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https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-26 13:31:03 +01:00
battle_anim_effects_3 (2)
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b24e7a5933
@ -1657,9 +1657,9 @@ Move_DEFENSE_CURL:
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loadspritegfx ANIM_TAG_ECLIPSING_ORB
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loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
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createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
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createvisualtask sub_815B338, 5
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createvisualtask AnimTask_DefenseCurlDeformMon, 5
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waitforvisualfinish
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createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1
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createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1
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waitforvisualfinish
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createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
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waitforvisualfinish
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@ -7915,7 +7915,7 @@ Move_BATON_PASS:
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loadspritegfx ANIM_TAG_POKEBALL
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playsewithpan SE_W226, SOUND_PAN_ATTACKER
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createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
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createsprite gUnknown_085CE370, ANIM_ATTACKER, 2
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createsprite gBatonPassPokeballSpriteTemplate, ANIM_ATTACKER, 2
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end
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Move_PERISH_SONG:
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@ -8146,7 +8146,7 @@ Move_WISH:
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK
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waitforvisualfinish
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panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
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createsprite gUnknown_085CE388, ANIM_ATTACKER, 40
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createsprite gWishStarSpriteTemplate, ANIM_ATTACKER, 40
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waitforvisualfinish
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delay 60
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loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3
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@ -8160,7 +8160,7 @@ Move_STOCKPILE:
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loadspritegfx ANIM_TAG_GRAY_ORB
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playsewithpan SE_W025, SOUND_PAN_ATTACKER
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createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
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createvisualtask sub_815B65C, 5
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createvisualtask AnimTask_StockpileDeformMon, 5
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call Stockpile1
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call Stockpile1
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waitforvisualfinish
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@ -8189,7 +8189,7 @@ Move_SPIT_UP:
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loadspritegfx ANIM_TAG_RED_ORB_2
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loadspritegfx ANIM_TAG_IMPACT
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playsewithpan SE_W036, SOUND_PAN_ATTACKER
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createvisualtask sub_815B6B4, 5
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createvisualtask AnimTask_SpitUpDeformMon, 5
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createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
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delay 45
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playsewithpan SE_W255, SOUND_PAN_ATTACKER
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@ -8236,7 +8236,7 @@ Move_SWALLOW:
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loadspritegfx ANIM_TAG_BLUE_ORB
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loadspritegfx ANIM_TAG_BLUE_STAR
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playsewithpan SE_W036, SOUND_PAN_ATTACKER
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createvisualtask sub_815B778, 5
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createvisualtask AnimTask_SwallowDeformMon, 5
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createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
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delay 38
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playsewithpan SE_W255, SOUND_PAN_ATTACKER
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@ -8249,15 +8249,15 @@ SwallowContinue:
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call HealingEffect
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end
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SwallowEffect:
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createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8
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createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -8
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delay 1
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createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8
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createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -24, -8
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delay 1
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createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8
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createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 16, -8
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delay 1
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createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8
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createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -16, -8
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delay 1
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createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8
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createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 24, -8
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delay 1
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return
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SwallowGood:
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@ -39,10 +39,10 @@ void AnimClappingHand(struct Sprite *);
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void AnimClappingHand2(struct Sprite *);
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void AnimRapidSpin(struct Sprite *);
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void sub_815B27C(struct Sprite *);
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void sub_815B394(struct Sprite *);
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void sub_815B49C(struct Sprite *);
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void AnimBatonPassPokeball(struct Sprite *);
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void AnimWishStar(struct Sprite *);
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void AnimMiniTwinklingStar(struct Sprite *);
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void sub_815B70C(struct Sprite *);
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void AnimSwallowBlueOrb(struct Sprite *);
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void sub_815BE04(struct Sprite *);
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void AnimWeakFrustrationAngerMark(struct Sprite *);
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void AnimSweetScentPetal(struct Sprite *);
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@ -476,7 +476,7 @@ const struct SpriteTemplate gTriForceTriangleSpriteTemplate =
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.callback = sub_815B27C,
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};
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const union AnimCmd gUnknown_085CE310[] =
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const union AnimCmd gEclipsingOrbAnimCmds[] =
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{
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ANIMCMD_FRAME(0, 3),
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ANIMCMD_FRAME(16, 3),
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@ -489,23 +489,23 @@ const union AnimCmd gUnknown_085CE310[] =
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ANIMCMD_END,
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};
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const union AnimCmd *const gUnknown_085CE334[] =
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const union AnimCmd *const gEclipsingOrbAnimTable[] =
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{
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gUnknown_085CE310,
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gEclipsingOrbAnimCmds,
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};
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const struct SpriteTemplate gUnknown_085CE338 =
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const struct SpriteTemplate gEclipsingOrbSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ECLIPSING_ORB,
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.paletteTag = ANIM_TAG_ECLIPSING_ORB,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = gUnknown_085CE334,
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.anims = gEclipsingOrbAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimSpriteOnMonPos,
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};
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const union AffineAnimCmd gUnknown_085CE350[] =
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const union AffineAnimCmd DefenseCurlDeformMonAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(-12, 20, 0, 8),
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AFFINEANIMCMD_FRAME(12, -20, 0, 8),
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@ -513,7 +513,7 @@ const union AffineAnimCmd gUnknown_085CE350[] =
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AFFINEANIMCMD_END,
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};
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const struct SpriteTemplate gUnknown_085CE370 =
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const struct SpriteTemplate gBatonPassPokeballSpriteTemplate =
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{
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.tileTag = ANIM_TAG_POKEBALL,
