Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux

This commit is contained in:
LOuroboros 2022-09-06 20:40:34 -03:00
commit c8f4a44380
496 changed files with 42220 additions and 38532 deletions

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@ -2,14 +2,27 @@
## What is the pokeemerald Expansion?
The pokeemerald Expansion is a collection of feature branches that can be integrated into existing [pokeemerald](https://github.com/pret/pokeemerald) projects.
The Pokeemerald Expansion is a collection of feature branches that can be integrated into existing [pokeemerald](https://github.com/pret/pokeemerald) projects.
## What feature branches are included?
## What features are included?
- Upgraded battle engine.
- Fairy Type.
- Physical/Special/Status Category Split.
- New moves and abilities up to SwSh.
- Options to change behaviors and data by generation.
- Mega Evolution and Primal Reversion
- Z-Moves
- Pokémon Species from newer Generations (with the option to disable them if needed).
- Updates Hoenn's Regional Dex to match ORAS'.
- Updates National Dex incorporating all the new species.
- Option to change base stats by generation.
- New evolution methods.
- Hidden Abilities data (How to make them available is up to the user).
- Items from newer Generations and updated item effects for battle and field use.
- **[Battle Engine Upgrade](../tree/battle_engine):** Upgrades the battle engine in pokeemerald to newer Generation games' standards. It also adds newer moves and abilities.
- **[Pokémon Expansion](../tree/pokemon_expansion):** Adds Pokémon from newer Generations and makes them available in the National Dex. It also updates base stats and other Pokémon info.
- **[Item Expansion](../tree/item_expansion):** Adds items from newer Generations and also updates item effects for field use.
- **[master](../tree/master):** Combines the above branches into one single branch for the sake of convenience. Note that this branch is only updated once in a while, so you must merge manually if you want the latest features.
Certain mechanics, moves, abilities and species sprites are missing. For more information, see [the project's milestones](https://github.com/rh-hideout/pokeemerald-expansion/milestones).
### [Documentation on features can be found here](https://github.com/rh-hideout/pokeemerald-expansion/wiki)
## Who maintains the project?
@ -17,9 +30,11 @@ The project was originally started by DizzyEgg alongside other contributors.
The project has now gotten larger and DizzyEgg is now maintaining the project as part of the ROM Hacking Hideout community. Some members of this community are taking on larger roles to help maintain the project.
### Please consider crediting the entire [list of contributors](https://github.com/rh-hideout/pokeemerald-expansion/wiki/Credits) in your project, as they have all worked hard to develop this project :)
## Can I contribute even if I'm not a member of ROM Hacking Hideout?
Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Please note that PRs to master are not accepted, as master is only intended to be a merged branch.
Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Don't feel discouraged if we take a bit to review your PR, we'll get to it.
## What is ROM Hacking Hideout?

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@ -1,3 +1,4 @@
#include "config.h"
#include "constants/battle.h"
#include "constants/battle_anim.h"
#include "constants/rgb.h"
@ -779,6 +780,31 @@ gBattleAnims_Moves::
.4byte Move_GLACIAL_LANCE
.4byte Move_ASTRAL_BARRAGE
.4byte Move_EERIE_SPELL
@@@@LA MOVES
.4byte Move_DIRE_CLAW
.4byte Move_PSYSHIELD_BASH
.4byte Move_POWER_SHIFT
.4byte Move_STONE_AXE
.4byte Move_SPRINGTIDE_STORM
.4byte Move_MYSTICAL_POWER
.4byte Move_RAGING_FURY
.4byte Move_WAVE_CRASH
.4byte Move_CHLOROBLAST
.4byte Move_MOUNTAIN_GALE
.4byte Move_VICTORY_DANCE
.4byte Move_HEADLONG_RUSH
.4byte Move_BARB_BARRAGE
.4byte Move_ESPER_WING
.4byte Move_BITTER_MALICE
.4byte Move_SHELTER
.4byte Move_TRIPLE_ARROWS
.4byte Move_INFERNAL_PARADE
.4byte Move_CEASELESS_EDGE
.4byte Move_BLEAKWIND_STORM
.4byte Move_WILDBOLT_STORM
.4byte Move_SANDSEAR_STORM
.4byte Move_LUNAR_BLESSING
.4byte Move_TAKE_HEART
@@@@ Z MOVES
.4byte Move_BREAKNECK_BLITZ
.4byte Move_ALL_OUT_PUMMELING
@ -868,7 +894,8 @@ gBattleAnims_General::
.4byte General_AquaRingHeal @ B_ANIM_AQUA_RING_HEAL
.4byte General_BeakBlastSetUp @ B_ANIM_BEAK_BLAST_SETUP
.4byte General_ShellTrapSetUp @ B_ANIM_SHELL_TRAP_SETUP
.4byte General_ZMoveActivate @ B_ANIM_ZMOVE_ACTIVATE
