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@ -1,3 +1,765 @@
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#if B_EXPANDED_MOVE_NAMES == TRUE
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// 16 letters
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const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
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{
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[MOVE_NONE] = _("-"),
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[MOVE_POUND] = _("Pound"),
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[MOVE_KARATE_CHOP] = _("Karate Chop"),
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[MOVE_DOUBLE_SLAP] = _("Double Slap"),
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[MOVE_COMET_PUNCH] = _("Comet Punch"),
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[MOVE_MEGA_PUNCH] = _("Mega Punch"),
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[MOVE_PAY_DAY] = _("Pay Day"),
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[MOVE_FIRE_PUNCH] = _("Fire Punch"),
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[MOVE_ICE_PUNCH] = _("Ice Punch"),
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[MOVE_THUNDER_PUNCH] = _("Thunder Punch"),
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[MOVE_SCRATCH] = _("Scratch"),
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[MOVE_VISE_GRIP] = _("Vise Grip"),
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[MOVE_GUILLOTINE] = _("Guillotine"),
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[MOVE_RAZOR_WIND] = _("Razor Wind"),
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[MOVE_SWORDS_DANCE] = _("Swords Dance"),
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[MOVE_CUT] = _("Cut"),
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[MOVE_GUST] = _("Gust"),
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[MOVE_WING_ATTACK] = _("Wing Attack"),
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[MOVE_WHIRLWIND] = _("Whirlwind"),
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[MOVE_FLY] = _("Fly"),
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[MOVE_BIND] = _("Bind"),
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[MOVE_SLAM] = _("Slam"),
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[MOVE_VINE_WHIP] = _("Vine Whip"),
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[MOVE_STOMP] = _("Stomp"),
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[MOVE_DOUBLE_KICK] = _("Double Kick"),
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[MOVE_MEGA_KICK] = _("Mega Kick"),
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[MOVE_JUMP_KICK] = _("Jump Kick"),
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[MOVE_ROLLING_KICK] = _("Rolling Kick"),
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[MOVE_SAND_ATTACK] = _("Sand Attack"),
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[MOVE_HEADBUTT] = _("Headbutt"),
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[MOVE_HORN_ATTACK] = _("Horn Attack"),
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[MOVE_FURY_ATTACK] = _("Fury Attack"),
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[MOVE_HORN_DRILL] = _("Horn Drill"),
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[MOVE_TACKLE] = _("Tackle"),
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[MOVE_BODY_SLAM] = _("Body Slam"),
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[MOVE_WRAP] = _("Wrap"),
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[MOVE_TAKE_DOWN] = _("Take Down"),
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[MOVE_THRASH] = _("Thrash"),
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[MOVE_DOUBLE_EDGE] = _("Double-Edge"),
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[MOVE_TAIL_WHIP] = _("Tail Whip"),
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[MOVE_POISON_STING] = _("Poison Sting"),
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[MOVE_TWINEEDLE] = _("Twineedle"),
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[MOVE_PIN_MISSILE] = _("Pin Missile"),
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[MOVE_LEER] = _("Leer"),
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[MOVE_BITE] = _("Bite"),
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[MOVE_GROWL] = _("Growl"),
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[MOVE_ROAR] = _("Roar"),
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[MOVE_SING] = _("Sing"),
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[MOVE_SUPERSONIC] = _("Supersonic"),
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[MOVE_SONIC_BOOM] = _("Sonic Boom"),
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[MOVE_DISABLE] = _("Disable"),
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[MOVE_ACID] = _("Acid"),
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[MOVE_EMBER] = _("Ember"),
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[MOVE_FLAMETHROWER] = _("Flamethrower"),
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[MOVE_MIST] = _("Mist"),
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[MOVE_WATER_GUN] = _("Water Gun"),
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[MOVE_HYDRO_PUMP] = _("Hydro Pump"),
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[MOVE_SURF] = _("Surf"),
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[MOVE_ICE_BEAM] = _("Ice Beam"),
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[MOVE_BLIZZARD] = _("Blizzard"),
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[MOVE_PSYBEAM] = _("Psybeam"),
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[MOVE_BUBBLE_BEAM] = _("Bubble Beam"),
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[MOVE_AURORA_BEAM] = _("Aurora Beam"),
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[MOVE_HYPER_BEAM] = _("Hyper Beam"),
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[MOVE_PECK] = _("Peck"),
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[MOVE_DRILL_PECK] = _("Drill Peck"),
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[MOVE_SUBMISSION] = _("Submission"),
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[MOVE_LOW_KICK] = _("Low Kick"),
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[MOVE_COUNTER] = _("Counter"),
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[MOVE_SEISMIC_TOSS] = _("Seismic Toss"),
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[MOVE_STRENGTH] = _("Strength"),
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[MOVE_ABSORB] = _("Absorb"),
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[MOVE_MEGA_DRAIN] = _("Mega Drain"),
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[MOVE_LEECH_SEED] = _("Leech Seed"),
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[MOVE_GROWTH] = _("Growth"),
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[MOVE_RAZOR_LEAF] = _("Razor Leaf"),
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[MOVE_SOLAR_BEAM] = _("Solar Beam"),
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[MOVE_POISON_POWDER] = _("Poison Powder"),
