mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
removed unnecessary script, cheat start now with national dex, reverted accidental type hin removal, changed indentation
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c13561e5ba
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ad57551db1
@ -5,11 +5,6 @@ Debug_ShowFieldMessageStringVar4::
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releaseall
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end
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Debug_CheckWeekDay_Text:
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.string "Aaaaah, yes!\l"
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.string "{STR_VAR_1}s are made for dads!\l"
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.string "And dad's car!$"
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Debug_CheatStart::
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lockall
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setflag FLAG_SYS_POKEMON_GET
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@ -27,8 +22,8 @@ Debug_CheatStart::
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special SetUnlockedPokedexFlags
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setflag FLAG_RECEIVED_POKEDEX_FROM_BIRCH
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setvar VAR_CABLE_CLUB_TUTORIAL_STATE, 1
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@ setflag FLAG_SYS_NATIONAL_DEX
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@ special EnableNationalPokedex
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setflag FLAG_SYS_NATIONAL_DEX
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special EnableNationalPokedex
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setflag FLAG_RECEIVED_RUNNING_SHOES
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setflag FLAG_SYS_B_DASH
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setvar VAR_LITTLEROOT_TOWN_STATE, 4 @ 4: Received Running Shoes
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@ -37,25 +32,12 @@ Debug_CheatStart::
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setvar VAR_LITTLEROOT_HOUSES_STATE_MAY, 2 @ 2: Met Rival's Mom (and is corresponding gender)
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setvar VAR_LITTLEROOT_RIVAL_STATE, 4 @ 4: Received Pokedex
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setflag FLAG_RECEIVED_BIKE
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giveitem ITEM_ACRO_BIKE
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additem ITEM_ACRO_BIKE
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setvar VAR_BRINEY_HOUSE_STATE, 1
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setvar VAR_ROUTE116_STATE, 2
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setflag FLAG_HIDE_ROUTE_116_MR_BRINEY
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clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY
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clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO
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@ additem ITEM_MAX_REPEL, 10
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@ giveitem ITEM_EON_TICKET
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@ setflag FLAG_SYS_HAS_EON_TICKET
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@ setvar VAR_DISTRIBUTE_EON_TICKET, 0
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@ giveitem ITEM_MYSTIC_TICKET
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@ setflag FLAG_ENABLE_SHIP_NAVEL_ROCK
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@ setflag FLAG_RECEIVED_MYSTIC_TICKET
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@ giveitem ITEM_AURORA_TICKET
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@ setflag FLAG_ENABLE_SHIP_BIRTH_ISLAND
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@ setflag FLAG_RECEIVED_AURORA_TICKET
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@ setflag FLAG_BADGE06_GET @ Badge for flying filed move
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@ setweather WEATHER_VOLCANIC_ASH
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@ doweather
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closemessage
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release
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end
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@ -593,6 +593,4 @@
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#define MAP_GROUPS_COUNT 34
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// static const u8 MAP_GROUP_COUNT[] = {57, 5, 5, 6, 7, 8, 9, 7, 7, 14, 8, 17, 10, 23, 13, 15, 15, 2, 2, 2, 3, 1, 1, 1, 108, 61, 89, 2, 1, 13, 1, 1, 3, 1, 0};
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#endif // GUARD_CONSTANTS_MAP_GROUPS_H
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@ -2,7 +2,7 @@
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#define GUARD_MAIN_MENU_H
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void CB2_InitMainMenu(void);
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void CreateYesNoMenuParameterized(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f);
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void CreateYesNoMenuParameterized(u8 x, u8 y, u16 baseTileNum, u16 baseBlock, u8 yesNoPalNum, u8 winPalNum);
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void NewGameBirchSpeech_SetDefaultPlayerName(u8);
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#endif // GUARD_MAIN_MENU_H
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@ -4001,7 +4001,7 @@ static void HandleTurnActionSelectionState(void)
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}
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break;
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case B_ACTION_USE_ITEM:
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#if TX_DEBUG_SYSTEM == TRUE
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#if TX_DEBUG_SYSTEM == TRUE
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if (FlagGet(TX_DEBUG_FLAG_NO_BAG_USE))
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{
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RecordedBattle_ClearBattlerAction(gActiveBattler, 1);
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@ -4011,7 +4011,7 @@ static void HandleTurnActionSelectionState(void)
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*(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_BEFORE_ACTION_CHOSEN;
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return;
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}
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#endif
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#endif
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if ((gBattleTypeFlags & (BATTLE_TYPE_LINK
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| BATTLE_TYPE_FRONTIER_NO_PYRAMID
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@ -4630,10 +4630,10 @@ u8 GetCollisionAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u32 dir)
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{
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u8 direction = dir;
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#if TX_DEBUG_SYSTEM == TRUE
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#if TX_DEBUG_SYSTEM == TRUE
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if (FlagGet(TX_DEBUG_FLAG_NO_COLLISION))
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return COLLISION_NONE;
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#endif
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#endif
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if (IsCoordOutsideObjectEventMovementRange(objectEvent, x, y))
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return COLLISION_OUTSIDE_RANGE;
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@ -131,13 +131,13 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
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else if (heldKeys & DPAD_RIGHT)
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input->dpadDirection = DIR_EAST;
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#if TX_DEBUG_SYSTEM == TRUE && TX_DEBUG_SYSTEM_IN_MENU == FALSE
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#if TX_DEBUG_SYSTEM == TRUE && TX_DEBUG_SYSTEM_IN_MENU == FALSE
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if ((heldKeys & R_BUTTON) && input->pressedStartButton)
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{
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input->input_field_1_2 = TRUE;
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input->pressedStartButton = FALSE;
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}
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#endif
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#endif
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}
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int ProcessPlayerFieldInput(struct FieldInput *input)
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@ -197,14 +197,14 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
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if (input->pressedSelectButton && UseRegisteredKeyItemOnField() == TRUE)
