Merge pull request #1149 from PokeCodec/datatypes

gflib documenting
This commit is contained in:
GriffinR 2020-09-01 14:25:21 -04:00 committed by GitHub
commit 7c8bc0fbe3
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25 changed files with 137 additions and 153 deletions

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@ -34,8 +34,8 @@ struct BgConfig2
u32 unk_3:18;
void* tilemap;
s32 bg_x;
s32 bg_y;
s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a LOT.
s32 bg_y; // Same for this variable.
};
static struct BgControl sGpuBgConfigs;
@ -621,17 +621,15 @@ s32 GetBgX(u8 bg)
{
if (IsInvalidBg32(bg))
return -1;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
else
return sGpuBgConfigs2[bg].bg_x;
return sGpuBgConfigs2[bg].bg_x;
}
s32 ChangeBgY(u8 bg, s32 value, u8 op)
{
u8 mode;
u16 temp1;
u16 temp2;
u16 temp1, temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
@ -700,8 +698,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op)
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{
u8 mode;
u16 temp1;
u16 temp2;
u16 temp1, temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
@ -772,10 +769,9 @@ s32 GetBgY(u8 bg)
{
if (IsInvalidBg32(bg))
return -1;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
else
return sGpuBgConfigs2[bg].bg_y;
return sGpuBgConfigs2[bg].bg_y;
}
void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
@ -874,81 +870,77 @@ void* GetBgTilemapBuffer(u8 bg)
{
if (IsInvalidBg32(bg))
return NULL;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return NULL;
else
return sGpuBgConfigs2[bg].tilemap;
return sGpuBgConfigs2[bg].tilemap;
}
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
if (mode != 0)
CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
else
LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
}
if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
return;
if (mode != 0)
CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
else
LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
}
void CopyBgTilemapBufferToVram(u8 bg)
{
u16 sizeToLoad;
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
return;
switch (GetBgType(bg))
{
switch (GetBgType(bg))
{
case 0:
sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
break;
case 1:
sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
break;
default:
sizeToLoad = 0;
break;
}
LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
case 0:
sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
break;
case 1:
sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
break;
default:
sizeToLoad = 0;
break;
}
LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
}
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
{
u16 destX16;
u16 destY16;
u16 destX16, destY16;
u16 mode;
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
return;
switch (GetBgType(bg))
{
switch (GetBgType(bg))
case 0:
{
const u16 *srcCopy = src;
for (destY16 = destY; destY16 < (destY + height); destY16++)
{
case 0:
{
const u16 * srcCopy = src;
for (destY16 = destY; destY16 < (destY + height); destY16++)
for (destX16 = destX; destX16 < (destX + width); destX16++)
{
for (destX16 = destX; destX16 < (destX + width); destX16++)
{
((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
}
((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
}
break;
}
case 1:
break;
}
case 1:
{
const u8 *srcCopy = src;
mode = GetBgMetricAffineMode(bg, 0x1);
for (destY16 = destY; destY16 < (destY + height); destY16++)
{
const u8 * srcCopy = src;
mode = GetBgMetricAffineMode(bg, 0x1);
for (destY16 = destY; destY16 < (destY + height); destY16++)
for (destX16 = destX; destX16 < (destX + width); destX16++)
{
for (destX16 = destX; destX16 < (destX + width); destX16++)
{
((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
}
((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
}
break;
}
}
break;
}
}
}