.4byte General_ZMoveActivate @ B_ANIM_ZMOVE_ACTIVATE
.4byte General_AffectionHangedOn @ B_ANIM_AFFECTION_HANGED_ON
.align 2
gBattleAnims_Special::
@ -14269,55 +14296,51 @@ Move_POLTERGEIST::
end
Move_CORROSIVE_GAS::
end @to do:
Move_COACHING::
end @to do:
Move_FLIP_TURN::
end @to do:
Move_TRIPLE_AXEL::
end @to do:
Move_DUAL_WINGBEAT::
end @to do:
Move_SCORCHING_SANDS::
end @to do:
end @to do
Move_JUNGLE_HEALING::
goto Move_AROMATHERAPY
Move_WICKED_BLOW::
end @to do:
Move_SURGING_STRIKES::
end @to do:
Move_THUNDER_CAGE::
end @to do:
Move_DRAGON_ENERGY::
end @to do:
Move_FREEZING_GLARE::
end @to do:
Move_FIERY_WRATH::
end @to do:
Move_THUNDEROUS_KICK::
end @to do:
Move_GLACIAL_LANCE::
end @to do:
Move_ASTRAL_BARRAGE::
end @to do:
Move_EERIE_SPELL::
end @to do:
Move_DIRE_CLAW::
Move_PSYSHIELD_BASH::
Move_POWER_SHIFT::
Move_STONE_AXE::
Move_SPRINGTIDE_STORM::
Move_MYSTICAL_POWER::
Move_RAGING_FURY::
Move_WAVE_CRASH::
Move_CHLOROBLAST::
Move_MOUNTAIN_GALE::
Move_VICTORY_DANCE::
Move_HEADLONG_RUSH::
Move_BARB_BARRAGE::
Move_ESPER_WING::
Move_BITTER_MALICE::
Move_SHELTER::
Move_TRIPLE_ARROWS::
Move_INFERNAL_PARADE::
Move_CEASELESS_EDGE::
Move_BLEAKWIND_STORM::
Move_WILDBOLT_STORM::
Move_SANDSEAR_STORM::
Move_LUNAR_BLESSING::
Move_TAKE_HEART::
end @to do
@@@@@@@@@@@@@@@@@@@@@@@ GEN 1-3 @@@@@@@@@@@@@@@@@@@@@@@
Move_NONE:
@ -14697,14 +14720,14 @@ Move_DOUBLE_EDGE:
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3
waitforvisualfinish
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 0, 0
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 1, 0
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_ATTACKER, 0
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_TARGET, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 2, 16, 0, RGB_WHITE
waitforvisualfinish
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 0, 1
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 1, 1
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_ATTACKER, 1
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_TARGET, 1
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
@ -16341,7 +16364,7 @@ Move_HORN_ATTACK:
Move_FURY_ATTACK:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 256, 0, 2
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 256, ANIM_ATTACKER, 2
choosetwoturnanim FuryAttackRight, FuryAttackLeft
FuryAttackContinue:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
@ -16490,7 +16513,7 @@ Move_LOW_KICK:
createsprite gSlidingKickSpriteTemplate, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, ANIM_TARGET, 2
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 6, 384, 1, 2
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 6, 384, ANIM_TARGET, 2
playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4
@ -16735,7 +16758,7 @@ SkullBashSetUpHeadDown:
createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER, -24, 0, 0, 10, 0
playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 16, 96, 0, 2
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 16, 96, ANIM_ATTACKER, 2
waitforvisualfinish
createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER, 24, 0, 0, 10, 1
waitforvisualfinish
@ -17854,7 +17877,7 @@ Move_MIST_BALL:
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, F_PAL_BG, 1, 1, RGB(23, 16, 31), 16, RGB_WHITE, 16
delay 0
playsewithpan SE_M_HAZE, 0
createvisualtask AnimTask_LoadMistTiles, 5
createvisualtask AnimTask_MistBallFog, 5
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 3, 0, 16, RGB_WHITE
delay 8
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0
@ -22454,14 +22477,14 @@ Move_ARM_THRUST:
loadspritegfx ANIM_TAG_IMPACT
splitbgprio ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 0
createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, ANIM_ATTACKER, 0
delay 6
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3
delay 4
playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET
createsprite gArmThrustHandSpriteTemplate, ANIM_TARGET, 2, 10, -8, 14, 3
waitforvisualfinish
createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 1
createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, ANIM_ATTACKER, 1
playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
choosetwoturnanim ArmThrustRight, ArmThrustLeft
ArmThrustContinue:
@ -23548,26 +23571,25 @@ Move_SECRET_POWER:
jumpargeq 0, BATTLE_TERRAIN_PUDDLE, Move_MUD_SHOT
jumpargeq 0, BATTLE_TERRAIN_MARSH, Move_MUD_SHOT
jumpargeq 0, BATTLE_TERRAIN_SWAMP, Move_MUD_SHOT
.if B_SECRET_POWER_ANIMATION >= GEN_7
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_ICE_SHARD
