mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
merge w be
This commit is contained in:
commit
af914ee7ed
@ -1864,6 +1864,12 @@
|
|||||||
.4byte \ptr
|
.4byte \ptr
|
||||||
.endm
|
.endm
|
||||||
|
|
||||||
|
.macro jumpifspecies battler:req, species:req, ptr:req
|
||||||
|
various \battler, VARIOUS_JUMP_IF_SPECIES
|
||||||
|
.2byte \species
|
||||||
|
.4byte \ptr
|
||||||
|
.endm
|
||||||
|
|
||||||
@ helpful macros
|
@ helpful macros
|
||||||
.macro setstatchanger stat:req, stages:req, down:req
|
.macro setstatchanger stat:req, stages:req, down:req
|
||||||
setbyte sSTATCHANGER \stat | \stages << 3 | \down << 7
|
setbyte sSTATCHANGER \stat | \stages << 3 | \down << 7
|
||||||
|
@ -11,6 +11,7 @@
|
|||||||
#include "constants/game_stat.h"
|
#include "constants/game_stat.h"
|
||||||
#include "constants/trainers.h"
|
#include "constants/trainers.h"
|
||||||
#include "constants/battle_config.h"
|
#include "constants/battle_config.h"
|
||||||
|
#include "constants/species.h"
|
||||||
.include "asm/macros.inc"
|
.include "asm/macros.inc"
|
||||||
.include "asm/macros/battle_script.inc"
|
.include "asm/macros/battle_script.inc"
|
||||||
.include "constants/constants.inc"
|
.include "constants/constants.inc"
|
||||||
@ -390,6 +391,35 @@ gBattleScriptsForMoveEffects::
|
|||||||
.4byte BattleScript_EffectFreezyFrost @ EFFECT_FREEZY_FROST
|
.4byte BattleScript_EffectFreezyFrost @ EFFECT_FREEZY_FROST
|
||||||
.4byte BattleScript_EffectSparklySwirl @ EFFECT_SPARKLY_SWIRL
|
.4byte BattleScript_EffectSparklySwirl @ EFFECT_SPARKLY_SWIRL
|
||||||
.4byte BattleScript_EffectPlasmaFists @ EFFECT_PLASMA_FISTS
|
.4byte BattleScript_EffectPlasmaFists @ EFFECT_PLASMA_FISTS
|
||||||
|
.4byte BattleScript_EffectHyperspaceFury @ EFFECT_HYPERSPACE_FURY
|
||||||
|
|
||||||
|
BattleScript_EffectHyperspaceFury:
|
||||||
|
jumpifspecies BS_ATTACKER, SPECIES_TREECKO, BattleScript_EffectHyperspaceFuryUnbound
|
||||||
|
jumpifspecies BS_ATTACKER, SPECIES_MUDKIP, BattleScript_ButHoopaCantUseIt
|
||||||
|
printstring STRINGID_BUTPOKEMONCANTUSETHEMOVE
|
||||||
|
waitmessage B_WAIT_TIME_LONG
|
||||||
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
|
BattleScript_EffectHyperspaceFuryUnbound::
|
||||||
|
attackcanceler
|
||||||
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
||||||
|
attackstring
|
||||||
|
pause B_WAIT_TIME_LONG
|
||||||
|
ppreduce
|
||||||
|
setmoveeffect MOVE_EFFECT_FEINT
|
||||||
|
seteffectwithchance
|
||||||
|
setmoveeffect MOVE_EFFECT_DEF_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
|
||||||
|
goto BattleScript_HitFromCritCalc
|
||||||
|
|
||||||
|
BattleScript_ButHoopaCantUseIt:
|
||||||
|
printstring STRINGID_BUTHOOPACANTUSEIT
|
||||||
|
waitmessage B_WAIT_TIME_LONG
|
||||||
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
|
BattleScript_HyperspaceFuryRemoveProtect::
|
||||||
|
printstring STRINGID_BROKETHROUGHPROTECTION
|
||||||
|
waitmessage B_WAIT_TIME_LONG
|
||||||
|
return
|
||||||
|
|
||||||
BattleScript_EffectPlasmaFists:
|
BattleScript_EffectPlasmaFists:
|
||||||
attackcanceler
|
attackcanceler
|
||||||
@ -5168,8 +5198,19 @@ BattleScript_EffectSkillSwap:
|
|||||||
tryswapabilities BattleScript_ButItFailed
|
tryswapabilities BattleScript_ButItFailed
|
||||||
attackanimation
|
attackanimation
|
||||||
waitanimation
|
waitanimation
|
||||||
|
.if B_ABILITY_POP_UP == TRUE
|
||||||
|
copybyte gBattlerAbility, gBattlerTarget
|
||||||
|
call BattleScript_AbilityPopUp
|
||||||
|
pause 20
|
||||||
|
copybyte gBattlerAbility, gBattlerAttacker
|
||||||
|
call BattleScript_AbilityPopUp
|
||||||
|
.endif
|
||||||
printstring STRINGID_PKMNSWAPPEDABILITIES
|
printstring STRINGID_PKMNSWAPPEDABILITIES
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
|
.if B_SKILL_SWAP >= GEN_4
|
||||||
|
switchinabilities BS_ATTACKER
|
||||||
|
switchinabilities BS_TARGET
|
||||||
|
.endif
|
||||||
goto BattleScript_MoveEnd
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
BattleScript_EffectImprison::
|
BattleScript_EffectImprison::
|
||||||
@ -5925,7 +5966,7 @@ BattleScript_DamagingWeatherHeal:
|
|||||||
printstring STRINGID_ICEBODYHPGAIN
|
printstring STRINGID_ICEBODYHPGAIN
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
BattleScript_DamagingWeatherHpChange:
|
BattleScript_DamagingWeatherHpChange:
|
||||||
orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
|
orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_GRUDGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
tryfaintmon BS_ATTACKER, FALSE, NULL
|
tryfaintmon BS_ATTACKER, FALSE, NULL
|
||||||
@ -5935,7 +5976,7 @@ BattleScript_DamagingWeatherLoopIncrement::
|
|||||||
addbyte gBattleCommunication, 1
|
addbyte gBattleCommunication, 1
|
||||||
jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_DamagingWeatherLoop
|
jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_DamagingWeatherLoop
|
||||||
BattleScript_DamagingWeatherContinuesEnd::
|
BattleScript_DamagingWeatherContinuesEnd::
|
||||||
bicword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
|
bicword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_GRUDGE
|
||||||
end2
|
end2
|
||||||
|
|
||||||
BattleScript_SandStormHailEnds::
|
BattleScript_SandStormHailEnds::
|
||||||
@ -6054,7 +6095,7 @@ BattleScript_SafeguardEnds::
|
|||||||
|
|
||||||
BattleScript_LeechSeedTurnDrain::
|
BattleScript_LeechSeedTurnDrain::
|
||||||
playanimation BS_ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1
|
playanimation BS_ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
copyword gBattleMoveDamage, gHpDealt
|
copyword gBattleMoveDamage, gHpDealt
|
||||||
@ -6068,7 +6109,7 @@ BattleScript_LeechSeedTurnPrintLiquidOoze::
|
|||||||
call BattleScript_AbilityPopUp
|
call BattleScript_AbilityPopUp
|
||||||
setbyte cMULTISTRING_CHOOSER, B_MSG_LEECH_SEED_OOZE
|
setbyte cMULTISTRING_CHOOSER, B_MSG_LEECH_SEED_OOZE
|
||||||
BattleScript_LeechSeedTurnPrintAndUpdateHp::
|
BattleScript_LeechSeedTurnPrintAndUpdateHp::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_TARGET
|
healthbarupdate BS_TARGET
|
||||||
datahpupdate BS_TARGET
|
datahpupdate BS_TARGET
|
||||||
printfromtable gLeechSeedStringIds
|
printfromtable gLeechSeedStringIds
|
||||||