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[MOVE_STUN_SPORE] = _("Stun Spore"),
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[MOVE_SLEEP_POWDER] = _("Sleep Powder"),
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[MOVE_PETAL_DANCE] = _("Petal Dance"),
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[MOVE_STRING_SHOT] = _("String Shot"),
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[MOVE_DRAGON_RAGE] = _("Dragon Rage"),
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[MOVE_FIRE_SPIN] = _("Fire Spin"),
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[MOVE_THUNDER_SHOCK] = _("Thunder Shock"),
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[MOVE_THUNDERBOLT] = _("Thunderbolt"),
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[MOVE_THUNDER_WAVE] = _("Thunder Wave"),
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[MOVE_THUNDER] = _("Thunder"),
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[MOVE_ROCK_THROW] = _("Rock Throw"),
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[MOVE_EARTHQUAKE] = _("Earthquake"),
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[MOVE_FISSURE] = _("Fissure"),
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[MOVE_DIG] = _("Dig"),
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[MOVE_TOXIC] = _("Toxic"),
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[MOVE_CONFUSION] = _("Confusion"),
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[MOVE_PSYCHIC] = _("Psychic"),
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[MOVE_HYPNOSIS] = _("Hypnosis"),
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[MOVE_MEDITATE] = _("Meditate"),
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[MOVE_AGILITY] = _("Agility"),
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[MOVE_QUICK_ATTACK] = _("Quick Attack"),
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[MOVE_RAGE] = _("Rage"),
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[MOVE_TELEPORT] = _("Teleport"),
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[MOVE_NIGHT_SHADE] = _("Night Shade"),
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[MOVE_MIMIC] = _("Mimic"),
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[MOVE_SCREECH] = _("Screech"),
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[MOVE_DOUBLE_TEAM] = _("Double Team"),
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[MOVE_RECOVER] = _("Recover"),
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[MOVE_HARDEN] = _("Harden"),
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[MOVE_MINIMIZE] = _("Minimize"),
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[MOVE_SMOKESCREEN] = _("Smokescreen"),
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[MOVE_CONFUSE_RAY] = _("Confuse Ray"),
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[MOVE_WITHDRAW] = _("Withdraw"),
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[MOVE_DEFENSE_CURL] = _("Defense Curl"),
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[MOVE_BARRIER] = _("Barrier"),
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[MOVE_LIGHT_SCREEN] = _("Light Screen"),
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[MOVE_HAZE] = _("Haze"),
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[MOVE_REFLECT] = _("Reflect"),
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[MOVE_FOCUS_ENERGY] = _("Focus Energy"),
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[MOVE_BIDE] = _("Bide"),
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[MOVE_METRONOME] = _("Metronome"),
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[MOVE_MIRROR_MOVE] = _("Mirror Move"),
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[MOVE_SELF_DESTRUCT] = _("Self-Destruct"),
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[MOVE_EGG_BOMB] = _("Egg Bomb"),
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[MOVE_LICK] = _("Lick"),
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[MOVE_SMOG] = _("Smog"),
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[MOVE_SLUDGE] = _("Sludge"),
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[MOVE_BONE_CLUB] = _("Bone Club"),
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[MOVE_FIRE_BLAST] = _("Fire Blast"),
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[MOVE_WATERFALL] = _("Waterfall"),
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[MOVE_CLAMP] = _("Clamp"),
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[MOVE_SWIFT] = _("Swift"),
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[MOVE_SKULL_BASH] = _("Skull Bash"),
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[MOVE_SPIKE_CANNON] = _("Spike Cannon"),
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[MOVE_CONSTRICT] = _("Constrict"),
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[MOVE_AMNESIA] = _("Amnesia"),
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[MOVE_KINESIS] = _("Kinesis"),
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[MOVE_SOFT_BOILED] = _("Soft-Boiled"),
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[MOVE_HIGH_JUMP_KICK] = _("High Jump Kick"),
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[MOVE_GLARE] = _("Glare"),
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[MOVE_DREAM_EATER] = _("Dream Eater"),
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[MOVE_POISON_GAS] = _("Poison Gas"),
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[MOVE_BARRAGE] = _("Barrage"),
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[MOVE_LEECH_LIFE] = _("Leech Life"),
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[MOVE_LOVELY_KISS] = _("Lovely Kiss"),
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[MOVE_SKY_ATTACK] = _("Sky Attack"),
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[MOVE_TRANSFORM] = _("Transform"),
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[MOVE_BUBBLE] = _("Bubble"),
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[MOVE_DIZZY_PUNCH] = _("Dizzy Punch"),
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[MOVE_SPORE] = _("Spore"),
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[MOVE_FLASH] = _("Flash"),
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[MOVE_PSYWAVE] = _("Psywave"),
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[MOVE_SPLASH] = _("Splash"),
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[MOVE_ACID_ARMOR] = _("Acid Armor"),
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[MOVE_CRABHAMMER] = _("Crabhammer"),
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[MOVE_EXPLOSION] = _("Explosion"),
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[MOVE_FURY_SWIPES] = _("Fury Swipes"),
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[MOVE_BONEMERANG] = _("Bonemerang"),
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[MOVE_REST] = _("Rest"),
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[MOVE_ROCK_SLIDE] = _("Rock Slide"),
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[MOVE_HYPER_FANG] = _("Hyper Fang"),
