mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Merge branch 'upcoming' into rhhupcomingdev
This commit is contained in:
commit
b1f75569a1
@ -2077,6 +2077,14 @@
|
||||
various \battler, VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES
|
||||
.endm
|
||||
|
||||
.macro trytrainerslidezmovemsg battler:req
|
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various \battler, VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE
|
||||
.endm
|
||||
|
||||
.macro trytrainerslidemegaevolutionmsg battler:req
|
||||
various \battler, VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION
|
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.endm
|
||||
|
||||
@ helpful macros
|
||||
.macro setstatchanger stat:req, stages:req, down:req
|
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setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7
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|
@ -24463,6 +24463,7 @@ General_TurnTrap:
|
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jumpargeq 0, TRAP_ANIM_MAGMA_STORM, Status_MagmaStorm
|
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jumpargeq 0, TRAP_ANIM_INFESTATION, Status_Infestation
|
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jumpargeq 0, TRAP_ANIM_SNAP_TRAP, Status_Snap_Trap
|
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jumpargeq 0, TRAP_ANIM_THUNDER_CAGE, Status_Thunder_Cage
|
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goto Status_BindWrap
|
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Status_BindWrap:
|
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loadspritegfx ANIM_TAG_TENDRILS
|
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@ -24549,6 +24550,10 @@ Status_Clamp:
|
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waitforvisualfinish
|
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end
|
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|
||||
Status_Thunder_Cage:
|
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@ TODO
|
||||
goto Move_THUNDER_CAGE
|
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|
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Status_Snap_Trap: @ placeholder
|
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goto Move_BITE
|
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|
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|
@ -7884,6 +7884,8 @@ BattleScript_FocusPunchSetUp::
|
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end2
|
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|
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BattleScript_MegaEvolution::
|
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printstring STRINGID_EMPTYSTRING3
|
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trytrainerslidemegaevolutionmsg BS_ATTACKER
|
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printstring STRINGID_MEGAEVOREACTING
|
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BattleScript_MegaEvolutionAfeterString:
|
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waitmessage B_WAIT_TIME_LONG
|
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@ -7899,6 +7901,8 @@ BattleScript_MegaEvolutionAfeterString:
|
||||
end2
|
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|
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BattleScript_WishMegaEvolution::
|
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printstring STRINGID_EMPTYSTRING3
|
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trytrainerslidemegaevolutionmsg BS_ATTACKER
|
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printstring STRINGID_FERVENTWISHREACHED
|
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goto BattleScript_MegaEvolutionAfeterString
|
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|
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@ -10123,6 +10127,8 @@ BattleScript_JabocaRowapBerryActivate_Dmg:
|
||||
|
||||
@ z moves / effects
|
||||
BattleScript_ZMoveActivateDamaging::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
trytrainerslidezmovemsg BS_ATTACKER
|
||||
printstring STRINGID_ZPOWERSURROUNDS
|
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playanimation BS_ATTACKER, B_ANIM_ZMOVE_ACTIVATE, NULL
|
||||
printstring STRINGID_ZMOVEUNLEASHED
|
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@ -10130,6 +10136,8 @@ BattleScript_ZMoveActivateDamaging::
|
||||
return
|
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|
||||
BattleScript_ZMoveActivateStatus::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
trytrainerslidezmovemsg BS_ATTACKER
|
||||
savetarget
|
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printstring STRINGID_ZPOWERSURROUNDS
|
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playanimation BS_ATTACKER, B_ANIM_ZMOVE_ACTIVATE, NULL
|
||||
|
@ -49,14 +49,13 @@ BattleScript_UseItemMessage:
|
||||
BattleScript_ItemRestoreHP::
|
||||
call BattleScript_UseItemMessage
|
||||
itemrestorehp
|
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printstring STRINGID_ITEMRESTOREDSPECIESHEALTH
|
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waitmessage B_WAIT_TIME_LONG
|
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jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_ItemRestoreHP_SendOutRevivedBattler
|
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bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
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healthbarupdate BS_ATTACKER
|
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datahpupdate BS_ATTACKER
|
||||
updatestatusicon BS_ATTACKER
|
||||
printstring STRINGID_ITEMRESTOREDSPECIESHEALTH
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
end
|
||||
|
||||
BattleScript_ItemRestoreHP_SendOutRevivedBattler:
|
||||
@ -68,22 +67,22 @@ BattleScript_ItemRestoreHP_SendOutRevivedBattler:
|
||||
BattleScript_ItemCureStatus::
|
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call BattleScript_UseItemMessage
|
||||
itemcurestatus
|
||||
updatestatusicon BS_ATTACKER
|
||||
printstring STRINGID_ITEMCUREDSPECIESSTATUS
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
updatestatusicon BS_ATTACKER
|
||||
end
|
||||
|
||||
BattleScript_ItemHealAndCureStatus::
|
||||
call BattleScript_UseItemMessage
|
||||
itemrestorehp
|
||||
curestatus BS_ATTACKER
|
||||
printstring STRINGID_ITEMRESTOREDSPECIESHEALTH
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
updatestatusicon BS_ATTACKER
|
||||
printstring STRINGID_ITEMRESTOREDSPECIESHEALTH
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
end
|
||||
|
||||
BattleScript_ItemIncreaseStat::
|
||||
|
@ -517,7 +517,7 @@ struct ZMoveData
|
||||
u8 splits[MAX_BATTLERS_COUNT];
|
||||
};
|
||||
|
||||
struct StolenItem
|
||||
struct LostItem
|
||||
{
|
||||
u16 originalItem:15;
|
||||
u16 stolen:1;
|
||||
@ -640,7 +640,7 @@ struct BattleStruct
|
||||
u16 moveEffect2; // For Knock Off
|
||||
u16 changedSpecies[PARTY_SIZE]; // For Zygarde or future forms when multiple mons can change into the same pokemon.
|
||||
u8 quickClawBattlerId;
|
||||
struct StolenItem itemStolen[PARTY_SIZE]; // Player's team that had items stolen (two bytes per party member)
|
||||
struct LostItem itemLost[PARTY_SIZE]; // Player's team that had items consumed or stolen (two bytes per party member)
|
||||
u8 blunderPolicy:1; // should blunder policy activate
|
||||
u8 swapDamageCategory:1; // Photon Geyser, Shell Side Arm, Light That Burns the Sky
|
||||
u8 forcedSwitch:4; // For each battler
|
||||
@ -661,6 +661,14 @@ struct BattleStruct
|
||||
u8 storedLunarDance:4; // Each battler as a bit.
|
||||
u16 supremeOverlordModifier[MAX_BATTLERS_COUNT];
|
||||
u8 itemPartyIndex[MAX_BATTLERS_COUNT];
|
||||
bool8 trainerSlideHalfHpMsgDone;
|
||||
u8 trainerSlideFirstCriticalHitMsgState:2;
|
||||
u8 trainerSlideFirstSuperEffectiveHitMsgState:2;
|
||||
u8 trainerSlideFirstSTABMoveMsgState:2;
|
||||
u8 trainerSlidePlayerMonUnaffectedMsgState:2;
|
||||
bool8 trainerSlideMegaEvolutionMsgDone;
|
||||
bool8 trainerSlideZMoveMsgDone;
|
||||
bool8 trainerSlideBeforeFirstTurnMsgDone;
|
||||
};
|
||||
|
||||
#define F_DYNAMIC_TYPE_1 (1 << 6)
|
||||
|
@ -229,6 +229,14 @@ enum
|
||||
TRAINER_SLIDE_LAST_SWITCHIN,
|
||||
TRAINER_SLIDE_LAST_LOW_HP,
|
||||
TRAINER_SLIDE_FIRST_DOWN,
|
||||
TRAINER_SLIDE_LAST_HALF_HP,
|
||||
TRAINER_SLIDE_FIRST_CRITICAL_HIT,
|
||||
TRAINER_SLIDE_FIRST_SUPER_EFFECTIVE_HIT,
|
||||
TRAINER_SLIDE_FIRST_STAB_MOVE,
|
||||
TRAINER_SLIDE_PLAYER_MON_UNAFFECTED,
|
||||
TRAINER_SLIDE_MEGA_EVOLUTION,
|
||||
TRAINER_SLIDE_Z_MOVE,
|
||||
TRAINER_SLIDE_BEFORE_FIRST_TURN,
|
||||
};
|
||||
|
||||
void BufferStringBattle(u16 stringID);
|
||||
|
@ -197,7 +197,7 @@ bool32 IsPartnerMonFromSameTrainer(u8 battlerId);
|
||||
u8 GetSplitBasedOnStats(u8 battlerId);
|
||||
void SortBattlersBySpeed(u8 *battlers, bool8 slowToFast);
|
||||
bool32 TestSheerForceFlag(u8 battler, u16 move);
|
||||
void TryRestoreStolenItems(void);
|
||||
void TryRestoreHeldItems(void);
|
||||
bool32 CanStealItem(u8 battlerStealing, u8 battlerItem, u16 item);
|
||||
void TrySaveExchangedItem(u8 battlerId, u16 stolenItem);
|
||||
bool32 IsPartnerMonFromSameTrainer(u8 battlerId);
|
||||
|
@ -126,6 +126,7 @@
|
||||
#define B_X_ITEMS_BUFF GEN_LATEST // In Gen7+, the X Items raise a stat by 2 stages instead of 1.
|
||||
#define B_MENTAL_HERB GEN_LATEST // In Gen5+, the Mental Herb cures Taunt, Encore, Torment, Heal Block, and Disable in addition to Infatuation from before.
|
||||
#define B_TRAINERS_KNOCK_OFF_ITEMS TRUE // If TRUE, trainers can steal/swap your items (non-berries are restored after battle). In vanilla games trainers cannot steal items.
|
||||
#define B_RESTORE_HELD_BATTLE_ITEMS TRUE // In Gen9 all non berry items are restored after battle.
|
||||
#define B_SOUL_DEW_BOOST GEN_LATEST // In Gens3-6, Soul Dew boosts Lati@s' Sp. Atk and Sp. Def. In Gen7+ it boosts the power of their Psychic and Dragon type moves instead.
|
||||
#define B_NET_BALL_MODIFIER GEN_LATEST // In Gen7+, Net Ball's catch multiplier is x5 instead of x3.