.else
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_AVALANCHE
.endif
jumpargeq 0, BATTLE_TERRAIN_ICE, Move_ICE_SHARD
jumpargeq 0, BATTLE_TERRAIN_VOLCANO, Move_INCINERATE
jumpargeq 0, BATTLE_TERRAIN_DISTORTION_WORLD, Move_POUND
jumpargeq 0, BATTLE_TERRAIN_SPACE, Move_SWIFT
jumpargeq 0, BATTLE_TERRAIN_ULTRA_SPACE, Move_PSYWAVE
.if B_SECRET_POWER_ANIMATION >= GEN_7
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_ICE_SHARD
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_SPIT_UP
goto Move_SPIT_UP
.elseif B_SECRET_POWER_ANIMATION == GEN_6
.elseif B_SECRET_POWER_ANIMATION >= GEN_6
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_AVALANCHE
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_BODY_SLAM
goto Move_BODY_SLAM
.elseif B_SECRET_POWER_ANIMATION == GEN_5 || B_SECRET_POWER_ANIMATION == GEN_4
.elseif B_SECRET_POWER_ANIMATION >= GEN_4
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_AVALANCHE
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_BODY_SLAM
goto Move_MUD_SLAP
.else
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_AVALANCHE
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH
goto Move_SLAM
.endif
@ -24884,6 +24906,27 @@ PrimalReversionParticles:
delay 3
return
General_AffectionHangedOn::
loadspritegfx ANIM_TAG_RED_HEART
loopsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER, 12, 3
createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER
delay 15
launchtask AnimTask_AffectionHangedOn 0x5 0x0
jumpargeq 0x0, FRIENDSHIP_100_TO_149, General_AffectionHangedOn_3Hearts
jumpargeq 0x0, FRIENDSHIP_150_TO_199, General_AffectionHangedOn_4Hearts
jumpargeq 0x0, FRIENDSHIP_200_TO_254, General_AffectionHangedOn_5Hearts
createsprite gRedHeartBurstSpriteTemplate, ANIM_ATTACKER, 3, -384, -31
General_AffectionHangedOn_5Hearts:
createsprite gRedHeartBurstSpriteTemplate, ANIM_ATTACKER, 3, -128, -22
General_AffectionHangedOn_4Hearts:
createsprite gRedHeartBurstSpriteTemplate, ANIM_ATTACKER, 3, 416, -38
General_AffectionHangedOn_3Hearts:
createsprite gRedHeartBurstSpriteTemplate, ANIM_ATTACKER, 3, 160, -32
createsprite gRedHeartBurstSpriteTemplate, ANIM_ATTACKER, 3, -256, -40
createsprite gRedHeartBurstSpriteTemplate, ANIM_ATTACKER, 3, 128, -16
waitforvisualfinish
end
SnatchMoveTrySwapFromSubstitute:
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2
jumprettrue SnatchMoveSwapSubstituteForMon

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@ -1,3 +1,4 @@
#include "config.h"
#include "constants/global.h"
#include "constants/battle.h"
#include "constants/pokemon.h"
@ -415,6 +416,41 @@ gBattleScriptsForMoveEffects::
.4byte BattleScript_EffectExtremeEvoboost @ EFFECT_EXTREME_EVOBOOST
.4byte BattleScript_EffectTerrainHit @ EFFECT_DAMAGE_SET_TERRAIN
BattleScript_AffectionBasedEndurance::
playanimation BS_TARGET, B_ANIM_AFFECTION_HANGED_ON
printstring STRINGID_TARGETTOUGHEDITOUT
waitmessage B_WAIT_TIME_LONG
return
BattleScript_AffectionBasedStatusHeal::
jumpifstatus BS_ATTACKER, STATUS1_POISON | STATUS1_TOXIC_POISON, BattleScript_AffectionBasedStatus_HealPoisonString
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_AffectionBasedStatus_HealSleepString
jumpifstatus BS_ATTACKER, STATUS1_PARALYSIS, BattleScript_AffectionBasedStatus_HealParalysisString
jumpifstatus BS_ATTACKER, STATUS1_BURN, BattleScript_AffectionBasedStatus_HealBurnString
jumpifstatus BS_ATTACKER, STATUS1_FREEZE, BattleScript_AffectionBasedStatus_HealFreezeString
end2
BattleScript_AffectionBasedStatus_HealPoisonString:
printstring STRINGID_ATTACKEREXPELLEDTHEPOISON
goto BattleScript_AffectionBasedStatusHeal_Continue
BattleScript_AffectionBasedStatus_HealSleepString:
printstring STRINGID_ATTACKERSHOOKITSELFAWAKE
goto BattleScript_AffectionBasedStatusHeal_Continue
BattleScript_AffectionBasedStatus_HealParalysisString:
printstring STRINGID_ATTACKERBROKETHROUGHPARALYSIS
goto BattleScript_AffectionBasedStatusHeal_Continue
BattleScript_AffectionBasedStatus_HealBurnString:
printstring STRINGID_ATTACKERHEALEDITSBURN
goto BattleScript_AffectionBasedStatusHeal_Continue
BattleScript_AffectionBasedStatus_HealFreezeString:
printstring STRINGID_ATTACKERMELTEDTHEICE
BattleScript_AffectionBasedStatusHeal_Continue:
waitmessage B_WAIT_TIME_LONG
clearstatus BS_ATTACKER
waitstate
updatestatusicon BS_ATTACKER
waitstate
end2
BattleScript_EffectSteelBeam::
attackcanceler
attackstring
@ -1981,12 +2017,11 @@ BattleScript_EffectHitSwitchTarget:
resultmessage
waitmessage B_WAIT_TIME_LONG
tryfaintmon BS_TARGET
moveendcase MOVEEND_MAGICIAN @ possibly others?