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[MOVE_SHARPEN] = _("Sharpen"),
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[MOVE_CONVERSION] = _("Conversion"),
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[MOVE_TRI_ATTACK] = _("Tri Attack"),
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[MOVE_SUPER_FANG] = _("Super Fang"),
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[MOVE_SLASH] = _("Slash"),
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[MOVE_SUBSTITUTE] = _("Substitute"),
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[MOVE_STRUGGLE] = _("Struggle"),
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[MOVE_SKETCH] = _("Sketch"),
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[MOVE_TRIPLE_KICK] = _("Triple Kick"),
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[MOVE_THIEF] = _("Thief"),
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[MOVE_SPIDER_WEB] = _("Spider Web"),
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[MOVE_MIND_READER] = _("Mind Reader"),
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[MOVE_NIGHTMARE] = _("Nightmare"),
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[MOVE_FLAME_WHEEL] = _("Flame Wheel"),
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[MOVE_SNORE] = _("Snore"),
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[MOVE_CURSE] = _("Curse"),
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[MOVE_FLAIL] = _("Flail"),
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[MOVE_CONVERSION_2] = _("Conversion 2"),
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[MOVE_AEROBLAST] = _("Aeroblast"),
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[MOVE_COTTON_SPORE] = _("Cotton Spore"),
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[MOVE_REVERSAL] = _("Reversal"),
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[MOVE_SPITE] = _("Spite"),
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[MOVE_POWDER_SNOW] = _("Powder Snow"),
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[MOVE_PROTECT] = _("Protect"),
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[MOVE_MACH_PUNCH] = _("Mach Punch"),
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[MOVE_SCARY_FACE] = _("Scary Face"),
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[MOVE_FEINT_ATTACK] = _("Feint Attack"),
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[MOVE_SWEET_KISS] = _("Sweet Kiss"),
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[MOVE_BELLY_DRUM] = _("Belly Drum"),
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[MOVE_SLUDGE_BOMB] = _("Sludge Bomb"),
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[MOVE_MUD_SLAP] = _("Mud-Slap"),
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[MOVE_OCTAZOOKA] = _("Octazooka"),
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[MOVE_SPIKES] = _("Spikes"),
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[MOVE_ZAP_CANNON] = _("Zap Cannon"),
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[MOVE_FORESIGHT] = _("Foresight"),
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[MOVE_DESTINY_BOND] = _("Destiny Bond"),
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[MOVE_PERISH_SONG] = _("Perish Song"),
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[MOVE_ICY_WIND] = _("Icy Wind"),
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[MOVE_DETECT] = _("Detect"),
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[MOVE_BONE_RUSH] = _("Bone Rush"),
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[MOVE_LOCK_ON] = _("Lock-On"),
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[MOVE_OUTRAGE] = _("Outrage"),
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[MOVE_SANDSTORM] = _("Sandstorm"),
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[MOVE_GIGA_DRAIN] = _("Giga Drain"),
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[MOVE_ENDURE] = _("Endure"),
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[MOVE_CHARM] = _("Charm"),
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[MOVE_ROLLOUT] = _("Rollout"),
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[MOVE_FALSE_SWIPE] = _("False Swipe"),
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[MOVE_SWAGGER] = _("Swagger"),
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[MOVE_MILK_DRINK] = _("Milk Drink"),
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[MOVE_SPARK] = _("Spark"),
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[MOVE_FURY_CUTTER] = _("Fury Cutter"),
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[MOVE_STEEL_WING] = _("Steel Wing"),
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[MOVE_MEAN_LOOK] = _("Mean Look"),
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[MOVE_ATTRACT] = _("Attract"),
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[MOVE_SLEEP_TALK] = _("Sleep Talk"),
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[MOVE_HEAL_BELL] = _("Heal Bell"),
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[MOVE_RETURN] = _("Return"),
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[MOVE_PRESENT] = _("Present"),
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[MOVE_FRUSTRATION] = _("Frustration"),
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[MOVE_SAFEGUARD] = _("Safeguard"),
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[MOVE_PAIN_SPLIT] = _("Pain Split"),
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[MOVE_SACRED_FIRE] = _("Sacred Fire"),
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[MOVE_MAGNITUDE] = _("Magnitude"),
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[MOVE_DYNAMIC_PUNCH] = _("Dynamic Punch"),
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[MOVE_MEGAHORN] = _("Megahorn"),
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[MOVE_DRAGON_BREATH] = _("Dragon Breath"),
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[MOVE_BATON_PASS] = _("Baton Pass"),
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[MOVE_ENCORE] = _("Encore"),
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[MOVE_PURSUIT] = _("Pursuit"),
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[MOVE_RAPID_SPIN] = _("Rapid Spin"),
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[MOVE_SWEET_SCENT] = _("Sweet Scent"),
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[MOVE_IRON_TAIL] = _("Iron Tail"),
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[MOVE_METAL_CLAW] = _("Metal Claw"),
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[MOVE_VITAL_THROW] = _("Vital Throw"),
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[MOVE_MORNING_SUN] = _("Morning Sun"),
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[MOVE_SYNTHESIS] = _("Synthesis"),
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[MOVE_MOONLIGHT] = _("Moonlight"),
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[MOVE_HIDDEN_POWER] = _("Hidden Power"),
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[MOVE_CROSS_CHOP] = _("Cross Chop"),
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[MOVE_TWISTER] = _("Twister"),
