Merge branch 'upcoming' into rhhupcomingdev

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Bassoonian 2023-04-25 19:50:26 +02:00 committed by GitHub
commit b1f75569a1
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21 changed files with 542 additions and 262 deletions

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@ -2077,6 +2077,14 @@
various \battler, VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES
.endm
.macro trytrainerslidezmovemsg battler:req
various \battler, VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE
.endm
.macro trytrainerslidemegaevolutionmsg battler:req
various \battler, VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION
.endm
@ helpful macros
.macro setstatchanger stat:req, stages:req, down:req
setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7

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@ -24463,6 +24463,7 @@ General_TurnTrap:
jumpargeq 0, TRAP_ANIM_MAGMA_STORM, Status_MagmaStorm
jumpargeq 0, TRAP_ANIM_INFESTATION, Status_Infestation
jumpargeq 0, TRAP_ANIM_SNAP_TRAP, Status_Snap_Trap
jumpargeq 0, TRAP_ANIM_THUNDER_CAGE, Status_Thunder_Cage
goto Status_BindWrap
Status_BindWrap:
loadspritegfx ANIM_TAG_TENDRILS
@ -24549,6 +24550,10 @@ Status_Clamp:
waitforvisualfinish
end
Status_Thunder_Cage:
@ TODO
goto Move_THUNDER_CAGE
Status_Snap_Trap: @ placeholder
goto Move_BITE

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@ -7884,6 +7884,8 @@ BattleScript_FocusPunchSetUp::
end2
BattleScript_MegaEvolution::
printstring STRINGID_EMPTYSTRING3
trytrainerslidemegaevolutionmsg BS_ATTACKER
printstring STRINGID_MEGAEVOREACTING
BattleScript_MegaEvolutionAfeterString:
waitmessage B_WAIT_TIME_LONG
@ -7899,6 +7901,8 @@ BattleScript_MegaEvolutionAfeterString:
end2
BattleScript_WishMegaEvolution::
printstring STRINGID_EMPTYSTRING3
trytrainerslidemegaevolutionmsg BS_ATTACKER
printstring STRINGID_FERVENTWISHREACHED
goto BattleScript_MegaEvolutionAfeterString
@ -10123,6 +10127,8 @@ BattleScript_JabocaRowapBerryActivate_Dmg:
@ z moves / effects
BattleScript_ZMoveActivateDamaging::
printstring STRINGID_EMPTYSTRING3
trytrainerslidezmovemsg BS_ATTACKER
printstring STRINGID_ZPOWERSURROUNDS
playanimation BS_ATTACKER, B_ANIM_ZMOVE_ACTIVATE, NULL
printstring STRINGID_ZMOVEUNLEASHED
@ -10130,6 +10136,8 @@ BattleScript_ZMoveActivateDamaging::
return
BattleScript_ZMoveActivateStatus::
printstring STRINGID_EMPTYSTRING3
trytrainerslidezmovemsg BS_ATTACKER
savetarget
printstring STRINGID_ZPOWERSURROUNDS
playanimation BS_ATTACKER, B_ANIM_ZMOVE_ACTIVATE, NULL

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@ -49,14 +49,13 @@ BattleScript_UseItemMessage:
BattleScript_ItemRestoreHP::
call BattleScript_UseItemMessage
itemrestorehp
printstring STRINGID_ITEMRESTOREDSPECIESHEALTH
waitmessage B_WAIT_TIME_LONG
jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_ItemRestoreHP_SendOutRevivedBattler
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
updatestatusicon BS_ATTACKER
printstring STRINGID_ITEMRESTOREDSPECIESHEALTH
waitmessage B_WAIT_TIME_LONG
end
BattleScript_ItemRestoreHP_SendOutRevivedBattler:
@ -68,22 +67,22 @@ BattleScript_ItemRestoreHP_SendOutRevivedBattler:
BattleScript_ItemCureStatus::
call BattleScript_UseItemMessage
itemcurestatus
updatestatusicon BS_ATTACKER
printstring STRINGID_ITEMCUREDSPECIESSTATUS
waitmessage B_WAIT_TIME_LONG
updatestatusicon BS_ATTACKER
end
BattleScript_ItemHealAndCureStatus::
call BattleScript_UseItemMessage
itemrestorehp
curestatus BS_ATTACKER
printstring STRINGID_ITEMRESTOREDSPECIESHEALTH
waitmessage B_WAIT_TIME_LONG
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
updatestatusicon BS_ATTACKER
printstring STRINGID_ITEMRESTOREDSPECIESHEALTH
waitmessage B_WAIT_TIME_LONG
end
BattleScript_ItemIncreaseStat::

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@ -517,7 +517,7 @@ struct ZMoveData
u8 splits[MAX_BATTLERS_COUNT];
};
struct StolenItem
struct LostItem
{
u16 originalItem:15;
u16 stolen:1;
@ -640,7 +640,7 @@ struct BattleStruct
u16 moveEffect2; // For Knock Off
u16 changedSpecies[PARTY_SIZE]; // For Zygarde or future forms when multiple mons can change into the same pokemon.
u8 quickClawBattlerId;
struct StolenItem itemStolen[PARTY_SIZE]; // Player's team that had items stolen (two bytes per party member)
struct LostItem itemLost[PARTY_SIZE]; // Player's team that had items consumed or stolen (two bytes per party member)
u8 blunderPolicy:1; // should blunder policy activate
u8 swapDamageCategory:1; // Photon Geyser, Shell Side Arm, Light That Burns the Sky
u8 forcedSwitch:4; // For each battler
@ -661,6 +661,14 @@ struct BattleStruct
u8 storedLunarDance:4; // Each battler as a bit.
u16 supremeOverlordModifier[MAX_BATTLERS_COUNT];
u8 itemPartyIndex[MAX_BATTLERS_COUNT];
bool8 trainerSlideHalfHpMsgDone;
u8 trainerSlideFirstCriticalHitMsgState:2;
u8 trainerSlideFirstSuperEffectiveHitMsgState:2;
u8 trainerSlideFirstSTABMoveMsgState:2;
u8 trainerSlidePlayerMonUnaffectedMsgState:2;
bool8 trainerSlideMegaEvolutionMsgDone;
bool8 trainerSlideZMoveMsgDone;
bool8 trainerSlideBeforeFirstTurnMsgDone;
};
#define F_DYNAMIC_TYPE_1 (1 << 6)

