clean up and use names for printfromtable

This commit is contained in:
DizzyEggg 2017-11-26 00:33:40 +01:00
parent 847bfa1540
commit 76f4a8b195
8 changed files with 428 additions and 227 deletions

View File

@ -141,7 +141,7 @@
.equiv sBIDE_DMG, gBattleScripting + 4
.equiv sMULTIHIT_STRING, gBattleScripting + 8
.equiv sDMG_MULTIPLIER, gBattleScripting + 0xE
.equiv sFIELD_F, gBattleScripting + 0xF
.equiv sTWOTURN_STRINGID, gBattleScripting + 0xF
.equiv sANIM_ARG1, gBattleScripting + 0x10
.equiv sANIM_ARG2, gBattleScripting + 0x11
.equiv sTRIPLE_KICK_POWER, gBattleScripting + 0x12

View File

@ -20,17 +20,17 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectMirrorMove
.4byte BattleScript_EffectAttackUp
.4byte BattleScript_EffectDefenseUp
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectSpeedUp
.4byte BattleScript_EffectSpecialAttackUp
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectSpecialDefenseUp
.4byte BattleScript_EffectAccuracyUp
.4byte BattleScript_EffectEvasionUp
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectAlwaysHit
.4byte BattleScript_EffectAttackDown
.4byte BattleScript_EffectDefenseDown
.4byte BattleScript_EffectSpeedDown
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectSpecialAttackDown
.4byte BattleScript_EffectSpecialDefenseDown
.4byte BattleScript_EffectAccuracyDown
.4byte BattleScript_EffectEvasionDown
.4byte BattleScript_EffectHaze
@ -46,12 +46,12 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectLightScreen
.4byte BattleScript_EffectTriAttack
.4byte BattleScript_EffectRest
.4byte BattleScript_EffectOhko
.4byte BattleScript_EffectOHKO
.4byte BattleScript_EffectRazorWind
.4byte BattleScript_EffectSuperFang
.4byte BattleScript_EffectDragonRage
.4byte BattleScript_EffectTrap
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectHighCritical
.4byte BattleScript_EffectDoubleHit
.4byte BattleScript_EffectRecoilIfMiss
.4byte BattleScript_EffectMist
@ -63,16 +63,16 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectSpeedUp2
.4byte BattleScript_EffectSpecialAttackUp2
.4byte BattleScript_EffectSpecialDefenseUp2
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectAccuracyUp2
.4byte BattleScript_EffectEvasionUp2
.4byte BattleScript_EffectTransform
.4byte BattleScript_EffectAttackDown2
.4byte BattleScript_EffectDefenseDown2
.4byte BattleScript_EffectSpeedDown2
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectSpecialAttackDown2
.4byte BattleScript_EffectSpecialDefenseDown2
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectAccuracyDown2
.4byte BattleScript_EffectEvasionDown2
.4byte BattleScript_EffectReflect
.4byte BattleScript_EffectPoison
.4byte BattleScript_EffectParalyze
@ -82,11 +82,11 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectSpecialAttackDownHit
.4byte BattleScript_EffectSpecialDefenseDownHit
.4byte BattleScript_EffectAccuracyDownHit
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectEvasionDownHit
.4byte BattleScript_EffectSkyAttack
.4byte BattleScript_EffectConfuseHit
.4byte BattleScript_EffectTwineedle
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectVitalThrow
.4byte BattleScript_EffectSubstitute
.4byte BattleScript_EffectRecharge
.4byte BattleScript_EffectRage
@ -104,52 +104,52 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectConversion2
.4byte BattleScript_EffectLockOn
.4byte BattleScript_EffectSketch
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectUnused60//Thaw
.4byte BattleScript_EffectSleepTalk
.4byte BattleScript_EffectDestinyBond
.4byte BattleScript_EffectFlail
.4byte BattleScript_EffectSpite
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectFalseSwipe
.4byte BattleScript_EffectHealBell
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectQuickAttack
.4byte BattleScript_EffectTripleKick
.4byte BattleScript_EffectThief
.4byte BattleScript_EffectMeanLook
.4byte BattleScript_EffectNightmare
.4byte BattleScript_EffectMinimize
.4byte BattleScript_EffectCurse
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectUnused6e
.4byte BattleScript_EffectProtect
.4byte BattleScript_EffectSpikes
.4byte BattleScript_EffectForesight
.4byte BattleScript_EffectPerishSong
.4byte BattleScript_EffectSandstorm
.4byte BattleScript_EffectProtect
.4byte BattleScript_EffectEndure
.4byte BattleScript_EffectRollout
.4byte BattleScript_EffectSwagger
.4byte BattleScript_EffectFuryCutter
.4byte BattleScript_EffectAttract
.4byte BattleScript_EffectReturn
.4byte BattleScript_EffectPresent
.4byte BattleScript_EffectReturn
.4byte BattleScript_EffectFrustration
.4byte BattleScript_EffectSafeguard
.4byte BattleScript_EffectThawHit
.4byte BattleScript_EffectMagnitude
.4byte BattleScript_EffectBatonPass
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectPursuit
.4byte BattleScript_EffectRapidSpin
.4byte BattleScript_EffectSonicboom
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectMorningSun
.4byte BattleScript_EffectMorningSun
.4byte BattleScript_EffectUnused83
.4byte BattleScript_EffectMorningSun
.4byte BattleScript_EffectSynthesis
.4byte BattleScript_EffectMoonlight
.4byte BattleScript_EffectHiddenPower
.4byte BattleScript_EffectRainDance
.4byte BattleScript_EffectSunnyDay
.4byte BattleScript_EffectDefenseUpHit
.4byte BattleScript_EffectAttackUpHit
.4byte BattleScript_EffectAllStatsUpHit
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectUnused8d
.4byte BattleScript_EffectBellyDrum
.4byte BattleScript_EffectPsychUp
.4byte BattleScript_EffectMirrorCoat
@ -163,7 +163,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectThunder
.4byte BattleScript_EffectTeleport
.4byte BattleScript_EffectBeatUp
.4byte BattleScript_EffectFly
.4byte BattleScript_EffectSemiInvulnerable
.4byte BattleScript_EffectDefenseCurl
.4byte BattleScript_EffectSoftboiled
.4byte BattleScript_EffectFakeOut
@ -171,7 +171,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectStockpile
.4byte BattleScript_EffectSpitUp