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@ -154,7 +154,7 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8
printerTemplate.currentY = y;
printerTemplate.letterSpacing = gFonts[fontId].letterSpacing;
printerTemplate.lineSpacing = gFonts[fontId].lineSpacing;
printerTemplate.unk = gFonts[fontId].unk;
printerTemplate.style = gFonts[fontId].style;
printerTemplate.fgColor = gFonts[fontId].fgColor;
printerTemplate.bgColor = gFonts[fontId].bgColor;
printerTemplate.shadowColor = gFonts[fontId].shadowColor;
@ -484,7 +484,7 @@ u8 GetLastTextColor(u8 colorType)
{ \
dst = windowTiles + ((j / 8) * 32) + ((j & 7) >> 1) + ((i / 8) * widthOffset) + ((i & 7) * 4); \
bits = ((j & 1) * 4); \
*dst = (toOrr << bits) | ((0xF0 >> bits) & *dst); \
*dst = (toOrr << bits) | (*dst & (0xF0 >> bits)); \
} \
r5 >>= 4; \
} \
@ -1567,7 +1567,7 @@ void SetDefaultFontsPointer(void)
u8 GetFontAttribute(u8 fontId, u8 attributeId)
{
int result = 0;
u8 result = 0;
switch (attributeId)
{
case FONTATTR_MAX_LETTER_WIDTH:
@ -1582,8 +1582,8 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId)
case FONTATTR_LINE_SPACING:
result = gFontInfos[fontId].lineSpacing;
break;
case FONTATTR_UNKNOWN:
result = gFontInfos[fontId].unk;
case FONTATTR_STYLE:
result = gFontInfos[fontId].style;
break;
case FONTATTR_COLOR_FOREGROUND:
result = gFontInfos[fontId].fgColor;

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@ -282,7 +282,7 @@ enum
FONTATTR_MAX_LETTER_HEIGHT,
FONTATTR_LETTER_SPACING,
FONTATTR_LINE_SPACING,
FONTATTR_UNKNOWN, // dunno what this is yet
FONTATTR_STYLE,
FONTATTR_COLOR_FOREGROUND,
FONTATTR_COLOR_BACKGROUND,
FONTATTR_COLOR_SHADOW
@ -310,7 +310,7 @@ struct TextPrinterTemplate
u8 currentY;
u8 letterSpacing;
u8 lineSpacing;
u8 unk:4; // 0xC
u8 style:4; // 0xC
u8 fgColor:4;
u8 bgColor:4;
u8 shadowColor:4;
@ -339,7 +339,7 @@ struct FontInfo
u8 maxLetterHeight;
u8 letterSpacing;
u8 lineSpacing;
u8 unk:4;
u8 style:4; //unused
u8 fgColor:4;
u8 bgColor:4;
u8 shadowColor:4;

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@ -30,21 +30,18 @@ static void nullsub_8(void)
bool16 InitWindows(const struct WindowTemplate *templates)
{
int i;
void *bgTilemapBuffer;
int j;
u8 bgLayer;
u16 attrib;
int i, j;
u8* allocatedTilemapBuffer;
u16 attrib;
int allocatedBaseBlock;
u8 bgLayer;
for (i = 0; i < 0x4; ++i)
{
bgTilemapBuffer = GetBgTilemapBuffer(i);
if (bgTilemapBuffer != NULL)
if (GetBgTilemapBuffer(i) != NULL)
gUnknown_03002F70[i] = nullsub_8;
else
gUnknown_03002F70[i] = bgTilemapBuffer;
gUnknown_03002F70[i] = NULL;
}
for (i = 0; i < 0x20; ++i)
@ -567,19 +564,19 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId)
switch (attributeId)
{
case WINDOW_BG:
return gWindows[windowId].window.bg;
return (u32)gWindows[windowId].window.bg;
case WINDOW_TILEMAP_LEFT:
return gWindows[windowId].window.tilemapLeft;
return (u32)gWindows[windowId].window.tilemapLeft;
case WINDOW_TILEMAP_TOP:
return gWindows[windowId].window.tilemapTop;
return (u32)gWindows[windowId].window.tilemapTop;
case WINDOW_WIDTH:
return gWindows[windowId].window.width;
return (u32)gWindows[windowId].window.width;
case WINDOW_HEIGHT:
return gWindows[windowId].window.height;
return (u32)gWindows[windowId].window.height;
case WINDOW_PALETTE_NUM:
return gWindows[windowId].window.paletteNum;
return (u32)gWindows[windowId].window.paletteNum;
case WINDOW_BASE_BLOCK:
return gWindows[windowId].window.baseBlock;
return (u32)gWindows[windowId].window.baseBlock;
case WINDOW_TILE_DATA:
return (u32)(gWindows[windowId].tileData);
default:
@ -643,12 +640,9 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
}
return 0xFF;
}
else
{
gWindows[windowId].tileData = memAddress;
gWindows[windowId].window = *template;
return windowId;
}
gWindows[windowId].tileData = memAddress;
gWindows[windowId].window = *template;
return windowId;
}
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)