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@ -229,6 +229,14 @@ enum
TRAINER_SLIDE_LAST_SWITCHIN,
TRAINER_SLIDE_LAST_LOW_HP,
TRAINER_SLIDE_FIRST_DOWN,
TRAINER_SLIDE_LAST_HALF_HP,
TRAINER_SLIDE_FIRST_CRITICAL_HIT,
TRAINER_SLIDE_FIRST_SUPER_EFFECTIVE_HIT,
TRAINER_SLIDE_FIRST_STAB_MOVE,
TRAINER_SLIDE_PLAYER_MON_UNAFFECTED,
TRAINER_SLIDE_MEGA_EVOLUTION,
TRAINER_SLIDE_Z_MOVE,
TRAINER_SLIDE_BEFORE_FIRST_TURN,
};
void BufferStringBattle(u16 stringID);

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@ -197,7 +197,7 @@ bool32 IsPartnerMonFromSameTrainer(u8 battlerId);
u8 GetSplitBasedOnStats(u8 battlerId);
void SortBattlersBySpeed(u8 *battlers, bool8 slowToFast);
bool32 TestSheerForceFlag(u8 battler, u16 move);
void TryRestoreStolenItems(void);
void TryRestoreHeldItems(void);
bool32 CanStealItem(u8 battlerStealing, u8 battlerItem, u16 item);
void TrySaveExchangedItem(u8 battlerId, u16 stolenItem);
bool32 IsPartnerMonFromSameTrainer(u8 battlerId);

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@ -126,6 +126,7 @@
#define B_X_ITEMS_BUFF GEN_LATEST // In Gen7+, the X Items raise a stat by 2 stages instead of 1.
#define B_MENTAL_HERB GEN_LATEST // In Gen5+, the Mental Herb cures Taunt, Encore, Torment, Heal Block, and Disable in addition to Infatuation from before.
#define B_TRAINERS_KNOCK_OFF_ITEMS TRUE // If TRUE, trainers can steal/swap your items (non-berries are restored after battle). In vanilla games trainers cannot steal items.
#define B_RESTORE_HELD_BATTLE_ITEMS TRUE // In Gen9 all non berry items are restored after battle.
#define B_SOUL_DEW_BOOST GEN_LATEST // In Gens3-6, Soul Dew boosts Lati@s' Sp. Atk and Sp. Def. In Gen7+ it boosts the power of their Psychic and Dragon type moves instead.
#define B_NET_BALL_MODIFIER GEN_LATEST // In Gen7+, Net Ball's catch multiplier is x5 instead of x3.
#define B_DIVE_BALL_MODIFIER GEN_LATEST // In Gen4+, Dive Ball's effectiveness increases by when Surfing or Fishing.
@ -155,6 +156,9 @@
#define VAR_TERRAIN 0 // If this var has a value, assigning a STATUS_FIELD_xx_TERRAIN to it before battle causes the battle to start with that terrain active
#define B_VAR_WILD_AI_FLAGS 0 // If not 0, you can use this var to add to default wild AI flags. NOT usable with flags above (1 << 15)
// Flag and Var settings
#define B_RESET_FLAGS_VARS_AFTER_WHITEOUT TRUE // If TRUE, Overworld_ResetBattleFlagsAndVars will reset battle-related Flags and Vars when the player whites out.
// Terrain settings
#define B_TERRAIN_BG_CHANGE TRUE // If set to TRUE, terrain moves permanently change the default battle background until the effect fades.
#define B_THUNDERSTORM_TERRAIN TRUE // If TRUE, overworld Thunderstorm generates Rain and Electric Terrain as in Gen 8.

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@ -583,6 +583,7 @@
#define TRAP_ANIM_MAGMA_STORM 5
#define TRAP_ANIM_INFESTATION 6
#define TRAP_ANIM_SNAP_TRAP 7
#define TRAP_ANIM_THUNDER_CAGE 8
// Weather defines for battle animation scripts.
#define ANIM_WEATHER_NONE 0

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@ -260,6 +260,8 @@
#define VARIOUS_HIT_SWITCH_TARGET_FAILED 168
#define VARIOUS_JUMP_IF_SHELL_TRAP 169
#define VARIOUS_TRY_REVIVAL_BLESSING 170
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 171
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 172
// Cmd_manipulatedamage
#define DMG_CHANGE_SIGN 0

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@ -651,15 +651,16 @@
#define STRINGID_ITEMRESTOREDSPECIESHEALTH 649
#define STRINGID_ITEMCUREDSPECIESSTATUS 650
#define STRINGID_ITEMRESTOREDSPECIESPP 651
#define STRINGID_PKMNHURTBYFROSTBITE 652
#define STRINGID_PKMNGOTFROSTBITE 653
#define STRINGID_PKMNSITEMHEALEDFROSTBITE 654
#define STRINGID_ATTACKERHEALEDITSFROSTBITE 655
#define STRINGID_PKMNFROSTBITEHEALED 656
#define STRINGID_PKMNFROSTBITEHEALED2 657
#define STRINGID_PKMNFROSTBITEHEALEDBY 658
#define STRINGID_THUNDERCAGETRAPPED 652
#define STRINGID_PKMNHURTBYFROSTBITE 653
#define STRINGID_PKMNGOTFROSTBITE 654
#define STRINGID_PKMNSITEMHEALEDFROSTBITE 655
#define STRINGID_ATTACKERHEALEDITSFROSTBITE 656
#define STRINGID_PKMNFROSTBITEHEALED 657
#define STRINGID_PKMNFROSTBITEHEALED2 658
#define STRINGID_PKMNFROSTBITEHEALEDBY 659
#define BATTLESTRINGS_COUNT 659
#define BATTLESTRINGS_COUNT 660
// This is the string id that gBattleStringsTable starts with.
// String ids before this (e.g. STRINGID_INTROMSG) are not in the table,
@ -937,7 +938,8 @@
#define B_MSG_WRAPPED_MAGMA_STORM 6
#define B_MSG_WRAPPED_INFESTATION 7
#define B_MSG_WRAPPED_SNAP_TRAP 8
#define NUM_TRAPPING_MOVES 9
#define B_MSG_WRAPPED_THUNDER_CAGE 9
#define NUM_TRAPPING_MOVES 10
// z effects
#define B_MSG_Z_RESET_STATS 0