|
||||
#define B_DIVE_BALL_MODIFIER GEN_LATEST // In Gen4+, Dive Ball's effectiveness increases by when Surfing or Fishing.
|
||||
@ -155,6 +156,9 @@
|
||||
#define VAR_TERRAIN 0 // If this var has a value, assigning a STATUS_FIELD_xx_TERRAIN to it before battle causes the battle to start with that terrain active
|
||||
#define B_VAR_WILD_AI_FLAGS 0 // If not 0, you can use this var to add to default wild AI flags. NOT usable with flags above (1 << 15)
|
||||
|
||||
// Flag and Var settings
|
||||
#define B_RESET_FLAGS_VARS_AFTER_WHITEOUT TRUE // If TRUE, Overworld_ResetBattleFlagsAndVars will reset battle-related Flags and Vars when the player whites out.
|
||||
|
||||
// Terrain settings
|
||||
#define B_TERRAIN_BG_CHANGE TRUE // If set to TRUE, terrain moves permanently change the default battle background until the effect fades.
|
||||
#define B_THUNDERSTORM_TERRAIN TRUE // If TRUE, overworld Thunderstorm generates Rain and Electric Terrain as in Gen 8.
|
||||
|
@ -583,6 +583,7 @@
|
||||
#define TRAP_ANIM_MAGMA_STORM 5
|
||||
#define TRAP_ANIM_INFESTATION 6
|
||||
#define TRAP_ANIM_SNAP_TRAP 7
|
||||
#define TRAP_ANIM_THUNDER_CAGE 8
|
||||
|
||||
// Weather defines for battle animation scripts.
|
||||
#define ANIM_WEATHER_NONE 0
|
||||
|
@ -89,177 +89,179 @@
|
||||
#define CMP_NO_COMMON_BITS 5
|
||||
|
||||
// Cmd_various
|
||||
#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
|
||||
#define VARIOUS_SET_MAGIC_COAT_TARGET 1
|
||||
#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2
|
||||
#define VARIOUS_GET_MOVE_TARGET 3
|
||||
#define VARIOUS_GET_BATTLER_FAINTED 4
|
||||
#define VARIOUS_RESET_SWITCH_IN_ABILITY_BITS 5
|
||||
#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6
|
||||
#define VARIOUS_RESET_PLAYER_FAINTED 7
|
||||
#define VARIOUS_PALACE_FLAVOR_TEXT 8
|
||||
#define VARIOUS_ARENA_JUDGMENT_WINDOW 9
|
||||
#define VARIOUS_ARENA_OPPONENT_MON_LOST 10
|
||||
#define VARIOUS_ARENA_PLAYER_MON_LOST 11
|
||||
#define VARIOUS_ARENA_BOTH_MONS_LOST 12
|
||||
#define VARIOUS_EMIT_YESNOBOX 13
|
||||
#define VARIOUS_DRAW_ARENA_REF_TEXT_BOX 14
|
||||
#define VARIOUS_ERASE_ARENA_REF_TEXT_BOX 15
|
||||
#define VARIOUS_ARENA_JUDGMENT_STRING 16
|
||||
#define VARIOUS_ARENA_WAIT_STRING 17
|
||||
#define VARIOUS_WAIT_CRY 18
|
||||
#define VARIOUS_RETURN_OPPONENT_MON1 19
|
||||
#define VARIOUS_RETURN_OPPONENT_MON2 20
|
||||
#define VARIOUS_VOLUME_DOWN 21
|
||||
#define VARIOUS_VOLUME_UP 22
|
||||
#define VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT 23
|
||||
#define VARIOUS_PALACE_TRY_ESCAPE_STATUS 24
|
||||
#define VARIOUS_SET_TELEPORT_OUTCOME 25
|
||||
#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
|
||||
#define VARIOUS_STAT_TEXT_BUFFER 27
|
||||
#define VARIOUS_SWITCHIN_ABILITIES 28
|
||||
#define VARIOUS_SAVE_TARGET 29
|
||||
#define VARIOUS_RESTORE_TARGET 30
|
||||
#define VARIOUS_INSTANT_HP_DROP 31
|
||||
#define VARIOUS_CLEAR_STATUS 32
|
||||
#define VARIOUS_RESTORE_PP 33
|
||||
#define VARIOUS_TRY_ACTIVATE_MOXIE 34
|
||||
#define VARIOUS_TRY_ACTIVATE_FELL_STINGER 35
|
||||
#define VARIOUS_PLAY_MOVE_ANIMATION 36
|
||||
#define VARIOUS_SET_LUCKY_CHANT 37
|
||||
#define VARIOUS_SUCKER_PUNCH_CHECK 38
|
||||
#define VARIOUS_SET_SIMPLE_BEAM 39
|
||||
#define VARIOUS_TRY_ENTRAINMENT 40
|
||||
#define VARIOUS_SET_LAST_USED_ABILITY 41
|
||||
#define VARIOUS_TRY_HEAL_PULSE 42
|
||||
#define VARIOUS_TRY_QUASH 43
|
||||
#define VARIOUS_INVERT_STAT_STAGES 44
|
||||
#define VARIOUS_SET_TERRAIN 45
|
||||
#define VARIOUS_TRY_ME_FIRST 46
|
||||
#define VARIOUS_JUMP_IF_BATTLE_END 47
|
||||
#define VARIOUS_TRY_ELECTRIFY 48
|
||||
#define VARIOUS_TRY_REFLECT_TYPE 49
|
||||
#define VARIOUS_TRY_SOAK 50
|
||||
#define VARIOUS_HANDLE_MEGA_EVO 51
|
||||
#define VARIOUS_TRY_LAST_RESORT 52
|
||||
#define VARIOUS_ARGUMENT_STATUS_EFFECT 53
|
||||
#define VARIOUS_TRY_HIT_SWITCH_TARGET 54
|
||||
#define VARIOUS_TRY_AUTOTOMIZE 55
|
||||
#define VARIOUS_TRY_COPYCAT 56
|
||||
#define VARIOUS_ABILITY_POPUP 57
|
||||
#define VARIOUS_DEFOG 58
|
||||
#define VARIOUS_JUMP_IF_TARGET_ALLY 59
|
||||
#define VARIOUS_TRY_SYNCHRONOISE 60
|
||||
#define VARIOUS_PSYCHO_SHIFT 61
|
||||
#define VARIOUS_CURE_STATUS 62
|
||||
#define VARIOUS_POWER_TRICK 63
|
||||
#define VARIOUS_AFTER_YOU 64
|
||||
#define VARIOUS_BESTOW 65
|
||||
#define VARIOUS_ARGUMENT_TO_MOVE_EFFECT 66
|
||||
#define VARIOUS_JUMP_IF_NOT_GROUNDED 67
|
||||
#define VARIOUS_HANDLE_TRAINER_SLIDE_MSG 68
|
||||
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF 69
|
||||
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON 70
|
||||
#define VARIOUS_SET_AURORA_VEIL 71
|
||||
#define VARIOUS_TRY_THIRD_TYPE 72
|
||||
#define VARIOUS_ACUPRESSURE 73
|
||||
#define VARIOUS_SET_POWDER 74
|
||||
#define VARIOUS_SPECTRAL_THIEF 75
|
||||
#define VARIOUS_GRAVITY_ON_AIRBORNE_MONS 76
|
||||
#define VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS 77
|
||||
#define VARIOUS_JUMP_IF_ROAR_FAILS 78
|
||||
#define VARIOUS_TRY_INSTRUCT 79
|
||||
#define VARIOUS_JUMP_IF_NOT_BERRY 80
|
||||
#define VARIOUS_TRACE_ABILITY 81
|
||||
#define VARIOUS_UPDATE_NICK 82
|
||||
#define VARIOUS_TRY_ILLUSION_OFF 83
|
||||
#define VARIOUS_SET_SPRITEIGNORE0HP 84
|
||||
#define VARIOUS_HANDLE_FORM_CHANGE 85
|
||||
#define VARIOUS_GET_STAT_VALUE 86
|
||||
#define VARIOUS_JUMP_IF_FULL_HP 87
|
||||
#define VARIOUS_LOSE_TYPE 88
|
||||
#define VARIOUS_TRY_ACTIVATE_SOULHEART 89
|
||||
#define VARIOUS_TRY_ACTIVATE_RECEIVER 90
|
||||
#define VARIOUS_TRY_ACTIVATE_BEAST_BOOST 91
|
||||
#define VARIOUS_TRY_FRISK 92
|
||||
#define VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED 93
|
||||
#define VARIOUS_TRY_FAIRY_LOCK 94
|
||||
#define VARIOUS_JUMP_IF_NO_ALLY 95
|
||||
#define VARIOUS_POISON_TYPE_IMMUNITY 96
|
||||
#define VARIOUS_JUMP_IF_NO_HOLD_EFFECT 97
|
||||
#define VARIOUS_INFATUATE_WITH_BATTLER 98
|
||||
#define VARIOUS_SET_LAST_USED_ITEM 99
|
||||
#define VARIOUS_PARALYZE_TYPE_IMMUNITY 100
|
||||
#define VARIOUS_JUMP_IF_ABSENT 101
|
||||
#define VARIOUS_DESTROY_ABILITY_POPUP 102
|
||||
#define VARIOUS_TOTEM_BOOST 103
|
||||
#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 104
|
||||
#define VARIOUS_MOVEEND_ITEM_EFFECTS 105
|
||||
#define VARIOUS_TERRAIN_SEED 106
|
||||
#define VARIOUS_MAKE_INVISIBLE 107
|
||||
#define VARIOUS_ROOM_SERVICE 108
|
||||
#define VARIOUS_JUMP_IF_TERRAIN_AFFECTED 109
|
||||
#define VARIOUS_EERIE_SPELL_PP_REDUCE 110
|
||||
#define VARIOUS_JUMP_IF_TEAM_HEALTHY 111
|
||||
#define VARIOUS_TRY_HEAL_QUARTER_HP 112
|
||||
#define VARIOUS_REMOVE_TERRAIN 113
|
||||
#define VARIOUS_JUMP_IF_PRANKSTER_BLOCKED 114
|
||||
#define VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER 115
|
||||
#define VARIOUS_GET_ROTOTILLER_TARGETS 116
|
||||
#define VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED 117
|
||||
#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 118
|
||||
#define VARIOUS_CONSUME_BERRY 119
|
||||
#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 120
|
||||
#define VARIOUS_HANDLE_PRIMAL_REVERSION 121
|
||||
#define VARIOUS_APPLY_PLASMA_FISTS 122
|
||||
#define VARIOUS_JUMP_IF_SPECIES 123
|
||||
#define VARIOUS_UPDATE_ABILITY_POPUP 124
|
||||
#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 125
|
||||
#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 126
|
||||
#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 127
|
||||
#define VARIOUS_PHOTON_GEYSER_CHECK 128
|
||||
#define VARIOUS_SHELL_SIDE_ARM_CHECK 129
|
||||
#define VARIOUS_TRY_NO_RETREAT 130
|
||||
#define VARIOUS_TRY_TAR_SHOT 131
|
||||
#define VARIOUS_CAN_TAR_SHOT_WORK 132
|
||||
#define VARIOUS_CHECK_POLTERGEIST 133
|
||||
#define VARIOUS_SET_OCTOLOCK 134
|
||||
#define VARIOUS_CUT_1_3_HP_RAISE_STATS 135
|
||||
#define VARIOUS_TRY_END_NEUTRALIZING_GAS 136
|
||||
#define VARIOUS_JUMP_IF_UNDER_200 137
|
||||
#define VARIOUS_SET_SKY_DROP 138
|
||||
#define VARIOUS_CLEAR_SKY_DROP 139
|
||||
#define VARIOUS_SKY_DROP_YAWN 140
|
||||
#define VARIOUS_JUMP_IF_CANT_FLING 141