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.paletteTag = ANIM_TAG_POKEBALL,
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@ -521,10 +521,10 @@ const struct SpriteTemplate gUnknown_085CE370 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_815B394,
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.callback = AnimBatonPassPokeball,
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};
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const struct SpriteTemplate gUnknown_085CE388 =
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const struct SpriteTemplate gWishStarSpriteTemplate =
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{
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.tileTag = ANIM_TAG_GOLD_STARS,
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.paletteTag = ANIM_TAG_GOLD_STARS,
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@ -532,7 +532,7 @@ const struct SpriteTemplate gUnknown_085CE388 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_815B49C,
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.callback = AnimWishStar,
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};
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const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate =
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@ -546,7 +546,7 @@ const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate =
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.callback = AnimMiniTwinklingStar,
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};
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const union AffineAnimCmd gUnknown_085CE3B8[] =
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const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(8, -8, 0, 12),
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AFFINEANIMCMD_FRAME(-16, 16, 0, 12),
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@ -555,7 +555,7 @@ const union AffineAnimCmd gUnknown_085CE3B8[] =
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AFFINEANIMCMD_END,
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};
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const union AffineAnimCmd gUnknown_085CE3E0[] =
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const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(0, 6, 0, 20),
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AFFINEANIMCMD_FRAME(0, 0, 0, 20),
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@ -566,7 +566,7 @@ const union AffineAnimCmd gUnknown_085CE3E0[] =
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AFFINEANIMCMD_END,
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};
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const struct SpriteTemplate gUnknown_085CE418 =
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const struct SpriteTemplate gSwallowBlueOrbSpriteTemplate =
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{
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.tileTag = ANIM_TAG_BLUE_ORB,
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.paletteTag = ANIM_TAG_BLUE_ORB,
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@ -574,10 +574,10 @@ const struct SpriteTemplate gUnknown_085CE418 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_815B70C,
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.callback = AnimSwallowBlueOrb,
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};
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const union AffineAnimCmd gUnknown_085CE430[] =
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const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
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{
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AFFINEANIMCMD_FRAME(0, 6, 0, 20),
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AFFINEANIMCMD_FRAME(0, 0, 0, 20),
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@ -2044,12 +2044,12 @@ void sub_815B27C(struct Sprite *sprite)
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}
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}
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void sub_815B338(u8 taskId)
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void AnimTask_DefenseCurlDeformMon(u8 taskId)
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{
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switch (gTasks[taskId].data[0])
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{
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case 0:
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PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE350);
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PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), DefenseCurlDeformMonAffineAnimCmds);
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gTasks[taskId].data[0]++;
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break;
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case 1:
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@ -2059,7 +2059,7 @@ void sub_815B338(u8 taskId)
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}
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}
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void sub_815B394(struct Sprite *sprite)
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void AnimBatonPassPokeball(struct Sprite *sprite)
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{
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u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
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@ -2102,7 +2102,7 @@ void sub_815B394(struct Sprite *sprite)
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}
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}
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void sub_815B49C(struct Sprite *sprite)
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void AnimWishStar(struct Sprite *sprite)
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{
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if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
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sprite->pos1.x = -16;
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@ -2187,11 +2187,11 @@ static void sub_815B5D0(struct Sprite *sprite)
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DestroySprite(sprite);
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}
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void sub_815B65C(u8 taskId)
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void AnimTask_StockpileDeformMon(u8 taskId)
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{
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if (!gTasks[taskId].data[0])
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{
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PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE3B8);
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PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gStockpileDeformMonAffineAnimCmds);
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gTasks[taskId].data[0]++;
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}
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else
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@ -2201,11 +2201,11 @@ void sub_815B65C(u8 taskId)
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}
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}
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void sub_815B6B4(u8 taskId)
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void AnimTask_SpitUpDeformMon(u8 taskId)
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{
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if (!gTasks[taskId].data[0])
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{
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PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE3E0);
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PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gSpitUpDeformMonAffineAnimCmds);
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gTasks[taskId].data[0]++;
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}
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else
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@ -2215,7 +2215,7 @@ void sub_815B6B4(u8 taskId)
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}
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}
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void sub_815B70C(struct Sprite *sprite)
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void AnimSwallowBlueOrb(struct Sprite *sprite)
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{
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switch (sprite->data[0])
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{
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@ -2234,11 +2234,11 @@ void sub_815B70C(struct Sprite *sprite)
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}
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}
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void sub_815B778(u8 taskId)
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void AnimTask_SwallowDeformMon(u8 taskId)
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{
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if (!gTasks[taskId].data[0])
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{
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PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE430);
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PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gSwallowDeformMonAffineAnimCmds);
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gTasks[taskId].data[0]++;
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}
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else
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@ -403,7 +403,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_085E535C =
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.callback = sub_817330C,
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};
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extern const struct SpriteTemplate gUnknown_085CE388;
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extern const struct SpriteTemplate gWishStarSpriteTemplate;
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extern const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate;
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void unref_sub_8170478(u8 taskId)
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@ -2081,7 +2081,7 @@ static void sub_8172FEC(u8 taskId)
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state = gTasks[taskId].data[11];
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if (state == 0)
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{
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spriteId = CreateSprite(&gUnknown_085CE388, x, y, 5);
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spriteId = CreateSprite(&gWishStarSpriteTemplate, x, y, 5);
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}
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else if (state >= 0 && gTasks[taskId].data[11] < 4)
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{
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