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@ -206,6 +206,7 @@ void TVShowConvertInternationalString(u8 *dest, const u8 *src, int language)
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ConvertInternationalString(dest, language);
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}
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// It's impossible to distinguish between Latin languages just from a string alone, so the function defaults to LANGUAGE_ENGLISH. This is the case in all of the versions the game.
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int GetNicknameLanguage(u8 *str)
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{
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if (str[0] == EXT_CTRL_CODE_BEGIN && str[1] == EXT_CTRL_CODE_JPN)
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