDC3:: BattleScript_82DBDC3::
@ -89,7 +88,7 @@ BattleScript_WallyBallThrow::
finishturn finishturn
BattleScript_ShakeBallThrow:: BattleScript_ShakeBallThrow::
printfromtable 0x85CC912 printfromtable gBallEscapeStringIds
waitmessage 0x40 waitmessage 0x40
jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_82DBE01 jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_82DBE01
jumpifbyte NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_82DBE01 jumpifbyte NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_82DBE01
@ -136,7 +135,7 @@ BattleScript_82DBE4B::
printstring STRINGID_TRAINER1USEDITEM printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40 waitmessage 0x40
useitemonopponent useitemonopponent
printfromtable 0x85CC94E printfromtable gTrainerItemCuredStatusStringIds
waitmessage 0x40 waitmessage 0x40
updatestatusicon ATTACKER updatestatusicon ATTACKER
setbyte sMOVEEND_STATE, 0xF setbyte sMOVEEND_STATE, 0xF
@ -150,7 +149,7 @@ BattleScript_82DBE6F::
printstring STRINGID_TRAINER1USEDITEM printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40 waitmessage 0x40
useitemonopponent useitemonopponent
printfromtable 0x85CC89C printfromtable gStatUpStringIds
waitmessage 0x40 waitmessage 0x40
setbyte sMOVEEND_STATE, 0xF setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0 moveend 0x1, 0x0
@ -163,7 +162,7 @@ BattleScript_82DBE91::
printstring STRINGID_TRAINER1USEDITEM printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40 waitmessage 0x40
useitemonopponent useitemonopponent
printfromtable 0x85CC8CC printfromtable gMistUsedStringIds
waitmessage 0x40 waitmessage 0x40
setbyte sMOVEEND_STATE, 0xF setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0 moveend 0x1, 0x0
@ -174,21 +173,21 @@ BattleScript_RunByUsingItem::
setbyte gBattleOutcome, RAN setbyte gBattleOutcome, RAN
finishturn finishturn
BattleScript_82DBEBD:: BattleScript_ActionWatchesCarefully::
printstring STRINGID_PKMNWATCHINGCAREFULLY printstring STRINGID_PKMNWATCHINGCAREFULLY
waitmessage 0x40 waitmessage 0x40
end2 end2
BattleScript_82DBEC4:: BattleScript_ActionGetNear::
printfromtable 0x85CC944 printfromtable gSafariGetNearStringIds
waitmessage 0x40 waitmessage 0x40
end2 end2
BattleScript_82DBECD:: BattleScript_ActionThrowPokeblock::
printstring STRINGID_THREWPOKEBLOCKATPKMN printstring STRINGID_THREWPOKEBLOCKATPKMN
waitmessage 0x40 waitmessage 0x40
playanimation ATTACKER, ANIM_x4, NULL playanimation ATTACKER, ANIM_x4, NULL
printfromtable 0x85CC948 printfromtable gSafariPokeblockResultStringIds
waitmessage 0x40 waitmessage 0x40
end2 end2

View File

@ -846,7 +846,7 @@ struct BattleScripting
s32 bideDmg; s32 bideDmg;
u8 multihitString[6]; u8 multihitString[6];
u8 dmgMultiplier; u8 dmgMultiplier;
u8 field_F; u8 twoTurnsMoveStringId;
u8 animArg1; u8 animArg1;
u8 animArg2; u8 animArg2;
u8 tripleKickPower; u8 tripleKickPower;

View File

@ -158,7 +158,7 @@ enum
EFFECT_THUNDER, EFFECT_THUNDER,
EFFECT_TELEPORT, EFFECT_TELEPORT,
EFFECT_BEAT_UP, EFFECT_BEAT_UP,
EFFECT_FLY, EFFECT_SEMI_INVULNERABLE,
EFFECT_DEFENSE_CURL, EFFECT_DEFENSE_CURL,
EFFECT_SOFTBOILED, EFFECT_SOFTBOILED,
EFFECT_FAKE_OUT, EFFECT_FAKE_OUT,