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[MOVE_RAIN_DANCE] = _("Rain Dance"),
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[MOVE_SUNNY_DAY] = _("Sunny Day"),
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[MOVE_CRUNCH] = _("Crunch"),
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[MOVE_MIRROR_COAT] = _("Mirror Coat"),
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[MOVE_PSYCH_UP] = _("Psych Up"),
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|
|
[MOVE_EXTREME_SPEED] = _("Extreme Speed"),
|
|
|
|
|
[MOVE_ANCIENT_POWER] = _("Ancient Power"),
|
|
|
|
|
[MOVE_SHADOW_BALL] = _("Shadow Ball"),
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|
|
|
|
[MOVE_FUTURE_SIGHT] = _("Future Sight"),
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|
|
|
|
[MOVE_ROCK_SMASH] = _("Rock Smash"),
|
|
|
|
|
[MOVE_WHIRLPOOL] = _("Whirlpool"),
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|
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|
|
[MOVE_BEAT_UP] = _("Beat Up"),
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|
|
|
|
[MOVE_FAKE_OUT] = _("Fake Out"),
|
|
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|
|
[MOVE_UPROAR] = _("Uproar"),
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|
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|
|
[MOVE_STOCKPILE] = _("Stockpile"),
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[MOVE_SPIT_UP] = _("Spit Up"),
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[MOVE_SWALLOW] = _("Swallow"),
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|
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|
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[MOVE_HEAT_WAVE] = _("Heat Wave"),
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|
|
[MOVE_HAIL] = _("Hail"),
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|
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|
[MOVE_TORMENT] = _("Torment"),
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|
[MOVE_FLATTER] = _("Flatter"),
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|
[MOVE_WILL_O_WISP] = _("Will-o-Wisp"),
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|
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|
[MOVE_MEMENTO] = _("Memento"),
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|
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|
|
[MOVE_FACADE] = _("Facade"),
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|
|
|
|
[MOVE_FOCUS_PUNCH] = _("Focus Punch"),
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|
|
|
|
[MOVE_SMELLING_SALTS] = _("Smelling Salts"),
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|
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|
|
[MOVE_FOLLOW_ME] = _("Follow Me"),
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|
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|
|
[MOVE_NATURE_POWER] = _("Nature Power"),
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|
[MOVE_CHARGE] = _("Charge"),
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|
[MOVE_TAUNT] = _("Taunt"),
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|
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[MOVE_HELPING_HAND] = _("Helping Hand"),
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[MOVE_TRICK] = _("Trick"),
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|
[MOVE_ROLE_PLAY] = _("Role Play"),
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|
[MOVE_WISH] = _("Wish"),
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|
[MOVE_ASSIST] = _("Assist"),
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|
|
[MOVE_INGRAIN] = _("Ingrain"),
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|
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|
|
[MOVE_SUPERPOWER] = _("Superpower"),
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|
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|
|
[MOVE_MAGIC_COAT] = _("Magic Coat"),
|
|
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|
|
[MOVE_RECYCLE] = _("Recycle"),
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|
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|
|
[MOVE_REVENGE] = _("Revenge"),
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|
|
[MOVE_BRICK_BREAK] = _("Brick Break"),
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|
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|
|
[MOVE_YAWN] = _("Yawn"),
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|
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|
|
[MOVE_KNOCK_OFF] = _("Knock Off"),
|
|
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|
|
[MOVE_ENDEAVOR] = _("Endeavor"),
|
|
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|
|
[MOVE_ERUPTION] = _("Eruption"),
|
|
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|
|
[MOVE_SKILL_SWAP] = _("Skill Swap"),
|
|
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|
|
[MOVE_IMPRISON] = _("Imprison"),
|
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|
|
[MOVE_REFRESH] = _("Refresh"),
|
|
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|
|
[MOVE_GRUDGE] = _("Grudge"),
|
|
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|
|
[MOVE_SNATCH] = _("Snatch"),
|
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|
[MOVE_SECRET_POWER] = _("Secret Power"),
|
|
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|
|
[MOVE_DIVE] = _("Dive"),
|
|
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|
|
[MOVE_ARM_THRUST] = _("Arm Thrust"),
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|
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|
|
[MOVE_CAMOUFLAGE] = _("Camouflage"),
|
|
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|
|
[MOVE_TAIL_GLOW] = _("Tail Glow"),
|
|
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|
|
[MOVE_LUSTER_PURGE] = _("Luster Purge"),
|
|
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|
|
[MOVE_MIST_BALL] = _("Mist Ball"),
|
|
|
|
|
[MOVE_FEATHER_DANCE] = _("Feather Dance"),
|
|
|
|
|
[MOVE_TEETER_DANCE] = _("Teeter Dance"),
|
|
|
|
|
[MOVE_BLAZE_KICK] = _("Blaze Kick"),
|
|
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|
|
[MOVE_MUD_SPORT] = _("Mud Sport"),
|
|
|
|
|
[MOVE_ICE_BALL] = _("Ice Ball"),
|
|
|
|
|
[MOVE_NEEDLE_ARM] = _("Needle Arm"),
|
|
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|
|
[MOVE_SLACK_OFF] = _("Slack Off"),
|
|
|
|
|
[MOVE_HYPER_VOICE] = _("Hyper Voice"),
|
|
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|
|
[MOVE_POISON_FANG] = _("Poison Fang"),
|
|
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|
|
[MOVE_CRUSH_CLAW] = _("Crush Claw"),
|
|
|
|
|
[MOVE_BLAST_BURN] = _("Blast Burn"),
|
|
|
|
|
[MOVE_HYDRO_CANNON] = _("Hydro Cannon"),
|
|
|
|
|
[MOVE_METEOR_MASH] = _("Meteor Mash"),
|
|
|
|
|
[MOVE_ASTONISH] = _("Astonish"),
|
|
|
|
|
[MOVE_WEATHER_BALL] = _("Weather Ball"),
|
|
|
|
|
[MOVE_AROMATHERAPY] = _("Aromatherapy"),
|
|
|
|
|
[MOVE_FAKE_TEARS] = _("Fake Tears"),
|
|
|
|
|
[MOVE_AIR_CUTTER] = _("Air Cutter"),
|
|
|
|
|
[MOVE_OVERHEAT] = _("Overheat"),
|
|
|
|
|
[MOVE_ODOR_SLEUTH] = _("Odor Sleuth"),
|
|
|
|
|
[MOVE_ROCK_TOMB] = _("Rock Tomb"),
|
|
|
|
|