@ -6249,14 +6290,14 @@ BattleScript_EncoredNoMore::
|
|||||||
BattleScript_DestinyBondTakesLife::
|
BattleScript_DestinyBondTakesLife::
|
||||||
printstring STRINGID_PKMNTOOKFOE
|
printstring STRINGID_PKMNTOOKFOE
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
tryfaintmon BS_ATTACKER, FALSE, NULL
|
tryfaintmon BS_ATTACKER, FALSE, NULL
|
||||||
return
|
return
|
||||||
|
|
||||||
BattleScript_DmgHazardsOnAttacker::
|
BattleScript_DmgHazardsOnAttacker::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
call BattleScript_PrintHurtByDmgHazards
|
call BattleScript_PrintHurtByDmgHazards
|
||||||
@ -6271,7 +6312,7 @@ BattleScript_DmgHazardsOnAttackerFainted::
|
|||||||
goto BattleScript_HandleFaintedMon
|
goto BattleScript_HandleFaintedMon
|
||||||
|
|
||||||
BattleScript_DmgHazardsOnTarget::
|
BattleScript_DmgHazardsOnTarget::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_TARGET
|
healthbarupdate BS_TARGET
|
||||||
datahpupdate BS_TARGET
|
datahpupdate BS_TARGET
|
||||||
call BattleScript_PrintHurtByDmgHazards
|
call BattleScript_PrintHurtByDmgHazards
|
||||||
@ -6286,7 +6327,7 @@ BattleScript_DmgHazardsOnTargetFainted::
|
|||||||
goto BattleScript_HandleFaintedMon
|
goto BattleScript_HandleFaintedMon
|
||||||
|
|
||||||
BattleScript_DmgHazardsOnFaintedBattler::
|
BattleScript_DmgHazardsOnFaintedBattler::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_FAINTED
|
healthbarupdate BS_FAINTED
|
||||||
datahpupdate BS_FAINTED
|
datahpupdate BS_FAINTED
|
||||||
call BattleScript_PrintHurtByDmgHazards
|
call BattleScript_PrintHurtByDmgHazards
|
||||||
@ -6341,7 +6382,7 @@ BattleScript_StickyWebOnSwitchInEnd:
|
|||||||
BattleScript_PerishSongTakesLife::
|
BattleScript_PerishSongTakesLife::
|
||||||
printstring STRINGID_PKMNPERISHCOUNTFELL
|
printstring STRINGID_PKMNPERISHCOUNTFELL
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
tryfaintmon BS_ATTACKER, FALSE, NULL
|
tryfaintmon BS_ATTACKER, FALSE, NULL
|
||||||
@ -6351,14 +6392,14 @@ BattleScript_PerishBodyActivates::
|
|||||||
call BattleScript_AbilityPopUp
|
call BattleScript_AbilityPopUp
|
||||||
printstring STRINGID_PKMNSWILLPERISHIN3TURNS
|
printstring STRINGID_PKMNSWILLPERISHIN3TURNS
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
return
|
return
|
||||||
|
|
||||||
BattleScript_GulpMissileGorging::
|
BattleScript_GulpMissileGorging::
|
||||||
call BattleScript_AbilityPopUp
|
call BattleScript_AbilityPopUp
|
||||||
playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE, NULL
|
playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE, NULL
|
||||||
waitanimation
|
waitanimation
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
effectivenesssound
|
effectivenesssound
|
||||||
hitanimation BS_ATTACKER
|
hitanimation BS_ATTACKER
|
||||||
waitstate
|
waitstate
|
||||||
@ -6387,7 +6428,7 @@ BattleScript_GulpMissileGulping::
|
|||||||
call BattleScript_AbilityPopUp
|
call BattleScript_AbilityPopUp
|
||||||
playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE, NULL
|
playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE, NULL
|
||||||
waitanimation
|
waitanimation
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
effectivenesssound
|
effectivenesssound
|
||||||
hitanimation BS_ATTACKER
|
hitanimation BS_ATTACKER
|
||||||
waitstate
|
waitstate
|
||||||
@ -6966,7 +7007,7 @@ BattleScript_AnticipationActivates::
|
|||||||
BattleScript_AftermathDmg::
|
BattleScript_AftermathDmg::
|
||||||
pause B_WAIT_TIME_SHORT
|
pause B_WAIT_TIME_SHORT
|
||||||
call BattleScript_AbilityPopUp
|
call BattleScript_AbilityPopUp
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
printstring STRINGID_AFTERMATHDMG
|
printstring STRINGID_AFTERMATHDMG
|
||||||
@ -6999,7 +7040,7 @@ BattleScript_PoisonTurnDmg::
|
|||||||
BattleScript_DoStatusTurnDmg::
|
BattleScript_DoStatusTurnDmg::
|
||||||
statusanimation BS_ATTACKER
|
statusanimation BS_ATTACKER
|
||||||
BattleScript_DoTurnDmg:
|
BattleScript_DoTurnDmg:
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
tryfaintmon BS_ATTACKER, FALSE, NULL
|
tryfaintmon BS_ATTACKER, FALSE, NULL
|
||||||
@ -7012,7 +7053,7 @@ BattleScript_PoisonHealActivates::
|
|||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
recordability BS_ATTACKER
|
recordability BS_ATTACKER
|
||||||
statusanimation BS_ATTACKER
|
statusanimation BS_ATTACKER
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
end2
|
end2
|
||||||
@ -7109,7 +7150,7 @@ BattleScript_DoSelfConfusionDmg::
|
|||||||
effectivenesssound
|
effectivenesssound
|
||||||
hitanimation BS_ATTACKER
|
hitanimation BS_ATTACKER
|
||||||
waitstate
|
waitstate
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
resultmessage
|
resultmessage
|
||||||
@ -7130,7 +7171,7 @@ BattleScript_MoveUsedPowder::
|
|||||||
effectivenesssound
|
effectivenesssound
|
||||||
hitanimation BS_ATTACKER
|
hitanimation BS_ATTACKER
|
||||||
waitstate
|
waitstate
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
printstring STRINGID_POWDEREXPLODES
|
printstring STRINGID_POWDEREXPLODES
|
||||||
@ -7304,7 +7345,7 @@ BattleScript_MoveEffectRecoil::
|
|||||||
jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil
|
jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil
|
||||||
jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_RecoilEnd
|
jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_RecoilEnd
|
||||||
BattleScript_DoRecoil::
|
BattleScript_DoRecoil::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_IGNORE_DISGUISE
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_IGNORE_DISGUISE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
printstring STRINGID_PKMNHITWITHRECOIL
|
printstring STRINGID_PKMNHITWITHRECOIL
|
||||||
@ -7458,13 +7499,15 @@ BattleScript_CheekPouchActivates::
|
|||||||
|
|
||||||
BattleScript_HarvestActivates::
|
BattleScript_HarvestActivates::
|
||||||
pause 5
|
pause 5
|
||||||
|
tryrecycleitem BattleScript_HarvestActivatesEnd
|
||||||
call BattleScript_AbilityPopUp
|
call BattleScript_AbilityPopUp
|
||||||
printstring STRINGID_HARVESTBERRY
|
printstring STRINGID_HARVESTBERRY
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
|
BattleScript_HarvestActivatesEnd:
|
||||||
end3
|
end3
|
||||||
|
|
||||||
BattleScript_SolarPowerActivates::