.4byte BattleScript_EffectSwallow
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectUnusedA3
.4byte BattleScript_EffectHail
.4byte BattleScript_EffectTorment
.4byte BattleScript_EffectFlatter
@ -208,7 +208,7 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectSecretPower
.4byte BattleScript_EffectDoubleEdge
.4byte BattleScript_EffectTeeterDance
.4byte BattleScript_EffectBurnHit
.4byte BattleScript_EffectBlazeKick
.4byte BattleScript_EffectMudSport
.4byte BattleScript_EffectPoisonFang
.4byte BattleScript_EffectWeatherBall
@ -217,12 +217,34 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectCosmicPower
.4byte BattleScript_EffectSkyUppercut
.4byte BattleScript_EffectBulkUp
.4byte BattleScript_EffectPoisonHit
.4byte BattleScript_EffectMudSport
.4byte BattleScript_EffectPoisonTail
.4byte BattleScript_EffectWaterSport
.4byte BattleScript_EffectCalmMind
.4byte BattleScript_EffectDragonDance
.4byte BattleScript_EffectCamouflage
BattleScript_EffectSpeedUp::
BattleScript_EffectSpecialDefenseUp::
BattleScript_EffectAccuracyUp::
BattleScript_EffectAlwaysHit::
BattleScript_EffectSpecialAttackDown::
BattleScript_EffectSpecialDefenseDown::
BattleScript_EffectHighCritical::
BattleScript_EffectAccuracyUp2::
BattleScript_EffectEvasionUp2::
BattleScript_EffectSpecialAttackDown2::
BattleScript_EffectAccuracyDown2::
BattleScript_EffectEvasionDown2::
BattleScript_EffectEvasionDownHit::
BattleScript_EffectVitalThrow::
BattleScript_EffectUnused60::
BattleScript_EffectFalseSwipe::
BattleScript_EffectQuickAttack::
BattleScript_EffectUnused6e::
BattleScript_EffectPursuit::
BattleScript_EffectUnused83::
BattleScript_EffectUnused8d::
BattleScript_EffectUnusedA3::
BattleScript_EffectHit::
jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_SURF, BattleScript_HitFromAtkCanceler
jumpifstatus3 TARGET, STATUS3_UNDERWATER, 0x1, BattleScript_HitFromAtkCanceler
@ -303,11 +325,12 @@ BattleScript_82D8AC1::
BattleScript_82D8ACF::
pause 0x20
printfromtable 0x85CC896
printfromtable gUproarAwakeStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectPoisonHit::
BattleScript_EffectPoisonTail::
setmoveeffect EFFECT_POISON
goto BattleScript_EffectHit
@ -336,7 +359,6 @@ BattleScript_EffectAbsorb::
jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_82D8B26
setbyte cMULTISTRING_CHOOSER, 0x0
goto BattleScript_82D8B2E
BattleScript_82D8B26::
manipulatedamage ATK80_DMG_CHANGE_SIGN
setbyte cMULTISTRING_CHOOSER, 0x1
@ -344,7 +366,7 @@ BattleScript_82D8B2E::
healthbarupdate ATTACKER
datahpupdate ATTACKER
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8B45
printfromtable 0x85CC8FC
printfromtable gLeechSeedDrainStringIds
waitmessage 0x40
BattleScript_82D8B45::
tryfaintmon ATTACKER, FALSE, NULL
@ -352,6 +374,7 @@ BattleScript_82D8B45::
goto BattleScript_MoveEnd
BattleScript_EffectBurnHit::
BattleScript_EffectBlazeKick::
setmoveeffect EFFECT_BURN
goto BattleScript_EffectHit
@ -499,14 +522,14 @@ BattleScript_82D8CBF::
setgraphicalstatchangevalues
playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1
BattleScript_82D8CC7::
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82D8CCF::
goto BattleScript_MoveEnd
BattleScript_StatUp::
playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
return
@ -546,14 +569,14 @@ BattleScript_82D8D4E::
setgraphicalstatchangevalues
playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
BattleScript_82D8D58::
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82D8D60::
goto BattleScript_MoveEnd
BattleScript_StatDown::
playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
return
@ -742,7 +765,7 @@ BattleScript_EffectRest::
jumpifcantmakeasleep BattleScript_82D8FC6
trysetrest BattleScript_AlreadyAtFullHp
pause 0x20
printfromtable 0x85CC882
printfromtable gRestUsedStringIds
waitmessage 0x40
updatestatusicon ATTACKER
waitstate
@ -750,7 +773,7 @@ BattleScript_EffectRest::
BattleScript_82D8FC6::
pause 0x40
printfromtable 0x85CC896
printfromtable gUproarAwakeStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -761,28 +784,27 @@ BattleScript_82D8FD6::
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectOhko::
BattleScript_EffectOHKO::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
typecalc
jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation
tryKO BattleScript_82D9008
tryKO BattleScript_KOFail
trysetdestinybondtohappen
goto BattleScript_HitFromAtkAnimation
BattleScript_82D9008::
BattleScript_KOFail::
pause 0x40
printfromtable 0x85CC8F4
printfromtable gKOFailedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRazorWind::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040
setbyte sFIELD_F, 0x0
call BattleScript_82D906F
setbyte sTWOTURN_STRINGID, 0x0
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
BattleScript_82D9040::
@ -795,7 +817,7 @@ BattleScript_82D9040::
setmoveeffect EFFECT_FLINCH
goto BattleScript_HitFromAccCheck
BattleScript_82D906F::
BattleScriptFirstChargingTurn::
attackcanceler
printstring STRINGID_EMPTYSTRING3
ppreduce
@ -804,8 +826,8 @@ BattleScript_82D906F::
orword gHitMarker, HITMARKER_x8000000
setmoveeffect EFFECT_CHARGING | AFFECTS_USER
seteffectprimary
copybyte cMULTISTRING_CHOOSER, sFIELD_F
printfromtable 0x85CC8B0
copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID
printfromtable gFirstTurnOfTwoStringIds
waitmessage 0x40
return
@ -882,7 +904,7 @@ BattleScript_EffectMist::
setmist
attackanimation
waitanimation
printfromtable 0x85CC8CC
printfromtable gMistUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -894,7 +916,7 @@ BattleScript_EffectFocusEnergy::
setfocusenergy
attackanimation
waitanimation
printfromtable 0x85CC8D0
printfromtable gFocusEnergyUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -955,7 +977,7 @@ BattleScript_EffectTransform::
transformdataexecution
attackanimation
waitanimation
printfromtable 0x85CC8D4
printfromtable gTransformUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -983,7 +1005,7 @@ BattleScript_EffectReflect::