[MOVE_SILVER_WIND] = _("Silver Wind"),
|
|
|
|
|
[MOVE_METAL_SOUND] = _("Metal Sound"),
|
|
|
|
|
[MOVE_GRASS_WHISTLE] = _("Grass Whistle"),
|
|
|
|
|
[MOVE_TICKLE] = _("Tickle"),
|
|
|
|
|
[MOVE_COSMIC_POWER] = _("Cosmic Power"),
|
|
|
|
|
[MOVE_WATER_SPOUT] = _("Water Spout"),
|
|
|
|
|
[MOVE_SIGNAL_BEAM] = _("Signal Beam"),
|
|
|
|
|
[MOVE_SHADOW_PUNCH] = _("Shadow Punch"),
|
|
|
|
|
[MOVE_EXTRASENSORY] = _("Extrasensory"),
|
|
|
|
|
[MOVE_SKY_UPPERCUT] = _("Sky Uppercut"),
|
|
|
|
|
[MOVE_SAND_TOMB] = _("Sand Tomb"),
|
|
|
|
|
[MOVE_SHEER_COLD] = _("Sheer Cold"),
|
|
|
|
|
[MOVE_MUDDY_WATER] = _("Muddy Water"),
|
|
|
|
|
[MOVE_BULLET_SEED] = _("Bullet Seed"),
|
|
|
|
|
[MOVE_AERIAL_ACE] = _("Aerial Ace"),
|
|
|
|
|
[MOVE_ICICLE_SPEAR] = _("Icicle Spear"),
|
|
|
|
|
[MOVE_IRON_DEFENSE] = _("Iron Defense"),
|
|
|
|
|
[MOVE_BLOCK] = _("Block"),
|
|
|
|
|
[MOVE_HOWL] = _("Howl"),
|
|
|
|
|
[MOVE_DRAGON_CLAW] = _("Dragon Claw"),
|
|
|
|
|
[MOVE_FRENZY_PLANT] = _("Frenzy Plant"),
|
|
|
|
|
[MOVE_BULK_UP] = _("Bulk Up"),
|
|
|
|
|
[MOVE_BOUNCE] = _("Bounce"),
|
|
|
|
|
[MOVE_MUD_SHOT] = _("Mud Shot"),
|
|
|
|
|
[MOVE_POISON_TAIL] = _("Poison Tail"),
|
|
|
|
|
[MOVE_COVET] = _("Covet"),
|
|
|
|
|
[MOVE_VOLT_TACKLE] = _("Volt Tackle"),
|
|
|
|
|
[MOVE_MAGICAL_LEAF] = _("Magical Leaf"),
|
|
|
|
|
[MOVE_WATER_SPORT] = _("Water Sport"),
|
|
|
|
|
[MOVE_CALM_MIND] = _("Calm Mind"),
|
|
|
|
|
[MOVE_LEAF_BLADE] = _("Leaf Blade"),
|
|
|
|
|
[MOVE_DRAGON_DANCE] = _("Dragon Dance"),
|
|
|
|
|
[MOVE_ROCK_BLAST] = _("Rock Blast"),
|
|
|
|
|
[MOVE_SHOCK_WAVE] = _("Shock Wave"),
|
|
|
|
|
[MOVE_WATER_PULSE] = _("Water Pulse"),
|
|
|
|
|
[MOVE_DOOM_DESIRE] = _("Doom Desire"),
|
|
|
|
|
[MOVE_PSYCHO_BOOST] = _("Psycho Boost"),
|
|
|
|
|
[MOVE_ROOST] = _("Roost"),
|
|
|
|
|
[MOVE_GRAVITY] = _("Gravity"),
|
|
|
|
|
[MOVE_MIRACLE_EYE] = _("Miracle Eye"),
|
|
|
|
|
[MOVE_WAKE_UP_SLAP] = _("Wake-Up Slap"),
|
|
|
|
|
[MOVE_HAMMER_ARM] = _("Hammer Arm"),
|
|
|
|
|
[MOVE_GYRO_BALL] = _("Gyro Ball"),
|
|
|
|
|
[MOVE_HEALING_WISH] = _("Healing Wish"),
|
|
|
|
|
[MOVE_BRINE] = _("Brine"),
|
|
|
|
|
[MOVE_NATURAL_GIFT] = _("Natural Gift"),
|
|
|
|
|
[MOVE_FEINT] = _("Feint"),
|
|
|
|
|
[MOVE_PLUCK] = _("Pluck"),
|
|
|
|
|
[MOVE_TAILWIND] = _("Tailwind"),
|
|
|
|
|
[MOVE_ACUPRESSURE] = _("Acupressure"),
|
|
|
|
|
[MOVE_METAL_BURST] = _("Metal Burst"),
|
|
|
|
|
[MOVE_U_TURN] = _("U-turn"),
|
|
|
|
|
[MOVE_CLOSE_COMBAT] = _("Close Combat"),
|
|
|
|
|
[MOVE_PAYBACK] = _("Payback"),
|
|
|
|
|
[MOVE_ASSURANCE] = _("Assurance"),
|
|
|
|
|
[MOVE_EMBARGO] = _("Embargo"),
|
|
|
|
|
[MOVE_FLING] = _("Fling"),
|
|
|
|
|
[MOVE_PSYCHO_SHIFT] = _("Psycho Shift"),
|
|
|
|
|
[MOVE_TRUMP_CARD] = _("Trump Card"),
|
|
|
|
|
[MOVE_HEAL_BLOCK] = _("Heal Block"),
|
|
|
|
|
[MOVE_WRING_OUT] = _("Wring Out"),
|
|
|
|
|
[MOVE_POWER_TRICK] = _("Power Trick"),
|
|
|
|
|
[MOVE_GASTRO_ACID] = _("Gastro Acid"),
|
|
|
|
|
[MOVE_LUCKY_CHANT] = _("Lucky Chant"),
|
|
|
|
|
[MOVE_ME_FIRST] = _("Me First"),
|
|
|
|
|
[MOVE_COPYCAT] = _("Copycat"),
|
|
|
|
|
[MOVE_POWER_SWAP] = _("Power Swap"),
|
|
|
|
|
[MOVE_GUARD_SWAP] = _("Guard Swap"),
|
|
|
|
|
[MOVE_PUNISHMENT] = _("Punishment"),
|
|
|
|
|
[MOVE_LAST_RESORT] = _("Last Resort"),
|
|
|
|
|
[MOVE_WORRY_SEED] = _("Worry Seed"),
|
|
|
|
|
[MOVE_SUCKER_PUNCH] = _("Sucker Punch"),
|
|
|
|
|
[MOVE_TOXIC_SPIKES] = _("Toxic Spikes"),
|
|
|
|
|
[MOVE_HEART_SWAP] = _("Heart Swap"),
|
|
|
|
|
[MOVE_AQUA_RING] = _("Aqua Ring"),
|
|
|
|
|
[MOVE_MAGNET_RISE] = _("Magnet Rise"),
|
|
|
|
|
[MOVE_FLARE_BLITZ] = _("Flare Blitz"),
|
|
|
|
|
[MOVE_FORCE_PALM] = _("Force Palm"),
|
|
|
|
|
[MOVE_AURA_SPHERE] = _("Aura Sphere"),
|
|
|
|
|
[MOVE_ROCK_POLISH] = _("Rock Polish"),
|
|
|
|
|
[MOVE_POISON_JAB] = _("Poison Jab"),
|
|
|
|
|
[MOVE_DARK_PULSE] = _("Dark Pulse"),
|
|
|
|
|
[MOVE_NIGHT_SLASH] = _("Night Slash"),
|
|
|
|
|
[MOVE_AQUA_TAIL] = _("Aqua Tail"),
|
|
|
|
|
[MOVE_SEED_BOMB] = _("Seed Bomb"),
|
|
|
|
|
[MOVE_AIR_SLASH] = _("Air Slash"),
|
|
|
|
|
[MOVE_X_SCISSOR] = _("X-Scissor"),
|
|
|
|
|
[MOVE_BUG_BUZZ] = _("Bug Buzz"),
|
|
|
|
|
[MOVE_DRAGON_PULSE] = _("Dragon Pulse"),
|
|
|
|
|
[MOVE_DRAGON_RUSH] = _("Dragon Rush"),
|
|
|
|
|
[MOVE_POWER_GEM] = _("Power Gem"),
|
|
|
|
|
[MOVE_DRAIN_PUNCH] = _("Drain Punch"),
|
|
|
|
|
[MOVE_VACUUM_WAVE] = _("Vacuum Wave"),
|
|
|
|
|
[MOVE_FOCUS_BLAST] = _("Focus Blast"),
|
|
|
|
|
[MOVE_ENERGY_BALL] = _("Energy Ball"),
|
|
|
|
|
[MOVE_BRAVE_BIRD] = _("Brave Bird"),
|
|
|
|
|
[MOVE_EARTH_POWER] = _("Earth Power"),
|
|
|
|
|
[MOVE_SWITCHEROO] = _("Switcheroo"),
|
|
|
|
|
[MOVE_GIGA_IMPACT] = _("Giga Impact"),
|
|
|
|
|
[MOVE_NASTY_PLOT] = _("Nasty Plot"),
|
|
|
|
|
[MOVE_BULLET_PUNCH] = _("Bullet Punch"),
|
|
|
|
|
[MOVE_AVALANCHE] = _("Avalanche"),
|
|
|
|
|
[MOVE_ICE_SHARD] = _("Ice Shard"),
|
|
|
|
|
[MOVE_SHADOW_CLAW] = _("Shadow Claw"),
|
|
|
|
|
[MOVE_THUNDER_FANG] = _("Thunder Fang"),
|
|
|
|
|
[MOVE_ICE_FANG] = _("Ice Fang"),
|
|
|
|
|
[MOVE_FIRE_FANG] = _("Fire Fang"),
|
|
|
|
|
[MOVE_SHADOW_SNEAK] = _("Shadow Sneak"),
|
|
|
|
|
[MOVE_MUD_BOMB] = _("Mud Bomb"),
|
|
|
|
|
[MOVE_PSYCHO_CUT] = _("Psycho Cut"),
|
|
|
|
|
[MOVE_ZEN_HEADBUTT] = _("Zen Headbutt"),
|
|
|
|
|
[MOVE_MIRROR_SHOT] = _("Mirror Shot"),
|
|
|
|
|
[MOVE_FLASH_CANNON] = _("Flash Cannon"),
|
|
|
|
|
[MOVE_ROCK_CLIMB] = _("Rock Climb"),
|
|
|
|
|
[MOVE_DEFOG] = _("Defog"),
|
|
|
|
|
[MOVE_TRICK_ROOM] = _("Trick Room"),
|
|
|
|
|
[MOVE_DRACO_METEOR] = _("Draco Meteor"),
|
|
|
|
|
[MOVE_DISCHARGE] = _("Discharge"),
|
|
|
|
|
[MOVE_LAVA_PLUME] = _("Lava Plume"),
|
|
|
|
|
[MOVE_LEAF_STORM] = _("Leaf Storm"),
|
|
|
|
|
[MOVE_POWER_WHIP] = _("Power Whip"),
|
|
|
|
|
[MOVE_ROCK_WRECKER] = _("Rock Wrecker"),
|
|
|
|
|
[MOVE_CROSS_POISON] = _("Cross Poison"),
|
|
|
|
|
[MOVE_GUNK_SHOT] = _("Gunk Shot"),
|
|
|
|
|
[MOVE_IRON_HEAD] = _("Iron Head"),
|
|
|
|
|
[MOVE_MAGNET_BOMB] = _("Magnet Bomb"),
|
|
|
|
|
[MOVE_STONE_EDGE] = _("Stone Edge"),
|
|
|
|
|
[MOVE_CAPTIVATE] = _("Captivate"),
|
|
|
|
|
[MOVE_STEALTH_ROCK] = _("Stealth Rock"),
|
|
|
|
|
[MOVE_GRASS_KNOT] = _("Grass Knot"),
|
|
|
|
|
[MOVE_CHATTER] = _("Chatter"),
|
|
|
|
|
[MOVE_JUDGMENT] = _("Judgment"),
|
|
|
|
|
[MOVE_BUG_BITE] = _("Bug Bite"),
|
|
|
|
|
[MOVE_CHARGE_BEAM] = _("Charge Beam"),
|
|
|
|
|
[MOVE_WOOD_HAMMER] = _("Wood Hammer"),
|
|
|
|
|
[MOVE_AQUA_JET] = _("Aqua Jet"),
|
|
|
|
|
[MOVE_ATTACK_ORDER] = _("Attack Order"),
|
|
|
|
|
[MOVE_DEFEND_ORDER] = _("Defend Order"),
|
|
|
|
|
[MOVE_HEAL_ORDER] = _("Heal Order"),
|
|
|
|
|
[MOVE_HEAD_SMASH] = _("Head Smash"),
|
|
|
|
|
[MOVE_DOUBLE_HIT] = _("Double Hit"),
|
|
|
|
|
[MOVE_ROAR_OF_TIME] = _("Roar of Time"),
|
|
|
|
|
[MOVE_SPACIAL_REND] = _("Spacial Rend"),
|
|
|
|
|
[MOVE_LUNAR_DANCE] = _("Lunar Dance"),
|
|
|
|
|
[MOVE_CRUSH_GRIP] = _("Crush Grip"),
|
|
|
|
|
[MOVE_MAGMA_STORM] = _("Magma Storm"),
|
|
|
|
|
[MOVE_DARK_VOID] = _("Dark Void"),
|
|
|
|
|
[MOVE_SEED_FLARE] = _("Seed Flare"),
|
|
|
|
|
[MOVE_OMINOUS_WIND] = _("Ominous Wind"),
|
|
|
|
|
[MOVE_SHADOW_FORCE] = _("Shadow Force"),
|
|
|
|
|
[MOVE_HONE_CLAWS] = _("Hone Claws"),
|
|
|
|
|
[MOVE_WIDE_GUARD] = _("Wide Guard"),
|
|