|
BattleScript_SolarPowerActivates::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
call BattleScript_AbilityPopUp
|
call BattleScript_AbilityPopUp
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
@ -7710,7 +7753,7 @@ BattleScript_BadDreamsActivates::
|
|||||||
BattleScript_BadDreamsLoop:
|
BattleScript_BadDreamsLoop:
|
||||||
trygetbaddreamstarget BattleScript_BadDreamsEnd
|
trygetbaddreamstarget BattleScript_BadDreamsEnd
|
||||||
dmg_1_8_targethp
|
dmg_1_8_targethp
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
printstring STRINGID_BADDREAMSDMG
|
printstring STRINGID_BADDREAMSDMG
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
jumpifability BS_TARGET, ABILITY_MAGIC_GUARD, BattleScript_BadDreamsIncrement
|
jumpifability BS_TARGET, ABILITY_MAGIC_GUARD, BattleScript_BadDreamsIncrement
|
||||||
@ -7879,14 +7922,14 @@ BattleScript_GrassyTerrainLoop:
|
|||||||
printstring STRINGID_GRASSYTERRAINHEALS
|
printstring STRINGID_GRASSYTERRAINHEALS
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
BattleScript_GrassyTerrainHpChange:
|
BattleScript_GrassyTerrainHpChange:
|
||||||
orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
BattleScript_GrassyTerrainLoopIncrement::
|
BattleScript_GrassyTerrainLoopIncrement::
|
||||||
addbyte gBattleCommunication, 1
|
addbyte gBattleCommunication, 1
|
||||||
jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_GrassyTerrainLoop
|
jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_GrassyTerrainLoop
|
||||||
BattleScript_GrassyTerrainLoopEnd::
|
BattleScript_GrassyTerrainLoopEnd::
|
||||||
bicword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
bicword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
jumpifword CMP_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_PERMANENT, BattleScript_GrassyTerrainHealEnd
|
jumpifword CMP_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_PERMANENT, BattleScript_GrassyTerrainHealEnd
|
||||||
jumpifbyte CMP_EQUAL, gFieldTimers + 5, 0, BattleScript_GrassyTerrainEnds
|
jumpifbyte CMP_EQUAL, gFieldTimers + 5, 0, BattleScript_GrassyTerrainEnds
|
||||||
BattleScript_GrassyTerrainHealEnd:
|
BattleScript_GrassyTerrainHealEnd:
|
||||||
@ -8082,7 +8125,7 @@ BattleScript_ImposterActivates::
|
|||||||
end3
|
end3
|
||||||
|
|
||||||
BattleScript_HurtAttacker:
|
BattleScript_HurtAttacker:
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
printstring STRINGID_PKMNHURTSWITH
|
printstring STRINGID_PKMNHURTSWITH
|
||||||
@ -8106,7 +8149,7 @@ BattleScript_RockyHelmetActivatesDmg:
|
|||||||
|
|
||||||
BattleScript_SpikyShieldEffect::
|
BattleScript_SpikyShieldEffect::
|
||||||
jumpifabsent BS_ATTACKER, BattleScript_SpikyShieldRet
|
jumpifabsent BS_ATTACKER, BattleScript_SpikyShieldRet
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
@ -8117,7 +8160,7 @@ BattleScript_SpikyShieldRet::
|
|||||||
return
|
return
|
||||||
|
|
||||||
BattleScript_KingsShieldEffect::
|
BattleScript_KingsShieldEffect::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
||||||
seteffectsecondary
|
seteffectsecondary
|
||||||
setmoveeffect 0
|
setmoveeffect 0
|
||||||
@ -8127,7 +8170,7 @@ BattleScript_KingsShieldEffect::
|
|||||||
return
|
return
|
||||||
|
|
||||||
BattleScript_BanefulBunkerEffect::
|
BattleScript_BanefulBunkerEffect::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_x100000
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_PASSIVE_DAMAGE
|
||||||
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
||||||
seteffectsecondary
|
seteffectsecondary
|
||||||
setmoveeffect 0
|
setmoveeffect 0
|
||||||
@ -8381,7 +8424,7 @@ BattleScript_ItemHealHP_RemoveItemRet_Anim:
|
|||||||
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
|
||||||
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_SCRIPTING
|
healthbarupdate BS_SCRIPTING
|
||||||
datahpupdate BS_SCRIPTING
|
datahpupdate BS_SCRIPTING
|
||||||
removeitem BS_SCRIPTING
|
removeitem BS_SCRIPTING
|
||||||
@ -8396,7 +8439,7 @@ BattleScript_ItemHealHP_RemoveItemEnd2_Anim:
|
|||||||
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
|
||||||
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
removeitem BS_ATTACKER
|
removeitem BS_ATTACKER
|
||||||
@ -8430,7 +8473,7 @@ BattleScript_AirBaloonMsgPop::
|
|||||||
return
|
return
|
||||||
|
|
||||||
BattleScript_ItemHurtRet::
|
BattleScript_ItemHurtRet::
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_IGNORE_DISGUISE
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_IGNORE_DISGUISE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
printstring STRINGID_HURTBYITEM
|
printstring STRINGID_HURTBYITEM
|
||||||
@ -8448,7 +8491,7 @@ BattleScript_ItemHealHP_Ret::
|
|||||||
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
|
||||||
printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE
|
printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE
|
orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_ATTACKER
|
healthbarupdate BS_ATTACKER
|
||||||
datahpupdate BS_ATTACKER
|
datahpupdate BS_ATTACKER
|
||||||
return
|
return
|
||||||
@ -8479,7 +8522,7 @@ BattleScript_BerryConfuseHealEnd2_Anim:
|
|||||||
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
|
||||||
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_SCRIPTING
|
healthbarupdate BS_SCRIPTING
|
||||||
datahpupdate BS_SCRIPTING
|
datahpupdate BS_SCRIPTING
|
||||||
printstring STRINGID_FORXCOMMAYZ
|
printstring STRINGID_FORXCOMMAYZ
|
||||||
@ -8498,7 +8541,7 @@ BattleScript_BerryConfuseHealRet_Anim:
|
|||||||
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
|
||||||
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
orword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||||
healthbarupdate BS_SCRIPTING
|
healthbarupdate BS_SCRIPTING
|
||||||
datahpupdate BS_SCRIPTING
|
datahpupdate BS_SCRIPTING
|
||||||
printstring STRINGID_FORXCOMMAYZ
|
printstring STRINGID_FORXCOMMAYZ
|
||||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -547,7 +547,7 @@ struct BattleStruct
|
|||||||
u16 synchronizeMoveEffect;
|
u16 synchronizeMoveEffect;
|
||||||
bool8 anyMonHasTransformed;
|
bool8 anyMonHasTransformed;
|
||||||
void (*savedCallback)(void);
|
void (*savedCallback)(void);
|
||||||