BattleScript_82D928C::
attackanimation
waitanimation
printfromtable 0x85CC86C
printfromtable gReflectLightScreenSafeguardStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -1065,12 +1087,11 @@ BattleScript_EffectAccuracyDownHit::
setmoveeffect EFFECT_ACC_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSkyAttack::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040
setbyte sFIELD_F, 0x3
call BattleScript_82D906F
setbyte sTWOTURN_STRINGID, 0x3
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
BattleScript_EffectConfuseHit::
@ -1097,14 +1118,13 @@ BattleScript_EffectSubstitute::
jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_82D942B
pause 0x20
goto BattleScript_82D9431
BattleScript_82D942B::
attackanimation
waitanimation
healthbarupdate ATTACKER
datahpupdate ATTACKER
BattleScript_82D9431::
printfromtable 0x85CC8D8
printfromtable gSubsituteUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -1172,7 +1192,7 @@ BattleScript_82D94E5::
setseeded
attackanimation
waitanimation
printfromtable 0x85CC878
printfromtable gLeechSeedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -1376,7 +1396,7 @@ BattleScript_EffectHealBell::
waitstate
attackanimation
waitanimation
printfromtable 0x85CC904
printfromtable gPartyStatusHealStringIds
waitmessage 0x40
jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_HEAL_BELL, BattleScript_82D96FE
jumpifbyte NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_82D96ED
@ -1509,17 +1529,17 @@ BattleScript_82D9892::
waitanimation
setstatchanger SPEED, 1, TRUE
statbuffchange 0x41, BattleScript_82D98B8
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82D98B8::
setstatchanger ATK, 1, FALSE
statbuffchange 0x41, BattleScript_82D98CC
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82D98CC::
setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82D98E0
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82D98E0::
goto BattleScript_MoveEnd
@ -1546,13 +1566,14 @@ BattleScript_82D98F6::
goto BattleScript_MoveEnd
BattleScript_EffectProtect::
BattleScript_EffectEndure::
attackcanceler
attackstring
ppreduce
setprotectlike
attackanimation
waitanimation
printfromtable 0x85CC866
printfromtable gProtectLikeUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -1634,7 +1655,7 @@ BattleScript_EffectSwagger::
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82D9A1E
setgraphicalstatchangevalues
playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82D9A1E::
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DB611
@ -1670,6 +1691,7 @@ BattleScript_EffectAttract::
goto BattleScript_MoveEnd
BattleScript_EffectReturn::
BattleScript_EffectFrustration::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
happinesstodamagecalculation
@ -1743,6 +1765,8 @@ BattleScript_EffectSonicboom::
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectMorningSun::
BattleScript_EffectSynthesis::
BattleScript_EffectMoonlight::
attackcanceler
attackstring
ppreduce
@ -1761,7 +1785,7 @@ BattleScript_EffectRainDance::
BattleScript_82D9B41::
attackanimation
waitanimation
printfromtable 0x85CC848
printfromtable gMoveWeatherChangeStringIds
waitmessage 0x40
call BattleScript_82DB48D
goto BattleScript_MoveEnd
@ -1823,14 +1847,14 @@ BattleScript_EffectMirrorCoat::
BattleScript_EffectSkullBash::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040
setbyte sFIELD_F, 0x2
call BattleScript_82D906F
setbyte sTWOTURN_STRINGID, 0x2
call BattleScriptFirstChargingTurn
setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82D9C16
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82D9C16
setgraphicalstatchangevalues
playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82D9C16::
goto BattleScript_MoveEnd
@ -1901,7 +1925,7 @@ BattleScript_EffectFutureSight::
trysetfutureattack BattleScript_ButItFailed
attackanimation
waitanimation
printfromtable 0x85CC90E
printfromtable gFutureMoveUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -1923,8 +1947,8 @@ BattleScript_EffectSolarbeam::
BattleScript_82D9D28::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9040
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9040
setbyte sFIELD_F, 0x1
call BattleScript_82D906F
setbyte sTWOTURN_STRINGID, 0x1
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
BattleScript_82D9D50::
@ -1988,31 +2012,31 @@ BattleScript_BeatUpAttack::
BattleScript_BeatUpEnd::
end
BattleScript_EffectFly::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_82D9E79
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_82D9E79
jumpifhalfword EQUAL, gCurrentMove, MOVE_FLY, BattleScript_82D9E68
jumpifhalfword EQUAL, gCurrentMove, MOVE_DIVE, BattleScript_82D9E5D
jumpifhalfword EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_82D9E52
setbyte sFIELD_F, 0x5
goto BattleScript_82D9E6E
BattleScript_EffectSemiInvulnerable::
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SecondTurnSemiInvulnerable
jumpifword COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_SecondTurnSemiInvulnerable
jumpifhalfword EQUAL, gCurrentMove, MOVE_FLY, BattleScript_FirstTurnFly
jumpifhalfword EQUAL, gCurrentMove, MOVE_DIVE, BattleScript_FirstTurnDive
jumpifhalfword EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_FirstTurnBounce
setbyte sTWOTURN_STRINGID, 0x5
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_82D9E52::
setbyte sFIELD_F, 0x7
goto BattleScript_82D9E6E
BattleScript_FirstTurnBounce::
setbyte sTWOTURN_STRINGID, 0x7
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_82D9E5D::
setbyte sFIELD_F, 0x6
goto BattleScript_82D9E6E
BattleScript_FirstTurnDive::
setbyte sTWOTURN_STRINGID, 0x6
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_82D9E68::
setbyte sFIELD_F, 0x4
BattleScript_82D9E6E::
call BattleScript_82D906F
BattleScript_FirstTurnFly::
setbyte sTWOTURN_STRINGID, 0x4
BattleScript_FirstTurnSemiInvulnerable::
call BattleScriptFirstChargingTurn
setsemiinvulnerablebit
goto BattleScript_MoveEnd