|
|
|
[MOVE_GUARD_SPLIT] = _("Guard Split"),
|
|
|
|
|
[MOVE_POWER_SPLIT] = _("Power Split"),
|
|
|
|
|
[MOVE_WONDER_ROOM] = _("Wonder Room"),
|
|
|
|
|
[MOVE_PSYSHOCK] = _("Psyshock"),
|
|
|
|
|
[MOVE_VENOSHOCK] = _("Venoshock"),
|
|
|
|
|
[MOVE_AUTOTOMIZE] = _("Autotomize"),
|
|
|
|
|
[MOVE_RAGE_POWDER] = _("Rage Powder"),
|
|
|
|
|
[MOVE_TELEKINESIS] = _("Telekinesis"),
|
|
|
|
|
[MOVE_MAGIC_ROOM] = _("Magic Room"),
|
|
|
|
|
[MOVE_SMACK_DOWN] = _("Smack Down"),
|
|
|
|
|
[MOVE_STORM_THROW] = _("Storm Throw"),
|
|
|
|
|
[MOVE_FLAME_BURST] = _("Flame Burst"),
|
|
|
|
|
[MOVE_SLUDGE_WAVE] = _("Sludge Wave"),
|
|
|
|
|
[MOVE_QUIVER_DANCE] = _("Quiver Dance"),
|
|
|
|
|
[MOVE_HEAVY_SLAM] = _("Heavy Slam"),
|
|
|
|
|
[MOVE_SYNCHRONOISE] = _("Synchronoise"),
|
|
|
|
|
[MOVE_ELECTRO_BALL] = _("Electro Ball"),
|
|
|
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|
[MOVE_SOAK] = _("Soak"),
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|
|
|
|
[MOVE_FLAME_CHARGE] = _("Flame Charge"),
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|
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|
[MOVE_COIL] = _("Coil"),
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|
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|
|
[MOVE_LOW_SWEEP] = _("Low Sweep"),
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|
|
|
|
[MOVE_ACID_SPRAY] = _("Acid Spray"),
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|
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|
[MOVE_FOUL_PLAY] = _("Foul Play"),
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|
|
|
|
[MOVE_SIMPLE_BEAM] = _("Simple Beam"),
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|
[MOVE_ENTRAINMENT] = _("Entrainment"),
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|
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[MOVE_AFTER_YOU] = _("After You"),
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[MOVE_ROUND] = _("Round"),
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|
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[MOVE_ECHOED_VOICE] = _("Echoed Voice"),
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[MOVE_CHIP_AWAY] = _("Chip Away"),
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|
|
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[MOVE_CLEAR_SMOG] = _("Clear Smog"),
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|
|
[MOVE_STORED_POWER] = _("Stored Power"),
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[MOVE_QUICK_GUARD] = _("Quick Guard"),
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[MOVE_ALLY_SWITCH] = _("Ally Switch"),
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[MOVE_SCALD] = _("Scald"),
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[MOVE_SHELL_SMASH] = _("Shell Smash"),
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[MOVE_HEAL_PULSE] = _("Heal Pulse"),
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[MOVE_HEX] = _("Hex"),
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[MOVE_SKY_DROP] = _("Sky Drop"),
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[MOVE_SHIFT_GEAR] = _("Shift Gear"),
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[MOVE_CIRCLE_THROW] = _("Circle Throw"),
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|
[MOVE_INCINERATE] = _("Incinerate"),
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[MOVE_QUASH] = _("Quash"),
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[MOVE_ACROBATICS] = _("Acrobatics"),
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|
|
[MOVE_REFLECT_TYPE] = _("Reflect Type"),
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[MOVE_RETALIATE] = _("Retaliate"),
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[MOVE_FINAL_GAMBIT] = _("Final Gambit"),
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[MOVE_BESTOW] = _("Bestow"),
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[MOVE_INFERNO] = _("Inferno"),
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[MOVE_WATER_PLEDGE] = _("Water Pledge"),
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[MOVE_FIRE_PLEDGE] = _("Fire Pledge"),
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|
[MOVE_GRASS_PLEDGE] = _("Grass Pledge"),
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[MOVE_VOLT_SWITCH] = _("Volt Switch"),
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[MOVE_STRUGGLE_BUG] = _("Struggle Bug"),
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|
[MOVE_BULLDOZE] = _("Bulldoze"),
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|
[MOVE_FROST_BREATH] = _("Frost Breath"),
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|
[MOVE_DRAGON_TAIL] = _("Dragon Tail"),
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|
[MOVE_WORK_UP] = _("Work Up"),
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|
[MOVE_ELECTROWEB] = _("Electroweb"),
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[MOVE_WILD_CHARGE] = _("Wild Charge"),
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[MOVE_DRILL_RUN] = _("Drill Run"),
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|
[MOVE_DUAL_CHOP] = _("Dual Chop"),
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|
[MOVE_HEART_STAMP] = _("Heart Stamp"),
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|
|
[MOVE_HORN_LEECH] = _("Horn Leech"),
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|
[MOVE_SACRED_SWORD] = _("Sacred Sword"),
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|
[MOVE_RAZOR_SHELL] = _("Razor Shell"),
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|
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|
|
[MOVE_HEAT_CRASH] = _("Heat Crash"),
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|
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|
[MOVE_LEAF_TORNADO] = _("Leaf Tornado"),
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|
|
[MOVE_STEAMROLLER] = _("Steamroller"),
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|
[MOVE_COTTON_GUARD] = _("Cotton Guard"),
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|
|
[MOVE_NIGHT_DAZE] = _("Night Daze"),
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|
|
[MOVE_PSYSTRIKE] = _("Psystrike"),
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|
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|
|
[MOVE_TAIL_SLAP] = _("Tail Slap"),
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|
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|
|
[MOVE_HURRICANE] = _("Hurricane"),
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|
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|
|
[MOVE_HEAD_CHARGE] = _("Head Charge"),
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|
|
[MOVE_GEAR_GRIND] = _("Gear Grind"),
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|
|
[MOVE_SEARING_SHOT] = _("Searing Shot"),
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|
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|
|
[MOVE_TECHNO_BLAST] = _("Techno Blast"),
|
|
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|
|
[MOVE_RELIC_SONG] = _("Relic Song"),
|
|
|
|
|
[MOVE_SECRET_SWORD] = _("Secret Sword"),
|
