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commit
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@ -6426,7 +6426,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
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[MOVE_WRING_OUT] =
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{
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.effect = EFFECT_WRING_OUT,
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.power = 0,
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.power = 1,
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.type = TYPE_NORMAL,
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.accuracy = 100,
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.pp = 5,
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