Update battle_anim_effects_1.c

This commit is contained in:
Sewef 2019-10-14 23:31:29 +02:00
parent 975c0ce1d0
commit 8dacb53029

View File

@ -95,7 +95,7 @@ static void AnimConstrictBindingStep1(struct Sprite *);
static void AnimConstrictBindingStep2(struct Sprite *);
static void AnimTask_DuplicateAndShrinkToPosStep1(u8);
static void AnimTask_DuplicateAndShrinkToPosStep2(u8);
static void AnimItemStealStep(struct Sprite *);
static void AnimItemStealStep3(struct Sprite *);
static void AnimRootFlickerOut(struct Sprite *);
static void AnimTrickBagStep1(struct Sprite *);
static void AnimTrickBagStep2(struct Sprite *);
@ -3019,7 +3019,7 @@ bool8 moveAlongLinearPath(struct Sprite* sprite)
return FALSE;
}
void sub_80FFA84(struct Sprite* sprite)
void AnimItemStealStep2(struct Sprite* sprite)
{
if (sprite->data[0] == 10)
StartSpriteAffineAnim(sprite, 1);
@ -3029,7 +3029,7 @@ void sub_80FFA84(struct Sprite* sprite)
DestroyAnimSprite(sprite);
}
static void sub_80FFAB4(struct Sprite* sprite)
static void AnimItemStealStep1(struct Sprite* sprite)
{
sprite->data[0] += sprite->data[3] * 128 / sprite->data[4];
if (sprite->data[0] >= 128)
@ -3043,7 +3043,7 @@ static void sub_80FFAB4(struct Sprite* sprite)
{
sprite->pos2.y = 0;
sprite->data[0] = 0;
sprite->callback = sub_80FFA84;
sprite->callback = AnimItemStealStep2;
}
}
@ -3070,7 +3070,7 @@ void AnimPresent(struct Sprite* sprite)
}
sprite->data[4] = 60;
sprite->callback = sub_80FFAB4;
sprite->callback = AnimItemStealStep1;
}
static void sub_80FFB90(struct Sprite* sprite)
@ -3103,7 +3103,7 @@ void AnimKnockOffItem(struct Sprite* sprite)
sub_80FF9B8(sprite, 40);
sprite->data[3] = 3;
sprite->data[4] = 60;
sprite->callback = sub_80FFAB4;
sprite->callback = AnimItemStealStep1;
}
else
{
@ -3161,10 +3161,10 @@ void AnimItemSteal(struct Sprite* sprite)
}
sprite->data[4] = 60;
sprite->callback = AnimItemStealStep;
sprite->callback = AnimItemStealStep3;
}
static void AnimItemStealStep(struct Sprite* sprite)
static void AnimItemStealStep3(struct Sprite* sprite)
{
int zero;
sprite->data[0] += ((sprite->data[3] * 128) / sprite->data[4]);
@ -3183,7 +3183,7 @@ static void AnimItemStealStep(struct Sprite* sprite)
{
sprite->pos2.y = 0;
sprite->data[0] = 0;
sprite->callback = sub_80FFA84;
sprite->callback = AnimItemStealStep2;
PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64));
}
}