|
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|
|
[MOVE_GLACIATE] = _("Glaciate"),
|
|
|
|
|
[MOVE_BOLT_STRIKE] = _("Bolt Strike"),
|
|
|
|
|
[MOVE_BLUE_FLARE] = _("Blue Flare"),
|
|
|
|
|
[MOVE_FIERY_DANCE] = _("Fiery Dance"),
|
|
|
|
|
[MOVE_FREEZE_SHOCK] = _("Freeze Shock"),
|
|
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|
|
[MOVE_ICE_BURN] = _("Ice Burn"),
|
|
|
|
|
[MOVE_SNARL] = _("Snarl"),
|
|
|
|
|
[MOVE_ICICLE_CRASH] = _("Icicle Crash"),
|
|
|
|
|
[MOVE_V_CREATE] = _("V-create"),
|
|
|
|
|
[MOVE_FUSION_FLARE] = _("Fusion Flare"),
|
|
|
|
|
[MOVE_FUSION_BOLT] = _("Fusion Bolt"),
|
|
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|
|
[MOVE_FLYING_PRESS] = _("Flying Press"),
|
|
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|
|
[MOVE_MAT_BLOCK] = _("Mat Block"),
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|
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|
|
[MOVE_BELCH] = _("Belch"),
|
|
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|
|
[MOVE_ROTOTILLER] = _("Rototiller"),
|
|
|
|
|
[MOVE_STICKY_WEB] = _("Sticky Web"),
|
|
|
|
|
[MOVE_FELL_STINGER] = _("Fell Stinger"),
|
|
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|
|
[MOVE_PHANTOM_FORCE] = _("Phantom Force"),
|
|
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|
|
[MOVE_TRICK_OR_TREAT] = _("Trick-Or-Treat"),
|
|
|
|
|
[MOVE_NOBLE_ROAR] = _("Noble Roar"),
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|
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|
|
[MOVE_ION_DELUGE] = _("Ion Deluge"),
|
|
|
|
|
[MOVE_PARABOLIC_CHARGE] = _("Parabolic Charge"),
|
|
|
|
|
[MOVE_FORESTS_CURSE] = _("Forest's Curse"),
|
|
|
|
|
[MOVE_PETAL_BLIZZARD] = _("Petal Blizzard"),
|
|
|
|
|
[MOVE_FREEZE_DRY] = _("Freeze-Dry"),
|
|
|
|
|
[MOVE_DISARMING_VOICE] = _("Disarming Voice"),
|
|
|
|
|
[MOVE_PARTING_SHOT] = _("Parting Shot"),
|
|
|
|
|
[MOVE_TOPSY_TURVY] = _("Topsy-Turvy"),
|
|
|
|
|
[MOVE_DRAINING_KISS] = _("Draining Kiss"),
|
|
|
|
|
[MOVE_CRAFTY_SHIELD] = _("Crafty Shield"),
|
|
|
|
|
[MOVE_FLOWER_SHIELD] = _("Flower Shield"),
|
|
|
|
|
[MOVE_GRASSY_TERRAIN] = _("Grassy Terrain"),
|
|
|
|
|
[MOVE_MISTY_TERRAIN] = _("Misty Terrain"),
|
|
|
|
|
[MOVE_ELECTRIFY] = _("Electrify"),
|
|
|
|
|
[MOVE_PLAY_ROUGH] = _("Play Rough"),
|
|
|
|
|
[MOVE_FAIRY_WIND] = _("Fairy Wind"),
|
|
|
|
|
[MOVE_MOONBLAST] = _("Moonblast"),
|
|
|
|
|
[MOVE_BOOMBURST] = _("Boomburst"),
|
|
|
|
|
[MOVE_FAIRY_LOCK] = _("Fairy Lock"),
|
|
|
|
|
[MOVE_KINGS_SHIELD] = _("King's Shield"),
|
|
|
|
|
[MOVE_PLAY_NICE] = _("Play Nice"),
|
|
|
|
|
[MOVE_CONFIDE] = _("Confide"),
|
|
|
|
|
[MOVE_DIAMOND_STORM] = _("Diamond Storm"),
|
|
|
|
|
[MOVE_STEAM_ERUPTION] = _("Steam Eruption"),
|
|
|
|
|
[MOVE_HYPERSPACE_HOLE] = _("Hyprspace Hole"),
|
|
|
|
|
[MOVE_WATER_SHURIKEN] = _("Water Shuriken"),
|
|
|
|
|
[MOVE_MYSTICAL_FIRE] = _("Mystical Fire"),
|
|
|
|
|
[MOVE_SPIKY_SHIELD] = _("Spiky Shield"),
|
|
|
|
|
[MOVE_AROMATIC_MIST] = _("Aromatic Mist"),
|
|
|
|
|
[MOVE_EERIE_IMPULSE] = _("Eerie Impulse"),
|
|
|
|
|
[MOVE_VENOM_DRENCH] = _("Venom Drench"),
|
|
|
|
|
[MOVE_POWDER] = _("Powder"),
|
|
|
|
|
[MOVE_GEOMANCY] = _("Geomancy"),
|
|
|
|
|
[MOVE_MAGNETIC_FLUX] = _("Magnetic Flux"),
|
|
|
|
|
[MOVE_HAPPY_HOUR] = _("Happy Hour"),
|
|
|
|
|
[MOVE_ELECTRIC_TERRAIN] = _("Electric Terrain"),
|
|
|
|
|
[MOVE_DAZZLING_GLEAM] = _("Dazzling Gleam"),
|
|
|
|
|
[MOVE_CELEBRATE] = _("Celebrate"),
|
|
|
|
|
[MOVE_HOLD_HANDS] = _("Hold Hands"),
|
|
|
|
|
[MOVE_BABY_DOLL_EYES] = _("Baby-Doll Eyes"),
|
|
|
|
|
[MOVE_NUZZLE] = _("Nuzzle"),
|
|
|
|
|
[MOVE_HOLD_BACK] = _("Hold Back"),
|
|
|
|
|
[MOVE_INFESTATION] = _("Infestation"),
|
|
|
|
|
[MOVE_POWER_UP_PUNCH] = _("Power-Up Punch"),
|
|
|
|
|
[MOVE_OBLIVION_WING] = _("Oblivion Wing"),
|
|
|
|
|
[MOVE_THOUSAND_ARROWS] = _("Thousand Arrows"),
|
|
|
|
|
[MOVE_THOUSAND_WAVES] = _("Thousand Waves"),
|
|
|
|
|
[MOVE_LANDS_WRATH] = _("Land's Wrath"),
|
|
|
|
|
[MOVE_LIGHT_OF_RUIN] = _("Light Of Ruin"),
|
|
|
|
|
[MOVE_ORIGIN_PULSE] = _("Origin Pulse"),
|
|
|
|
|
[MOVE_PRECIPICE_BLADES] = _("Precipice Blades"),
|
|
|
|
|
[MOVE_DRAGON_ASCENT] = _("Dragon Ascent"),
|
|
|
|
|
[MOVE_HYPERSPACE_FURY] = _("Hyperspace Fury"),
|
|
|
|
|
[MOVE_SHORE_UP] = _("Shore Up"),
|
|
|
|
|
[MOVE_FIRST_IMPRESSION] = _("First Impression"),
|
|
|
|
|
[MOVE_BANEFUL_BUNKER] = _("Baneful Bunker"),
|
|
|
|
|
[MOVE_SPIRIT_SHACKLE] = _("Spirit Shackle"),
|
|
|
|
|
[MOVE_DARKEST_LARIAT] = _("Darkest Lariat"),
|
|
|
|
|
[MOVE_SPARKLING_ARIA] = _("Sparkling Aria"),
|
|
|
|
|
[MOVE_ICE_HAMMER] = _("Ice Hammer"),
|
|
|
|
|
[MOVE_FLORAL_HEALING] = _("Floral Healng"),
|
|
|
|
|
[MOVE_HIGH_HORSEPOWER] = _("High Horsepower"),
|
|
|
|
|
[MOVE_STRENGTH_SAP] = _("Strength Sap"),
|
|
|
|
|
[MOVE_SOLAR_BLADE] = _("Solar Blade"),
|
|
|
|
|
[MOVE_LEAFAGE] = _("Leafage"),
|
|
|
|
|
[MOVE_SPOTLIGHT] = _("Spotlight"),
|
|
|
|
|
[MOVE_TOXIC_THREAD] = _("Toxic Thread"),
|
|
|
|
|
[MOVE_LASER_FOCUS] = _("Laser Focus"),
|
|
|
|
|
[MOVE_GEAR_UP] = _("Gear Up"),
|
|
|
|
|
[MOVE_THROAT_CHOP] = _("Throat Chop"),
|
|
|
|
|
[MOVE_POLLEN_PUFF] = _("Pollen Puff"),
|
|
|
|
|
[MOVE_ANCHOR_SHOT] = _("Anchor Shot"),
|
|
|
|
|
[MOVE_PSYCHIC_TERRAIN] = _("Psychic Terrain"),
|
|
|
|
|
[MOVE_LUNGE] = _("Lunge"),
|
|
|
|
|
[MOVE_FIRE_LASH] = _("Fire Lash"),
|
|
|
|
|
[MOVE_POWER_TRIP] = _("Power Trip"),
|
|
|
|
|
[MOVE_BURN_UP] = _("Burn Up"),
|
|
|
|
|
[MOVE_SPEED_SWAP] = _("Speed Swap"),
|
|
|
|
|
[MOVE_SMART_STRIKE] = _("Smart Strike"),
|
|
|
|
|
[MOVE_PURIFY] = _("Purify"),
|
|
|
|
|
[MOVE_REVELATION_DANCE] = _("Revelation Dance"),
|
|
|
|
|
[MOVE_CORE_ENFORCER] = _("Core Enforcer"),
|
|
|
|
|
[MOVE_TROP_KICK] = _("Trop Kick"),
|
|
|
|
|
[MOVE_INSTRUCT] = _("Instruct"),
|
|
|
|
|
[MOVE_BEAK_BLAST] = _("Beak Blast"),
|
|
|
|
|
[MOVE_CLANGING_SCALES] = _("Clanging Scales"),
|
|
|
|
|
[MOVE_DRAGON_HAMMER] = _("Dragon Hammer"),
|
|
|
|
|
[MOVE_BRUTAL_SWING] = _("Brutal Swing"),
|
|
|
|
|
[MOVE_AURORA_VEIL] = _("Aurora Veil"),
|
|
|
|
|
[MOVE_SHELL_TRAP] = _("Shell Trap"),
|
|
|
|
|
[MOVE_FLEUR_CANNON] = _("Fleur Cannon"),
|
|
|
|
|
[MOVE_PSYCHIC_FANGS] = _("Psychic Fangs"),
|
|
|
|
|
[MOVE_STOMPING_TANTRUM] = _("Stomping Tantrum"),
|
|
|
|
|
[MOVE_SHADOW_BONE] = _("Shadow Bone"),
|
|
|
|
|
[MOVE_ACCELEROCK] = _("Accelerock"),
|
|
|
|
|
[MOVE_LIQUIDATION] = _("Liquidation"),
|
|
|
|
|
[MOVE_PRISMATIC_LASER] = _("Prismatic Laser"),
|
|
|
|
|
[MOVE_SPECTRAL_THIEF] = _("Spectral Thief"),
|
|
|
|
|
[MOVE_SUNSTEEL_STRIKE] = _("Sunsteel Strike"),
|
|
|
|
|
[MOVE_MOONGEIST_BEAM] = _("Moongeist Beam"),
|
|
|
|
|
[MOVE_TEARFUL_LOOK] = _("Tearful Look"),
|
|
|
|
|
[MOVE_ZING_ZAP] = _("Zing Zap"),
|
|
|
|
|
[MOVE_NATURES_MADNESS] = _("Nature's Madness"),
|
|
|
|
|
[MOVE_MULTI_ATTACK] = _("Multi-Attack"),
|
|
|
|
|
[MOVE_MIND_BLOWN] = _("Mind Blown"),
|
|
|
|
|
[MOVE_PLASMA_FISTS] = _("Plasma Fists"),
|
|
|
|
|
[MOVE_PHOTON_GEYSER] = _("Photon Geyser"),
|
|
|
|
|
[MOVE_ZIPPY_ZAP] = _("Zippy Zap"),
|
|
|
|
|
[MOVE_SPLISHY_SPLASH] = _("Splishy Splash"),
|
|
|
|
|
[MOVE_FLOATY_FALL] = _("Floaty Fall"),
|
|
|
|
|
[MOVE_PIKA_PAPOW] = _("Pika Papow"),
|
|
|
|
|