BattleScript_82D9E79::
BattleScript_SecondTurnSemiInvulnerable::
attackcanceler
setmoveeffect EFFECT_CHARGING
setbyte sANIM_TURN, 0x1
@ -2021,11 +2045,11 @@ BattleScript_82D9E79::
jumpifhalfword NOT_EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_82D9EA3
setmoveeffect EFFECT_PARALYSIS
BattleScript_82D9EA3::
accuracycheck BattleScript_82D9EB0, ACC_CURR_MOVE
accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE
clearsemiinvulnerablebit
goto BattleScript_HitFromAtkString
BattleScript_82D9EB0::
BattleScript_SemiInvulnerableMiss::
clearsemiinvulnerablebit
goto BattleScript_PrintMoveMissed
@ -2105,7 +2129,7 @@ BattleScript_EffectStockpile::
stockpile
attackanimation
waitanimation
printfromtable 0x85CC88A
printfromtable gStockpileUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -2144,7 +2168,7 @@ BattleScript_EffectSwallow::
BattleScript_SwallowFail::
pause 0x20
printfromtable 0x85CC892
printfromtable gSwallowFailStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -2181,7 +2205,7 @@ BattleScript_EffectFlatter::
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA03A
setgraphicalstatchangevalues
playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA03A::
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DB611
@ -2236,14 +2260,14 @@ BattleScript_EffectMemento::
setstatchanger ATK, 2, TRUE
statbuffchange 0x1, BattleScript_82DA119
jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA119
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DA119::
playstatchangeanimation TARGET, 0x10, 0x3
setstatchanger SPATK, 2, TRUE
statbuffchange 0x1, BattleScript_82DA13C
jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA13C
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DA13C::
tryfaintmon ATTACKER, FALSE, NULL
@ -2358,7 +2382,7 @@ BattleScript_EffectTrick::
waitanimation
printstring STRINGID_PKMNSWITCHEDITEMS
waitmessage 0x40
printfromtable 0x85CC970
printfromtable gItemSwapStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -2647,13 +2671,14 @@ BattleScript_82DA520::
goto BattleScript_82DA4C7
BattleScript_EffectMudSport::
BattleScript_EffectWaterSport::
attackcanceler
attackstring
ppreduce
settypebasedhalvers BattleScript_ButItFailed
attackanimation
waitanimation
printfromtable 0x85CC900
printfromtable gSportsUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -2685,14 +2710,14 @@ BattleScript_82DA571::
setstatchanger ATK, 1, TRUE
statbuffchange 0x1, BattleScript_82DA5A7
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA5A7
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DA5A7::
playstatchangeanimation TARGET, 0x4, 0x1
setstatchanger DEF, 1, TRUE
statbuffchange 0x1, BattleScript_82DA5CA
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA5CA
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DA5CA::
goto BattleScript_MoveEnd
@ -2718,13 +2743,13 @@ BattleScript_82DA5F8::
setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DA623
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA623
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA623::
setstatchanger SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DA642
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA642
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA642::
goto BattleScript_MoveEnd
@ -2747,13 +2772,13 @@ BattleScript_82DA66A::
setstatchanger ATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DA695
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA695
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA695::
setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DA6B4
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA6B4
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA6B4::
goto BattleScript_MoveEnd
@ -2772,13 +2797,13 @@ BattleScript_82DA6CE::
setstatchanger SPATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DA6F9
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA6F9
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA6F9::
setstatchanger SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DA718
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA718
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA718::
goto BattleScript_MoveEnd
@ -2804,13 +2829,13 @@ BattleScript_82DA746::
setstatchanger ATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DA771
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA771
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA771::
setstatchanger SPEED, 1, FALSE
statbuffchange 0x41, BattleScript_82DA790
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DA790
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DA790::
goto BattleScript_MoveEnd
@ -3091,12 +3116,12 @@ BattleScript_82DAAFE::
end2
BattleScript_PrintFailedToRunString::
printfromtable 0x85CC83E
printfromtable gNoEscapeStringIds
waitmessage 0x40
end2
BattleScript_82DAB0B::
printselectionstringfromtable 0x85CC83E
printselectionstringfromtable gNoEscapeStringIds
endselectionscript
BattleScript_82DAB11::
@ -3181,7 +3206,6 @@ BattleScript_LevelUp::
drawlvlupbox
handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, TRUE
goto BattleScript_AskToLearnMove
BattleScript_TryLearnMoveLoop::
handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, FALSE
BattleScript_AskToLearnMove::
@ -3198,7 +3222,6 @@ BattleScript_AskToLearnMove::
yesnoboxstoplearningmove BattleScript_AskToLearnMove
printstring STRINGID_DIDNOTLEARNMOVE
goto BattleScript_TryLearnMoveLoop
BattleScript_ForgotAndLearnedNewMove::
printstring STRINGID_123POOF
printstring STRINGID_PKMNFORGOTMOVE
@ -3210,12 +3233,11 @@ BattleScript_LearnedNewMove::
waitmessage 0x40
various ATTACKER, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP
goto BattleScript_TryLearnMoveLoop
BattleScript_LearnMoveReturn::
return
BattleScript_82DAC2C::
printfromtable 0x85CC860
printfromtable gRainContinuesStringIds
waitmessage 0x40
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DAC46
playanimation ATTACKER, ANIM_RAIN_CONTINUES, NULL