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@ -24,7 +24,7 @@ struct ListMenu;
struct ListMenuItem
{
const u8 *name;
s32 id;
u32 id;
};
struct ListMenuTemplate
@ -98,7 +98,7 @@ struct CursorStruct
extern struct ScrollArrowsTemplate gTempScrollArrowTemplate;
extern struct ListMenuTemplate gMultiuseListMenuTemplate;
s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow);
s32 ListMenu_ProcessInput(u8 listTaskId);

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@ -4547,7 +4547,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0;
textPrinter.unk = 0;
textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@ -5080,7 +5080,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0;
textPrinter.unk = 0;
textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@ -5534,7 +5534,7 @@ static void Task_ShowTourneyTree(u8 taskId)
gTasks[taskId].tState++;
break;
case 2:
sTilemapBuffer = AllocZeroed(0x800);
sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer);
SetBgTilemapBuffer(1, sTilemapBuffer);
CopyBgTilemapBufferToVram(1);
@ -5578,7 +5578,7 @@ static void Task_ShowTourneyTree(u8 taskId)
textPrinter.lineSpacing = 0;
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing);
textPrinter.currentY = 1;
textPrinter.unk = 0;
textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@ -5759,7 +5759,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
textPrinter.y = 0;
textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0;
textPrinter.unk = 0;
textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;

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@ -2995,7 +2995,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.currentY = printerTemplate.y;
printerTemplate.letterSpacing = textInfo[windowId].letterSpacing;
printerTemplate.lineSpacing = textInfo[windowId].lineSpacing;
printerTemplate.unk = 0;
printerTemplate.style = 0;
printerTemplate.fgColor = textInfo[windowId].fgColor;
printerTemplate.bgColor = textInfo[windowId].bgColor;
printerTemplate.shadowColor = textInfo[windowId].shadowColor;

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@ -485,7 +485,7 @@ static void CB2_ShowTrainerHillRecords(void)
gMain.state++;
break;
case 2:
sTilemapBuffer = AllocZeroed(0x800);
sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
SetBgTilemapBuffer(3, sTilemapBuffer);

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@ -6036,7 +6036,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
printerTemplate.currentY = 0;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0;
printerTemplate.style = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;

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@ -30,10 +30,8 @@ static void sub_81520A8(void *dest, u16 value, u8 left, u8 top, u8 width, u8 hei
static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused.
{
u8 i;
u8 j;
u8 x;
u8 y;
u8 i, j;
u8 x, y;
const u16 *_src;
for (i = 0, _src = src, y = top; i < height; i++)

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@ -5411,7 +5411,7 @@ static void Contest_PrintTextToBg0WindowStd(u32 windowId, const u8 *b)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0;
printerTemplate.style = 0;
printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@ -5434,7 +5434,7 @@ void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s3
printerTemplate.currentY = y;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0;
printerTemplate.style = 0;
printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;
@ -5458,7 +5458,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0;
printerTemplate.style = 0;
printerTemplate.fgColor = 1;
printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8;

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@ -2201,7 +2201,7 @@ static void AddContestTextPrinter(int windowId, u8 *str, int x)
textPrinter.currentY = 2;
textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0;
textPrinter.unk = 0;
textPrinter.style = 0;
textPrinter.fgColor = 1;
textPrinter.bgColor = 0;
textPrinter.shadowColor = 8;

