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https://github.com/Ninjdai1/pokeemerald.git
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apprentice and factory screen common symbols
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parent
37d49b34e0
commit
9f8bcadad5
3
common_syms/apprentice.txt
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3
common_syms/apprentice.txt
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@ -0,0 +1,3 @@
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gUnknown_030062EC
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gUnknown_030062F0
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gUnknown_030062F4
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1
common_syms/battle_factory_screen.txt
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1
common_syms/battle_factory_screen.txt
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@ -0,0 +1 @@
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gUnknown_030062E8
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@ -340,9 +340,10 @@ extern const u8 gText_082B7185[];
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extern const u8 gText_082B71C1[];
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extern const u8 gText_082B71C1[];
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extern const u8 gText_082B71F9[];
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extern const u8 gText_082B71F9[];
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extern struct Unk030062ECStruct *gUnknown_030062EC;
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// IWRAM common
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extern struct Unk030062F0Struct *gUnknown_030062F0;
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struct Unk030062ECStruct *gUnknown_030062EC;
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extern void (*gUnknown_030062F4)(void);
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struct Unk030062F0Struct *gUnknown_030062F0;
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void (*gUnknown_030062F4)(void);
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// This file's functions.
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// This file's functions.
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static u16 sub_819FF98(u8 arg0);
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static u16 sub_819FF98(u8 arg0);
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@ -131,7 +131,6 @@ struct FactorySwapMonsStruct
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bool8 unk30;
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bool8 unk30;
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};
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};
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extern u8 (*gUnknown_030062E8)(void);
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extern u8 gUnknown_0203CF20;
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extern u8 gUnknown_0203CF20;
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extern const u16 gBattleFrontierHeldItems[];
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extern const u16 gBattleFrontierHeldItems[];
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@ -237,6 +236,9 @@ static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen;
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static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId);
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static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId);
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static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen;
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static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen;
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// IWRAM common
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u8 (*gUnknown_030062E8)(void);
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// Const rom data.
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// Const rom data.
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static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal");
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static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal");
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static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal");
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static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal");
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@ -87,17 +87,10 @@ gUnknown_030062E0: @ 30062E0
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gUnknown_030062E4: @ 30062E4
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gUnknown_030062E4: @ 30062E4
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.space 0x4
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.space 0x4
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gUnknown_030062E8: @ 30062E8
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.include "battle_factory_screen.o"
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.space 0x4
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.include "apprentice.o"
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gUnknown_030062EC: @ 30062EC
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.space 0x8
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.space 0x4
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gUnknown_030062F0: @ 30062F0
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.space 0x4
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gUnknown_030062F4: @ 30062F4
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.space 0xC
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.include "list_menu.o"
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.include "list_menu.o"
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