@ -3223,7 +3245,7 @@ BattleScript_82DAC46::
end2
BattleScript_82DAC47::
printfromtable 0x85CC854
printfromtable gSandStormHailContinuesStringIds
waitmessage 0x40
playanimation2 ATTACKER, sANIM_ARG1, NULL
setbyte gBattleCommunication, 0x0
@ -3231,7 +3253,7 @@ BattleScript_82DAC5F::
copyarraywithindex gBankAttacker, gBanksByTurnOrder, gBattleCommunication, 0x1
weatherdamage
jumpifword EQUAL, gBattleMoveDamage, 0x0, BattleScript_82DACA0
printfromtable 0x85CC858
printfromtable gSandStormHailDmgStringIds
waitmessage 0x40
orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
effectivenesssound
@ -3249,7 +3271,7 @@ BattleScript_82DACBF::
end2
BattleScript_82DACC9::
printfromtable 0x85CC85C
printfromtable gSandStormHailEndStringIds
waitmessage 0x40
end2
@ -3265,7 +3287,7 @@ BattleScript_82DACE0::
end2
BattleScript_82DACE7::
printfromtable 0x85CC91A
printfromtable gWeatherContinuesStringIds
waitmessage 0x40
playanimation2 ATTACKER, sANIM_ARG1, NULL
end3
@ -3304,7 +3326,7 @@ BattleScript_82DAD4D::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate TARGET
datahpupdate TARGET
printfromtable 0x85CC878
printfromtable gLeechSeedStringIds
waitmessage 0x40
tryfaintmon ATTACKER, FALSE, NULL
tryfaintmon TARGET, FALSE, NULL
@ -3490,27 +3512,27 @@ BattleScript_82DAF54::
playstatchangeanimation ATTACKER, 0x3E, 0x0
setstatchanger ATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DAF72
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAF72::
setstatchanger DEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DAF86
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAF86::
setstatchanger SPEED, 1, FALSE
statbuffchange 0x41, BattleScript_82DAF9A
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAF9A::
setstatchanger SPATK, 1, FALSE
statbuffchange 0x41, BattleScript_82DAFAE
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAFAE::
setstatchanger SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_82DAFC2
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_82DAFC2::
return
@ -3662,14 +3684,14 @@ BattleScript_AtkDefDown::
setstatchanger ATK, 1, TRUE
statbuffchange 0xC1, BattleScript_82DB144
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB144::
playstatchangeanimation ATTACKER, 0x4, 0x9
setstatchanger DEF, 1, TRUE
statbuffchange 0xC1, BattleScript_82DB167
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB167::
return
@ -3735,7 +3757,7 @@ BattleScript_SAtkDown2::
setstatchanger SPATK, 2, TRUE
statbuffchange 0xC1, BattleScript_82DB1FE
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE
printfromtable 0x85CC8A8
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB1FE::
return
@ -3756,7 +3778,7 @@ BattleScript_MoveUsedIsAsleep::
BattleScript_MoveUsedWokeUp::
bicword gHitMarker, HITMARKER_x10
printfromtable 0x85CC88E
printfromtable gWokeUpStringIds
waitmessage 0x40
updatestatusicon ATTACKER
return
@ -3793,7 +3815,7 @@ BattleScript_MoveUsedIsFrozen::
goto BattleScript_MoveEnd
BattleScript_MoveUsedUnfroze::
printfromtable 0x85CC8F0
printfromtable gGotDefrostedStringIds
waitmessage 0x40
updatestatusicon ATTACKER
return
@ -3817,7 +3839,7 @@ BattleScript_MoveUsedFlinched::
goto BattleScript_MoveEnd
BattleScript_82DB2A6::
printfromtable 0x85CC886
printfromtable gUproarOvetTurnStringIds
waitmessage 0x40
end2
@ -3903,7 +3925,7 @@ BattleScript_TargetPRLZHeal::
BattleScript_MoveEffectSleep::
statusanimation EFFECT_BANK
printfromtable 0x85CC8E4
printfromtable gFellAsleepStringIds
waitmessage 0x40
BattleScript_82DB374::
updatestatusicon EFFECT_BANK
@ -3921,25 +3943,25 @@ BattleScript_YawnMakesAsleep::
BattleScript_MoveEffectPoison::
statusanimation EFFECT_BANK
printfromtable 0x85CC8DC
printfromtable gGotPoisonedStringIds
waitmessage 0x40
goto BattleScript_82DB374
BattleScript_MoveEffectBurn::
statusanimation EFFECT_BANK
printfromtable 0x85CC8E8
printfromtable gGotBurnedStringIds
waitmessage 0x40
goto BattleScript_82DB374
BattleScript_MoveEffectFreeze::
statusanimation EFFECT_BANK
printfromtable 0x85CC8EC
printfromtable gGotFrozenStringIds
waitmessage 0x40
goto BattleScript_82DB374
BattleScript_MoveEffectParalysis::
statusanimation EFFECT_BANK
printfromtable 0x85CC8E0
printfromtable gGotParalyzedStringIds
waitmessage 0x40
goto BattleScript_82DB374
@ -3960,7 +3982,7 @@ BattleScript_MoveEffectPayDay::
return
BattleScript_MoveEffectWrap::
printfromtable 0x85CC8C0
printfromtable gWrappedStringIds
waitmessage 0x40
return
@ -4139,7 +4161,7 @@ BattleScript_FlashFireBoost_PPLoss::
BattleScript_FlashFireBoost::
attackstring
pause 0x20
printfromtable 0x85CC976
printfromtable gFlashFireStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
@ -4157,19 +4179,19 @@ BattleScript_AbilityNoStatLoss::
BattleScript_BRNPrevention::
pause 0x20
printfromtable 0x85CC95E
printfromtable gBRNPreventionStringIds
waitmessage 0x40
return
BattleScript_PRLZPrevention::
pause 0x20
printfromtable 0x85CC964
printfromtable gPRLZPreventionStringIds
waitmessage 0x40
return
BattleScript_PSNPrevention::
pause 0x20
printfromtable 0x85CC96A
printfromtable gPSNPreventionStringIds
waitmessage 0x40
return
@ -4272,7 +4294,7 @@ BattleScript_MoveUsedLoafingAround::
various ATTACKER, 0x18
setbyte cMULTISTRING_CHOOSER, 0x4
BattleScript_82DB6C7::
printfromtable 0x85CC93A
printfromtable gInobedientStringIds
waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
@ -4374,7 +4396,7 @@ BattleScript_BerryCureChosenStatusEnd2::
BattleScript_BerryCureChosenStatusRet::
playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
printfromtable 0x85CC95A
printfromtable gBerryEffectStringIds
waitmessage 0x40
updatestatusicon SCRIPTING_BANK
removeitem SCRIPTING_BANK
@ -4474,7 +4496,7 @@ BattleScript_82DB881::
BattleScript_82DB887::
various ATTACKER, 0x8
jumpifbyte NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D
printfromtable 0x85CCF0A
printfromtable gStringIds_85CCF0A
waitmessage 0x40
BattleScript_82DB89D::
addbyte gBattleCommunication + 1, 0x1

