Give labels to healthbox gfx
@ -7327,8 +7327,8 @@ _081A36C2:
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bx r1
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thumb_func_end sub_81A3610
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thumb_func_start sub_81A36D0
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sub_81A36D0: @ 81A36D0
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thumb_func_start CopyFrontierTrainerText
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CopyFrontierTrainerText: @ 81A36D0
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push {lr}
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lsls r0, 24
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lsrs r0, 24
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@ -7561,7 +7561,7 @@ _081A38F8:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81A36D0
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thumb_func_end CopyFrontierTrainerText
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thumb_func_start sub_81A3908
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sub_81A3908: @ 81A3908
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|
Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 284 B |
Before Width: | Height: | Size: 293 B After Width: | Height: | Size: 293 B |
Before Width: | Height: | Size: 297 B After Width: | Height: | Size: 297 B |
Before Width: | Height: | Size: 296 B After Width: | Height: | Size: 296 B |
Before Width: | Height: | Size: 336 B After Width: | Height: | Size: 336 B |
@ -1,6 +1,11 @@
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#ifndef GUARD_BATTLE_FRONTIER_2_H
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#define GUARD_BATTLE_FRONTIER_2_H
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#define FRONTIER_BEFORE_TEXT 0
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#define FRONTIER_WIN_TEXT 1
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#define FRONTIER_LOSE_TEXT 2
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void CopyFrontierTrainerText(u8 whichText, u16 trainerId);
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void sub_81A8934(u8);
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void sub_81A895C(void);
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u16 sub_81A89A0(u8);
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|
@ -47,11 +47,11 @@ extern const u32 gUnknown_08C093F0[];
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extern const u32 gSubstituteDollTilemap[];
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extern const u32 gSubstituteDollGfx[];
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extern const u16 gSubstituteDollPal[];
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extern const u8 gUnknown_08C1F1C8[];
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extern const u8 gUnknown_08C1F46C[];
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extern const u8 gUnknown_08C1F5E8[];
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extern const u8 gUnknown_08C1F76C[];
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extern const u8 gUnknown_08C1F8E8[];
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extern const u8 gHealthboxSinglesPlayerGfx[];
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extern const u8 gHealthboxSinglesOpponentGfx[];
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extern const u8 gHealthboxDoublesPlayerGfx[];
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extern const u8 gHealthboxDoublesOpponentGfx[];
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extern const u8 gHealthboxSafariGfx[];
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extern const u8 gBlankGfxCompressed[];
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extern const u16 gBattleInterface_BallStatusBarPal[];
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extern const u16 gBattleInterface_BallDisplayPal[];
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@ -72,29 +72,29 @@ static void ClearSpritesBattlerHealthboxAnimData(void);
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// const rom data
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static const struct CompressedSpriteSheet sSpriteSheet_SinglesPlayerHealthbox =
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{
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gUnknown_08C1F1C8, 0x1000, TAG_HEALTHBOX_PLAYER1_TILE
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gHealthboxSinglesPlayerGfx, 0x1000, TAG_HEALTHBOX_PLAYER1_TILE
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};
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static const struct CompressedSpriteSheet sSpriteSheet_SinglesOpponentHealthbox =
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{
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gUnknown_08C1F46C, 0x1000, TAG_HEALTHBOX_OPPONENT1_TILE
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gHealthboxSinglesOpponentGfx, 0x1000, TAG_HEALTHBOX_OPPONENT1_TILE
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};
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static const struct CompressedSpriteSheet sSpriteSheets_DoublesPlayerHealthbox[2] =
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{
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{gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER1_TILE},
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{gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER2_TILE}
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{gHealthboxDoublesPlayerGfx, 0x800, TAG_HEALTHBOX_PLAYER1_TILE},
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{gHealthboxDoublesPlayerGfx, 0x800, TAG_HEALTHBOX_PLAYER2_TILE}
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};
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static const struct CompressedSpriteSheet sSpriteSheets_DoublesOpponentHealthbox[2] =
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{
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{gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT1_TILE},
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{gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT2_TILE}
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{gHealthboxDoublesOpponentGfx, 0x800, TAG_HEALTHBOX_OPPONENT1_TILE},
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{gHealthboxDoublesOpponentGfx, 0x800, TAG_HEALTHBOX_OPPONENT2_TILE}
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};
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static const struct CompressedSpriteSheet sSpriteSheet_SafariHealthbox =
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{
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gUnknown_08C1F8E8, 0x1000, TAG_HEALTHBOX_SAFARI_TILE
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gHealthboxSafariGfx, 0x1000, TAG_HEALTHBOX_SAFARI_TILE