View File

@ -78,11 +78,11 @@ extern const u8 BattleScript_EffectTriAttack[];
extern const u8 BattleScript_EffectRest[]; extern const u8 BattleScript_EffectRest[];
extern const u8 BattleScript_82D8FC6[]; extern const u8 BattleScript_82D8FC6[];
extern const u8 BattleScript_82D8FD6[]; extern const u8 BattleScript_82D8FD6[];
extern const u8 BattleScript_EffectOhko[]; extern const u8 BattleScript_EffectOHKO[];
extern const u8 BattleScript_82D9008[]; extern const u8 BattleScript_KOFail[];
extern const u8 BattleScript_EffectRazorWind[]; extern const u8 BattleScript_EffectRazorWind[];
extern const u8 BattleScript_82D9040[]; extern const u8 BattleScript_82D9040[];
extern const u8 BattleScript_82D906F[]; extern const u8 BattleScriptFirstChargingTurn[];
extern const u8 BattleScript_EffectSuperFang[]; extern const u8 BattleScript_EffectSuperFang[];
extern const u8 BattleScript_EffectDragonRage[]; extern const u8 BattleScript_EffectDragonRage[];
extern const u8 BattleScript_EffectTrap[]; extern const u8 BattleScript_EffectTrap[];
@ -228,14 +228,14 @@ extern const u8 BattleScript_EffectBeatUp[];
extern const u8 BattleScript_BeatUpLoop[]; extern const u8 BattleScript_BeatUpLoop[];
extern const u8 BattleScript_BeatUpAttack[]; extern const u8 BattleScript_BeatUpAttack[];
extern const u8 BattleScript_BeatUpEnd[]; extern const u8 BattleScript_BeatUpEnd[];
extern const u8 BattleScript_EffectFly[]; extern const u8 BattleScript_EffectSemiInvulnerable[];
extern const u8 BattleScript_82D9E52[]; extern const u8 BattleScript_FirstTurnBounce[];
extern const u8 BattleScript_82D9E5D[]; extern const u8 BattleScript_FirstTurnDive[];
extern const u8 BattleScript_82D9E68[]; extern const u8 BattleScript_FirstTurnFly[];
extern const u8 BattleScript_82D9E6E[]; extern const u8 BattleScript_FirstTurnSemiInvulnerable[];
extern const u8 BattleScript_82D9E79[]; extern const u8 BattleScript_SecondTurnSemiInvulnerable[];
extern const u8 BattleScript_82D9EA3[]; extern const u8 BattleScript_82D9EA3[];
extern const u8 BattleScript_82D9EB0[]; extern const u8 BattleScript_SemiInvulnerableMiss[];
extern const u8 BattleScript_EffectDefenseCurl[]; extern const u8 BattleScript_EffectDefenseCurl[];
extern const u8 BattleScript_82D9ED3[]; extern const u8 BattleScript_82D9ED3[];
extern const u8 BattleScript_EffectSoftboiled[]; extern const u8 BattleScript_EffectSoftboiled[];
@ -632,9 +632,9 @@ extern const u8 BattleScript_82DBE4B[];
extern const u8 BattleScript_82DBE6F[]; extern const u8 BattleScript_82DBE6F[];
extern const u8 BattleScript_82DBE91[]; extern const u8 BattleScript_82DBE91[];
extern const u8 BattleScript_RunByUsingItem[]; extern const u8 BattleScript_RunByUsingItem[];
extern const u8 BattleScript_82DBEBD[]; extern const u8 BattleScript_ActionWatchesCarefully[];
extern const u8 BattleScript_82DBEC4[]; extern const u8 BattleScript_ActionGetNear[];
extern const u8 BattleScript_82DBECD[]; extern const u8 BattleScript_ActionThrowPokeblock[];
extern const u8 BattleScript_82DBEE3[]; extern const u8 BattleScript_82DBEE3[];
#endif // GUARD_BATTLE_SCRIPTS_H #endif // GUARD_BATTLE_SCRIPTS_H