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return TRUE;
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#if TX_DEBUG_SYSTEM == TRUE && TX_DEBUG_SYSTEM_IN_MENU == FALSE
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#if TX_DEBUG_SYSTEM == TRUE && TX_DEBUG_SYSTEM_IN_MENU == FALSE
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if (input->input_field_1_2)
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{
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PlaySE(SE_WIN_OPEN);
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Debug_ShowMainMenu();
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return TRUE;
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}
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#endif
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#endif
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return FALSE;
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}
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@ -686,10 +686,10 @@ void RestartWildEncounterImmunitySteps(void)
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static bool8 CheckStandardWildEncounter(u16 metatileBehavior)
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{
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#if TX_DEBUG_SYSTEM == TRUE
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#if TX_DEBUG_SYSTEM == TRUE
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if (FlagGet(TX_DEBUG_FLAG_NO_ENCOUNTER))
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return FALSE;
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#endif
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#endif
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if (sWildEncounterImmunitySteps < 4)
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{
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@ -982,14 +982,14 @@ static const u8 sText_CantThrowPokeBall_TwoMons[] = _("Cannot throw a ball!\nThe
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static const u8 sText_CantThrowPokeBall_SemiInvulnerable[] = _("Cannot throw a ball!\nThere's no Pokémon in sight!\p");
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void ItemUseInBattle_PokeBall(u8 taskId)
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{
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#if TX_DEBUG_SYSTEM == TRUE
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#if TX_DEBUG_SYSTEM == TRUE
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if (FlagGet(TX_DEBUG_FLAG_NO_CATCHING))
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{
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static const u8 sText_BallsCannotBeUsed[] = _("Poké Balls cannot be used\nright now!\p");
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DisplayItemMessage(taskId, 1, sText_BallsCannotBeUsed, CloseItemMessage);
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return;
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}
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#endif
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#endif
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switch (GetBallThrowableState())
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{
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@ -174,7 +174,7 @@ static const struct MenuAction sStartMenuItems[] =
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[MENU_ACTION_REST_FRONTIER] = {gText_MenuRest, {.u8_void = StartMenuSaveCallback}},
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[MENU_ACTION_RETIRE_FRONTIER] = {gText_MenuRetire, {.u8_void = StartMenuBattlePyramidRetireCallback}},
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[MENU_ACTION_PYRAMID_BAG] = {gText_MenuBag, {.u8_void = StartMenuBattlePyramidBagCallback}},
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[MENU_ACTION_DEBUG] = {gText_MenuDebug, {.u8_void = StartMenuDebugCallback}},
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[MENU_ACTION_DEBUG] = {gText_MenuDebug, {.u8_void = StartMenuDebugCallback}},
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};
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static const struct BgTemplate sBgTemplates_LinkBattleSave[] =
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@ -284,17 +284,14 @@ static void BuildStartMenuActions(void)
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{
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BuildMultiPartnerRoomStartMenu();
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}
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else
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{
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#if TX_DEBUG_SYSTEM == TRUE && TX_DEBUG_SYSTEM_IN_MENU == TRUE
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else
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{
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BuildDebugStartMenu();
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}
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#else
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else
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{
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BuildNormalStartMenu();
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}
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#endif
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}
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}
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static void AddStartMenuAction(u8 action)
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@ -328,26 +325,17 @@ static void BuildNormalStartMenu(void)
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static void BuildDebugStartMenu(void)
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{
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AddStartMenuAction(MENU_ACTION_DEBUG);
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if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
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{
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AddStartMenuAction(MENU_ACTION_POKEDEX);
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}
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if (FlagGet(FLAG_SYS_POKEMON_GET) == TRUE)
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{
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AddStartMenuAction(MENU_ACTION_POKEMON);
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}
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AddStartMenuAction(MENU_ACTION_BAG);
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if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE)
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{
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AddStartMenuAction(MENU_ACTION_POKENAV);
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}
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AddStartMenuAction(MENU_ACTION_PLAYER);
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AddStartMenuAction(MENU_ACTION_SAVE);
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AddStartMenuAction(MENU_ACTION_OPTION);
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AddStartMenuAction(MENU_ACTION_DEBUG);
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}
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static void BuildSafariZoneStartMenu(void)
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@ -772,11 +760,11 @@ static bool8 StartMenuDebugCallback(void)
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RemoveExtraStartMenuWindows();
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HideStartMenuDebug(); // Hide start menu without enabling movement
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#if TX_DEBUG_SYSTEM == TRUE
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#if TX_DEBUG_SYSTEM == TRUE
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Debug_ShowMainMenu();
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#endif
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return TRUE;
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return TRUE;
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}
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static bool8 StartMenuSafariZoneRetireCallback(void)
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@ -193,10 +193,10 @@ bool8 CheckForTrainersWantingBattle(void)
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{
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u8 i;
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#if TX_DEBUG_SYSTEM == TRUE
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#if TX_DEBUG_SYSTEM == TRUE
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if (FlagGet(TX_DEBUG_FLAG_NO_TRAINER_SEE))
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return FALSE;
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#endif
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#endif
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gNoOfApproachingTrainers = 0;
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gApproachingTrainerId = 0;
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