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Forgot to reset Wicked Torque effect rate
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@ -14440,7 +14440,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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.type = TYPE_DARK,
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.accuracy = 100,
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.pp = 10,
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.secondaryEffectChance = 100,
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.secondaryEffectChance = 10,
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.target = MOVE_TARGET_SELECTED,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED,
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