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FaceFixedDirection
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parent
68c62595f5
commit
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@ -5,100 +5,6 @@
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.text
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thumb_func_start FieldObjectCB_FaceFixedDirection
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FieldObjectCB_FaceFixedDirection: @ 808FD8C
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push {lr}
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adds r1, r0, 0
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movs r0, 0x2E
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ldrsh r2, [r1, r0]
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lsls r0, r2, 3
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adds r0, r2
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lsls r0, 2
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ldr r2, =gMapObjects
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adds r0, r2
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ldr r2, =FieldObjectCB2_FaceFixedDirection
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bl FieldObjectStep
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pop {r0}
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bx r0
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.pool
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thumb_func_end FieldObjectCB_FaceFixedDirection
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thumb_func_start FieldObjectCB2_FaceFixedDirection
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@ bool8 FieldObjectCB2_FaceFixedDirection(struct npc_state *fieldObject, struct obj *object)
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FieldObjectCB2_FaceFixedDirection: @ 808FDB0
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push {r4,lr}
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ldr r3, =gUnknown_0850D794
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movs r4, 0x30
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ldrsh r2, [r1, r4]
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lsls r2, 2
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adds r2, r3
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ldr r2, [r2]
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bl _call_via_r2
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lsls r0, 24
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lsrs r0, 24
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end FieldObjectCB2_FaceFixedDirection
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thumb_func_start sub_808FDD0
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@ bool8 sub_808FDD0(struct npc_state *fieldObject, struct obj *object)
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sub_808FDD0: @ 808FDD0
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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bl npc_reset
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetFaceDirectionAnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r5, 0
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bl FieldObjectSetRegularAnim
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movs r0, 0x1
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strh r0, [r5, 0x30]
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_808FDD0
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thumb_func_start sub_808FDFC
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@ bool8 sub_808FDFC(struct npc_state *fieldObject, struct obj *object)
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sub_808FDFC: @ 808FDFC
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push {r4,lr}
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adds r4, r1, 0
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bl FieldObjectExecRegularAnim
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lsls r0, 24
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cmp r0, 0
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bne _0808FE0E
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movs r0, 0
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b _0808FE14
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_0808FE0E:
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movs r0, 0x2
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strh r0, [r4, 0x30]
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movs r0, 0x1
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_0808FE14:
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end sub_808FDFC
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thumb_func_start sub_808FE1C
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@ bool8 sub_808FE1C(struct npc_state *fieldObject, struct obj *object)
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sub_808FE1C: @ 808FE1C
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ldrb r2, [r0]
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movs r1, 0x3
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negs r1, r1
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ands r1, r2
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strb r1, [r0]
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movs r0, 0
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bx lr
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thumb_func_end sub_808FE1C
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thumb_func_start FieldObjectCB_BerryTree
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FieldObjectCB_BerryTree: @ 808FE2C
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push {r4,r5,lr}
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@ -2246,3 +2246,29 @@ bool8 sub_808FD64(struct MapObject *mapObject, struct Sprite *sprite)
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}
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return FALSE;
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}
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field_object_step(FaceFixedDirection, gUnknown_0850D794)
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bool8 sub_808FDD0(struct MapObject *mapObject, struct Sprite *sprite)
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{
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npc_reset(mapObject, sprite);
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FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
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sprite->data1 = 1;
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return TRUE;
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}
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bool8 sub_808FDFC(struct MapObject *mapObject, struct Sprite *sprite)
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{
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if (FieldObjectExecRegularAnim(mapObject, sprite))
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{
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sprite->data1 = 2;
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return TRUE;
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}
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return FALSE;
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}
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bool8 sub_808FE1C(struct MapObject *mapObject, struct Sprite *sprite)
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{
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mapObject->mapobj_bit_1 = FALSE;
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return FALSE;
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}
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