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@ -1129,7 +1129,7 @@ bool32 CanTargetFaintAi(u8 battlerDef, u8 battlerAtk)
{
s32 i, dmg;
u32 unusable = AI_DATA->moveLimitations[battlerDef];
u16 *moves = gBattleResources->battleHistory->usedMoves[battlerDef];
u16 *moves = GetMovesArray(battlerDef);
for (i = 0; i < MAX_MON_MOVES; i++)
{

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@ -2736,22 +2736,36 @@ void AnimTask_SetAttackerTargetLeftPos(u8 taskId)
void AnimTask_GetTrappedMoveAnimId(u8 taskId)
{
if (gBattleSpritesDataPtr->animationData->animArg == MOVE_FIRE_SPIN)
switch (gBattleSpritesDataPtr->animationData->animArg)
{
case MOVE_FIRE_SPIN:
gBattleAnimArgs[0] = TRAP_ANIM_FIRE_SPIN;
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_WHIRLPOOL)
break;
case MOVE_WHIRLPOOL:
gBattleAnimArgs[0] = TRAP_ANIM_WHIRLPOOL;
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_CLAMP)
break;
case MOVE_CLAMP:
gBattleAnimArgs[0] = TRAP_ANIM_CLAMP;
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_SAND_TOMB)
break;
case MOVE_SAND_TOMB:
gBattleAnimArgs[0] = TRAP_ANIM_SAND_TOMB;
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_MAGMA_STORM)
break;
case MOVE_MAGMA_STORM:
gBattleAnimArgs[0] = TRAP_ANIM_MAGMA_STORM;
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_INFESTATION)
break;
case MOVE_INFESTATION:
gBattleAnimArgs[0] = TRAP_ANIM_INFESTATION;
else if (gBattleSpritesDataPtr->animationData->animArg == MOVE_SNAP_TRAP)
break;
case MOVE_SNAP_TRAP:
gBattleAnimArgs[0] = TRAP_ANIM_SNAP_TRAP;
else
break;
case MOVE_THUNDER_CAGE:
gBattleAnimArgs[0] = TRAP_ANIM_THUNDER_CAGE;
break;
default:
gBattleAnimArgs[0] = TRAP_ANIM_BIND;
break;
}
DestroyAnimVisualTask(taskId);
}

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@ -3190,7 +3190,7 @@ static void BattleStartClearSetData(void)
{
gBattleStruct->usedHeldItems[i][B_SIDE_PLAYER] = 0;
gBattleStruct->usedHeldItems[i][B_SIDE_OPPONENT] = 0;
gBattleStruct->itemStolen[i].originalItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
gBattleStruct->itemLost[i].originalItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
gPartyCriticalHits[i] = 0;
gBattleStruct->allowedToChangeFormInWeather[i][B_SIDE_PLAYER] = FALSE;
gBattleStruct->allowedToChangeFormInWeather[i][B_SIDE_OPPONENT] = FALSE;
@ -3921,6 +3921,9 @@ static void TryDoEventsBeforeFirstTurn(void)
StopCryAndClearCrySongs();
BattleScriptExecute(BattleScript_ArenaTurnBeginning);
}
if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_BEFORE_FIRST_TURN)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
}
static void HandleEndTurn_ContinueBattle(void)
@ -4013,6 +4016,16 @@ void BattleTurnPassed(void)
BattleScriptExecute(BattleScript_ArenaTurnBeginning);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_LAST_LOW_HP)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_LAST_HALF_HP)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_FIRST_CRITICAL_HIT)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_FIRST_SUPER_EFFECTIVE_HIT)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_FIRST_STAB_MOVE)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
else if ((i = ShouldDoTrainerSlide(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), TRAINER_SLIDE_PLAYER_MON_UNAFFECTED)))
BattleScriptExecute(i == 1 ? BattleScript_TrainerASlideMsgEnd2 : BattleScript_TrainerBSlideMsgEnd2);
}
u8 IsRunningFromBattleImpossible(void)
@ -5388,9 +5401,9 @@ static void HandleEndTurn_FinishBattle(void)
TestRunner_Battle_AfterLastTurn();
BeginFastPaletteFade(3);
FadeOutMapMusic(5);
#if B_TRAINERS_KNOCK_OFF_ITEMS == TRUE
#if B_TRAINERS_KNOCK_OFF_ITEMS == TRUE || B_RESTORE_HELD_BATTLE_ITEMS == TRUE
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
TryRestoreStolenItems();
TryRestoreHeldItems();
#endif
for (i = 0; i < PARTY_SIZE; i++)
{