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@ -1160,7 +1160,7 @@ static void sub_8175548(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBackgroundTemplates, 1);
SetBgTilemapBuffer(0, AllocZeroed(0x800));
SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
LoadPalette(gUnknown_085E56F0, 0x80, 0x40);
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();

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@ -1186,7 +1186,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y)
printer.y = y;
printer.currentX = x;
printer.currentY = y;
printer.unk = 0;
printer.style = 0;
gTextFlags.useAlternateDownArrow = 0;
printer.letterSpacing = 0;
printer.lineSpacing = 1;

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@ -312,7 +312,7 @@ static void ListMenuDummyTask(u8 taskId)
}
s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
{
switch (sMysteryGiftLinkMenu.state)
{

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@ -1335,7 +1335,7 @@ static void InitMatchCallTextPrinter(int windowId, const u8 *str)
printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0;
printerTemplate.style = 0;
printerTemplate.fgColor = 10;
printerTemplate.bgColor = 8;
printerTemplate.shadowColor = 14;

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@ -180,7 +180,7 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed
printer.currentY = 1;
printer.letterSpacing = 0;
printer.lineSpacing = 0;
printer.unk = 0;
printer.style = 0;
printer.fgColor = fgColor;
printer.bgColor = bgColor;
printer.shadowColor = shadowColor;
@ -1075,17 +1075,17 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
@ -1130,7 +1130,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.x = left;
@ -1194,7 +1194,7 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@ -1252,7 +1252,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@ -1616,7 +1616,7 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
printer.x = 8;
@ -1650,7 +1650,7 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
@ -1681,7 +1681,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
@ -1949,7 +1949,7 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const
printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3);
printer.unk = 0;
printer.style = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
@ -1970,7 +1970,7 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
printer.currentY = printer.y;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
printer.unk = 0;
printer.style = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
@ -1991,7 +1991,7 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left
printer.currentY = top;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
printer.unk = 0;
printer.style = 0;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);

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@ -430,7 +430,7 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate =
// code
void OpenPokeblockCase(u8 caseId, void (*callback)(void))
{
sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu));
sPokeblockMenu = Alloc(sizeof(struct PokeblockMenuStruct));
sPokeblockMenu->caseId = caseId;
sPokeblockMenu->callbackOnUse = NULL;
sPokeblockMenu->unkTaskId = 0xFF;

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@ -172,16 +172,16 @@ struct PokedexView
u16 ownCount;
u16 monSpriteIds[MAX_MONS_ON_SCREEN];
u16 selectedMonSpriteId;
u16 pokeBallRotationStep;
u16 pokeBallRotationBackup;
s16 pokeBallRotationStep;
s16 pokeBallRotationBackup;
u8 pokeBallRotation;
u8 initialVOffset;
u8 scrollTimer;
u8 scrollDirection;
s16 listVOffset;
s16 listMovingVOffset;
u16 scrollMonIncrement;
u16 maxScrollTimer;
s16 scrollMonIncrement;
s16 maxScrollTimer;
u16 scrollSpeed;
u16 unkArr1[4]; // Cleared, never read
u8 filler[8];
@ -2060,10 +2060,10 @@ static bool8 LoadPokedexListPage(u8 page)
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sPokedex_BgTemplate, ARRAY_COUNT(sPokedex_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800));
SetBgTilemapBuffer(2, AllocZeroed(0x800));
SetBgTilemapBuffer(1, AllocZeroed(0x800));
SetBgTilemapBuffer(0, AllocZeroed(0x800));
SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(1, gPokedexList_Tilemap, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexListUnderlay_Tilemap, 0, 0);
@ -3186,10 +3186,10 @@ static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId)
gTasks[taskId].data[5] = 255;
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800));
SetBgTilemapBuffer(2, AllocZeroed(0x800));
SetBgTilemapBuffer(1, AllocZeroed(0x800));
SetBgTilemapBuffer(0, AllocZeroed(0x800));
SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sInfoScreen_WindowTemplates);
DeactivateAllTextPrinters();
@ -3951,8 +3951,8 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId)
ResetOtherVideoRegisters(DISPCNT_BG0_ON);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, ARRAY_COUNT(sNewEntryInfoScreen_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800));
SetBgTilemapBuffer(2, AllocZeroed(0x800));
SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sNewEntryInfoScreen_WindowTemplates);
DeactivateAllTextPrinters();
gTasks[taskId].tState = 1;
@ -4820,10 +4820,10 @@ static void Task_LoadSearchMenu(u8 taskId)
ResetOtherVideoRegisters(0);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sSearchMenu_BgTemplate, ARRAY_COUNT(sSearchMenu_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800));
SetBgTilemapBuffer(2, AllocZeroed(0x800));
SetBgTilemapBuffer(1, AllocZeroed(0x800));
SetBgTilemapBuffer(0, AllocZeroed(0x800));
SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sSearchMenu_WindowTemplate);
DeactivateAllTextPrinters();
PutWindowTilemap(0);