View File

@ -38,9 +38,9 @@ gBattlescriptsForRunningByItem:: @ 82DBD54
.align 2
gBattlescriptsForSafariActions:: @ 82DBD58
.4byte BattleScript_82DBEBD
.4byte BattleScript_82DBEC4
.4byte BattleScript_82DBECD
.4byte BattleScript_ActionWatchesCarefully
.4byte BattleScript_ActionGetNear
.4byte BattleScript_ActionThrowPokeblock
.4byte BattleScript_82DBEE3
BattleScript_82DBD68::
@ -73,10 +73,9 @@ BattleScript_82DBDA5::
setbyte gBattleCommunication, 0x0
trygivecaughtmonnick BattleScript_82DBDC2
givecaughtmon
printfromtable 0x85CC97A
printfromtable gCaughtMonStringIds
waitmessage 0x40
goto BattleScript_82DBDC3
BattleScript_82DBDC2::
givecaughtmon
BattleScript_82DBDC3::
@ -89,7 +88,7 @@ BattleScript_WallyBallThrow::
finishturn
BattleScript_ShakeBallThrow::
printfromtable 0x85CC912
printfromtable gBallEscapeStringIds
waitmessage 0x40
jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_82DBE01
jumpifbyte NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_82DBE01
@ -136,7 +135,7 @@ BattleScript_82DBE4B::
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
printfromtable 0x85CC94E
printfromtable gTrainerItemCuredStatusStringIds
waitmessage 0x40
updatestatusicon ATTACKER
setbyte sMOVEEND_STATE, 0xF
@ -150,7 +149,7 @@ BattleScript_82DBE6F::
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
printfromtable 0x85CC89C
printfromtable gStatUpStringIds
waitmessage 0x40
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
@ -163,7 +162,7 @@ BattleScript_82DBE91::
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
printfromtable 0x85CC8CC
printfromtable gMistUsedStringIds
waitmessage 0x40
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
@ -174,21 +173,21 @@ BattleScript_RunByUsingItem::
setbyte gBattleOutcome, RAN
finishturn
BattleScript_82DBEBD::
BattleScript_ActionWatchesCarefully::
printstring STRINGID_PKMNWATCHINGCAREFULLY
waitmessage 0x40
end2
BattleScript_82DBEC4::
printfromtable 0x85CC944
BattleScript_ActionGetNear::
printfromtable gSafariGetNearStringIds
waitmessage 0x40
end2
BattleScript_82DBECD::
BattleScript_ActionThrowPokeblock::
printstring STRINGID_THREWPOKEBLOCKATPKMN
waitmessage 0x40
playanimation ATTACKER, ANIM_x4, NULL
printfromtable 0x85CC948
printfromtable gSafariPokeblockResultStringIds
waitmessage 0x40
end2

View File

@ -846,7 +846,7 @@ struct BattleScripting
s32 bideDmg;
u8 multihitString[6];
u8 dmgMultiplier;
u8 field_F;
u8 twoTurnsMoveStringId;
u8 animArg1;
u8 animArg2;
u8 tripleKickPower;

View File

@ -158,7 +158,7 @@ enum
EFFECT_THUNDER,
EFFECT_TELEPORT,
EFFECT_BEAT_UP,
EFFECT_FLY,
EFFECT_SEMI_INVULNERABLE,
EFFECT_DEFENSE_CURL,
EFFECT_SOFTBOILED,
EFFECT_FAKE_OUT,