u16 usedHeldItems[MAX_BATTLERS_COUNT];
|
u16 usedHeldItems[PARTY_SIZE][2]; // For each party member and side. For harvest, recycle
|
||||||
u16 chosenItem[MAX_BATTLERS_COUNT];
|
u16 chosenItem[MAX_BATTLERS_COUNT];
|
||||||
u8 AI_itemType[2];
|
u8 AI_itemType[2];
|
||||||
u8 AI_itemFlags[2];
|
u8 AI_itemFlags[2];
|
||||||
@ -638,6 +638,16 @@ struct BattleStruct
|
|||||||
gBattleMons[battlerId].type3 = TYPE_MYSTERY; \
|
gBattleMons[battlerId].type3 = TYPE_MYSTERY; \
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#define IS_BATTLER_PROTECTED(battlerId)(gProtectStructs[battlerId].protected \
|
||||||
|
|| gSideStatuses[GetBattlerSide(battlerId)] & SIDE_STATUS_WIDE_GUARD \
|
||||||
|
|| gSideStatuses[GetBattlerSide(battlerId)] & SIDE_STATUS_QUICK_GUARD \
|
||||||
|
|| gSideStatuses[GetBattlerSide(battlerId)] & SIDE_STATUS_CRAFTY_SHIELD \
|
||||||
|
|| gSideStatuses[GetBattlerSide(battlerId)] & SIDE_STATUS_MAT_BLOCK \
|
||||||
|
|| gProtectStructs[battlerId].spikyShielded \
|
||||||
|
|| gProtectStructs[battlerId].kingsShielded \
|
||||||
|
|| gProtectStructs[battlerId].banefulBunkered \
|
||||||
|
|| gProtectStructs[battlerId].obstructed) \
|
||||||
|
|
||||||
#define GET_STAT_BUFF_ID(n)((n & 7)) // first three bits 0x1, 0x2, 0x4
|
#define GET_STAT_BUFF_ID(n)((n & 7)) // first three bits 0x1, 0x2, 0x4
|
||||||
#define GET_STAT_BUFF_VALUE_WITH_SIGN(n)((n & 0xF8))
|
#define GET_STAT_BUFF_VALUE_WITH_SIGN(n)((n & 0xF8))
|
||||||
#define GET_STAT_BUFF_VALUE(n)(((n >> 3) & 0xF)) // 0x8, 0x10, 0x20, 0x40
|
#define GET_STAT_BUFF_VALUE(n)(((n >> 3) & 0xF)) // 0x8, 0x10, 0x20, 0x40
|
||||||
|
@ -401,5 +401,6 @@ extern const u8 BattleScript_AttackWeakenedByStrongWinds[];
|
|||||||
extern const u8 BattleScript_BlockedByPrimalWeatherEnd3[];
|
extern const u8 BattleScript_BlockedByPrimalWeatherEnd3[];
|
||||||
extern const u8 BattleScript_BlockedByPrimalWeatherRet[];
|
extern const u8 BattleScript_BlockedByPrimalWeatherRet[];
|
||||||
extern const u8 BattleScript_PrimalReversion[];
|
extern const u8 BattleScript_PrimalReversion[];
|
||||||
|
extern const u8 BattleScript_HyperspaceFuryRemoveProtect[];
|
||||||
|
|
||||||
#endif // GUARD_BATTLE_SCRIPTS_H
|
#endif // GUARD_BATTLE_SCRIPTS_H
|
||||||
|
@ -155,6 +155,7 @@ bool32 TryRoomService(u8 battlerId);
|
|||||||
void BufferStatChange(u8 battlerId, u8 statId, u8 stringId);
|
void BufferStatChange(u8 battlerId, u8 statId, u8 stringId);
|
||||||
void DoBurmyFormChange(u32 monId);
|
void DoBurmyFormChange(u32 monId);
|
||||||
bool32 BlocksPrankster(u16 move, u8 battlerPrankster, u8 battlerDef, bool32 checkTarget);
|
bool32 BlocksPrankster(u16 move, u8 battlerPrankster, u8 battlerDef, bool32 checkTarget);
|
||||||
|
u16 GetUsedHeldItem(u8 battler);
|
||||||
bool32 IsBattlerWeatherAffected(u8 battlerId, u32 weatherFlags);
|
bool32 IsBattlerWeatherAffected(u8 battlerId, u32 weatherFlags);
|
||||||
|
|
||||||
// ability checks
|
// ability checks
|
||||||
|
@ -176,7 +176,7 @@
|
|||||||
#define STATUS4_PLASMA_FISTS (1 << 1)
|
#define STATUS4_PLASMA_FISTS (1 << 1)
|
||||||
|
|
||||||
#define HITMARKER_x10 (1 << 4)
|
#define HITMARKER_x10 (1 << 4)
|
||||||
#define HITMARKER_x20 (1 << 5)
|
#define HITMARKER_SKIP_DMG_TRACK (1 << 5)
|
||||||
#define HITMARKER_DESTINYBOND (1 << 6)
|
#define HITMARKER_DESTINYBOND (1 << 6)
|
||||||
#define HITMARKER_NO_ANIMATIONS (1 << 7)
|
#define HITMARKER_NO_ANIMATIONS (1 << 7)
|
||||||
#define HITMARKER_IGNORE_SUBSTITUTE (1 << 8)
|
#define HITMARKER_IGNORE_SUBSTITUTE (1 << 8)
|
||||||
@ -190,7 +190,7 @@
|
|||||||
#define HITMARKER_IGNORE_DISGUISE (1 << 16)
|
#define HITMARKER_IGNORE_DISGUISE (1 << 16)
|
||||||
// 3 free spots because of change in handling of UNDERGROUND/UNDERWATER/ON AIR
|
// 3 free spots because of change in handling of UNDERGROUND/UNDERWATER/ON AIR
|
||||||
#define HITMARKER_UNABLE_TO_USE_MOVE (1 << 19)
|
#define HITMARKER_UNABLE_TO_USE_MOVE (1 << 19)
|
||||||
#define HITMARKER_x100000 (1 << 20)
|
#define HITMARKER_PASSIVE_DAMAGE (1 << 20)
|
||||||
#define HITMARKER_x200000 (1 << 21)
|
#define HITMARKER_x200000 (1 << 21)
|
||||||
#define HITMARKER_x400000 (1 << 22)
|
#define HITMARKER_x400000 (1 << 22)
|
||||||
#define HITMARKER_x800000 (1 << 23)
|
#define HITMARKER_x800000 (1 << 23)
|
||||||
|
@ -45,6 +45,8 @@
|
|||||||
#define SPECIES_CRAMORANT_GULPING 10016
|
#define SPECIES_CRAMORANT_GULPING 10016
|
||||||
#define SPECIES_GRENINJA_BATTLE_BOND 0
|
#define SPECIES_GRENINJA_BATTLE_BOND 0
|
||||||
#define SPECIES_GRENINJA_ASH 10017
|
#define SPECIES_GRENINJA_ASH 10017
|
||||||
|
#define SPECIES_HOOPA 0
|
||||||
|
#define SPECIES_HOOPA_UNBOUND 10018
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Items with peculiar battle effects.
|
// Items with peculiar battle effects.
|
||||||
@ -146,6 +148,7 @@
|
|||||||
#define B_CRASH_IF_TARGET_IMMUNE GEN_7 // In Gen4+, The user of Jump Kick or High Jump Kick will "keep going and crash" if it attacks a target that is immune to the move.
|
#define B_CRASH_IF_TARGET_IMMUNE GEN_7 // In Gen4+, The user of Jump Kick or High Jump Kick will "keep going and crash" if it attacks a target that is immune to the move.
|
||||||
#define B_MEMENTO_FAIL GEN_7 // In Gen4+, Memento fails if there is no target or if the target is protected or behind substitute. But not if Atk/Sp. Atk are at -6.
|
#define B_MEMENTO_FAIL GEN_7 // In Gen4+, Memento fails if there is no target or if the target is protected or behind substitute. But not if Atk/Sp. Atk are at -6.
|
||||||
#define B_GLARE_GHOST GEN_7 // In Gen4+, Glare can hit Ghost-type Pokémon normally.
|
#define B_GLARE_GHOST GEN_7 // In Gen4+, Glare can hit Ghost-type Pokémon normally.
|
||||||
|
#define B_SKILL_SWAP GEN_7 // In Gen4+, Skill Swap triggers switch-in abilities after use.
|
||||||
|
|
||||||
// Ability settings
|
// Ability settings
|
||||||
#define B_ABILITY_WEATHER GEN_7 // In Gen6+, ability-induced weather lasts 5 turns. Before, it lasted until the battle ended or until it was changed by a move or a different weather-affecting ability.
|
#define B_ABILITY_WEATHER GEN_7 // In Gen6+, ability-induced weather lasts 5 turns. Before, it lasted until the battle ended or until it was changed by a move or a different weather-affecting ability.