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};
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static const struct CompressedSpriteSheet sSpriteSheets_HealthBar[MAX_BATTLERS_COUNT] =
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@ -17,6 +17,7 @@
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#include "menu.h"
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#include "recorded_battle.h"
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#include "international_string_util.h"
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#include "battle_frontier_2.h"
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struct BattleWindowText
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{
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@ -51,7 +52,6 @@ extern u8 GetEreaderTrainerClassId(void); // battle_tower
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extern void CopyFrontierBrainTrainerName(u8 *txtPtr); // battle_frontier_2
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extern void sub_81D5554(u8 *txtPtr, u16 trainerId); // pokenav
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extern void GetEreaderTrainerName(u8 *txtPtr);
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extern void sub_81A36D0(u8 arg0, u16 trainerId); // battle_frontier_2
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extern void sub_81D572C(u8 arg0, u16 trainerId); // pokenav
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extern void GetFrontierTrainerName(u8 *dst, u16 trainerId);
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@ -2582,7 +2582,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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case B_TXT_TRAINER1_LOSE_TEXT: // trainerA lose text
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if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
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{
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sub_81A36D0(2, gTrainerBattleOpponent_A);
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CopyFrontierTrainerText(FRONTIER_LOSE_TEXT, gTrainerBattleOpponent_A);
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toCpy = gStringVar4;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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@ -2598,7 +2598,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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case B_TXT_TRAINER1_WIN_TEXT: // trainerA win text
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if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
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{
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sub_81A36D0(1, gTrainerBattleOpponent_A);
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CopyFrontierTrainerText(FRONTIER_WIN_TEXT, gTrainerBattleOpponent_A);
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toCpy = gStringVar4;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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@ -2679,7 +2679,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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case B_TXT_TRAINER2_LOSE_TEXT:
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if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
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{
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sub_81A36D0(2, gTrainerBattleOpponent_B);
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CopyFrontierTrainerText(FRONTIER_LOSE_TEXT, gTrainerBattleOpponent_B);
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toCpy = gStringVar4;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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@ -2695,7 +2695,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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case B_TXT_TRAINER2_WIN_TEXT:
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if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
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{
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sub_81A36D0(1, gTrainerBattleOpponent_B);
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CopyFrontierTrainerText(FRONTIER_WIN_TEXT, gTrainerBattleOpponent_B);
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toCpy = gStringVar4;
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||||
}
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else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
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@ -643,11 +643,11 @@ const u8 gBattleAnimSpritePalette_187[] = INCBIN_U8("graphics/battle_anims/sprit
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const u8 gBattleAnimSpriteSheet_186[] = INCBIN_U8("graphics/battle_anims/sprites/186.4bpp.lz");
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const u8 gBattleAnimSpritePalette_186[] = INCBIN_U8("graphics/battle_anims/sprites/186.gbapal.lz");
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const u8 gUnknown_08C1F1C8[] = INCBIN_U8("graphics/battle_interface/window.4bpp.lz");
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const u8 gUnknown_08C1F46C[] = INCBIN_U8("graphics/battle_interface/window2.4bpp.lz");
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const u8 gUnknown_08C1F5E8[] = INCBIN_U8( "graphics/battle_interface/window3.4bpp.lz");
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const u8 gUnknown_08C1F76C[] = INCBIN_U8("graphics/battle_interface/window4.4bpp.lz");
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const u8 gUnknown_08C1F8E8[] = INCBIN_U8("graphics/battle_interface/window5.4bpp.lz");
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const u8 gHealthboxSinglesPlayerGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_singles_player.4bpp.lz");
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const u8 gHealthboxSinglesOpponentGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_singles_opponent.4bpp.lz");
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const u8 gHealthboxDoublesPlayerGfx[] = INCBIN_U8( "graphics/battle_interface/healthbox_doubles_player.4bpp.lz");
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const u8 gHealthboxDoublesOpponentGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_doubles_opponent.4bpp.lz");
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const u8 gHealthboxSafariGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_safari.4bpp.lz");
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const u8 gUnusedGfx_Shadow[] = INCBIN_U8("graphics/unused/shadow.4bpp.lz");
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||||
const u8 gUnusedPal_Shadow[] = INCBIN_U8("graphics/unused/shadow.gbapal.lz");
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