View File

@ -932,58 +932,237 @@ const u16 gSandStormHailDmgStringIds[] =
STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL
}; };
// todo once battlescripts are dumped const u16 gSandStormHailEndStringIds[] =
const u16 gTooLazyToSplitThemStringIds[] =
{ {
STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED, STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED
STRINGID_RAINSTOPPED, STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, };
STRINGID_BUTITFAILED, STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF,
STRINGID_PKMNRAISEDDEFALITTLE, STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, const u16 gRainContinuesStringIds[] =
STRINGID_PKMNCOVEREDBYVEIL, STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK, {
STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, STRINGID_RAINSTOPPED
};
const u16 gProtectLikeUsedStringIds[] =
{
STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, STRINGID_BUTITFAILED
};
const u16 gReflectLightScreenSafeguardStringIds[] =
{
STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF, STRINGID_PKMNRAISEDDEFALITTLE,
STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, STRINGID_PKMNCOVEREDBYVEIL
};
const u16 gLeechSeedStringIds[] =
{
STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE, STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE,
STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY, STRINGID_PKMNMAKINGUPROAR, };
STRINGID_PKMNCALMEDDOWN, STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR, STRINGID_FAILEDTOSWALLOW, const u16 gRestUsedStringIds[] =
STRINGID_PKMNHPFULL, STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, {
STRINGID_PKMNSTAYEDAWAKEUSING, STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY
STRINGID_STATSWONTINCREASE, STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, };
STRINGID_PKMNUSEDXTOGETPUMPED, STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4,
STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3, STRINGID_PKMNWHIPPEDWHIRLWIND, const u16 gUproarOvetTurnStringIds[] =
STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING, {
STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER, STRINGID_PKMNMAKINGUPROAR, STRINGID_PKMNCALMEDDOWN
STRINGID_PKMNSPRANGUP, STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY, };
STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX,
STRINGID_PKMNTRAPPEDBYSANDTOMB, STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED, const u16 gStockpileUsedStringIds[] =
STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED, STRINGID_PKMNTRANSFORMEDINTO, {
STRINGID_BUTITFAILED, STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE, STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY, STRINGID_PKMNWASPARALYZED, };
STRINGID_PKMNWASPARALYZEDBY, STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY, STRINGID_PKMNWASFROZEN, const u16 gWokeUpStringIds[] =
STRINGID_PKMNFROZENBY, STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY, {
STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED, STRINGID_PKMNFELLINLOVE, STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR
STRINGID_PKMNSXINFATUATEDY, STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE, };
STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED, STRINGID_BELLCHIMED,
STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, const u16 gSwallowFailStringIds[] =
STRINGID_SOOTHINGAROMA, STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY, {
STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, STRINGID_FAILEDTOSWALLOW, STRINGID_PKMNHPFULL
STRINGID_SHOOTSOCLOSE, STRINGID_ITISRAINING, STRINGID_ITISRAINING, };
const u16 gUproarAwakeStringIds[] =
{
STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, STRINGID_PKMNSTAYEDAWAKEUSING
};
const u16 gStatUpStringIds[] =
{
STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, STRINGID_STATSWONTINCREASE,
STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, STRINGID_PKMNUSEDXTOGETPUMPED
};
const u16 gStatDownStringIds[] =
{
STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4, STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3
};
const u16 gFirstTurnOfTwoStringIds[] =
{
STRINGID_PKMNWHIPPEDWHIRLWIND, STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING,
STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER, STRINGID_PKMNSPRANGUP
};
const u16 gWrappedStringIds[] =
{
STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY, STRINGID_PKMNTRAPPEDINVORTEX,
STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNTRAPPEDBYSANDTOMB
};
const u16 gMistUsedStringIds[] =
{
STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED
};
const u16 gFocusEnergyUsedStringIds[] =
{
STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED
};
const u16 gTransformUsedStringIds[] =
{
STRINGID_PKMNTRANSFORMEDINTO, STRINGID_BUTITFAILED
};
const u16 gSubsituteUsedStringIds[] =
{
STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE
};
const u16 gGotPoisonedStringIds[] =
{
STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY
};
const u16 gGotParalyzedStringIds[] =
{
STRINGID_PKMNWASPARALYZED, STRINGID_PKMNWASPARALYZEDBY
};
const u16 gFellAsleepStringIds[] =
{
STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
};
const u16 gGotBurnedStringIds[] =
{
STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY
};
const u16 gGotFrozenStringIds[] =
{
STRINGID_PKMNWASFROZEN, STRINGID_PKMNFROZENBY
};
const u16 gGotDefrostedStringIds[] =
{
STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY
};
const u16 gKOFailedStringIds[] =
{
STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED
};
const u16 gAttractUsedStringIds[] =
{
STRINGID_PKMNFELLINLOVE, STRINGID_PKMNSXINFATUATEDY
};
const u16 gLeechSeedDrainStringIds[] =
{
STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE
};
const u16 gSportsUsedStringIds[] =
{
STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED
};
const u16 gPartyStatusHealStringIds[] =
{
STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
// interesting how there are four instances of the same string
STRINGID_SOOTHINGAROMA
};
const u16 gFutureMoveUsedStringIds[] =
{
STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY
};
const u16 gBallEscapeStringIds[] =
{
STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, STRINGID_SHOOTSOCLOSE
};
const u16 gWeatherContinuesStringIds[] =
{
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
STRINGID_SANDSTORMISRAGING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_SANDSTORMISRAGING,
STRINGID_ITISRAINING, STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_PKMNLOAFING, STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING
STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY, STRINGID_PKMNPRETENDNOTNOTICE, };
STRINGID_PKMNINCAPABLEOFPOWER, STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER,
STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX, const u16 gInobedientStringIds[] =
{
STRINGID_PKMNLOAFING, STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY,
STRINGID_PKMNPRETENDNOTNOTICE, STRINGID_PKMNINCAPABLEOFPOWER
};
const u16 gSafariGetNearStringIds[] =
{
STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER
};
const u16 gSafariPokeblockResultStringIds[] =
{
STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX
};
const u16 gTrainerItemCuredStatusStringIds[] =
{
STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT, STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT,
STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT, STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT
STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS, STRINGID_PKMNSXPREVENTSBURNS, };
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPARALYSISWITH,
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPOISONINGWITH, const u16 gBerryEffectStringIds[] =
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNOBTAINEDX, {
STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ, STRINGID_PKMNRAISEDFIREPOWERWITH, STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS
STRINGID_PKMNSXMADEYINEFFECTIVE, STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, };
STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
const u16 gBRNPreventionStringIds[] =
{
STRINGID_PKMNSXPREVENTSBURNS, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gPRLZPreventionStringIds[] =
{
STRINGID_PKMNPREVENTSPARALYSISWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gPSNPreventionStringIds[] =
{
STRINGID_PKMNPREVENTSPOISONINGWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gItemSwapStringIds[] =
{
STRINGID_PKMNOBTAINEDX, STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ
};
const u16 gFlashFireStringIds[] =
{
STRINGID_PKMNRAISEDFIREPOWERWITH, STRINGID_PKMNSXMADEYINEFFECTIVE
};
const u16 gCaughtMonStringIds[] =
{
STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
}; };
const u16 gTrappingMoves[] = const u16 gTrappingMoves[] =
@ -1102,9 +1281,10 @@ const u8 gText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is
const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!"); const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!");
const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!"); const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!");
const u16 gUnknown_085CCF0A[] = const u16 gStringIds_85CCF0A[] =
{ {
0x016E, 0x016F, 0x0170, 0x0171 STRINGID_GLINTAPPEARSINEYE, STRINGID_PKMNGETTINGINTOPOSITION,
STRINGID_PKMNBEGANGROWLINGDEEPLY, STRINGID_PKMNEAGERFORMORE
}; };
const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!"); const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!");