View File

@ -78,11 +78,11 @@ extern const u8 BattleScript_EffectTriAttack[];
extern const u8 BattleScript_EffectRest[];
extern const u8 BattleScript_82D8FC6[];
extern const u8 BattleScript_82D8FD6[];
extern const u8 BattleScript_EffectOhko[];
extern const u8 BattleScript_82D9008[];
extern const u8 BattleScript_EffectOHKO[];
extern const u8 BattleScript_KOFail[];
extern const u8 BattleScript_EffectRazorWind[];
extern const u8 BattleScript_82D9040[];
extern const u8 BattleScript_82D906F[];
extern const u8 BattleScriptFirstChargingTurn[];
extern const u8 BattleScript_EffectSuperFang[];
extern const u8 BattleScript_EffectDragonRage[];
extern const u8 BattleScript_EffectTrap[];
@ -228,14 +228,14 @@ extern const u8 BattleScript_EffectBeatUp[];
extern const u8 BattleScript_BeatUpLoop[];
extern const u8 BattleScript_BeatUpAttack[];
extern const u8 BattleScript_BeatUpEnd[];
extern const u8 BattleScript_EffectFly[];
extern const u8 BattleScript_82D9E52[];
extern const u8 BattleScript_82D9E5D[];
extern const u8 BattleScript_82D9E68[];
extern const u8 BattleScript_82D9E6E[];
extern const u8 BattleScript_82D9E79[];
extern const u8 BattleScript_EffectSemiInvulnerable[];
extern const u8 BattleScript_FirstTurnBounce[];
extern const u8 BattleScript_FirstTurnDive[];
extern const u8 BattleScript_FirstTurnFly[];
extern const u8 BattleScript_FirstTurnSemiInvulnerable[];
extern const u8 BattleScript_SecondTurnSemiInvulnerable[];
extern const u8 BattleScript_82D9EA3[];
extern const u8 BattleScript_82D9EB0[];
extern const u8 BattleScript_SemiInvulnerableMiss[];
extern const u8 BattleScript_EffectDefenseCurl[];
extern const u8 BattleScript_82D9ED3[];
extern const u8 BattleScript_EffectSoftboiled[];
@ -632,9 +632,9 @@ extern const u8 BattleScript_82DBE4B[];
extern const u8 BattleScript_82DBE6F[];
extern const u8 BattleScript_82DBE91[];
extern const u8 BattleScript_RunByUsingItem[];
extern const u8 BattleScript_82DBEBD[];
extern const u8 BattleScript_82DBEC4[];
extern const u8 BattleScript_82DBECD[];
extern const u8 BattleScript_ActionWatchesCarefully[];
extern const u8 BattleScript_ActionGetNear[];
extern const u8 BattleScript_ActionThrowPokeblock[];
extern const u8 BattleScript_82DBEE3[];
#endif // GUARD_BATTLE_SCRIPTS_H