|
||||
#define VARIOUS_JUMP_IF_HOLD_EFFECT 142
|
||||
#define VARIOUS_CURE_CERTAIN_STATUSES 143
|
||||
#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 144
|
||||
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 145
|
||||
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 146
|
||||
#define VARIOUS_SAVE_BATTLER_ITEM 147
|
||||
#define VARIOUS_RESTORE_BATTLER_ITEM 148
|
||||
#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 149
|
||||
#define VARIOUS_SET_BEAK_BLAST 150
|
||||
#define VARIOUS_SWAP_SIDE_STATUSES 151
|
||||
#define VARIOUS_SET_Z_EFFECT 152
|
||||
#define VARIOUS_TRY_SYMBIOSIS 153
|
||||
#define VARIOUS_CAN_TELEPORT 154
|
||||
#define VARIOUS_GET_BATTLER_SIDE 155
|
||||
#define VARIOUS_CHECK_PARENTAL_BOND_COUNTER 156
|
||||
#define VARIOUS_SWAP_STATS 157
|
||||
#define VARIOUS_JUMP_IF_ROD 158
|
||||
#define VARIOUS_JUMP_IF_ABSORB 159
|
||||
#define VARIOUS_JUMP_IF_MOTOR 160
|
||||
#define VARIOUS_TEATIME_INVUL 161
|
||||
#define VARIOUS_TEATIME_TARGETS 162
|
||||
#define VARIOUS_TRY_WIND_RIDER_POWER 163
|
||||
#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 164
|
||||
#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 165
|
||||
#define VARIOUS_JUMP_IF_EMERGENCY_EXITED 166
|
||||
#define VARIOUS_STORE_HEALING_WISH 167
|
||||
#define VARIOUS_HIT_SWITCH_TARGET_FAILED 168
|
||||
#define VARIOUS_JUMP_IF_SHELL_TRAP 169
|
||||
#define VARIOUS_TRY_REVIVAL_BLESSING 170
|
||||
#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
|
||||
#define VARIOUS_SET_MAGIC_COAT_TARGET 1
|
||||
#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2
|
||||
#define VARIOUS_GET_MOVE_TARGET 3
|
||||
#define VARIOUS_GET_BATTLER_FAINTED 4
|
||||
#define VARIOUS_RESET_SWITCH_IN_ABILITY_BITS 5
|
||||
#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6
|
||||
#define VARIOUS_RESET_PLAYER_FAINTED 7
|
||||
#define VARIOUS_PALACE_FLAVOR_TEXT 8
|
||||
#define VARIOUS_ARENA_JUDGMENT_WINDOW 9
|
||||
#define VARIOUS_ARENA_OPPONENT_MON_LOST 10
|
||||
#define VARIOUS_ARENA_PLAYER_MON_LOST 11
|
||||
#define VARIOUS_ARENA_BOTH_MONS_LOST 12
|
||||
#define VARIOUS_EMIT_YESNOBOX 13
|
||||
#define VARIOUS_DRAW_ARENA_REF_TEXT_BOX 14
|
||||
#define VARIOUS_ERASE_ARENA_REF_TEXT_BOX 15
|
||||
#define VARIOUS_ARENA_JUDGMENT_STRING 16
|
||||
#define VARIOUS_ARENA_WAIT_STRING 17
|
||||
#define VARIOUS_WAIT_CRY 18
|
||||
#define VARIOUS_RETURN_OPPONENT_MON1 19
|
||||
#define VARIOUS_RETURN_OPPONENT_MON2 20
|
||||
#define VARIOUS_VOLUME_DOWN 21
|
||||
#define VARIOUS_VOLUME_UP 22
|
||||
#define VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT 23
|
||||
#define VARIOUS_PALACE_TRY_ESCAPE_STATUS 24
|
||||
#define VARIOUS_SET_TELEPORT_OUTCOME 25
|
||||
#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
|
||||
#define VARIOUS_STAT_TEXT_BUFFER 27
|
||||
#define VARIOUS_SWITCHIN_ABILITIES 28
|
||||
#define VARIOUS_SAVE_TARGET 29
|
||||
#define VARIOUS_RESTORE_TARGET 30
|
||||
#define VARIOUS_INSTANT_HP_DROP 31
|
||||
#define VARIOUS_CLEAR_STATUS 32
|
||||
#define VARIOUS_RESTORE_PP 33
|
||||
#define VARIOUS_TRY_ACTIVATE_MOXIE 34
|
||||
#define VARIOUS_TRY_ACTIVATE_FELL_STINGER 35
|
||||
#define VARIOUS_PLAY_MOVE_ANIMATION 36
|
||||
#define VARIOUS_SET_LUCKY_CHANT 37
|
||||
#define VARIOUS_SUCKER_PUNCH_CHECK 38
|
||||
#define VARIOUS_SET_SIMPLE_BEAM 39
|
||||
#define VARIOUS_TRY_ENTRAINMENT 40
|
||||
#define VARIOUS_SET_LAST_USED_ABILITY 41
|
||||
#define VARIOUS_TRY_HEAL_PULSE 42
|
||||
#define VARIOUS_TRY_QUASH 43
|
||||
#define VARIOUS_INVERT_STAT_STAGES 44
|
||||
#define VARIOUS_SET_TERRAIN 45
|
||||
#define VARIOUS_TRY_ME_FIRST 46
|
||||
#define VARIOUS_JUMP_IF_BATTLE_END 47
|
||||
#define VARIOUS_TRY_ELECTRIFY 48
|
||||
#define VARIOUS_TRY_REFLECT_TYPE 49
|
||||
#define VARIOUS_TRY_SOAK 50
|
||||
#define VARIOUS_HANDLE_MEGA_EVO 51
|
||||
#define VARIOUS_TRY_LAST_RESORT 52
|
||||
#define VARIOUS_ARGUMENT_STATUS_EFFECT 53
|
||||
#define VARIOUS_TRY_HIT_SWITCH_TARGET 54
|
||||
#define VARIOUS_TRY_AUTOTOMIZE 55
|
||||
#define VARIOUS_TRY_COPYCAT 56
|
||||
#define VARIOUS_ABILITY_POPUP 57
|
||||
#define VARIOUS_DEFOG 58
|
||||
#define VARIOUS_JUMP_IF_TARGET_ALLY 59
|
||||
#define VARIOUS_TRY_SYNCHRONOISE 60
|
||||
#define VARIOUS_PSYCHO_SHIFT 61
|
||||
#define VARIOUS_CURE_STATUS 62
|
||||
#define VARIOUS_POWER_TRICK 63
|
||||
#define VARIOUS_AFTER_YOU 64
|
||||
#define VARIOUS_BESTOW 65
|
||||
#define VARIOUS_ARGUMENT_TO_MOVE_EFFECT 66
|
||||
#define VARIOUS_JUMP_IF_NOT_GROUNDED 67
|
||||
#define VARIOUS_HANDLE_TRAINER_SLIDE_MSG 68
|
||||
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF 69
|
||||
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON 70
|
||||
#define VARIOUS_SET_AURORA_VEIL 71
|
||||
#define VARIOUS_TRY_THIRD_TYPE 72
|
||||
#define VARIOUS_ACUPRESSURE 73
|
||||
#define VARIOUS_SET_POWDER 74
|
||||
#define VARIOUS_SPECTRAL_THIEF 75
|
||||
#define VARIOUS_GRAVITY_ON_AIRBORNE_MONS 76
|
||||
#define VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS 77
|
||||
#define VARIOUS_JUMP_IF_ROAR_FAILS 78
|
||||
#define VARIOUS_TRY_INSTRUCT 79
|
||||
#define VARIOUS_JUMP_IF_NOT_BERRY 80
|
||||
#define VARIOUS_TRACE_ABILITY 81
|
||||
#define VARIOUS_UPDATE_NICK 82
|
||||
#define VARIOUS_TRY_ILLUSION_OFF 83
|
||||
#define VARIOUS_SET_SPRITEIGNORE0HP 84
|
||||
#define VARIOUS_HANDLE_FORM_CHANGE 85
|
||||
#define VARIOUS_GET_STAT_VALUE 86
|
||||
#define VARIOUS_JUMP_IF_FULL_HP 87
|
||||
#define VARIOUS_LOSE_TYPE 88
|
||||
#define VARIOUS_TRY_ACTIVATE_SOULHEART 89
|
||||
#define VARIOUS_TRY_ACTIVATE_RECEIVER 90
|
||||
#define VARIOUS_TRY_ACTIVATE_BEAST_BOOST 91
|
||||
#define VARIOUS_TRY_FRISK 92
|
||||
#define VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED 93
|
||||
#define VARIOUS_TRY_FAIRY_LOCK 94
|
||||
#define VARIOUS_JUMP_IF_NO_ALLY 95
|
||||
#define VARIOUS_POISON_TYPE_IMMUNITY 96
|
||||
#define VARIOUS_JUMP_IF_NO_HOLD_EFFECT 97
|
||||
#define VARIOUS_INFATUATE_WITH_BATTLER 98
|
||||
#define VARIOUS_SET_LAST_USED_ITEM 99
|
||||
#define VARIOUS_PARALYZE_TYPE_IMMUNITY 100
|
||||
#define VARIOUS_JUMP_IF_ABSENT 101
|
||||
#define VARIOUS_DESTROY_ABILITY_POPUP 102
|
||||
#define VARIOUS_TOTEM_BOOST 103
|
||||
#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 104
|
||||
#define VARIOUS_MOVEEND_ITEM_EFFECTS 105
|
||||
#define VARIOUS_TERRAIN_SEED 106
|
||||
#define VARIOUS_MAKE_INVISIBLE 107
|
||||
#define VARIOUS_ROOM_SERVICE 108
|
||||
#define VARIOUS_JUMP_IF_TERRAIN_AFFECTED 109
|
||||
#define VARIOUS_EERIE_SPELL_PP_REDUCE 110
|
||||
#define VARIOUS_JUMP_IF_TEAM_HEALTHY 111
|
||||
#define VARIOUS_TRY_HEAL_QUARTER_HP 112
|
||||
#define VARIOUS_REMOVE_TERRAIN 113
|
||||
#define VARIOUS_JUMP_IF_PRANKSTER_BLOCKED 114
|
||||
#define VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER 115
|
||||
#define VARIOUS_GET_ROTOTILLER_TARGETS 116
|
||||
#define VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED 117
|
||||
#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 118
|
||||
#define VARIOUS_CONSUME_BERRY 119
|
||||
#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 120
|
||||
#define VARIOUS_HANDLE_PRIMAL_REVERSION 121
|
||||
#define VARIOUS_APPLY_PLASMA_FISTS 122
|
||||
#define VARIOUS_JUMP_IF_SPECIES 123
|
||||
#define VARIOUS_UPDATE_ABILITY_POPUP 124
|
||||
#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 125
|
||||
#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 126
|
||||
#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 127
|
||||
#define VARIOUS_PHOTON_GEYSER_CHECK 128
|
||||
#define VARIOUS_SHELL_SIDE_ARM_CHECK 129
|
||||
#define VARIOUS_TRY_NO_RETREAT 130
|
||||
#define VARIOUS_TRY_TAR_SHOT 131
|
||||
#define VARIOUS_CAN_TAR_SHOT_WORK 132
|
||||
#define VARIOUS_CHECK_POLTERGEIST 133
|
||||
#define VARIOUS_SET_OCTOLOCK 134
|
||||
#define VARIOUS_CUT_1_3_HP_RAISE_STATS 135
|
||||
#define VARIOUS_TRY_END_NEUTRALIZING_GAS 136
|
||||
#define VARIOUS_JUMP_IF_UNDER_200 137
|
||||
#define VARIOUS_SET_SKY_DROP 138
|
||||
#define VARIOUS_CLEAR_SKY_DROP 139
|
||||