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@ -470,7 +470,7 @@ const u8 *const gPokeblockWasTooXStringTable[FLAVOR_COUNT] =
[FLAVOR_SOUR] = sText_PokeblockWasTooSour
};
static const u8 sText_PlayerUsedItem[] = _("{B_PLAYER_NAME} used\n{B_LAST_ITEM}!");
static const u8 sText_PlayerUsedItem[] = _("You used\n{B_LAST_ITEM}!");
static const u8 sText_WallyUsedItem[] = _("WALLY used\n{B_LAST_ITEM}!");
static const u8 sText_Trainer1UsedItem[] = _("{B_ATK_TRAINER_CLASS} {B_ATK_TRAINER_NAME}\nused {B_LAST_ITEM}!");
static const u8 sText_TrainerBlockedBall[] = _("The TRAINER blocked the BALL!");
@ -790,12 +790,14 @@ static const u8 sText_ShellTrapDidntWork[] = _("{B_ATK_NAME_WITH_PREFIX}'s shell
static const u8 sText_CouldntFullyProtect[] = _("{B_DEF_NAME_WITH_PREFIX} couldn't fully protect\nitself and got hurt!");
static const u8 sText_StockpiledEffectWoreOff[] = _("{B_ATK_NAME_WITH_PREFIX}'s stockpiled\neffect wore off!");
static const u8 sText_PkmnRevivedReadyToFight[] = _("{B_BUFF1} was revived and\nis ready to fight again!");
static const u8 sText_ItemRestoredSpeciesHealth[] = _("{B_LAST_ITEM} restored\n{B_BUFF1}'s health!");
static const u8 sText_ItemCuredSpeciesStatus[] = _("{B_LAST_ITEM} cured\n{B_BUFF1}'s status!");
static const u8 sText_ItemRestoredSpeciesPP[] = _("{B_LAST_ITEM} restored\n{B_BUFF1}'s PP!");
static const u8 sText_ItemRestoredSpeciesHealth[] = _("{B_BUFF1} had its\nHP restored!");
static const u8 sText_ItemCuredSpeciesStatus[] = _("{B_BUFF1} had\nits status healed!");
static const u8 sText_ItemRestoredSpeciesPP[] = _("{B_BUFF1} had its\nPP restored!");
static const u8 sText_AtkTrappedDef[] = _("{B_ATK_NAME_WITH_PREFIX} trapped\nthe {B_DEF_NAME_WITH_PREFIX}!");
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
{
[STRINGID_THUNDERCAGETRAPPED - BATTLESTRINGS_TABLE_START] = sText_AtkTrappedDef,
[STRINGID_ITEMRESTOREDSPECIESHEALTH - BATTLESTRINGS_TABLE_START] = sText_ItemRestoredSpeciesHealth,
[STRINGID_ITEMCUREDSPECIESSTATUS - BATTLESTRINGS_TABLE_START] = sText_ItemCuredSpeciesStatus,
[STRINGID_ITEMRESTOREDSPECIESPP - BATTLESTRINGS_TABLE_START] = sText_ItemRestoredSpeciesPP,
@ -1693,6 +1695,7 @@ const u16 gWrappedStringIds[NUM_TRAPPING_MOVES] =
[B_MSG_WRAPPED_MAGMA_STORM] = STRINGID_TRAPPEDBYSWIRLINGMAGMA, // MOVE_MAGMA_STORM
[B_MSG_WRAPPED_INFESTATION] = STRINGID_INFESTATION, // MOVE_INFESTATION
[B_MSG_WRAPPED_SNAP_TRAP] = STRINGID_PKMNINSNAPTRAP, // MOVE_SNAP_TRAP
[B_MSG_WRAPPED_THUNDER_CAGE]= STRINGID_THUNDERCAGETRAPPED, // MOVE_THUNDER_CAGE
};
const u16 gMistUsedStringIds[] =
@ -3918,6 +3921,14 @@ struct TrainerSlide
const u8 *msgLastSwitchIn;
const u8 *msgLastLowHp;
const u8 *msgFirstDown;
const u8 *msgLastHalfHp;
const u8 *msgFirstCriticalHit;
const u8 *msgFirstSuperEffectiveHit;
const u8 *msgFirstSTABMove;
const u8 *msgPlayerMonUnaffected;
const u8 *msgMegaEvolution;
const u8 *msgZMove;
const u8 *msgBeforeFirstTurn;
};
static const struct TrainerSlide sTrainerSlides[] =
@ -3929,6 +3940,14 @@ static const struct TrainerSlide sTrainerSlides[] =
.msgLastSwitchIn = sText_AarghAlmostHadIt,
.msgLastLowHp = sText_BoxIsFull,
.msgFirstDown = sText_123Poof,
.msgLastHalfHp = sText_ShootSoClose,
.msgFirstCriticalHit = sText_CriticalHit,
.msgFirstSuperEffectiveHit = sText_SuperEffective,
.msgFirstSTABMove = sText_ABoosted,
.msgPlayerMonUnaffected = sText_ButNoEffect,
.msgMegaEvolution = sText_PowderExplodes,
.msgZMove = sText_Electromagnetism,
.msgBeforeFirstTurn = sText_GravityIntensified,
},
*/
};
@ -3949,12 +3968,35 @@ static u32 GetEnemyMonCount(u32 firstId, u32 lastId, bool32 onlyAlive)
return count;
}
static bool32 IsBattlerHpLow(u32 battler)
enum
{
if ((gBattleMons[battler].hp * 100) / gBattleMons[battler].maxHP < 25)
return TRUE;
else
return FALSE;
LESS_THAN,
EQUAL,
GREATER_THAN,
LESS_THAN_OR_EQUAL,
GREATER_THAN_OR_EQUAL,
NOT_EQUAL,
};
u32 BattlerHPPercentage(u32 battlerId, u32 operation, u32 threshold)
{
