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change form on weather fade
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@ -6511,9 +6511,11 @@ BattleScript_LearnMoveReturn::
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BattleScript_RainContinuesOrEnds::
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printfromtable gRainContinuesStringIds
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waitmessage B_WAIT_TIME_LONG
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_RAIN_STOPPED, BattleScript_RainContinuesOrEndsEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_RAIN_STOPPED, BattleScript_RainEnds
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playanimation BS_ATTACKER, B_ANIM_RAIN_CONTINUES
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BattleScript_RainContinuesOrEndsEnd::
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end2
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BattleScript_RainEnds::
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call BattleScript_WeatherFormChanges
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end2
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BattleScript_DamagingWeatherContinues::
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@ -6552,6 +6554,7 @@ BattleScript_DamagingWeatherContinuesEnd::
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BattleScript_SandStormHailEnds::
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printfromtable gSandStormHailEndStringIds
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waitmessage B_WAIT_TIME_LONG
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call BattleScript_WeatherFormChanges
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end2
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BattleScript_SunlightContinues::
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@ -6563,6 +6566,7 @@ BattleScript_SunlightContinues::
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BattleScript_SunlightFaded::
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printstring STRINGID_SUNLIGHTFADED
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waitmessage B_WAIT_TIME_LONG
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call BattleScript_WeatherFormChanges
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end2
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BattleScript_OverworldWeatherStarts::
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