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Slight documentation
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@ -1726,7 +1726,7 @@ static void Exit_Debug_Pokemon(u8 taskId)
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FreeMonSpritesGfx();
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DestroyTask(taskId);
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SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
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}
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}
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