#define VARIOUS_SKY_DROP_YAWN 140
|
||||
#define VARIOUS_JUMP_IF_CANT_FLING 141
|
||||
#define VARIOUS_JUMP_IF_HOLD_EFFECT 142
|
||||
#define VARIOUS_CURE_CERTAIN_STATUSES 143
|
||||
#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 144
|
||||
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 145
|
||||
#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 146
|
||||
#define VARIOUS_SAVE_BATTLER_ITEM 147
|
||||
#define VARIOUS_RESTORE_BATTLER_ITEM 148
|
||||
#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 149
|
||||
#define VARIOUS_SET_BEAK_BLAST 150
|
||||
#define VARIOUS_SWAP_SIDE_STATUSES 151
|
||||
#define VARIOUS_SET_Z_EFFECT 152
|
||||
#define VARIOUS_TRY_SYMBIOSIS 153
|
||||
#define VARIOUS_CAN_TELEPORT 154
|
||||
#define VARIOUS_GET_BATTLER_SIDE 155
|
||||
#define VARIOUS_CHECK_PARENTAL_BOND_COUNTER 156
|
||||
#define VARIOUS_SWAP_STATS 157
|
||||
#define VARIOUS_JUMP_IF_ROD 158
|
||||
#define VARIOUS_JUMP_IF_ABSORB 159
|
||||
#define VARIOUS_JUMP_IF_MOTOR 160
|
||||
#define VARIOUS_TEATIME_INVUL 161
|
||||
#define VARIOUS_TEATIME_TARGETS 162
|
||||
#define VARIOUS_TRY_WIND_RIDER_POWER 163
|
||||
#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 164
|
||||
#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 165
|
||||
#define VARIOUS_JUMP_IF_EMERGENCY_EXITED 166
|
||||
#define VARIOUS_STORE_HEALING_WISH 167
|
||||
#define VARIOUS_HIT_SWITCH_TARGET_FAILED 168
|
||||
#define VARIOUS_JUMP_IF_SHELL_TRAP 169
|
||||
#define VARIOUS_TRY_REVIVAL_BLESSING 170
|
||||
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 171
|
||||
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 172
|
||||
|
||||
// Cmd_manipulatedamage
|
||||
#define DMG_CHANGE_SIGN 0
|
||||
|
@ -651,15 +651,16 @@
|
||||
#define STRINGID_ITEMRESTOREDSPECIESHEALTH 649
|
||||
#define STRINGID_ITEMCUREDSPECIESSTATUS 650
|
||||
#define STRINGID_ITEMRESTOREDSPECIESPP 651
|
||||
#define STRINGID_PKMNHURTBYFROSTBITE 652
|
||||
#define STRINGID_PKMNGOTFROSTBITE 653
|
||||
#define STRINGID_PKMNSITEMHEALEDFROSTBITE 654
|
||||
#define STRINGID_ATTACKERHEALEDITSFROSTBITE 655
|
||||
#define STRINGID_PKMNFROSTBITEHEALED 656
|
||||
#define STRINGID_PKMNFROSTBITEHEALED2 657
|
||||
#define STRINGID_PKMNFROSTBITEHEALEDBY 658
|
||||
#define STRINGID_THUNDERCAGETRAPPED 652
|
||||
#define STRINGID_PKMNHURTBYFROSTBITE 653
|
||||
#define STRINGID_PKMNGOTFROSTBITE 654
|
||||
#define STRINGID_PKMNSITEMHEALEDFROSTBITE 655
|
||||
#define STRINGID_ATTACKERHEALEDITSFROSTBITE 656
|
||||
#define STRINGID_PKMNFROSTBITEHEALED 657
|
||||
#define STRINGID_PKMNFROSTBITEHEALED2 658
|
||||
#define STRINGID_PKMNFROSTBITEHEALEDBY 659
|
||||
|
||||
#define BATTLESTRINGS_COUNT 659
|
||||
#define BATTLESTRINGS_COUNT 660
|
||||
|
||||
// This is the string id that gBattleStringsTable starts with.
|
||||
// String ids before this (e.g. STRINGID_INTROMSG) are not in the table,
|
||||
@ -928,16 +929,17 @@
|
||||
#define B_MSG_TERRAINENDS_COUNT 4
|
||||
|
||||
// gWrappedStringIds
|
||||
#define B_MSG_WRAPPED_BIND 0
|
||||
#define B_MSG_WRAPPED_WRAP 1
|
||||
#define B_MSG_WRAPPED_FIRE_SPIN 2
|
||||
#define B_MSG_WRAPPED_CLAMP 3
|
||||
#define B_MSG_WRAPPED_WHIRLPOOL 4
|
||||
#define B_MSG_WRAPPED_SAND_TOMB 5
|
||||
#define B_MSG_WRAPPED_MAGMA_STORM 6
|
||||
#define B_MSG_WRAPPED_INFESTATION 7
|
||||
#define B_MSG_WRAPPED_SNAP_TRAP 8
|
||||
#define NUM_TRAPPING_MOVES 9
|
||||
#define B_MSG_WRAPPED_BIND 0
|
||||
#define B_MSG_WRAPPED_WRAP 1
|
||||
#define B_MSG_WRAPPED_FIRE_SPIN 2
|
||||
#define B_MSG_WRAPPED_CLAMP 3
|
||||
#define B_MSG_WRAPPED_WHIRLPOOL 4
|
||||
#define B_MSG_WRAPPED_SAND_TOMB 5
|
||||
#define B_MSG_WRAPPED_MAGMA_STORM 6
|
||||
#define B_MSG_WRAPPED_INFESTATION 7
|
||||
#define B_MSG_WRAPPED_SNAP_TRAP 8
|
||||
#define B_MSG_WRAPPED_THUNDER_CAGE 9
|
||||
#define NUM_TRAPPING_MOVES 10
|
||||
|
||||
// z effects
|
||||
#define B_MSG_Z_RESET_STATS 0
|
||||
|
@ -477,7 +477,7 @@ bool32 IsAiBattlerAware(u32 battlerId)
|
||||
{
|
||||
if (AI_THINKING_STRUCT->aiFlags & AI_FLAG_OMNISCIENT)
|
||||
return TRUE;
|
||||
|
||||
|
||||
return BattlerHasAi(battlerId);
|
||||
}
|
||||
|
||||
@ -1129,7 +1129,7 @@ bool32 CanTargetFaintAi(u8 battlerDef, u8 battlerAtk)
|
||||
{
|
||||
s32 i, dmg;
|
||||
u32 unusable = AI_DATA->moveLimitations[battlerDef];
|
||||
u16 *moves = gBattleResources->battleHistory->usedMoves[battlerDef];
|
||||
u16 *moves = GetMovesArray(battlerDef);
|
||||
|
||||
for (i = 0; i < MAX_MON_MOVES; i++)
|
||||
{
|
||||
|
@ -2736,23 +2736,37 @@ void AnimTask_SetAttackerTargetLeftPos(u8 taskId)
|
||||
|
||||
void AnimTask_GetTrappedMoveAnimId(u8 taskId)
|
||||
{
|
||||
if (gBattleSpritesDataPtr->animationData->animArg == MOVE_FIRE_SPIN)
|
||||
switch (gBattleSpritesDataPtr->animationData->animArg)
|
||||
{
|
||||
case MOVE_FIRE_SPIN:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_FIRE_SPIN;
|
||||
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_WHIRLPOOL)
|
||||
break;
|
||||
case MOVE_WHIRLPOOL:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_WHIRLPOOL;
|
||||
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_CLAMP)
|
||||
break;
|
||||
case MOVE_CLAMP:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_CLAMP;
|
||||
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_SAND_TOMB)
|
||||
break;
|
||||
case MOVE_SAND_TOMB:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_SAND_TOMB;
|
||||
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_MAGMA_STORM)
|
||||
break;
|
||||
case MOVE_MAGMA_STORM:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_MAGMA_STORM;
|
||||
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_INFESTATION)
|
||||
break;
|
||||
case MOVE_INFESTATION:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_INFESTATION;
|
||||
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_SNAP_TRAP)
|
||||
break;
|
||||
case MOVE_SNAP_TRAP:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_SNAP_TRAP;
|
||||
else
|
||||
break;
|
||||
case MOVE_THUNDER_CAGE:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_THUNDER_CAGE;
|
||||
break;
|
||||
default:
|
||||
gBattleAnimArgs[0] = TRAP_ANIM_BIND;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
DestroyAnimVisualTask(taskId);
|
||||
}
|
||||
|
||||
|
@ -3190,7 +3190,7 @@ static void BattleStartClearSetData(void)
|
||||
{
|
||||
gBattleStruct->usedHeldItems[i][B_SIDE_PLAYER] = 0;
|
||||
gBattleStruct->usedHeldItems[i][B_SIDE_OPPONENT] = 0;
|
||||
gBattleStruct->itemStolen[i].originalItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
||||
gBattleStruct->itemLost[i].originalItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
||||
gPartyCriticalHits[i] = 0;
|
||||
gBattleStruct->allowedToChangeFormInWeather[i][B_SIDE_PLAYER] = FALSE;
|
||||
gBattleStruct->allowedToChangeFormInWeather[i][B_SIDE_OPPONENT] = FALSE;
|
||||
@ -3921,6 +3921,9 @@ static void TryDoEventsBeforeFirstTurn(void)
|
||||
StopCryAndClearCrySongs();
|
||||
BattleScriptExecute(BattleScript_ArenaTurnBeginning);
|
||||
}
|
||||
|
||||
if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_BEFORE_FIRST_TURN)))
|
||||
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
|
||||
}
|
||||
|
||||
static void HandleEndTurn_ContinueBattle(void)
|
||||
@ -4013,6 +4016,16 @@ void BattleTurnPassed(void)
|
||||
BattleScriptExecute(BattleScript_ArenaTurnBeginning);
|
||||
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_LAST_LOW_HP)))
|
||||
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
|
||||
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_LAST_HALF_HP)))
|
||||
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
|
||||
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_FIRST_CRITICAL_HIT)))
|
||||
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
|
||||
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_FIRST_SUPER_EFFECTIVE_HIT)))
|
||||
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
|
||||
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_FIRST_STAB_MOVE)))