switch (operation)
{
case LESS_THAN:
return gBattleMons[battlerId].hp < (gBattleMons[battlerId].maxHP / threshold);
case EQUAL:
return gBattleMons[battlerId].hp == (gBattleMons[battlerId].maxHP / threshold);
case GREATER_THAN:
return gBattleMons[battlerId].hp > (gBattleMons[battlerId].maxHP / threshold);
case LESS_THAN_OR_EQUAL:
return gBattleMons[battlerId].hp <= (gBattleMons[battlerId].maxHP / threshold);
case GREATER_THAN_OR_EQUAL:
return gBattleMons[battlerId].hp >= (gBattleMons[battlerId].maxHP / threshold);
case NOT_EQUAL:
return gBattleMons[battlerId].hp != (gBattleMons[battlerId].maxHP / threshold);
default:
break;
}
}
u32 ShouldDoTrainerSlide(u32 battlerId, u32 which)
@ -4002,7 +4044,7 @@ u32 ShouldDoTrainerSlide(u32 battlerId, u32 which)
case TRAINER_SLIDE_LAST_LOW_HP:
if (sTrainerSlides[i].msgLastLowHp != NULL
&& GetEnemyMonCount(firstId, lastId, TRUE) == 1
&& IsBattlerHpLow(battlerId)
&& BattlerHPPercentage(battlerId, GREATER_THAN_OR_EQUAL, 4)
&& !gBattleStruct->trainerSlideLowHpMsgDone)
{
gBattleStruct->trainerSlideLowHpMsgDone = TRUE;
@ -4017,6 +4059,79 @@ u32 ShouldDoTrainerSlide(u32 battlerId, u32 which)
return retValue;
}
break;
case TRAINER_SLIDE_LAST_HALF_HP:
if (sTrainerSlides[i].msgLastHalfHp != NULL
&& GetEnemyMonCount(firstId, lastId, TRUE) == GetEnemyMonCount(firstId, lastId, FALSE) - 1
&& BattlerHPPercentage(battlerId, LESS_THAN_OR_EQUAL, 2) && BattlerHPPercentage(battlerId, GREATER_THAN, 4)
&& !gBattleStruct->trainerSlideHalfHpMsgDone)
{
gBattleStruct->trainerSlideHalfHpMsgDone = TRUE;
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgLastHalfHp;
return TRUE;
}
break;
case TRAINER_SLIDE_FIRST_CRITICAL_HIT:
if (sTrainerSlides[i].msgFirstCriticalHit != NULL && gBattleStruct->trainerSlideFirstCriticalHitMsgState == 1)
{
gBattleStruct->trainerSlideFirstCriticalHitMsgState = 2;
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgFirstCriticalHit;
return TRUE;
}
break;
case TRAINER_SLIDE_FIRST_SUPER_EFFECTIVE_HIT:
if (sTrainerSlides[i].msgFirstSuperEffectiveHit != NULL
&& gBattleStruct->trainerSlideFirstSuperEffectiveHitMsgState == 1
&& gBattleMons[battlerId].hp)
{
gBattleStruct->trainerSlideFirstSuperEffectiveHitMsgState = 2;
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgFirstSuperEffectiveHit;
return TRUE;
}
break;
case TRAINER_SLIDE_FIRST_STAB_MOVE:
if (sTrainerSlides[i].msgFirstSTABMove != NULL
&& gBattleStruct->trainerSlideFirstSTABMoveMsgState == 1
&& GetEnemyMonCount(firstId, lastId, TRUE) == GetEnemyMonCount(firstId, lastId, FALSE))
{
gBattleStruct->trainerSlideFirstSTABMoveMsgState = 2;
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgFirstSTABMove;
return TRUE;
}
break;
case TRAINER_SLIDE_PLAYER_MON_UNAFFECTED:
if (sTrainerSlides[i].msgPlayerMonUnaffected != NULL
&& gBattleStruct->trainerSlidePlayerMonUnaffectedMsgState == 1
&& GetEnemyMonCount(firstId, lastId, TRUE) == GetEnemyMonCount(firstId, lastId, FALSE))
{
gBattleStruct->trainerSlidePlayerMonUnaffectedMsgState = 2;
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgPlayerMonUnaffected;
return TRUE;
}
break;
case TRAINER_SLIDE_MEGA_EVOLUTION:
if (sTrainerSlides[i].msgMegaEvolution != NULL && !gBattleStruct->trainerSlideMegaEvolutionMsgDone)
{
gBattleStruct->trainerSlideMegaEvolutionMsgDone = TRUE;
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgMegaEvolution;
return TRUE;
}
break;
case TRAINER_SLIDE_Z_MOVE:
if (sTrainerSlides[i].msgZMove != NULL && !gBattleStruct->trainerSlideZMoveMsgDone)
{
gBattleStruct->trainerSlideZMoveMsgDone = TRUE;
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgZMove;
return TRUE;
}
break;
case TRAINER_SLIDE_BEFORE_FIRST_TURN:
if (sTrainerSlides[i].msgBeforeFirstTurn != NULL && !gBattleStruct->trainerSlideBeforeFirstTurnMsgDone)
{
gBattleStruct->trainerSlideBeforeFirstTurnMsgDone = TRUE;
gBattleStruct->trainerSlideMsg = sTrainerSlides[i].msgBeforeFirstTurn;
return TRUE;
}
break;
}
break;
}