|
||||||
|
@ -374,7 +374,8 @@
|
|||||||
#define EFFECT_FREEZY_FROST 368
|
#define EFFECT_FREEZY_FROST 368
|
||||||
#define EFFECT_SPARKLY_SWIRL 369
|
#define EFFECT_SPARKLY_SWIRL 369
|
||||||
#define EFFECT_PLASMA_FISTS 370
|
#define EFFECT_PLASMA_FISTS 370
|
||||||
|
#define EFFECT_HYPERSPACE_FURY 371
|
||||||
|
|
||||||
#define NUM_BATTLE_MOVE_EFFECTS 371
|
#define NUM_BATTLE_MOVE_EFFECTS 372
|
||||||
|
|
||||||
#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||||
|
@ -193,7 +193,8 @@
|
|||||||
#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 120
|
#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 120
|
||||||
#define VARIOUS_HANDLE_PRIMAL_REVERSION 121
|
#define VARIOUS_HANDLE_PRIMAL_REVERSION 121
|
||||||
#define VARIOUS_APPLY_PLASMA_FISTS 122
|
#define VARIOUS_APPLY_PLASMA_FISTS 122
|
||||||
#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 123
|
#define VARIOUS_JUMP_IF_SPECIES 123
|
||||||
|
#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 124
|
||||||
|
|
||||||
// Cmd_manipulatedamage
|
// Cmd_manipulatedamage
|
||||||
#define DMG_CHANGE_SIGN 0
|
#define DMG_CHANGE_SIGN 0
|
||||||
|
@ -594,8 +594,11 @@
|
|||||||
#define STRINGID_ATTACKWEAKENEDBSTRONGWINDS 590
|
#define STRINGID_ATTACKWEAKENEDBSTRONGWINDS 590
|
||||||
#define STRINGID_STUFFCHEEKSCANTSELECT 592
|
#define STRINGID_STUFFCHEEKSCANTSELECT 592
|
||||||
#define STRINGID_PKMNREVERTEDTOPRIMAL 593
|
#define STRINGID_PKMNREVERTEDTOPRIMAL 593
|
||||||
|
#define STRINGID_BUTPOKEMONCANTUSETHEMOVE 594
|
||||||
|
#define STRINGID_BUTHOOPACANTUSEIT 595
|
||||||
|
#define STRINGID_BROKETHROUGHPROTECTION 596
|
||||||
|
|
||||||
#define BATTLESTRINGS_COUNT 594
|
#define BATTLESTRINGS_COUNT 597
|
||||||
|
|
||||||
// The below IDs are all indexes into battle message tables,
|
// The below IDs are all indexes into battle message tables,
|
||||||
// used to determine which of a set of messages to print.
|
// used to determine which of a set of messages to print.
|
||||||
|
@ -281,32 +281,33 @@
|
|||||||
#define EV_ITEM_RAISE_LIMIT 100
|
#define EV_ITEM_RAISE_LIMIT 100
|
||||||
|
|
||||||
// Battle move flags
|
// Battle move flags
|
||||||
#define FLAG_MAKES_CONTACT (1 << 0)
|
#define FLAG_MAKES_CONTACT (1 << 0)
|
||||||
#define FLAG_PROTECT_AFFECTED (1 << 1)
|
#define FLAG_PROTECT_AFFECTED (1 << 1)
|
||||||
#define FLAG_MAGIC_COAT_AFFECTED (1 << 2)
|
#define FLAG_MAGIC_COAT_AFFECTED (1 << 2)
|
||||||
#define FLAG_SNATCH_AFFECTED (1 << 3)
|
#define FLAG_SNATCH_AFFECTED (1 << 3)
|
||||||
#define FLAG_MIRROR_MOVE_AFFECTED (1 << 4)
|
#define FLAG_MIRROR_MOVE_AFFECTED (1 << 4)
|
||||||
#define FLAG_KINGS_ROCK_AFFECTED (1 << 5)
|
#define FLAG_KINGS_ROCK_AFFECTED (1 << 5)
|
||||||
#define FLAG_HIGH_CRIT (1 << 6)
|
#define FLAG_HIGH_CRIT (1 << 6)
|
||||||
#define FLAG_RECKLESS_BOOST (1 << 7)
|
#define FLAG_RECKLESS_BOOST (1 << 7)
|
||||||
#define FLAG_IRON_FIST_BOOST (1 << 8)
|
#define FLAG_IRON_FIST_BOOST (1 << 8)
|
||||||
#define FLAG_SHEER_FORCE_BOOST (1 << 9)
|
#define FLAG_SHEER_FORCE_BOOST (1 << 9)
|
||||||
#define FLAG_STRONG_JAW_BOOST (1 << 10)
|
#define FLAG_STRONG_JAW_BOOST (1 << 10)
|
||||||
#define FLAG_MEGA_LAUNCHER_BOOST (1 << 11)
|
#define FLAG_MEGA_LAUNCHER_BOOST (1 << 11)
|
||||||
#define FLAG_STAT_STAGES_IGNORED (1 << 12)
|
#define FLAG_STAT_STAGES_IGNORED (1 << 12)
|
||||||
#define FLAG_DMG_MINIMIZE (1 << 13)
|
#define FLAG_DMG_MINIMIZE (1 << 13)
|
||||||
#define FLAG_DMG_UNDERGROUND (1 << 14)
|
#define FLAG_DMG_UNDERGROUND (1 << 14)
|
||||||
#define FLAG_DMG_UNDERWATER (1 << 15)
|
#define FLAG_DMG_UNDERWATER (1 << 15)
|
||||||
#define FLAG_SOUND (1 << 16)
|
#define FLAG_SOUND (1 << 16)
|
||||||
#define FLAG_BALLISTIC (1 << 17)
|
#define FLAG_BALLISTIC (1 << 17)
|
||||||
#define FLAG_PROTECTION_MOVE (1 << 18)
|
#define FLAG_PROTECTION_MOVE (1 << 18)
|
||||||
#define FLAG_POWDER (1 << 19)
|
#define FLAG_POWDER (1 << 19)
|
||||||
#define FLAG_TARGET_ABILITY_IGNORED (1 << 20)
|
#define FLAG_TARGET_ABILITY_IGNORED (1 << 20)
|
||||||
#define FLAG_DANCE (1 << 21)
|
#define FLAG_DANCE (1 << 21)
|
||||||
#define FLAG_DMG_2X_IN_AIR (1 << 22) // If target is in the air, can hit and deal double damage.
|
#define FLAG_DMG_2X_IN_AIR (1 << 22) // If target is in the air, can hit and deal double damage.
|
||||||
#define FLAG_DMG_IN_AIR (1 << 23) // If target is in the air, can hit.
|
#define FLAG_DMG_IN_AIR (1 << 23) // If target is in the air, can hit.
|
||||||
#define FLAG_DMG_UNGROUNDED_IGNORE_TYPE_IF_FLYING (1 << 24) // Makes a Ground type move do 1x damage to flying and levitating targets
|
#define FLAG_DMG_UNGROUNDED_IGNORE_TYPE_IF_FLYING (1 << 24) // Makes a Ground type move do 1x damage to flying and levitating targets
|
||||||
#define FLAG_THAW_USER (1 << 25)
|
#define FLAG_THAW_USER (1 << 25)
|
||||||
|
#define FLAG_HIT_IN_SUBSTITUTE (1 << 26) // Hyperspace Fury
|
||||||
|
|
||||||
// Split defines.
|
// Split defines.