[MOVE_BOUNCY_BUBBLE] = _("Bouncy Bubble"),
|
|
|
|
|
[MOVE_BUZZY_BUZZ] = _("Buzzy Buzz"),
|
|
|
|
|
[MOVE_SIZZLY_SLIDE] = _("Sizzly Slide"),
|
|
|
|
|
[MOVE_GLITZY_GLOW] = _("Glitzy Glow"),
|
|
|
|
|
[MOVE_BADDY_BAD] = _("Baddy Bad"),
|
|
|
|
|
[MOVE_SAPPY_SEED] = _("Sappy Seed"),
|
|
|
|
|
[MOVE_FREEZY_FROST] = _("Freezy Frost"),
|
|
|
|
|
[MOVE_SPARKLY_SWIRL] = _("Sparkly Swirl"),
|
|
|
|
|
[MOVE_VEEVEE_VOLLEY] = _("Veevee Volley"),
|
|
|
|
|
[MOVE_DOUBLE_IRON_BASH] = _("Double Iron Bash"),
|
|
|
|
|
[MOVE_DYNAMAX_CANNON] = _("Dynamax Cannon"),
|
|
|
|
|
[MOVE_SNIPE_SHOT] = _("Snipe Shot"),
|
|
|
|
|
[MOVE_JAW_LOCK] = _("Jaw Lock"),
|
|
|
|
|
[MOVE_STUFF_CHEEKS] = _("Stuff Cheeks"),
|
|
|
|
|
[MOVE_NO_RETREAT] = _("No Retreat"),
|
|
|
|
|
[MOVE_TAR_SHOT] = _("Tar Shot"),
|
|
|
|
|
[MOVE_MAGIC_POWDER] = _("Magic Powder"),
|
|
|
|
|
[MOVE_DRAGON_DARTS] = _("Dragon Darts"),
|
|
|
|
|
[MOVE_TEATIME] = _("Teatime"),
|
|
|
|
|
[MOVE_OCTOLOCK] = _("Octolock"),
|
|
|
|
|
[MOVE_BOLT_BEAK] = _("Bolt Beak"),
|
|
|
|
|
[MOVE_FISHIOUS_REND] = _("Fishious Rend"),
|
|
|
|
|
[MOVE_COURT_CHANGE] = _("Court Change"),
|
|
|
|
|
[MOVE_CLANGOROUS_SOUL] = _("Clangorous Soul"),
|
|
|
|
|
[MOVE_BODY_PRESS] = _("Body Press"),
|
|
|
|
|
[MOVE_DECORATE] = _("Decorate"),
|
|
|
|
|
[MOVE_DRUM_BEATING] = _("Drum Beating"),
|
|
|
|
|
[MOVE_SNAP_TRAP] = _("Snap Trap"),
|
|
|
|
|
[MOVE_PYRO_BALL] = _("Pyro Ball"),
|
|
|
|
|
[MOVE_BEHEMOTH_BLADE] = _("Behemoth Blade"),
|
|
|
|
|
[MOVE_BEHEMOTH_BASH] = _("Behemoth Bash"),
|
|
|
|
|
[MOVE_AURA_WHEEL] = _("Aura Wheel"),
|
|
|
|
|
[MOVE_BREAKING_SWIPE] = _("Breaking Swipe"),
|
|
|
|
|
[MOVE_BRANCH_POKE] = _("Branch Poke"),
|
|
|
|
|
[MOVE_OVERDRIVE] = _("Overdrive"),
|
|
|
|
|
[MOVE_APPLE_ACID] = _("Apple Acid"),
|
|
|
|
|
[MOVE_GRAV_APPLE] = _("Grav Apple"),
|
|
|
|
|
[MOVE_SPIRIT_BREAK] = _("Spirit Break"),
|
|
|
|
|
[MOVE_STRANGE_STEAM] = _("Strange Steam"),
|
|
|
|
|
[MOVE_LIFE_DEW] = _("Life Dew"),
|
|
|
|
|
[MOVE_OBSTRUCT] = _("Obstruct"),
|
|
|
|
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[MOVE_FALSE_SURRENDER] = _("False Surrender"),
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[MOVE_METEOR_ASSAULT] = _("Meteor Assault"),
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[MOVE_ETERNABEAM] = _("Eternabeam"),
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[MOVE_STEEL_BEAM] = _("Steel Beam"),
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[MOVE_EXPANDING_FORCE] = _("Expanding Force"),
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[MOVE_STEEL_ROLLER] = _("Steel Roller"),
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[MOVE_SCALE_SHOT] = _("Scale Shot"),
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[MOVE_METEOR_BEAM] = _("Meteor Beam"),
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[MOVE_SHELL_SIDE_ARM] = _("Shell Side Arm"),
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[MOVE_MISTY_EXPLOSION] = _("Misty Explosion"),
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[MOVE_GRASSY_GLIDE] = _("Grassy Glide"),
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[MOVE_RISING_VOLTAGE] = _("Rising Voltage"),
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[MOVE_TERRAIN_PULSE] = _("Terrain Pulse"),
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[MOVE_SKITTER_SMACK] = _("Skitter Smack"),
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[MOVE_BURNING_JEALOUSY] = _("Burning Jealousy"),
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[MOVE_LASH_OUT] = _("Lash Out"),
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[MOVE_POLTERGEIST] = _("Poltergeist"),
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[MOVE_CORROSIVE_GAS] = _("Corrosive Gas"),
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[MOVE_COACHING] = _("Coaching"),
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[MOVE_FLIP_TURN] = _("Flip Turn"),
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[MOVE_TRIPLE_AXEL] = _("Triple Axel"),
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[MOVE_DUAL_WINGBEAT] = _("Dual Wingbeat"),
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[MOVE_SCORCHING_SANDS] = _("Scorching Sands"),
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[MOVE_JUNGLE_HEALING] = _("Jungle Healng"),
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[MOVE_WICKED_BLOW] = _("Wicked Blow"),
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[MOVE_SURGING_STRIKES] = _("Surging Strikes"),
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[MOVE_THUNDER_CAGE] = _("Thunder Cage"),
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[MOVE_DRAGON_ENERGY] = _("Dragon Energy"),
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[MOVE_FREEZING_GLARE] = _("Freezing Glare"),
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[MOVE_FIERY_WRATH] = _("Fiery Wrath"),
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[MOVE_THUNDEROUS_KICK] = _("Thunderous Kick"),
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[MOVE_GLACIAL_LANCE] = _("Glacial Lance"),
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[MOVE_ASTRAL_BARRAGE] = _("Astral Barrage"),
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[MOVE_EERIE_SPELL] = _("Eerie Spell"),
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};
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#else
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// 12 letters
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const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
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{
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[MOVE_NONE] = _("-"),
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@ -690,7 +1452,6 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
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[MOVE_SPARKLY_SWIRL] = _("SparklySwirl"),
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[MOVE_VEEVEE_VOLLEY] = _("VeeveeVolley"),
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[MOVE_DOUBLE_IRON_BASH] = _("DublIronBash"),
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//GEN 8
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[MOVE_DYNAMAX_CANNON] = _("DynamxCannon"),
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[MOVE_SNIPE_SHOT] = _("Snipe Shot"),
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[MOVE_JAW_LOCK] = _("Jaw Lock"),
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@ -757,6 +1518,7 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
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[MOVE_ASTRAL_BARRAGE] = _("AstrlBarrage"),
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[MOVE_EERIE_SPELL] = _("Eerie Spell"),
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};
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#endif
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static const u8 sText_Breakneck_Blitz[] = _("Breakneck Blitz");
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static const u8 sText_All_Out_Pummeling[] = _("All Out Pummeling");
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