View File

@ -982,6 +982,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_STRUGGLE] = 0xFF, // Neither Struggle
[MOVE_AFTER_YOU] = FORBIDDEN_METRONOME,
[MOVE_APPLE_ACID] = FORBIDDEN_METRONOME,
[MOVE_ARMOR_CANNON] = FORBIDDEN_METRONOME,
[MOVE_ARM_THRUST] = FORBIDDEN_PARENTAL_BOND,
[MOVE_ASSIST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_ASTRAL_BARRAGE] = FORBIDDEN_METRONOME,
@ -997,6 +998,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_BESTOW] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_BIDE] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND, // Note: Bide should work with Parental Bond. This will be addressed in future.
[MOVE_BLAST_BURN] = FORBIDDEN_INSTRUCT,
[MOVE_BLAZING_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_BODY_PRESS] = FORBIDDEN_METRONOME,
[MOVE_BONE_RUSH] = FORBIDDEN_PARENTAL_BOND,
[MOVE_BONEMERANG] = FORBIDDEN_PARENTAL_BOND,
@ -1008,9 +1010,14 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_BUZZY_BUZZ] = FORBIDDEN_METRONOME,
[MOVE_CELEBRATE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_CHATTER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_CHILLING_WATER] = FORBIDDEN_METRONOME,
[MOVE_CHILLY_RECEPTION] = FORBIDDEN_METRONOME,
[MOVE_CIRCLE_THROW] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_CLANGOROUS_SOUL] = FORBIDDEN_METRONOME,
[MOVE_COLLISION_COURSE] = FORBIDDEN_METRONOME,
[MOVE_COMBAT_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_COMET_PUNCH] = FORBIDDEN_PARENTAL_BOND,
[MOVE_COMEUPPANCE] = FORBIDDEN_METRONOME,
[MOVE_COPYCAT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_COUNTER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_COVET] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
@ -1021,9 +1028,11 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_DIAMOND_STORM] = FORBIDDEN_METRONOME,
[MOVE_DIG] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_DIVE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_DOODLE] = FORBIDDEN_METRONOME,
[MOVE_DOUBLE_IRON_BASH] = FORBIDDEN_METRONOME | FORBIDDEN_PARENTAL_BOND,
[MOVE_DOUBLE_HIT] = FORBIDDEN_PARENTAL_BOND,
[MOVE_DOUBLE_KICK] = FORBIDDEN_PARENTAL_BOND,
[MOVE_DOUBLE_SHOCK] = FORBIDDEN_METRONOME,
[MOVE_DOUBLE_SLAP] = FORBIDDEN_PARENTAL_BOND,
[MOVE_DRAGON_ASCENT] = FORBIDDEN_METRONOME,
[MOVE_DRAGON_ENERGY] = FORBIDDEN_METRONOME,
@ -1033,6 +1042,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_DUAL_CHOP] = FORBIDDEN_PARENTAL_BOND,
[MOVE_DUAL_WINGBEAT] = FORBIDDEN_PARENTAL_BOND,
[MOVE_DYNAMAX_CANNON] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_ELECTRO_DRIFT] = FORBIDDEN_METRONOME,
[MOVE_ENDEAVOR] = FORBIDDEN_PARENTAL_BOND,
[MOVE_ENDURE] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_ETERNABEAM] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT,
@ -1040,6 +1050,7 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_FALSE_SURRENDER] = FORBIDDEN_METRONOME,
[MOVE_FEINT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_FIERY_WRATH] = FORBIDDEN_METRONOME,
[MOVE_FILLET_AWAY] = FORBIDDEN_METRONOME,
[MOVE_FINAL_GAMBIT] = FORBIDDEN_PARENTAL_BOND,
[MOVE_FISSURE] = FORBIDDEN_PARENTAL_BOND,
[MOVE_FLEUR_CANNON] = FORBIDDEN_METRONOME,
@ -1065,16 +1076,20 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_HORN_DRILL] = FORBIDDEN_PARENTAL_BOND,
[MOVE_HYDRO_CANNON] = FORBIDDEN_INSTRUCT,
[MOVE_HYPER_BEAM] = FORBIDDEN_INSTRUCT,
[MOVE_HYPER_DRILL] = FORBIDDEN_METRONOME,
[MOVE_HYPERSPACE_FURY] = FORBIDDEN_METRONOME,
[MOVE_HYPERSPACE_HOLE] = FORBIDDEN_METRONOME,
[MOVE_ICE_BALL] = FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_ICE_BURN] = FORBIDDEN_METRONOME | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_ICICLE_SPEAR] = FORBIDDEN_PARENTAL_BOND,
[MOVE_INSTRUCT] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT,
[MOVE_JET_PUNCH] = FORBIDDEN_METRONOME,
[MOVE_JUNGLE_HEALING] = FORBIDDEN_METRONOME,
[MOVE_KINGS_SHIELD] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT,
[MOVE_LIFE_DEW] = FORBIDDEN_METRONOME,
[MOVE_LIGHT_OF_RUIN] = FORBIDDEN_METRONOME,
[MOVE_MAKE_IT_RAIN] = FORBIDDEN_METRONOME,
[MOVE_MAGICAL_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_MAT_BLOCK] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_ME_FIRST] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_METEOR_ASSAULT] = FORBIDDEN_METRONOME | FORBIDDEN_INSTRUCT,
@ -1088,32 +1103,47 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_MOONGEIST_BEAM] = FORBIDDEN_METRONOME,
[MOVE_NATURE_POWER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_NATURES_MADNESS] = FORBIDDEN_METRONOME,
[MOVE_NOXIOUS_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_OBSTRUCT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT,
[MOVE_ORDER_UP] = FORBIDDEN_METRONOME,
[MOVE_ORIGIN_PULSE] = FORBIDDEN_METRONOME,
[MOVE_OUTRAGE] = FORBIDDEN_INSTRUCT,
[MOVE_OVERDRIVE] = FORBIDDEN_METRONOME,
[MOVE_PHANTOM_FORCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_PHOTON_GEYSER] = FORBIDDEN_METRONOME,
[MOVE_PLASMA_FISTS] = FORBIDDEN_METRONOME,
[MOVE_POPULATION_BOMB] = FORBIDDEN_METRONOME,
[MOVE_POUNCE] = FORBIDDEN_METRONOME,
[MOVE_POWER_SHIFT] = FORBIDDEN_METRONOME,
[MOVE_PRECIPICE_BLADES] = FORBIDDEN_METRONOME,
[MOVE_PRISMATIC_LASER] = FORBIDDEN_INSTRUCT,
[MOVE_PROTECT] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_PYRO_BALL] = FORBIDDEN_METRONOME,
[MOVE_QUASH] = FORBIDDEN_METRONOME,
[MOVE_QUICK_GUARD] = FORBIDDEN_METRONOME,
[MOVE_RAGE_FIST] = FORBIDDEN_METRONOME,
[MOVE_RAGE_POWDER] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_RAGING_BULL] = FORBIDDEN_METRONOME,
[MOVE_RAGING_FURY] = FORBIDDEN_METRONOME,
[MOVE_RAZOR_WIND] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_RELIC_SONG] = FORBIDDEN_METRONOME,
[MOVE_REVIVAL_BLESSING] = FORBIDDEN_METRONOME,
[MOVE_ROAR] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_ROAR_OF_TIME] = FORBIDDEN_INSTRUCT,
[MOVE_ROCK_BLAST] = FORBIDDEN_PARENTAL_BOND,
[MOVE_ROCK_WRECKER] = FORBIDDEN_INSTRUCT,
