Update battle_util.c

This commit is contained in:
kittenchilly 2023-09-07 15:37:58 -05:00
parent b4db3b6a81
commit 8f8705929a

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@ -7769,7 +7769,6 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
effect = ItemHealHp(battlerId, gLastUsedItem, TRUE, TRUE);
}
break;
case HOLD_EFFECT_JABOCA_BERRY: // consume and damage attacker if used physical move
if (IsBattlerAlive(battlerId)
&& TARGET_TURN_DAMAGED