|
||||
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
|
||||
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_PLAYER_MON_UNAFFECTED)))
|
||||
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
|
||||
}
|
||||
|
||||
u8 IsRunningFromBattleImpossible(void)
|
||||
@ -5388,9 +5401,9 @@ static void HandleEndTurn_FinishBattle(void)
|
||||
TestRunner_Battle_AfterLastTurn();
|
||||
BeginFastPaletteFade(3);
|
||||
FadeOutMapMusic(5);
|
||||
#if B_TRAINERS_KNOCK_OFF_ITEMS == TRUE
|
||||
#if B_TRAINERS_KNOCK_OFF_ITEMS == TRUE || B_RESTORE_HELD_BATTLE_ITEMS == TRUE
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
TryRestoreStolenItems();
|
||||
TryRestoreHeldItems();
|
||||
#endif
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
|
@ -470,7 +470,7 @@ const u8 *const gPokeblockWasTooXStringTable[FLAVOR_COUNT] =
|
||||
[FLAVOR_SOUR] = sText_PokeblockWasTooSour
|
||||
};
|
||||
|
||||
static const u8 sText_PlayerUsedItem[] = _("{B_PLAYER_NAME} used\n{B_LAST_ITEM}!");
|
||||
static const u8 sText_PlayerUsedItem[] = _("You used\n{B_LAST_ITEM}!");
|
||||
static const u8 sText_WallyUsedItem[] = _("WALLY used\n{B_LAST_ITEM}!");
|
||||
static const u8 sText_Trainer1UsedItem[] = _("{B_ATK_TRAINER_CLASS} {B_ATK_TRAINER_NAME}\nused {B_LAST_ITEM}!");
|
||||
static const u8 sText_TrainerBlockedBall[] = _("The TRAINER blocked the BALL!");
|
||||
@ -790,12 +790,14 @@ static const u8 sText_ShellTrapDidntWork[] = _("{B_ATK_NAME_WITH_PREFIX}'s shell
|
||||
static const u8 sText_CouldntFullyProtect[] = _("{B_DEF_NAME_WITH_PREFIX} couldn't fully protect\nitself and got hurt!");
|
||||
static const u8 sText_StockpiledEffectWoreOff[] = _("{B_ATK_NAME_WITH_PREFIX}'s stockpiled\neffect wore off!");
|
||||
static const u8 sText_PkmnRevivedReadyToFight[] = _("{B_BUFF1} was revived and\nis ready to fight again!");
|
||||
static const u8 sText_ItemRestoredSpeciesHealth[] = _("{B_LAST_ITEM} restored\n{B_BUFF1}'s health!");
|
||||
static const u8 sText_ItemCuredSpeciesStatus[] = _("{B_LAST_ITEM} cured\n{B_BUFF1}'s status!");
|
||||
static const u8 sText_ItemRestoredSpeciesPP[] = _("{B_LAST_ITEM} restored\n{B_BUFF1}'s PP!");
|
||||
static const u8 sText_ItemRestoredSpeciesHealth[] = _("{B_BUFF1} had its\nHP restored!");
|
||||
static const u8 sText_ItemCuredSpeciesStatus[] = _("{B_BUFF1} had\nits status healed!");
|
||||
static const u8 sText_ItemRestoredSpeciesPP[] = _("{B_BUFF1} had its\nPP restored!");
|
||||
static const u8 sText_AtkTrappedDef[] = _("{B_ATK_NAME_WITH_PREFIX} trapped\nthe {B_DEF_NAME_WITH_PREFIX}!");
|
||||
|
||||
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
||||
{
|
||||
[STRINGID_THUNDERCAGETRAPPED - BATTLESTRINGS_TABLE_START] = sText_AtkTrappedDef,
|
||||
[STRINGID_ITEMRESTOREDSPECIESHEALTH - BATTLESTRINGS_TABLE_START] = sText_ItemRestoredSpeciesHealth,
|
||||
[STRINGID_ITEMCUREDSPECIESSTATUS - BATTLESTRINGS_TABLE_START] = sText_ItemCuredSpeciesStatus,
|
||||
[STRINGID_ITEMRESTOREDSPECIESPP - BATTLESTRINGS_TABLE_START] = sText_ItemRestoredSpeciesPP,
|
||||
@ -1693,6 +1695,7 @@ const u16 gWrappedStringIds[NUM_TRAPPING_MOVES] =
|
||||
[B_MSG_WRAPPED_MAGMA_STORM] = STRINGID_TRAPPEDBYSWIRLINGMAGMA, // MOVE_MAGMA_STORM
|
||||
[B_MSG_WRAPPED_INFESTATION] = STRINGID_INFESTATION, // MOVE_INFESTATION
|
||||
[B_MSG_WRAPPED_SNAP_TRAP] = STRINGID_PKMNINSNAPTRAP, // MOVE_SNAP_TRAP
|
||||
[B_MSG_WRAPPED_THUNDER_CAGE]= STRINGID_THUNDERCAGETRAPPED, // MOVE_THUNDER_CAGE
|
||||
};
|
||||
|
||||
const u16 gMistUsedStringIds[] =
|
||||
@ -3918,6 +3921,14 @@ struct TrainerSlide
|
||||
const u8 *msgLastSwitchIn;
|
||||
const u8 *msgLastLowHp;
|
||||
const u8 *msgFirstDown;
|
||||
const u8 *msgLastHalfHp;
|
||||
const u8 *msgFirstCriticalHit;
|
||||
const u8 *msgFirstSuperEffectiveHit;
|
||||
const u8 *msgFirstSTABMove;
|
||||
const u8 *msgPlayerMonUnaffected;
|
||||
const u8 *msgMegaEvolution;
|
||||
const u8 *msgZMove;
|
||||
const u8 *msgBeforeFirstTurn;
|
||||
};
|
||||
|
||||
static const struct TrainerSlide sTrainerSlides[] =
|
||||
@ -3929,6 +3940,14 @@ static const struct TrainerSlide sTrainerSlides[] =
|
||||
.msgLastSwitchIn = sText_AarghAlmostHadIt,
|
||||
.msgLastLowHp = sText_BoxIsFull,
|
||||
.msgFirstDown = sText_123Poof,
|
||||
.msgLastHalfHp = sText_ShootSoClose,
|
||||
.msgFirstCriticalHit = sText_CriticalHit,
|
||||
.msgFirstSuperEffectiveHit = sText_SuperEffective,
|
||||
.msgFirstSTABMove = sText_ABoosted,
|
||||
.msgPlayerMonUnaffected = sText_ButNoEffect,
|
||||
.msgMegaEvolution = sText_PowderExplodes,
|
||||
.msgZMove = sText_Electromagnetism,
|
||||
.msgBeforeFirstTurn = sText_GravityIntensified,
|
||||
},
|
||||
*/
|
||||
};
|
||||
@ -3949,12 +3968,35 @@ static u32 GetEnemyMonCount(u32 firstId, u32 lastId, bool32 onlyAlive)
|
||||
return count;
|
||||
}
|
||||
|
||||
static bool32 IsBattlerHpLow(u32 battler)
|
||||
enum
|
||||
{
|
||||
if ((gBattleMons[battler].hp * 100) / gBattleMons[battler].maxHP < 25)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
LESS_THAN,
|
||||
EQUAL,
|
||||
GREATER_THAN,
|
||||
LESS_THAN_OR_EQUAL,
|
||||
GREATER_THAN_OR_EQUAL,
|
||||
NOT_EQUAL,
|
||||
};
|
||||
|
||||
u32 BattlerHPPercentage(u32 battlerId, u32 operation, u32 threshold)
|
||||
{
|
||||
switch (operation)
|
||||
{
|
||||
case LESS_THAN:
|
||||
return gBattleMons[battlerId].hp < (gBattleMons[battlerId].maxHP / threshold);
|
||||
case EQUAL:
|
||||
return gBattleMons[battlerId].hp == (gBattleMons[battlerId].maxHP / threshold);
|
||||
case GREATER_THAN:
|
||||
return gBattleMons[battlerId].hp > (gBattleMons[battlerId].maxHP / threshold);
|
||||
case LESS_THAN_OR_EQUAL:
|
||||
return gBattleMons[battlerId].hp <= (gBattleMons[battlerId].maxHP / threshold);
|
||||
case GREATER_THAN_OR_EQUAL:
|
||||
return gBattleMons[battlerId].hp >= (gBattleMons[battlerId].maxHP / threshold);
|
||||
case NOT_EQUAL:
|
||||
return gBattleMons[battlerId].hp != (gBattleMons[battlerId].maxHP / threshold);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
u32 ShouldDoTrainerSlide(u32 battlerId, u32 which)
|
||||
@ -4002,7 +4044,7 @@ u32 ShouldDoTrainerSlide(u32 battlerId, u32 which)
|
||||
case TRAINER_SLIDE_LAST_LOW_HP:
|
||||
if (sTrainerSlides[i].msgLastLowHp != NULL
|
||||
&& GetEnemyMonCount(firstId, lastId, TRUE) == 1
|
||||
&& IsBattlerHpLow(battlerId)
|
||||
&& BattlerHPPercentage(battlerId, GREATER_THAN_OR_EQUAL, 4)
|
||||
&& !gBattleStruct->trainerSlideLowHpMsgDone)
|
||||
{
|
||||
gBattleStruct->trainerSlideLowHpMsgDone = TRUE;
|
||||
@ -4017,6 +4059,79 @@ u32 ShouldDoTrainerSlide(u32 battlerId, u32 which)
|
||||
return retValue;
|
||||
}
|
||||
break;
|
||||
case TRAINER_SLIDE_LAST_HALF_HP:
|
||||
if (sTrainerSlides[i].msgLastHalfHp != NULL
|
||||
&& GetEnemyMonCount(firstId, lastId, TRUE) == GetEnemyMonCount(firstId, lastId, FALSE) - 1
|
||||
&& BattlerHPPercentage(battlerId, LESS_THAN_OR_EQUAL, 2) && BattlerHPPercentage(battlerId, GREATER_THAN, 4)
|
||||
&& !gBattleStruct->trainerSlideHalfHpMsgDone)
|
||||
{
|
||||
gBattleStruct->trainerSlideHalfHpMsgDone = TRUE;
|
||||
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgLastHalfHp;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case TRAINER_SLIDE_FIRST_CRITICAL_HIT:
|
||||
if (sTrainerSlides[i].msgFirstCriticalHit != NULL && gBattleStruct->trainerSlideFirstCriticalHitMsgState == 1)
|
||||
{
|
||||
gBattleStruct->trainerSlideFirstCriticalHitMsgState = 2;
|
||||
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgFirstCriticalHit;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case TRAINER_SLIDE_FIRST_SUPER_EFFECTIVE_HIT:
|
||||
if (sTrainerSlides[i].msgFirstSuperEffectiveHit != NULL
|
||||
&& gBattleStruct->trainerSlideFirstSuperEffectiveHitMsgState == 1
|
||||
&& gBattleMons[battlerId].hp)
|
||||
{
|
||||
gBattleStruct->trainerSlideFirstSuperEffectiveHitMsgState = 2;
|
||||
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgFirstSuperEffectiveHit;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case TRAINER_SLIDE_FIRST_STAB_MOVE:
|
||||