|
||||||
#define SPLIT_PHYSICAL 0x0
|
#define SPLIT_PHYSICAL 0x0
|
||||||
|
@ -1530,7 +1530,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score)
|
|||||||
score -= 10;
|
score -= 10;
|
||||||
break;
|
break;
|
||||||
case EFFECT_RECYCLE:
|
case EFFECT_RECYCLE:
|
||||||
if (gBattleStruct->usedHeldItems[battlerAtk] == 0 || gBattleMons[battlerAtk].item != 0)
|
if (GetUsedHeldItem(battlerAtk) == 0 || gBattleMons[battlerAtk].item != 0)
|
||||||
score -= 10;
|
score -= 10;
|
||||||
break;
|
break;
|
||||||
case EFFECT_IMPRISON:
|
case EFFECT_IMPRISON:
|
||||||
@ -1951,7 +1951,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score)
|
|||||||
score -= 10;
|
score -= 10;
|
||||||
break;
|
break;
|
||||||
case EFFECT_BELCH:
|
case EFFECT_BELCH:
|
||||||
if (ItemId_GetPocket(gBattleStruct->usedHeldItems[battlerAtk]) != POCKET_BERRIES)
|
if (ItemId_GetPocket(GetUsedHeldItem(battlerAtk)) != POCKET_BERRIES)
|
||||||
score -= 10; // attacker has not consumed a berry
|
score -= 10; // attacker has not consumed a berry
|
||||||
break;
|
break;
|
||||||
case EFFECT_YAWN:
|
case EFFECT_YAWN:
|
||||||
@ -4097,9 +4097,9 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score)
|
|||||||
score += 3;
|
score += 3;
|
||||||
break;
|
break;
|
||||||
case EFFECT_RECYCLE:
|
case EFFECT_RECYCLE:
|
||||||
if (gBattleStruct->usedHeldItems[battlerAtk] != ITEM_NONE)
|
if (GetUsedHeldItem(battlerAtk) != ITEM_NONE)
|
||||||
score++;
|
score++;
|
||||||
if (IsRecycleEncouragedItem(gBattleStruct->usedHeldItems[battlerAtk]))
|
if (IsRecycleEncouragedItem(GetUsedHeldItem(battlerAtk)))
|
||||||
score++;
|
score++;
|
||||||
break;
|
break;
|
||||||
case EFFECT_BRICK_BREAK:
|
case EFFECT_BRICK_BREAK:
|
||||||
|
@ -2862,7 +2862,6 @@ static void BattleStartClearSetData(void)
|
|||||||
gBattleResources->flags->flags[i] = 0;
|
gBattleResources->flags->flags[i] = 0;
|
||||||
gPalaceSelectionBattleScripts[i] = 0;
|
gPalaceSelectionBattleScripts[i] = 0;
|
||||||
gBattleStruct->lastTakenMove[i] = 0;
|
gBattleStruct->lastTakenMove[i] = 0;
|
||||||
gBattleStruct->usedHeldItems[i] = 0;
|
|
||||||
gBattleStruct->choicedMove[i] = 0;
|
gBattleStruct->choicedMove[i] = 0;
|
||||||
gBattleStruct->changedItems[i] = 0;
|
gBattleStruct->changedItems[i] = 0;
|
||||||
gBattleStruct->lastTakenMoveFrom[i][0] = 0;
|
gBattleStruct->lastTakenMoveFrom[i][0] = 0;
|
||||||
@ -2935,7 +2934,11 @@ static void BattleStartClearSetData(void)
|
|||||||
gBattleStruct->mega.triggerSpriteId = 0xFF;
|
gBattleStruct->mega.triggerSpriteId = 0xFF;
|
||||||
|
|
||||||
for (i = 0; i < PARTY_SIZE; i++)
|
for (i = 0; i < PARTY_SIZE; i++)
|
||||||
|
{
|
||||||
|
gBattleStruct->usedHeldItems[i][0] = 0;
|
||||||
|
gBattleStruct->usedHeldItems[i][1] = 0;
|
||||||
gBattleStruct->itemStolen[i].originalItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
gBattleStruct->itemStolen[i].originalItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SwitchInClearSetData(void)
|
void SwitchInClearSetData(void)
|
||||||
@ -3635,7 +3638,7 @@ void BattleTurnPassed(void)
|
|||||||
gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
|
gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
|
||||||
gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
|
gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
|
||||||
gHitMarker &= ~(HITMARKER_x400000);
|
gHitMarker &= ~(HITMARKER_x400000);
|
||||||
gHitMarker &= ~(HITMARKER_x100000);
|
gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE);
|
||||||
gBattleScripting.animTurn = 0;
|
gBattleScripting.animTurn = 0;
|
||||||
gBattleScripting.animTargetsHit = 0;
|
gBattleScripting.animTargetsHit = 0;
|
||||||
gBattleScripting.moveendState = 0;
|
gBattleScripting.moveendState = 0;
|
||||||
@ -4772,7 +4775,7 @@ static void RunTurnActionsFunctions(void)
|
|||||||
|
|
||||||
if (gCurrentTurnActionNumber >= gBattlersCount) // everyone did their actions, turn finished
|
if (gCurrentTurnActionNumber >= gBattlersCount) // everyone did their actions, turn finished
|
||||||
{
|
{
|
||||||
gHitMarker &= ~(HITMARKER_x100000);
|
gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE);
|
||||||
gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F];
|
gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F];
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -720,9 +720,15 @@ static const u8 sText_MysteriousAirCurrentBlowsOn[] = _("The mysterious air curr
|
|||||||
static const u8 sText_AttackWeakenedByStrongWinds[] = _("The mysterious strong winds\nweakened the attack!");
|
static const u8 sText_AttackWeakenedByStrongWinds[] = _("The mysterious strong winds\nweakened the attack!");
|
||||||
static const u8 sText_StuffCheeksCantSelect[] = _("Stuff Cheeks cannot be\nselected without a Berry!\p");
|
static const u8 sText_StuffCheeksCantSelect[] = _("Stuff Cheeks cannot be\nselected without a Berry!\p");
|
||||||
static const u8 sText_PkmnRevertedToPrimal[] = _("{B_ATK_NAME_WITH_PREFIX}'s Primal Reversion!\nIt reverted to its primal form!");
|
static const u8 sText_PkmnRevertedToPrimal[] = _("{B_ATK_NAME_WITH_PREFIX}'s Primal Reversion!\nIt reverted to its primal form!");
|
||||||
|
static const u8 sText_ButPokemonCantUseTheMove[] = _("But {B_ATK_NAME_WITH_PREFIX} can't\nuse the move!");
|
||||||
|
static const u8 sText_ButHoopaCantUseIt[] = _("But Hoopa can't use it\nthe way it is now!");
|
||||||
|
static const u8 sText_BrokeThroughProtection[] = _("It broke through the\n{B_DEF_NAME_WITH_PREFIX}'s protection!");
|
||||||
|
|
||||||
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
||||||
{
|
{
|
||||||
|
[STRINGID_BROKETHROUGHPROTECTION - 12] = sText_BrokeThroughProtection,
|
||||||
|
[STRINGID_BUTPOKEMONCANTUSETHEMOVE - 12] = sText_ButPokemonCantUseTheMove,
|
||||||
|
[STRINGID_BUTHOOPACANTUSEIT - 12] = sText_ButHoopaCantUseIt,
|
||||||
[STRINGID_PKMNREVERTEDTOPRIMAL - 12] = sText_PkmnRevertedToPrimal,
|
[STRINGID_PKMNREVERTEDTOPRIMAL - 12] = sText_PkmnRevertedToPrimal,
|
||||||
[STRINGID_STUFFCHEEKSCANTSELECT - 12] = sText_StuffCheeksCantSelect,
|