[MOVE_ROLLOUT] = FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_RUINATION] = FORBIDDEN_METRONOME,
[MOVE_SAPPY_SEED] = FORBIDDEN_METRONOME,
[MOVE_SALT_CURE] = FORBIDDEN_METRONOME,
[MOVE_SCALE_SHOT] = FORBIDDEN_PARENTAL_BOND,
[MOVE_SECRET_SWORD] = FORBIDDEN_METRONOME,
[MOVE_SELF_DESTRUCT] = FORBIDDEN_PARENTAL_BOND,
[MOVE_SHADOW_FORCE] = FORBIDDEN_ASSIST | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_SHED_TAIL] = FORBIDDEN_METRONOME,
[MOVE_SHEER_COLD] = FORBIDDEN_PARENTAL_BOND,
[MOVE_SHELL_TRAP] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_SILK_TRAP] = FORBIDDEN_METRONOME,
[MOVE_SIZZLY_SLIDE] = FORBIDDEN_METRONOME,
[MOVE_SKETCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_SKULL_BASH] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
@ -1124,10 +1154,12 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_SNARL] = FORBIDDEN_METRONOME,
[MOVE_SNATCH] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_INSTRUCT,
[MOVE_SNORE] = FORBIDDEN_METRONOME,
[MOVE_SNOWSCAPE] = FORBIDDEN_METRONOME,
[MOVE_SOLAR_BEAM] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_SOLAR_BLADE] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_SPARKLY_SWIRL] = FORBIDDEN_METRONOME,
[MOVE_SPECTRAL_THIEF] = FORBIDDEN_METRONOME,
[MOVE_SPICY_EXTRACT] = FORBIDDEN_METRONOME,
[MOVE_SPIKE_CANNON] = FORBIDDEN_PARENTAL_BOND,
[MOVE_SPIKY_SHIELD] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_SPIRIT_BREAK] = FORBIDDEN_METRONOME,
@ -1147,17 +1179,21 @@ static const u8 sForbiddenMoves[MOVES_COUNT] =
[MOVE_THRASH] = FORBIDDEN_INSTRUCT,
[MOVE_THUNDER_CAGE] = FORBIDDEN_METRONOME,
[MOVE_THUNDEROUS_KICK] = FORBIDDEN_METRONOME,
[MOVE_TIDY_UP] = FORBIDDEN_METRONOME,
[MOVE_TRAILBLAZE] = FORBIDDEN_METRONOME,
[MOVE_TRANSFORM] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_MIMIC | FORBIDDEN_INSTRUCT,
[MOVE_TRICK] = FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_TRIPLE_AXEL] = FORBIDDEN_PARENTAL_BOND,
[MOVE_TRIPLE_KICK] = FORBIDDEN_PARENTAL_BOND,
[MOVE_TWINEEDLE] = FORBIDDEN_PARENTAL_BOND,
[MOVE_TWIN_BEAM] = FORBIDDEN_METRONOME,
[MOVE_UPROAR] = FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT | FORBIDDEN_PARENTAL_BOND,
[MOVE_V_CREATE] = FORBIDDEN_METRONOME,
[MOVE_VEEVEE_VOLLEY] = FORBIDDEN_METRONOME,
[MOVE_WATER_SHURIKEN] = FORBIDDEN_PARENTAL_BOND,
[MOVE_WHIRLWIND] = FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT,
[MOVE_WICKED_BLOW] = FORBIDDEN_METRONOME,
[MOVE_WICKED_TORQUE] = FORBIDDEN_MIMIC | FORBIDDEN_METRONOME | FORBIDDEN_ASSIST | FORBIDDEN_COPYCAT | FORBIDDEN_SLEEP_TALK | FORBIDDEN_INSTRUCT,
[MOVE_WIDE_GUARD] = FORBIDDEN_METRONOME,
[MOVE_ZIPPY_ZAP] = FORBIDDEN_METRONOME,
};
@ -2571,6 +2607,11 @@ static void Cmd_critmessage(void)
if (gIsCriticalHit == TRUE && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
{
PrepareStringBattle(STRINGID_CRITICALHIT, gBattlerAttacker);
// Signal for the trainer slide-in system.
if (GetBattlerSide(gBattlerTarget) != B_SIDE_PLAYER && gBattleStruct->trainerSlideFirstCriticalHitMsgState != 2)
gBattleStruct->trainerSlideFirstCriticalHitMsgState = 1;
gBattleCommunication[MSG_DISPLAY] = 1;
}
gBattlescriptCurrInstr = cmd->nextInstr;
@ -2650,7 +2691,13 @@ static void Cmd_resultmessage(void)
{
case MOVE_RESULT_SUPER_EFFECTIVE:
if (!gMultiHitCounter) // Don't print effectiveness on each hit in a multi hit attack
{
// Signal for the trainer slide-in system.
if (GetBattlerSide(gBattlerTarget) != B_SIDE_PLAYER && gBattleStruct->trainerSlideFirstSuperEffectiveHitMsgState != 2)
gBattleStruct->trainerSlideFirstSuperEffectiveHitMsgState = 1;
stringId = STRINGID_SUPEREFFECTIVE;
}
break;
case MOVE_RESULT_NOT_VERY_EFFECTIVE:
if (!gMultiHitCounter)
@ -7924,7 +7971,7 @@ static void BestowItem(u32 battlerAtk, u32 battlerDef)
// Called by Cmd_removeitem. itemId represents the item that was removed, not being given.
static bool32 TrySymbiosis(u32 battler, u32 itemId)
{
if (!gBattleStruct->itemStolen[gBattlerPartyIndexes[battler]].stolen
if (!gBattleStruct->itemLost[gBattlerPartyIndexes[battler]].stolen
&& gBattleStruct->changedItems[battler] == ITEM_NONE
&& GetBattlerHoldEffect(battler, TRUE) != HOLD_EFFECT_EJECT_BUTTON
&& GetBattlerHoldEffect(battler, TRUE) != HOLD_EFFECT_EJECT_PACK
@ -11222,15 +11269,6 @@ static void Cmd_various(void)
AbilityBattleEffects(ABILITYEFFECT_ON_WEATHER, gActiveBattler, 0, 0, 0);
return;
}
case VARIOUS_JUMP_IF_SHELL_TRAP:
{
VARIOUS_ARGS(const u8 *jumpInstr);
if (gProtectStructs[gActiveBattler].shellTrap)
gBattlescriptCurrInstr = cmd->jumpInstr;
else
gBattlescriptCurrInstr = cmd->nextInstr;
return;
}
case VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES:
{
VARIOUS_ARGS();
@ -11263,6 +11301,15 @@ static void Cmd_various(void)
gBattlescriptCurrInstr = cmd->nextInstr;
return;
}
case VARIOUS_JUMP_IF_SHELL_TRAP:
{
VARIOUS_ARGS(const u8 *jumpInstr);
if (gProtectStructs[gActiveBattler].shellTrap)
gBattlescriptCurrInstr = cmd->jumpInstr;
else
gBattlescriptCurrInstr = cmd->nextInstr;
return;
}
case VARIOUS_TRY_REVIVAL_BLESSING:
{
VARIOUS_ARGS(const u8 *failInstr);
@ -11307,6 +11354,30 @@ static void Cmd_various(void)
}
return;
}
case VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE:
{
VARIOUS_ARGS();
if ((i = ShouldDoTrainerSlide(gActiveBattler, TRAINER_SLIDE_Z_MOVE)))
{
gBattleScripting.battler = gActiveBattler;
BattleScriptPush(cmd->nextInstr);
gBattlescriptCurrInstr = (i == 1 ? BattleScript_TrainerASlideMsgRet : BattleScript_TrainerBSlideMsgRet);
return;
}
break;
}
case VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION:
{
VARIOUS_ARGS();
if ((i = ShouldDoTrainerSlide(gActiveBattler, TRAINER_SLIDE_MEGA_EVOLUTION)))
{
gBattleScripting.battler = gActiveBattler;
BattleScriptPush(cmd->nextInstr);
gBattlescriptCurrInstr = (i == 1 ? BattleScript_TrainerASlideMsgRet : BattleScript_TrainerBSlideMsgRet);
return;
}
break;
}
} // End of switch (cmd->id)
gBattlescriptCurrInstr = cmd->nextInstr;