if (sTrainerSlides[i].msgFirstSTABMove != NULL
|
||||
&& gBattleStruct->trainerSlideFirstSTABMoveMsgState == 1
|
||||
&& GetEnemyMonCount(firstId, lastId, TRUE) == GetEnemyMonCount(firstId, lastId, FALSE))
|
||||
{
|
||||
gBattleStruct->trainerSlideFirstSTABMoveMsgState = 2;
|
||||
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgFirstSTABMove;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case TRAINER_SLIDE_PLAYER_MON_UNAFFECTED:
|
||||
if (sTrainerSlides[i].msgPlayerMonUnaffected != NULL
|
||||
&& gBattleStruct->trainerSlidePlayerMonUnaffectedMsgState == 1
|
||||
&& GetEnemyMonCount(firstId, lastId, TRUE) == GetEnemyMonCount(firstId, lastId, FALSE))
|
||||
{
|
||||
gBattleStruct->trainerSlidePlayerMonUnaffectedMsgState = 2;
|
||||
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgPlayerMonUnaffected;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case TRAINER_SLIDE_MEGA_EVOLUTION:
|
||||
if (sTrainerSlides[i].msgMegaEvolution != NULL && !gBattleStruct->trainerSlideMegaEvolutionMsgDone)
|
||||
{
|
||||
gBattleStruct->trainerSlideMegaEvolutionMsgDone = TRUE;
|
||||
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgMegaEvolution;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case TRAINER_SLIDE_Z_MOVE:
|
||||
if (sTrainerSlides[i].msgZMove != NULL && !gBattleStruct->trainerSlideZMoveMsgDone)
|
||||
{
|
||||
gBattleStruct->trainerSlideZMoveMsgDone = TRUE;
|
||||
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgZMove;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case TRAINER_SLIDE_BEFORE_FIRST_TURN:
|
||||
if (sTrainerSlides[i].msgBeforeFirstTurn != NULL && !gBattleStruct->trainerSlideBeforeFirstTurnMsgDone)
|
||||
{
|
||||
gBattleStruct->trainerSlideBeforeFirstTurnMsgDone = TRUE;
|
||||
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgBeforeFirstTurn;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -982,6 +982,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_STRUGGLE] = 0xFF, // Neither Struggle
|
||||
[MOVE_AFTER_YOU] = FORBIDDEN_METRONOME,
|
||||
[MOVE_APPLE_ACID] = FORBIDDEN_METRONOME,
|
||||
[MOVE_ARMOR_CANNON] = FORBIDDEN_METRONOME,
|
||||
[MOVE_ARM_THRUST] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_ASSIST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_ASTRAL_BARRAGE] = FORBIDDEN_METRONOME,
|
||||
@ -997,6 +998,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_BESTOW] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_BIDE] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND, // Note: Bide should work with Parental Bond. This will be addressed in future.
|
||||
[MOVE_BLAST_BURN] = FORBIDDEN_INSTRUCT,
|
||||
[MOVE_BLAZING_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_BODY_PRESS] = FORBIDDEN_METRONOME,
|
||||
[MOVE_BONE_RUSH] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_BONEMERANG] = FORBIDDEN_PARENTAL_BOND,
|
||||
@ -1008,9 +1010,14 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_BUZZY_BUZZ] = FORBIDDEN_METRONOME,
|
||||
[MOVE_CELEBRATE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_CHATTER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_CHILLING_WATER] = FORBIDDEN_METRONOME,
|
||||
[MOVE_CHILLY_RECEPTION] = FORBIDDEN_METRONOME,
|
||||
[MOVE_CIRCLE_THROW] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_CLANGOROUS_SOUL] = FORBIDDEN_METRONOME,
|
||||
[MOVE_COLLISION_COURSE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_COMBAT_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_COMET_PUNCH] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_COMEUPPANCE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_COPYCAT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_COUNTER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_COVET] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
@ -1021,9 +1028,11 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_DIAMOND_STORM] = FORBIDDEN_METRONOME,
|
||||
[MOVE_DIG] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_DIVE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_DOODLE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_DOUBLE_IRON_BASH] = FORBIDDEN_METRONOME | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_DOUBLE_HIT] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_DOUBLE_KICK] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_DOUBLE_SHOCK] = FORBIDDEN_METRONOME,
|
||||
[MOVE_DOUBLE_SLAP] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_DRAGON_ASCENT] = FORBIDDEN_METRONOME,
|
||||
[MOVE_DRAGON_ENERGY] = FORBIDDEN_METRONOME,
|
||||
@ -1033,6 +1042,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_DUAL_CHOP] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_DUAL_WINGBEAT] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_DYNAMAX_CANNON] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_ELECTRO_DRIFT] = FORBIDDEN_METRONOME,
|
||||
[MOVE_ENDEAVOR] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_ENDURE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_ETERNABEAM] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT,
|
||||
@ -1040,6 +1050,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_FALSE_SURRENDER] = FORBIDDEN_METRONOME,
|
||||
[MOVE_FEINT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_FIERY_WRATH] = FORBIDDEN_METRONOME,
|
||||
[MOVE_FILLET_AWAY] = FORBIDDEN_METRONOME,
|
||||
[MOVE_FINAL_GAMBIT] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_FISSURE] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_FLEUR_CANNON] = FORBIDDEN_METRONOME,
|
||||
@ -1065,16 +1076,20 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_HORN_DRILL] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_HYDRO_CANNON] = FORBIDDEN_INSTRUCT,
|
||||
[MOVE_HYPER_BEAM] = FORBIDDEN_INSTRUCT,
|
||||
[MOVE_HYPER_DRILL] = FORBIDDEN_METRONOME,
|
||||
[MOVE_HYPERSPACE_FURY] = FORBIDDEN_METRONOME,
|
||||
[MOVE_HYPERSPACE_HOLE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_ICE_BALL] = FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_ICE_BURN] = FORBIDDEN_METRONOME | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_ICICLE_SPEAR] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_INSTRUCT] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_JET_PUNCH] = FORBIDDEN_METRONOME,
|
||||
[MOVE_JUNGLE_HEALING] = FORBIDDEN_METRONOME,
|
||||
[MOVE_KINGS_SHIELD] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_LIFE_DEW] = FORBIDDEN_METRONOME,
|
||||
[MOVE_LIGHT_OF_RUIN] = FORBIDDEN_METRONOME,
|
||||
[MOVE_MAKE_IT_RAIN] = FORBIDDEN_METRONOME,
|
||||
[MOVE_MAGICAL_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_MAT_BLOCK] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_ME_FIRST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_METEOR_ASSAULT] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT,
|
||||
@ -1088,32 +1103,47 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_MOONGEIST_BEAM] = FORBIDDEN_METRONOME,
|
||||
[MOVE_NATURE_POWER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_NATURES_MADNESS] = FORBIDDEN_METRONOME,
|
||||
[MOVE_NOXIOUS_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_OBSTRUCT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_ORDER_UP] = FORBIDDEN_METRONOME,
|
||||
[MOVE_ORIGIN_PULSE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_OUTRAGE] = FORBIDDEN_INSTRUCT,
|
||||
[MOVE_OVERDRIVE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_PHANTOM_FORCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_PHOTON_GEYSER] = FORBIDDEN_METRONOME,
|
||||
[MOVE_PLASMA_FISTS] = FORBIDDEN_METRONOME,
|
||||
[MOVE_POPULATION_BOMB] = FORBIDDEN_METRONOME,
|
||||
[MOVE_POUNCE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_POWER_SHIFT] = FORBIDDEN_METRONOME,
|
||||
[MOVE_PRECIPICE_BLADES] = FORBIDDEN_METRONOME,
|
||||
[MOVE_PRISMATIC_LASER] = FORBIDDEN_INSTRUCT,
|
||||
[MOVE_PROTECT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_PYRO_BALL] = FORBIDDEN_METRONOME,
|
||||
[MOVE_QUASH] = FORBIDDEN_METRONOME,
|
||||
[MOVE_QUICK_GUARD] = FORBIDDEN_METRONOME,
|
||||