[STRINGID_STUFFCHEEKSCANTSELECT - 12] = sText_StuffCheeksCantSelect,
|
||||||
[STRINGID_ATTACKWEAKENEDBSTRONGWINDS - 12] = sText_AttackWeakenedByStrongWinds,
|
[STRINGID_ATTACKWEAKENEDBSTRONGWINDS - 12] = sText_AttackWeakenedByStrongWinds,
|
||||||
|
@ -2124,7 +2124,7 @@ static void Cmd_healthbarupdate(void)
|
|||||||
if (gBattleControllerExecFlags)
|
if (gBattleControllerExecFlags)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
|
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) || (gHitMarker & HITMARKER_PASSIVE_DAMAGE))
|
||||||
{
|
{
|
||||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||||
|
|
||||||
@ -2161,7 +2161,7 @@ static void Cmd_datahpupdate(void)
|
|||||||
else
|
else
|
||||||
moveType = gBattleMoves[gCurrentMove].type;
|
moveType = gBattleMoves[gCurrentMove].type;
|
||||||
|
|
||||||
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
|
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) || (gHitMarker & HITMARKER_PASSIVE_DAMAGE))
|
||||||
{
|
{
|
||||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||||
if (DoesSubstituteBlockMove(gBattlerAttacker, gActiveBattler, gCurrentMove) && gDisableStructs[gActiveBattler].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
|
if (DoesSubstituteBlockMove(gBattlerAttacker, gActiveBattler, gCurrentMove) && gDisableStructs[gActiveBattler].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
|
||||||
@ -2207,9 +2207,9 @@ static void Cmd_datahpupdate(void)
|
|||||||
}
|
}
|
||||||
else // hp goes down
|
else // hp goes down
|
||||||
{
|
{
|
||||||
if (gHitMarker & HITMARKER_x20)
|
if (gHitMarker & HITMARKER_SKIP_DMG_TRACK)
|
||||||
{
|
{
|
||||||
gHitMarker &= ~(HITMARKER_x20);
|
gHitMarker &= ~(HITMARKER_SKIP_DMG_TRACK);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -2231,10 +2231,10 @@ static void Cmd_datahpupdate(void)
|
|||||||
gBattleMons[gActiveBattler].hp = 0;
|
gBattleMons[gActiveBattler].hp = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!gSpecialStatuses[gActiveBattler].dmg && !(gHitMarker & HITMARKER_x100000))
|
if (!gSpecialStatuses[gActiveBattler].dmg && !(gHitMarker & HITMARKER_PASSIVE_DAMAGE))
|
||||||
gSpecialStatuses[gActiveBattler].dmg = gHpDealt;
|
gSpecialStatuses[gActiveBattler].dmg = gHpDealt;
|
||||||
|
|
||||||
if (IS_MOVE_PHYSICAL(gCurrentMove) && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT)
|
if (IS_MOVE_PHYSICAL(gCurrentMove) && !(gHitMarker & HITMARKER_PASSIVE_DAMAGE) && gCurrentMove != MOVE_PAIN_SPLIT)
|
||||||
{
|
{
|
||||||
gProtectStructs[gActiveBattler].physicalDmg = gHpDealt;
|
gProtectStructs[gActiveBattler].physicalDmg = gHpDealt;
|
||||||
gSpecialStatuses[gActiveBattler].physicalDmg = gHpDealt;
|
gSpecialStatuses[gActiveBattler].physicalDmg = gHpDealt;
|
||||||
@ -2249,7 +2249,7 @@ static void Cmd_datahpupdate(void)
|
|||||||
gSpecialStatuses[gActiveBattler].physicalBattlerId = gBattlerTarget;
|
gSpecialStatuses[gActiveBattler].physicalBattlerId = gBattlerTarget;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (!IS_MOVE_PHYSICAL(gCurrentMove) && !(gHitMarker & HITMARKER_x100000))
|
else if (!IS_MOVE_PHYSICAL(gCurrentMove) && !(gHitMarker & HITMARKER_PASSIVE_DAMAGE))
|
||||||
{
|
{
|
||||||
gProtectStructs[gActiveBattler].specialDmg = gHpDealt;
|
gProtectStructs[gActiveBattler].specialDmg = gHpDealt;
|
||||||
gSpecialStatuses[gActiveBattler].specialDmg = gHpDealt;
|
gSpecialStatuses[gActiveBattler].specialDmg = gHpDealt;
|
||||||
@ -2265,7 +2265,7 @@ static void Cmd_datahpupdate(void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
gHitMarker &= ~(HITMARKER_x100000);
|
gHitMarker &= ~(HITMARKER_PASSIVE_DAMAGE);
|
||||||
BtlController_EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBattler].hp);
|
BtlController_EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBattler].hp);
|
||||||
MarkBattlerForControllerExec(gActiveBattler);
|
MarkBattlerForControllerExec(gActiveBattler);
|
||||||
}
|
}
|
||||||
@ -3279,15 +3279,7 @@ void SetMoveEffect(bool32 primary, u32 certain)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case MOVE_EFFECT_FEINT:
|
case MOVE_EFFECT_FEINT:
|
||||||
if (gProtectStructs[gBattlerTarget].protected
|
if (IS_BATTLER_PROTECTED(gBattlerTarget))
|
||||||
|| gSideStatuses[GetBattlerSide(gBattlerTarget)] & SIDE_STATUS_WIDE_GUARD
|
|
||||||
|| gSideStatuses[GetBattlerSide(gBattlerTarget)] & SIDE_STATUS_QUICK_GUARD
|
|
||||||
|| gSideStatuses[GetBattlerSide(gBattlerTarget)] & SIDE_STATUS_CRAFTY_SHIELD
|
|
||||||
|| gSideStatuses[GetBattlerSide(gBattlerTarget)] & SIDE_STATUS_MAT_BLOCK
|
|
||||||
|| gProtectStructs[gBattlerTarget].spikyShielded
|
|
||||||
|| gProtectStructs[gBattlerTarget].kingsShielded
|
|
||||||
|| gProtectStructs[gBattlerTarget].banefulBunkered
|
|
||||||
|| gProtectStructs[gBattlerTarget].obstructed)
|
|
||||||
{
|
{
|
||||||
gProtectStructs[gBattlerTarget].protected = 0;
|
gProtectStructs[gBattlerTarget].protected = 0;
|
||||||
gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~(SIDE_STATUS_WIDE_GUARD);
|
gSideStatuses[GetBattlerSide(gBattlerTarget)] &= ~(SIDE_STATUS_WIDE_GUARD);
|
||||||
@ -3303,6 +3295,11 @@ void SetMoveEffect(bool32 primary, u32 certain)
|
|||||||
BattleScriptPush(gBattlescriptCurrInstr + 1);
|
BattleScriptPush(gBattlescriptCurrInstr + 1);
|
||||||
gBattlescriptCurrInstr = BattleScript_MoveEffectFeint;
|
gBattlescriptCurrInstr = BattleScript_MoveEffectFeint;
|
||||||
}
|
}
|
||||||
|
else if (gCurrentMove == MOVE_HYPERSPACE_FURY)
|
||||||
|
{
|
||||||
|
BattleScriptPush(gBattlescriptCurrInstr + 1);
|
||||||
|
gBattlescriptCurrInstr = BattleScript_HyperspaceFuryRemoveProtect;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case MOVE_EFFECT_SPECTRAL_THIEF:
|
case MOVE_EFFECT_SPECTRAL_THIEF:
|
||||||
@ -6800,10 +6797,10 @@ static void Cmd_removeitem(void)
|
|||||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||||
itemId = gBattleMons[gActiveBattler].item;
|
itemId = gBattleMons[gActiveBattler].item;
|
||||||
|
|
||||||
// Popped Air Balloon cannot be restored by no means.
|
// Popped Air Balloon cannot be restored by any means.