View File

@ -8783,7 +8783,7 @@ static bool8 IsTwoTurnsMove(u16 move)
|| gBattleMoves[move].effect == EFFECT_RAZOR_WIND || gBattleMoves[move].effect == EFFECT_RAZOR_WIND
|| gBattleMoves[move].effect == EFFECT_SKY_ATTACK || gBattleMoves[move].effect == EFFECT_SKY_ATTACK
|| gBattleMoves[move].effect == EFFECT_SOLARBEAM || gBattleMoves[move].effect == EFFECT_SOLARBEAM
|| gBattleMoves[move].effect == EFFECT_FLY || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE
|| gBattleMoves[move].effect == EFFECT_BIDE) || gBattleMoves[move].effect == EFFECT_BIDE)
return TRUE; return TRUE;
else else
@ -8810,7 +8810,7 @@ static u8 AttacksThisTurn(u8 bank, u16 move) // Note: returns 1 if it's a chargi
|| gBattleMoves[move].effect == EFFECT_RAZOR_WIND || gBattleMoves[move].effect == EFFECT_RAZOR_WIND
|| gBattleMoves[move].effect == EFFECT_SKY_ATTACK || gBattleMoves[move].effect == EFFECT_SKY_ATTACK
|| gBattleMoves[move].effect == EFFECT_SOLARBEAM || gBattleMoves[move].effect == EFFECT_SOLARBEAM
|| gBattleMoves[move].effect == EFFECT_FLY || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE
|| gBattleMoves[move].effect == EFFECT_BIDE) || gBattleMoves[move].effect == EFFECT_BIDE)
{ {
if ((gHitMarker & HITMARKER_x8000000)) if ((gHitMarker & HITMARKER_x8000000))