[MOVE_RAGE_FIST] = FORBIDDEN_METRONOME,
|
||||
[MOVE_RAGE_POWDER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_RAGING_BULL] = FORBIDDEN_METRONOME,
|
||||
[MOVE_RAGING_FURY] = FORBIDDEN_METRONOME,
|
||||
[MOVE_RAZOR_WIND] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_RELIC_SONG] = FORBIDDEN_METRONOME,
|
||||
[MOVE_REVIVAL_BLESSING] = FORBIDDEN_METRONOME,
|
||||
[MOVE_ROAR] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_ROAR_OF_TIME] = FORBIDDEN_INSTRUCT,
|
||||
[MOVE_ROCK_BLAST] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_ROCK_WRECKER] = FORBIDDEN_INSTRUCT,
|
||||
[MOVE_ROLLOUT] = FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_RUINATION] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SAPPY_SEED] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SALT_CURE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SCALE_SHOT] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_SECRET_SWORD] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SELF_DESTRUCT] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_SHADOW_FORCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_SHED_TAIL] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SHEER_COLD] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_SHELL_TRAP] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_SILK_TRAP] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SIZZLY_SLIDE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SKETCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_SKULL_BASH] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
@ -1124,10 +1154,12 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_SNARL] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SNATCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_SNORE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SNOWSCAPE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SOLAR_BEAM] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_SOLAR_BLADE] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_SPARKLY_SWIRL] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SPECTRAL_THIEF] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SPICY_EXTRACT] = FORBIDDEN_METRONOME,
|
||||
[MOVE_SPIKE_CANNON] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_SPIKY_SHIELD] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_SPIRIT_BREAK] = FORBIDDEN_METRONOME,
|
||||
@ -1147,17 +1179,21 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
|
||||
[MOVE_THRASH] = FORBIDDEN_INSTRUCT,
|
||||
[MOVE_THUNDER_CAGE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_THUNDEROUS_KICK] = FORBIDDEN_METRONOME,
|
||||
[MOVE_TIDY_UP] = FORBIDDEN_METRONOME,
|
||||
[MOVE_TRAILBLAZE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_TRANSFORM] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_TRICK] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_TRIPLE_AXEL] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_TRIPLE_KICK] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_TWINEEDLE] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_TWIN_BEAM] = FORBIDDEN_METRONOME,
|
||||
[MOVE_UPROAR] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_V_CREATE] = FORBIDDEN_METRONOME,
|
||||
[MOVE_VEEVEE_VOLLEY] = FORBIDDEN_METRONOME,
|
||||
[MOVE_WATER_SHURIKEN] = FORBIDDEN_PARENTAL_BOND,
|
||||
[MOVE_WHIRLWIND] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
|
||||
[MOVE_WICKED_BLOW] = FORBIDDEN_METRONOME,
|
||||
[MOVE_WICKED_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
|
||||
[MOVE_WIDE_GUARD] = FORBIDDEN_METRONOME,
|
||||
[MOVE_ZIPPY_ZAP] = FORBIDDEN_METRONOME,
|
||||
};
|
||||
@ -2571,6 +2607,11 @@ static void Cmd_critmessage(void)
|
||||
if (gIsCriticalHit == TRUE && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
|
||||
{
|
||||
PrepareStringBattle(STRINGID_CRITICALHIT, gBattlerAttacker);
|
||||
|
||||
// Signal for the trainer slide-in system.
|
||||
if (GetBattlerSide(gBattlerTarget) != B_SIDE_PLAYER && gBattleStruct->trainerSlideFirstCriticalHitMsgState != 2)
|
||||
gBattleStruct->trainerSlideFirstCriticalHitMsgState = 1;
|
||||
|
||||
gBattleCommunication[MSG_DISPLAY] = 1;
|
||||
}
|
||||
gBattlescriptCurrInstr = cmd->nextInstr;
|
||||
@ -2650,7 +2691,13 @@ static void Cmd_resultmessage(void)
|
||||
{
|
||||
case MOVE_RESULT_SUPER_EFFECTIVE:
|
||||
if (!gMultiHitCounter) // Don't print effectiveness on each hit in a multi hit attack
|
||||
{
|
||||
// Signal for the trainer slide-in system.
|
||||
if (GetBattlerSide(gBattlerTarget) != B_SIDE_PLAYER && gBattleStruct->trainerSlideFirstSuperEffectiveHitMsgState != 2)
|
||||
gBattleStruct->trainerSlideFirstSuperEffectiveHitMsgState = 1;
|
||||
|
||||
stringId = STRINGID_SUPEREFFECTIVE;
|
||||
}
|
||||
break;
|
||||
case MOVE_RESULT_NOT_VERY_EFFECTIVE:
|
||||
if (!gMultiHitCounter)
|
||||
@ -7924,7 +7971,7 @@ static void BestowItem(u32 battlerAtk, u32 battlerDef)
|
||||
// Called by Cmd_removeitem. itemId represents the item that was removed, not being given.
|
||||
static bool32 TrySymbiosis(u32 battler, u32 itemId)
|
||||
{
|
||||
if (!gBattleStruct->itemStolen[gBattlerPartyIndexes[battler]].stolen
|
||||
if (!gBattleStruct->itemLost[gBattlerPartyIndexes[battler]].stolen
|
||||
&& gBattleStruct->changedItems[battler] == ITEM_NONE
|
||||
&& GetBattlerHoldEffect(battler, TRUE) != HOLD_EFFECT_EJECT_BUTTON
|
||||
&& GetBattlerHoldEffect(battler, TRUE) != HOLD_EFFECT_EJECT_PACK
|
||||
@ -11222,15 +11269,6 @@ static void Cmd_various(void)
|
||||
AbilityBattleEffects(ABILITYEFFECT_ON_WEATHER, gActiveBattler, 0, 0, 0);
|
||||
return;
|
||||
}
|
||||
case VARIOUS_JUMP_IF_SHELL_TRAP:
|
||||
{
|
||||
VARIOUS_ARGS(const u8 *jumpInstr);
|
||||
if (gProtectStructs[gActiveBattler].shellTrap)
|
||||
gBattlescriptCurrInstr = cmd->jumpInstr;
|
||||
else
|
||||
gBattlescriptCurrInstr = cmd->nextInstr;
|
||||
return;
|
||||
}
|
||||
case VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES:
|
||||
{
|
||||
VARIOUS_ARGS();
|
||||
@ -11263,6 +11301,15 @@ static void Cmd_various(void)
|
||||
gBattlescriptCurrInstr = cmd->nextInstr;
|
||||
return;
|
||||
}
|
||||
case VARIOUS_JUMP_IF_SHELL_TRAP:
|
||||
{
|
||||
VARIOUS_ARGS(const u8 *jumpInstr);
|
||||
if (gProtectStructs[gActiveBattler].shellTrap)
|
||||
gBattlescriptCurrInstr = cmd->jumpInstr;
|
||||
else
|
||||
gBattlescriptCurrInstr = cmd->nextInstr;
|
||||
return;
|
||||
}
|
||||
case VARIOUS_TRY_REVIVAL_BLESSING:
|
||||
{
|
||||
VARIOUS_ARGS(const u8 *failInstr);
|
||||
@ -11301,12 +11348,36 @@ static void Cmd_various(void)
|
||||
|
||||
// Open party menu, wait to go to next instruction.
|
||||
else
|
||||
{
|
||||
{
|
||||
BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CHOOSE_FAINTED_MON, PARTY_SIZE, ABILITY_NONE, gBattleStruct->battlerPartyOrders[gBattlerAttacker]);
|
||||
MarkBattlerForControllerExec(gBattlerAttacker);
|
||||
}
|
||||
return;
|
||||
}
|
||||
case VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE:
|
||||
{
|
||||
VARIOUS_ARGS();
|
||||
if ((i = ShouldDoTrainerSlide(gActiveBattler, TRAINER_SLIDE_Z_MOVE)))
|
||||
{
|
||||
gBattleScripting.battler = gActiveBattler;
|
||||
BattleScriptPush(cmd->nextInstr);
|
||||
gBattlescriptCurrInstr = (i == 1 ? BattleScript_TrainerASlideMsgRet : BattleScript_TrainerBSlideMsgRet);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION:
|
||||
{
|
||||
VARIOUS_ARGS();
|
||||
if ((i = ShouldDoTrainerSlide(gActiveBattler, TRAINER_SLIDE_MEGA_EVOLUTION)))
|
||||
{
|
||||
gBattleScripting.battler = gActiveBattler;
|
||||
BattleScriptPush(cmd->nextInstr);
|
||||
gBattlescriptCurrInstr = (i == 1 ? BattleScript_TrainerASlideMsgRet : BattleScript_TrainerBSlideMsgRet);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
} // End of switch (cmd->id)
|
||||
|
||||
gBattlescriptCurrInstr = cmd->nextInstr;
|
||||
@ -16510,7 +16581,7 @@ void BS_ItemRestoreHP(void) {
|
||||
}
|
||||
if (hp + healAmount > maxHP)
|
||||
healAmount = maxHP - hp;
|
||||
|
||||
|
||||
// Heal is applied as move damage if battler is active.
