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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 03:04:15 +01:00
More data moved into C code
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@ -3,13 +3,6 @@
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.section .rodata
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gUnknown_0861FA54:: @ 861FA54
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obj_pal gUnknown_0861F590, 0
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null_obj_pal
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gUnknown_0861FA64:: @ 861FA64
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obj_tiles gPokenavLeftHeaderHoennMap_Gfx, 0xC00, 2
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gUnknown_0861FA6C:: @ 861FA6C
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obj_tiles gPokenavLeftHeaderMainMenu_Gfx, 0x20, 3
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obj_tiles gPokenavLeftHeaderCondition_Gfx, 0x20, 1
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@ -4013,6 +4013,11 @@ extern const u16 gPokenavConditionMarker_Pal[];
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extern const u16 gPokenavHeader_Pal[];
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extern const u32 gPokenavHeader_Gfx[];
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extern const u32 gPokenavHeader_Tilemap[];
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extern const u32 gPokenavLeftHeaderHoennMap_Gfx[];
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extern const u32 gPokenavLeftHeaderMainMenu_Gfx[];
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extern const u32 gPokenavLeftHeaderCondition_Gfx[];
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extern const u32 gPokenavLeftHeaderRibbons_Gfx[];
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extern const u32 gPokenavLeftHeaderMatchCall_Gfx[];
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extern const u32 gUnknown_08D9862C[];
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extern const u32 gUnknown_08D98CC8[];
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@ -19,12 +19,6 @@
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#define UNKNOWN_OFFSET 100000
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struct PaletteDescriptor {
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void *palette;
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u16 tag;
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};
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struct UnknownStruct_0203CF40 {
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u32 (*field0)(void);
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u32 field4;
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@ -123,7 +117,7 @@ u32 sub_81C786C(void);
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u32 sub_81C7764(s32 a0);
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u32 atk47_cmd47(s32 a0);
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bool32 sub_81C7738(void);
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void CopyPaletteIntoBufferUnfaded(void *palette, u32 a1, u32 a2);
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void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 a1, u32 a2);
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void sub_81C7834(u32 (*a0)(void), u32(*a1)(void));
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void sub_81C7360(struct UnknownStruct_0203CF40 *a0);
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void sub_81C7650(u32 index);
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@ -344,10 +338,25 @@ const struct CompressedSpriteSheet gUnknown_0861FA4C[1] = {
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}
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};
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const struct SpritePalette gUnknown_0861FA54[2] = {
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{
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.data = gUnknown_0861F590,
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.tag = 0,
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},
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{
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.data = NULL,
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.tag = 0,
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}
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};
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const struct CompressedSpriteSheet gUnknown_0861FA64 = {
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.data = gPokenavLeftHeaderHoennMap_Gfx,
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.size = 0xC00,
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.tag = 2
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};
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extern struct UnknownStruct_0203CF40 *gUnknown_0203CF40;
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extern u8 gUnknown_0203CF3C;
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extern const struct CompressedSpriteSheet gUnknown_0861FA4C[];
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extern const struct PaletteDescriptor gUnknown_0861FA54;
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extern const struct SpriteTemplate gUnknown_0861FB04;
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u32 sub_81C7078(u32 (*a0)(s32), u32 a1)
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@ -763,7 +772,7 @@ u32 sub_81C7764(s32 a0) {
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decompress_and_copy_tile_data_to_vram(0, &gPokenavHeader_Gfx, 0, 0, 0);
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SetBgTilemapBuffer(0, &v1->data[11]);
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CopyToBgTilemapBuffer(0, &gPokenavHeader_Tilemap, 0, 0);
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CopyPaletteIntoBufferUnfaded(&gPokenavHeader_Pal, 0, 0x20);
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CopyPaletteIntoBufferUnfaded(gPokenavHeader_Pal, 0, 0x20);
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CopyBgTilemapBufferToVram(0);
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return 0;
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case 2:
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@ -865,15 +874,15 @@ u32 sub_81C791C(s32 a0) {
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}
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}
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void CopyPaletteIntoBufferUnfaded(void *palette, u32 bufferOffset, u32 size) {
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void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size) {
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CpuCopy16(palette, gPlttBufferUnfaded + bufferOffset, size);
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}
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void sub_81C795C(const struct PaletteDescriptor *palettes) {
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const struct PaletteDescriptor *current;
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void sub_81C795C(const struct SpritePalette *palettes) {
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const struct SpritePalette *current;
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u32 index;
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for (current = palettes; current->palette != NULL; current++)
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for (current = palettes; current->data != NULL; current++)
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{
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index = AllocSpritePalette(current->tag);
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if (index == 0xFF)
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@ -883,7 +892,7 @@ void sub_81C795C(const struct PaletteDescriptor *palettes) {
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else
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{
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index = (index * 16) + 0x100;
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CopyPaletteIntoBufferUnfaded(current->palette, index, 0x20);
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CopyPaletteIntoBufferUnfaded(current->data, index, 0x20);
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}
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}
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}
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@ -1105,7 +1114,7 @@ void sub_81C7C28(void) {
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LoadCompressedSpriteSheet(&gUnknown_0861FA4C[i]);
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}
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sub_81C795C(&gUnknown_0861FA54);
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sub_81C795C(gUnknown_0861FA54);
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v2 = IndexOfSpritePaletteTag(0);
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v3 = 0x80 << 9 << v2;
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v1[5] = -2 & ~v3;
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