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@ -406,7 +406,7 @@ void StartPokemonJump(u16 partyIndex, MainCallback callback)
if (gReceivedRemoteLinkPlayers)
{
gUnknown_02022CFC = Alloc(sizeof(*gUnknown_02022CFC));
gUnknown_02022CFC = Alloc(sizeof(struct PokemonJump1));
if (gUnknown_02022CFC)
{
ResetTasks();

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@ -2157,7 +2157,7 @@ static void Cb2_EnterPSS(u8 boxOption)
{
ResetTasks();
sCurrentBoxOption = boxOption;
sPSSData = Alloc(sizeof(*sPSSData));
sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
if (sPSSData == NULL)
{
SetMainCallback2(Cb2_ExitPSS);
@ -2177,7 +2177,7 @@ static void Cb2_EnterPSS(u8 boxOption)
static void Cb2_ReturnToPSS(void)
{
ResetTasks();
sPSSData = Alloc(sizeof(*sPSSData));
sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
if (sPSSData == NULL)
{
SetMainCallback2(Cb2_ExitPSS);

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@ -317,7 +317,7 @@ static void Task_RunLoopedTask_LinkMode(u8 taskId)
void CB2_InitPokeNav(void)
{
gPokenavResources = Alloc(sizeof(*gPokenavResources));
gPokenavResources = Alloc(sizeof(struct PokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
@ -345,7 +345,7 @@ static void CB2_InitPokenavForTutorial(void)
if (gPaletteFade.active)
return;
gPokenavResources = Alloc(sizeof(*gPokenavResources));
gPokenavResources = Alloc(sizeof(struct PokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);

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@ -3754,7 +3754,7 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
printerTemplate.y = y;
printerTemplate.currentX = x;
printerTemplate.currentY = y;
printerTemplate.unk = 0;
printerTemplate.style = 0;
gTextFlags.useAlternateDownArrow = FALSE;
switch (colorIdx)

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@ -2121,7 +2121,7 @@ static void Task_ReceiveChatMessage(u8 taskId)
static bool8 TryAllocDisplay(void)
{
sDisplay = Alloc(sizeof(*sDisplay));
sDisplay = Alloc(sizeof(struct UnionRoomChatDisplay));
if (sDisplay && TryAllocSprites())
{
ResetBgsAndClearDma3BusyFlags(0);

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@ -237,7 +237,7 @@ static void PrintHeaderTexts(void)
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++)
for (i = 0; i < (int)ARRAY_COUNT(sHeaderTexts[0]) - 1; i++)
{
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
}
@ -362,12 +362,12 @@ static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 *
{
if (group_players(i) == 0)
{
k = 0;
k = 0; //Should just be 1 without the increment after the loop ends but that doesn't match.
for (j = 0; j < RFU_CHILD_MAX; j++)
{
if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++;
}
k++;
k++; //See above comment.
groupCounts[group_type(i)] += k;
}
else