battle_ai_script_commands.c: -g fixes the fakematch.

This commit is contained in:
Kaz 2020-09-16 22:01:45 -04:00
parent 5a70f99e16
commit c724f2b809

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@ -616,8 +616,8 @@ static void RecordLastUsedMoveByTarget(void)
{ {
if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == gLastMoves[gBattlerTarget]) if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == gLastMoves[gBattlerTarget])
break; break;
if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] != gLastMoves[gBattlerTarget] // HACK: This redundant condition is a hack to make the asm match.
&& BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == MOVE_NONE) if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == MOVE_NONE)
{ {
BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] = gLastMoves[gBattlerTarget]; BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] = gLastMoves[gBattlerTarget];
break; break;