|
||||||
if (GetBattlerHoldEffect(gActiveBattler, TRUE) != HOLD_EFFECT_AIR_BALLOON)
|
if (GetBattlerHoldEffect(gActiveBattler, TRUE) != HOLD_EFFECT_AIR_BALLOON)
|
||||||
gBattleStruct->usedHeldItems[gActiveBattler] = itemId;
|
gBattleStruct->usedHeldItems[gBattlerPartyIndexes[gActiveBattler]][GetBattlerSide(gActiveBattler)] = itemId; // Remember if switched out
|
||||||
|
|
||||||
gBattleMons[gActiveBattler].item = 0;
|
gBattleMons[gActiveBattler].item = 0;
|
||||||
CheckSetUnburden(gActiveBattler);
|
CheckSetUnburden(gActiveBattler);
|
||||||
|
|
||||||
@ -8987,6 +8984,12 @@ static void Cmd_various(void)
|
|||||||
for (i = 0; i < gBattlersCount; i++)
|
for (i = 0; i < gBattlersCount; i++)
|
||||||
gStatuses4[i] |= STATUS4_PLASMA_FISTS;
|
gStatuses4[i] |= STATUS4_PLASMA_FISTS;
|
||||||
break;
|
break;
|
||||||
|
case VARIOUS_JUMP_IF_SPECIES:
|
||||||
|
if (gBattleMons[gActiveBattler].species == T1_READ_16(gBattlescriptCurrInstr + 3))
|
||||||
|
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 5);
|
||||||
|
else
|
||||||
|
gBattlescriptCurrInstr += 9;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
gBattlescriptCurrInstr += 3;
|
gBattlescriptCurrInstr += 3;
|
||||||
@ -12524,6 +12527,8 @@ bool32 DoesSubstituteBlockMove(u8 battlerAtk, u8 battlerDef, u32 move)
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
else if (GetBattlerAbility(battlerAtk) == ABILITY_INFILTRATOR)
|
else if (GetBattlerAbility(battlerAtk) == ABILITY_INFILTRATOR)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
else if (gBattleMoves[move].flags & FLAG_HIT_IN_SUBSTITUTE)
|
||||||
|
return FALSE;
|
||||||
else
|
else
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
@ -12553,7 +12558,7 @@ static void Cmd_tryrecycleitem(void)
|
|||||||
u16 *usedHeldItem;
|
u16 *usedHeldItem;
|
||||||
|
|
||||||
gActiveBattler = gBattlerAttacker;
|
gActiveBattler = gBattlerAttacker;
|
||||||
usedHeldItem = &gBattleStruct->usedHeldItems[gActiveBattler];
|
usedHeldItem = &gBattleStruct->usedHeldItems[gBattlerPartyIndexes[gActiveBattler]][GetBattlerSide(gActiveBattler)];
|
||||||
if (*usedHeldItem != 0 && gBattleMons[gActiveBattler].item == 0)
|
if (*usedHeldItem != 0 && gBattleMons[gActiveBattler].item == 0)
|
||||||
{
|
{
|
||||||
gLastUsedItem = *usedHeldItem;
|
gLastUsedItem = *usedHeldItem;
|
||||||
|
@ -864,7 +864,7 @@ void HandleAction_NothingIsFainted(void)
|
|||||||
gCurrentTurnActionNumber++;
|
gCurrentTurnActionNumber++;
|
||||||
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
|
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
|
||||||
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
|
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
|
||||||
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_x100000
|
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_PASSIVE_DAMAGE
|
||||||
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
|
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
|
||||||
| HITMARKER_CHARGING | HITMARKER_x4000000);
|
| HITMARKER_CHARGING | HITMARKER_x4000000);
|
||||||
}
|
}
|
||||||
@ -876,7 +876,7 @@ void HandleAction_ActionFinished(void)
|
|||||||
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
|
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
|
||||||
SpecialStatusesClear();
|
SpecialStatusesClear();
|
||||||
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
|
gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
|
||||||
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_x100000
|
| HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_PASSIVE_DAMAGE
|
||||||
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
|
| HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
|
||||||
| HITMARKER_CHARGING | HITMARKER_x4000000 | HITMARKER_IGNORE_DISGUISE);
|
| HITMARKER_CHARGING | HITMARKER_x4000000 | HITMARKER_IGNORE_DISGUISE);
|
||||||
|
|
||||||
@ -2414,7 +2414,7 @@ u8 DoBattlerEndTurnEffects(void)
|
|||||||
{
|
{
|
||||||
u32 ability, i, effect = 0;
|
u32 ability, i, effect = 0;
|
||||||
|
|
||||||
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
|
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_SKIP_DMG_TRACK);
|
||||||
while (gBattleStruct->turnEffectsBattlerId < gBattlersCount && gBattleStruct->turnEffectsTracker <= ENDTURN_BATTLER_COUNT)
|
while (gBattleStruct->turnEffectsBattlerId < gBattlersCount && gBattleStruct->turnEffectsTracker <= ENDTURN_BATTLER_COUNT)
|
||||||
{
|
{
|
||||||
gActiveBattler = gBattlerAttacker = gBattlerByTurnOrder[gBattleStruct->turnEffectsBattlerId];
|
gActiveBattler = gBattlerAttacker = gBattlerByTurnOrder[gBattleStruct->turnEffectsBattlerId];
|
||||||
@ -2908,13 +2908,13 @@ u8 DoBattlerEndTurnEffects(void)
|
|||||||
return effect;
|
return effect;
|
||||||
|
|
||||||
}
|
}
|
||||||
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
|
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_SKIP_DMG_TRACK);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool8 HandleWishPerishSongOnTurnEnd(void)
|
bool8 HandleWishPerishSongOnTurnEnd(void)
|
||||||
{
|
{
|
||||||
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
|
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_SKIP_DMG_TRACK);
|
||||||
|
|
||||||
switch (gBattleStruct->wishPerishSongState)
|
switch (gBattleStruct->wishPerishSongState)
|
||||||
{
|
{
|
||||||
@ -3011,7 +3011,7 @@ bool8 HandleWishPerishSongOnTurnEnd(void)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
|
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_SKIP_DMG_TRACK);
|
||||||
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
@ -4374,11 +4374,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move
|
|||||||
case ABILITY_HARVEST:
|
case ABILITY_HARVEST:
|
||||||
if ((IsBattlerWeatherAffected(battler, WEATHER_SUN_ANY) || Random() % 2 == 0)
|
if ((IsBattlerWeatherAffected(battler, WEATHER_SUN_ANY) || Random() % 2 == 0)
|
||||||
&& gBattleMons[battler].item == ITEM_NONE
|
&& gBattleMons[battler].item == ITEM_NONE
|
||||||
&& gBattleStruct->changedItems[battler] == ITEM_NONE
|
&& gBattleStruct->changedItems[battler] == ITEM_NONE // Will not inherit an item
|
||||||
&& ItemId_GetPocket(gBattleStruct->usedHeldItems[battler]) == POCKET_BERRIES)
|
&& ItemId_GetPocket(GetUsedHeldItem(battler)) == POCKET_BERRIES)
|
||||||
{
|
{
|
||||||
gLastUsedItem = gBattleStruct->changedItems[battler] = gBattleStruct->usedHeldItems[battler];
|
|
||||||
gBattleStruct->usedHeldItems[battler] = ITEM_NONE;
|
|
||||||
BattleScriptPushCursorAndCallback(BattleScript_HarvestActivates);
|
BattleScriptPushCursorAndCallback(BattleScript_HarvestActivates);
|
||||||
effect++;
|
effect++;
|
||||||
}
|
}
|
||||||
@ -9519,6 +9517,11 @@ bool32 BlocksPrankster(u16 move, u8 battlerPrankster, u8 battlerDef, bool32 chec
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u16 GetUsedHeldItem(u8 battler)
|
||||||
|
{
|
||||||
|
return gBattleStruct->usedHeldItems[gBattlerPartyIndexes[battler]][GetBattlerSide(battler)];
|
||||||
|
}
|
||||||
|
|
||||||
bool32 IsBattlerWeatherAffected(u8 battlerId, u32 weatherFlags)
|
bool32 IsBattlerWeatherAffected(u8 battlerId, u32 weatherFlags)
|
||||||
{
|
{
|
||||||
if (!WEATHER_HAS_EFFECT)
|
if (!WEATHER_HAS_EFFECT)
|
||||||
|
@ -7415,6 +7415,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
|||||||
.target = MOVE_TARGET_SELECTED,
|
.target = MOVE_TARGET_SELECTED,
|
||||||
.priority = 0,
|
.priority = 0,
|
||||||
.split = SPLIT_PHYSICAL,
|
.split = SPLIT_PHYSICAL,
|
||||||
|
.argument = MOVE_EFFECT_FEINT,
|
||||||
},
|
},
|
||||||
|
|
||||||
[MOVE_HONE_CLAWS] =
|
[MOVE_HONE_CLAWS] =
|
||||||
@ -9691,15 +9692,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
|||||||
|
|
||||||
[MOVE_HYPERSPACE_FURY] =
|
[MOVE_HYPERSPACE_FURY] =
|
||||||
{
|
{
|
||||||
.effect = EFFECT_PLACEHOLDER,
|
.effect = EFFECT_HYPERSPACE_FURY,
|
||||||
.power = 0,
|
.power = 100,
|
||||||
.type = TYPE_DARK,
|
.type = TYPE_DARK,
|
||||||
.accuracy = 0,
|
.accuracy = 0,
|
||||||
.pp = 0,
|
.pp = 5,
|
||||||
.secondaryEffectChance = 0,
|
.secondaryEffectChance = 100,
|
||||||
.target = MOVE_TARGET_SELECTED,
|
.target = MOVE_TARGET_SELECTED,
|
||||||
.priority = 0,
|
.priority = 0,
|
||||||
.flags = 0,
|
.flags = FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIT_IN_SUBSTITUTE,
|
||||||
.split = SPLIT_PHYSICAL,
|
.split = SPLIT_PHYSICAL,
|
||||||
},
|
},
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user