|
||||
if (battlerId != MAX_BATTLERS_COUNT && hp != 0)
|
||||
{
|
||||
@ -16535,10 +16606,10 @@ void BS_ItemRestoreHP(void) {
|
||||
void BS_ItemCureStatus(void) {
|
||||
NATIVE_ARGS();
|
||||
struct Pokemon *party = (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty;
|
||||
|
||||
|
||||
// Heal Status1 conditions.
|
||||
HealStatusConditions(&party[gBattleStruct->itemPartyIndex[gBattlerAttacker]], gBattleStruct->itemPartyIndex[gBattlerAttacker], GetItemStatus1Mask(gLastUsedItem), gBattlerAttacker);
|
||||
|
||||
|
||||
// Heal Status2 conditions if battler is active.
|
||||
if (gBattleStruct->itemPartyIndex[gBattlerAttacker] == gBattlerPartyIndexes[gBattlerAttacker])
|
||||
{
|
||||
@ -16547,10 +16618,10 @@ void BS_ItemCureStatus(void) {
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
|
||||
&& gBattleStruct->itemPartyIndex[gBattlerAttacker] == gBattlerPartyIndexes[BATTLE_PARTNER(gBattlerAttacker)])
|
||||
{
|
||||
gBattleMons[gBattlerAttacker].status2 &= ~GetItemStatus2Mask(gLastUsedItem);
|
||||
gBattleMons[gBattlerAttacker].status2 &= ~GetItemStatus2Mask(gLastUsedItem);
|
||||
gBattlerTarget = BATTLE_PARTNER(gBattlerAttacker);
|
||||
}
|
||||
|
||||
|
||||
if (GetItemStatus1Mask(gLastUsedItem) & STATUS1_SLEEP)
|
||||
gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE;
|
||||
|
||||
|
@ -1531,6 +1531,12 @@ void PrepareStringBattle(u16 stringId, u8 battler)
|
||||
}
|
||||
#endif
|
||||
|
||||
// Signal for the trainer slide-in system.
|
||||
if ((stringId == STRINGID_ITDOESNTAFFECT || stringId == STRINGID_PKMNWASNTAFFECTED || stringId == STRINGID_PKMNUNAFFECTED)
|
||||
&& GetBattlerSide(gBattlerTarget) == B_SIDE_OPPONENT
|
||||
&& gBattleStruct->trainerSlidePlayerMonUnaffectedMsgState != 2)
|
||||
gBattleStruct->trainerSlidePlayerMonUnaffectedMsgState = 1;
|
||||
|
||||
gActiveBattler = battler;
|
||||
BtlController_EmitPrintString(BUFFER_A, stringId);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
@ -9904,6 +9910,10 @@ static u16 CalcTypeEffectivenessMultiplierInternal(u16 move, u8 moveType, u8 bat
|
||||
}
|
||||
}
|
||||
|
||||
// Signal for the trainer slide-in system.
|
||||
if (GetBattlerSide(battlerDef) != B_SIDE_PLAYER && modifier && gBattleStruct->trainerSlideFirstSTABMoveMsgState != 2)
|
||||
gBattleStruct->trainerSlideFirstSTABMoveMsgState = 1;
|
||||
|
||||
return modifier;
|
||||
}
|
||||
|
||||
@ -10592,18 +10602,20 @@ void SortBattlersBySpeed(u8 *battlers, bool8 slowToFast)
|
||||
}
|
||||
}
|
||||
|
||||
void TryRestoreStolenItems(void)
|
||||
void TryRestoreHeldItems(void)
|
||||
{
|
||||
u32 i;
|
||||
u16 stolenItem = ITEM_NONE;
|
||||
u16 lostItem = ITEM_NONE;
|
||||
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (gBattleStruct->itemStolen[i].stolen)
|
||||
#if B_RESTORE_HELD_BATTLE_ITEMS == FALSE
|
||||
if (gBattleStruct->itemLost[i].stolen)
|
||||
#endif
|
||||
{
|
||||
stolenItem = gBattleStruct->itemStolen[i].originalItem;
|
||||
if (stolenItem != ITEM_NONE && ItemId_GetPocket(stolenItem) != POCKET_BERRIES)
|
||||
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &stolenItem); // Restore stolen non-berry items
|
||||
lostItem = gBattleStruct->itemLost[i].originalItem;
|
||||
if (lostItem != ITEM_NONE && ItemId_GetPocket(lostItem) != POCKET_BERRIES)
|
||||
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &lostItem); // Restore stolen non-berry items
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -10657,8 +10669,8 @@ void TrySaveExchangedItem(u8 battlerId, u16 stolenItem)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
|
||||
&& !(gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
|
||||
&& GetBattlerSide(battlerId) == B_SIDE_PLAYER
|
||||
&& stolenItem == gBattleStruct->itemStolen[gBattlerPartyIndexes[battlerId]].originalItem)
|
||||
gBattleStruct->itemStolen[gBattlerPartyIndexes[battlerId]].stolen = TRUE;
|
||||
&& stolenItem == gBattleStruct->itemLost[gBattlerPartyIndexes[battlerId]].originalItem)
|
||||
gBattleStruct->itemLost[gBattlerPartyIndexes[battlerId]].stolen = TRUE;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -215,11 +215,7 @@ bool32 IsViableZMove(u8 battlerId, u16 move)
|
||||
|
||||
if (move != MOVE_NONE && zMove != MOVE_Z_STATUS && gBattleMoves[move].type == ItemId_GetSecondaryId(item))
|
||||
{
|
||||
if (IS_MOVE_STATUS(move))
|
||||
gBattleStruct->zmove.chosenZMove = move;
|
||||
else
|
||||
gBattleStruct->zmove.chosenZMove = GetTypeBasedZMove(move, battlerId);
|
||||
|
||||
gBattleStruct->zmove.chosenZMove = GetTypeBasedZMove(move, battlerId);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
@ -1229,10 +1229,11 @@ void ItemUseInBattle_BagMenu(u8 taskId)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
RemoveUsedItem();
|
||||
ScheduleBgCopyTilemapToVram(2);
|
||||
if (!InBattlePyramid())
|
||||
DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, Task_FadeAndCloseBagMenu);
|
||||
gTasks[taskId].func = Task_FadeAndCloseBagMenu;
|
||||
else
|
||||
DisplayItemMessageInBattlePyramid(taskId, gStringVar4, CloseBattlePyramidBag);
|
||||
gTasks[taskId].func = CloseBattlePyramidBag;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -401,6 +401,25 @@ void Overworld_ResetStateAfterDigEscRope(void)
|
||||
FlagClear(FLAG_SYS_USE_FLASH);
|
||||
}
|
||||
|
||||
#if B_RESET_FLAGS_VARS_AFTER_WHITEOUT == TRUE
|
||||
void Overworld_ResetBattleFlagsAndVars(void)
|
||||
{
|
||||
#if VAR_TERRAIN != 0
|
||||
VarSet(VAR_TERRAIN, 0);
|
||||
#endif
|
||||
|
||||
#if B_VAR_WILD_AI_FLAGS != 0
|
||||
VarSet(B_VAR_WILD_AI_FLAGS,0);
|
||||
#endif
|
||||
|
||||
FlagClear(B_FLAG_INVERSE_BATTLE);
|
||||
FlagClear(B_FLAG_FORCE_DOUBLE_WILD);
|
||||
FlagClear(B_SMART_WILD_AI_FLAG);
|
||||
FlagClear(B_FLAG_NO_BAG_USE);
|
||||
FlagClear(B_FLAG_NO_CATCHING);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void Overworld_ResetStateAfterWhiteOut(void)
|
||||
{
|
||||
ResetInitialPlayerAvatarState();
|
||||
@ -409,8 +428,8 @@ static void Overworld_ResetStateAfterWhiteOut(void)
|
||||
FlagClear(FLAG_SYS_SAFARI_MODE);
|
||||
FlagClear(FLAG_SYS_USE_STRENGTH);
|
||||
FlagClear(FLAG_SYS_USE_FLASH);
|
||||
#if VAR_TERRAIN != 0
|
||||
VarSet(VAR_TERRAIN, 0);
|
||||
#if B_RESET_FLAGS_VARS_AFTER_WHITEOUT == TRUE
|
||||
Overworld_ResetBattleFlagsAndVars();
|
||||
#endif
|
||||
// If you were defeated by Kyogre/Groudon and the step counter has
|
||||
// maxed out, end the abnormal weather.
|
||||
|
@ -4475,11 +4475,8 @@ void ItemUseCB_BattleScript(u8 taskId, TaskFunc task)
|
||||
gBattleStruct->itemPartyIndex[gBattlerInMenuId] = GetPartyIdFromBattleSlot(gPartyMenu.slotId);
|
||||
gPartyMenuUseExitCallback = TRUE;
|
||||
PlaySE(SE_SELECT);
|
||||
CopyItemName(gSpecialVar_ItemId, gStringVar2);
|
||||
StringExpandPlaceholders(gStringVar4, gText_PlayerUsedVar2);
|
||||
DisplayPartyMenuMessage(gStringVar4, TRUE);
|
||||
ScheduleBgCopyTilemapToVram(2);
|
||||
RemoveBagItem(gSpecialVar_ItemId, 1);
|
||||
ScheduleBgCopyTilemapToVram(2);
|
||||
gTasks[taskId].func = task;
|
||||
}
|
||||
}
|
||||
@ -4949,9 +4946,6 @@ static void TryUseItemOnMove(u8 taskId)
|
||||
gChosenMovePos = ptr->data1;
|
||||
gPartyMenuUseExitCallback = TRUE;
|
||||
RemoveBagItem(gSpecialVar_ItemId, 1);
|
||||
CopyItemName(gSpecialVar_ItemId, gStringVar2);
|
||||
StringExpandPlaceholders(gStringVar4, gText_PlayerUsedVar2);
|
||||
DisplayPartyMenuMessage(gStringVar4, TRUE);
|
||||
ScheduleBgCopyTilemapToVram(2);
|
||||
gTasks[taskId].func = Task_ClosePartyMenuAfterText;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user