View File

@ -1531,6 +1531,12 @@ void PrepareStringBattle(u16 stringId, u8 battler)
}
#endif
// Signal for the trainer slide-in system.
if ((stringId == STRINGID_ITDOESNTAFFECT || stringId == STRINGID_PKMNWASNTAFFECTED || stringId == STRINGID_PKMNUNAFFECTED)
&& GetBattlerSide(gBattlerTarget) == B_SIDE_OPPONENT
&& gBattleStruct->trainerSlidePlayerMonUnaffectedMsgState != 2)
gBattleStruct->trainerSlidePlayerMonUnaffectedMsgState = 1;
gActiveBattler = battler;
BtlController_EmitPrintString(BUFFER_A, stringId);
MarkBattlerForControllerExec(gActiveBattler);
@ -9904,6 +9910,10 @@ static u16 CalcTypeEffectivenessMultiplierInternal(u16 move, u8 moveType, u8 bat
}
}
// Signal for the trainer slide-in system.
if (GetBattlerSide(battlerDef) != B_SIDE_PLAYER && modifier && gBattleStruct->trainerSlideFirstSTABMoveMsgState != 2)
gBattleStruct->trainerSlideFirstSTABMoveMsgState = 1;
return modifier;
}
@ -10592,18 +10602,20 @@ void SortBattlersBySpeed(u8 *battlers, bool8 slowToFast)
}
}
void TryRestoreStolenItems(void)
void TryRestoreHeldItems(void)
{
u32 i;
u16 stolenItem = ITEM_NONE;
u16 lostItem = ITEM_NONE;
for (i = 0; i < PARTY_SIZE; i++)
{
if (gBattleStruct->itemStolen[i].stolen)
#if B_RESTORE_HELD_BATTLE_ITEMS == FALSE
if (gBattleStruct->itemLost[i].stolen)
#endif
{
stolenItem = gBattleStruct->itemStolen[i].originalItem;
if (stolenItem != ITEM_NONE && ItemId_GetPocket(stolenItem) != POCKET_BERRIES)
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &stolenItem); // Restore stolen non-berry items
lostItem = gBattleStruct->itemLost[i].originalItem;
if (lostItem != ITEM_NONE && ItemId_GetPocket(lostItem) != POCKET_BERRIES)
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &lostItem); // Restore stolen non-berry items
}
}
}
@ -10657,8 +10669,8 @@ void TrySaveExchangedItem(u8 battlerId, u16 stolenItem)
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
&& !(gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
&& GetBattlerSide(battlerId) == B_SIDE_PLAYER
&& stolenItem == gBattleStruct->itemStolen[gBattlerPartyIndexes[battlerId]].originalItem)
gBattleStruct->itemStolen[gBattlerPartyIndexes[battlerId]].stolen = TRUE;
&& stolenItem == gBattleStruct->itemLost[gBattlerPartyIndexes[battlerId]].originalItem)
gBattleStruct->itemLost[gBattlerPartyIndexes[battlerId]].stolen = TRUE;
#endif
}

View File

@ -215,11 +215,7 @@ bool32 IsViableZMove(u8 battlerId, u16 move)
if (move != MOVE_NONE && zMove != MOVE_Z_STATUS && gBattleMoves[move].type == ItemId_GetSecondaryId(item))
{
if (IS_MOVE_STATUS(move))
gBattleStruct->zmove.chosenZMove = move;
else
gBattleStruct->zmove.chosenZMove = GetTypeBasedZMove(move, battlerId);
return TRUE;
}
}

View File

@ -1229,10 +1229,11 @@ void ItemUseInBattle_BagMenu(u8 taskId)
{
PlaySE(SE_SELECT);
RemoveUsedItem();
ScheduleBgCopyTilemapToVram(2);
if (!InBattlePyramid())
DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, Task_FadeAndCloseBagMenu);
gTasks[taskId].func = Task_FadeAndCloseBagMenu;
else
DisplayItemMessageInBattlePyramid(taskId, gStringVar4, CloseBattlePyramidBag);
gTasks[taskId].func = CloseBattlePyramidBag;
}
}

View File

@ -401,6 +401,25 @@ void Overworld_ResetStateAfterDigEscRope(void)
FlagClear(FLAG_SYS_USE_FLASH);
}
#if B_RESET_FLAGS_VARS_AFTER_WHITEOUT == TRUE
void Overworld_ResetBattleFlagsAndVars(void)
{
#if VAR_TERRAIN != 0
VarSet(VAR_TERRAIN, 0);
#endif
#if B_VAR_WILD_AI_FLAGS != 0
VarSet(B_VAR_WILD_AI_FLAGS,0);
#endif
FlagClear(B_FLAG_INVERSE_BATTLE);
FlagClear(B_FLAG_FORCE_DOUBLE_WILD);
FlagClear(B_SMART_WILD_AI_FLAG);
FlagClear(B_FLAG_NO_BAG_USE);
FlagClear(B_FLAG_NO_CATCHING);
}
#endif
static void Overworld_ResetStateAfterWhiteOut(void)
{
ResetInitialPlayerAvatarState();
@ -409,8 +428,8 @@ static void Overworld_ResetStateAfterWhiteOut(void)
FlagClear(FLAG_SYS_SAFARI_MODE);
FlagClear(FLAG_SYS_USE_STRENGTH);
FlagClear(FLAG_SYS_USE_FLASH);
#if VAR_TERRAIN != 0
VarSet(VAR_TERRAIN, 0);
#if B_RESET_FLAGS_VARS_AFTER_WHITEOUT == TRUE
Overworld_ResetBattleFlagsAndVars();
#endif
// If you were defeated by Kyogre/Groudon and the step counter has
// maxed out, end the abnormal weather.

View File

@ -4475,11 +4475,8 @@ void ItemUseCB_BattleScript(u8 taskId, TaskFunc task)
gBattleStruct->itemPartyIndex[gBattlerInMenuId] = GetPartyIdFromBattleSlot(gPartyMenu.slotId);
gPartyMenuUseExitCallback = TRUE;
PlaySE(SE_SELECT);
CopyItemName(gSpecialVar_ItemId, gStringVar2);
StringExpandPlaceholders(gStringVar4, gText_PlayerUsedVar2);
DisplayPartyMenuMessage(gStringVar4, TRUE);
ScheduleBgCopyTilemapToVram(2);
RemoveBagItem(gSpecialVar_ItemId, 1);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = task;
}
}
@ -4949,9 +4946,6 @@ static void TryUseItemOnMove(u8 taskId)
gChosenMovePos = ptr->data1;
gPartyMenuUseExitCallback = TRUE;
RemoveBagItem(gSpecialVar_ItemId, 1);
CopyItemName(gSpecialVar_ItemId, gStringVar2);
StringExpandPlaceholders(gStringVar4, gText_PlayerUsedVar2);
DisplayPartyMenuMessage(gStringVar4, TRUE);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = Task_ClosePartyMenuAfterText;
}