View File

@ -932,58 +932,237 @@ const u16 gSandStormHailDmgStringIds[] =
STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL
};
// todo once battlescripts are dumped
const u16 gTooLazyToSplitThemStringIds[] =
const u16 gSandStormHailEndStringIds[] =
{
STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED, STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES,
STRINGID_RAINSTOPPED, STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF,
STRINGID_BUTITFAILED, STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF,
STRINGID_PKMNRAISEDDEFALITTLE, STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE,
STRINGID_PKMNCOVEREDBYVEIL, STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED
};
const u16 gRainContinuesStringIds[] =
{
STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, STRINGID_RAINSTOPPED
};
const u16 gProtectLikeUsedStringIds[] =
{
STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, STRINGID_BUTITFAILED
};
const u16 gReflectLightScreenSafeguardStringIds[] =
{
STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF, STRINGID_PKMNRAISEDDEFALITTLE,
STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, STRINGID_PKMNCOVEREDBYVEIL
};
const u16 gLeechSeedStringIds[] =
{
STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE,
STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY, STRINGID_PKMNMAKINGUPROAR,
STRINGID_PKMNCALMEDDOWN, STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR, STRINGID_FAILEDTOSWALLOW,
STRINGID_PKMNHPFULL, STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE,
STRINGID_PKMNSTAYEDAWAKEUSING, STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2,
STRINGID_STATSWONTINCREASE, STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN,
STRINGID_PKMNUSEDXTOGETPUMPED, STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4,
STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3, STRINGID_PKMNWHIPPEDWHIRLWIND,
STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING,
STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER,
STRINGID_PKMNSPRANGUP, STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY,
STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX,
STRINGID_PKMNTRAPPEDBYSANDTOMB, STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED,
STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED, STRINGID_PKMNTRANSFORMEDINTO,
STRINGID_BUTITFAILED, STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE,
STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY, STRINGID_PKMNWASPARALYZED,
STRINGID_PKMNWASPARALYZEDBY, STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY, STRINGID_PKMNWASFROZEN,
STRINGID_PKMNFROZENBY, STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY,
STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED, STRINGID_PKMNFELLINLOVE,
STRINGID_PKMNSXINFATUATEDY, STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE,
STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED, STRINGID_BELLCHIMED,
STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
STRINGID_SOOTHINGAROMA, STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY,
STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT,
STRINGID_SHOOTSOCLOSE, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
};
const u16 gRestUsedStringIds[] =
{
STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY
};
const u16 gUproarOvetTurnStringIds[] =
{
STRINGID_PKMNMAKINGUPROAR, STRINGID_PKMNCALMEDDOWN
};
const u16 gStockpileUsedStringIds[] =
{
STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
};
const u16 gWokeUpStringIds[] =
{
STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR
};
const u16 gSwallowFailStringIds[] =
{
STRINGID_FAILEDTOSWALLOW, STRINGID_PKMNHPFULL
};
const u16 gUproarAwakeStringIds[] =
{
STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, STRINGID_PKMNSTAYEDAWAKEUSING
};
const u16 gStatUpStringIds[] =
{
STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, STRINGID_STATSWONTINCREASE,
STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, STRINGID_PKMNUSEDXTOGETPUMPED
};
const u16 gStatDownStringIds[] =
{
STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4, STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3
};
const u16 gFirstTurnOfTwoStringIds[] =
{
STRINGID_PKMNWHIPPEDWHIRLWIND, STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING,
STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER, STRINGID_PKMNSPRANGUP
};
const u16 gWrappedStringIds[] =
{
STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY, STRINGID_PKMNTRAPPEDINVORTEX,
STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNTRAPPEDBYSANDTOMB
};
const u16 gMistUsedStringIds[] =
{
STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED
};
const u16 gFocusEnergyUsedStringIds[] =
{
STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED
};
const u16 gTransformUsedStringIds[] =
{
STRINGID_PKMNTRANSFORMEDINTO, STRINGID_BUTITFAILED
};
const u16 gSubsituteUsedStringIds[] =
{
STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE
};
const u16 gGotPoisonedStringIds[] =
{
STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY
};
const u16 gGotParalyzedStringIds[] =
{
STRINGID_PKMNWASPARALYZED, STRINGID_PKMNWASPARALYZEDBY
};
const u16 gFellAsleepStringIds[] =
{
STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
};
const u16 gGotBurnedStringIds[] =
{
STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY
};
const u16 gGotFrozenStringIds[] =
{
STRINGID_PKMNWASFROZEN, STRINGID_PKMNFROZENBY
};
const u16 gGotDefrostedStringIds[] =
{
STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY
};
const u16 gKOFailedStringIds[] =
{
STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED
};
const u16 gAttractUsedStringIds[] =
{
STRINGID_PKMNFELLINLOVE, STRINGID_PKMNSXINFATUATEDY
};
const u16 gLeechSeedDrainStringIds[] =
{
STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE
};
const u16 gSportsUsedStringIds[] =
{
STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED
};
const u16 gPartyStatusHealStringIds[] =
{
STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
// interesting how there are four instances of the same string
STRINGID_SOOTHINGAROMA
};
const u16 gFutureMoveUsedStringIds[] =
{
STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY
};
const u16 gBallEscapeStringIds[] =
{
STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, STRINGID_SHOOTSOCLOSE
};
const u16 gWeatherContinuesStringIds[] =
{
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
STRINGID_SANDSTORMISRAGING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
STRINGID_ITISRAINING, STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING,
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_PKMNLOAFING,
STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY, STRINGID_PKMNPRETENDNOTNOTICE,
STRINGID_PKMNINCAPABLEOFPOWER, STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER,
STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX,
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_SANDSTORMISRAGING,
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING
};
const u16 gInobedientStringIds[] =
{
STRINGID_PKMNLOAFING, STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY,
STRINGID_PKMNPRETENDNOTNOTICE, STRINGID_PKMNINCAPABLEOFPOWER
};
const u16 gSafariGetNearStringIds[] =
{
STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER
};
const u16 gSafariPokeblockResultStringIds[] =
{
STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX
};
const u16 gTrainerItemCuredStatusStringIds[] =
{
STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT,
STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT,
STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS, STRINGID_PKMNSXPREVENTSBURNS,
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPARALYSISWITH,
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPOISONINGWITH,
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNOBTAINEDX,
STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ, STRINGID_PKMNRAISEDFIREPOWERWITH,
STRINGID_PKMNSXMADEYINEFFECTIVE, STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC,
STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT
};
const u16 gBerryEffectStringIds[] =
{
STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS
};
const u16 gBRNPreventionStringIds[] =
{
STRINGID_PKMNSXPREVENTSBURNS, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gPRLZPreventionStringIds[] =
{
STRINGID_PKMNPREVENTSPARALYSISWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gPSNPreventionStringIds[] =
{
STRINGID_PKMNPREVENTSPOISONINGWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gItemSwapStringIds[] =
{
STRINGID_PKMNOBTAINEDX, STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ
};
const u16 gFlashFireStringIds[] =
{
STRINGID_PKMNRAISEDFIREPOWERWITH, STRINGID_PKMNSXMADEYINEFFECTIVE
};
const u16 gCaughtMonStringIds[] =
{
STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
};
const u16 gTrappingMoves[] =
@ -1102,9 +1281,10 @@ const u8 gText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is
const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!");
const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!");
const u16 gUnknown_085CCF0A[] =
const u16 gStringIds_85CCF0A[] =
{
0x016E, 0x016F, 0x0170, 0x0171
STRINGID_GLINTAPPEARSINEYE, STRINGID_PKMNGETTINGINTOPOSITION,
STRINGID_PKMNBEGANGROWLINGDEEPLY, STRINGID_PKMNEAGERFORMORE
};
const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!");

View File

@ -8783,7 +8783,7 @@ static bool8 IsTwoTurnsMove(u16 move)
|| gBattleMoves[move].effect == EFFECT_RAZOR_WIND
|| gBattleMoves[move].effect == EFFECT_SKY_ATTACK
|| gBattleMoves[move].effect == EFFECT_SOLARBEAM
|| gBattleMoves[move].effect == EFFECT_FLY
|| gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE
|| gBattleMoves[move].effect == EFFECT_BIDE)
return TRUE;
else
@ -8810,7 +8810,7 @@ static u8 AttacksThisTurn(u8 bank, u16 move) // Note: returns 1 if it's a chargi
|| gBattleMoves[move].effect == EFFECT_RAZOR_WIND
|| gBattleMoves[move].effect == EFFECT_SKY_ATTACK
|| gBattleMoves[move].effect == EFFECT_SOLARBEAM
|| gBattleMoves[move].effect == EFFECT_FLY
|| gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE
|| gBattleMoves[move].effect == EFFECT_BIDE)
{
if ((gHitMarker & HITMARKER_x8000000))