moveendall
jumpifability BS_TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut
jumpifstatus3 BS_TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted
tryhitswitchtarget BattleScript_EffectHitSwitchTargetMoveEnd
BattleScript_EffectHitSwitchTargetMoveEnd:
moveendall
end
BattleScript_EffectClearSmog:
@ -7257,6 +7292,10 @@ BattleScript_SelectingNotAllowedStuffCheeks::
printselectionstring STRINGID_STUFFCHEEKSCANTSELECT
endselectionscript
BattleScript_SelectingNotAllowedStuffCheeksInPalace::
printstring STRINGID_STUFFCHEEKSCANTSELECT
goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_SelectingNotAllowedBelch::
printselectionstring STRINGID_BELCHCANTSELECT
endselectionscript
@ -7417,6 +7456,7 @@ BattleScript_MagicCoatBounce::
printfromtable gMagicCoatBounceStringIds
waitmessage B_WAIT_TIME_LONG
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_ALLOW_NO_PP
bicword gHitMarker, HITMARKER_NO_ATTACKSTRING
setmagiccoattarget BS_ATTACKER
return
@ -9245,14 +9285,34 @@ BattleScript_SelectingNotAllowedMoveChoiceItem::
printselectionstring STRINGID_ITEMALLOWSONLYYMOVE
endselectionscript
BattleScript_SelectingNotAllowedMoveChoiceItemInPalace::
printstring STRINGID_ITEMALLOWSONLYYMOVE
goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_SelectingNotAllowedMoveGorillaTactics::
printselectionstring STRINGID_ABILITYALLOWSONLYMOVE
endselectionscript
BattleScript_SelectingNotAllowedMoveGorillaTacticsInPalace::
printstring STRINGID_ABILITYALLOWSONLYMOVE
goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_SelectingNotAllowedMoveAssaultVest::
printselectionstring STRINGID_ASSAULTVESTDOESNTALLOW
endselectionscript
BattleScript_SelectingNotAllowedMoveAssaultVestInPalace::
printstring STRINGID_ASSAULTVESTDOESNTALLOW
goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_SelectingNotAllowedPlaceholder::
printselectionstring STRINGID_NOTDONEYET
endselectionscript
BattleScript_SelectingNotAllowedPlaceholderInPalace::
printstring STRINGID_NOTDONEYET
goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_HangedOnMsg::
playanimation BS_TARGET, B_ANIM_HANGED_ON
printstring STRINGID_PKMNHUNGONWITHX

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@ -435,11 +435,15 @@ AI_CGM_BetterWhenAudienceExcited:
AI_CGM_BetterWhenAudienceExcited_1stUp:
@ BUG: Should be if_appeal_num_eq 0
@ 1st up on 1st appeal excitement will always be 0
if_appeal_num_not_eq 0, AI_CGM_BetterWhenAudienceExcited_Not1stAppeal
.ifdef BUGFIX
if_appeal_num_eq 0, AI_CGM_BetterWhenAudienceExcited_1stAppeal
.else
if_appeal_num_not_eq 0, AI_CGM_BetterWhenAudienceExcited_1stAppeal
.endif
if_excitement_eq 4, AI_CGM_BetterWhenAudienceExcited_1AwayFromMax
if_excitement_eq 3, AI_CGM_BetterWhenAudienceExcited_2AwayFromMax
end
AI_CGM_BetterWhenAudienceExcited_Not1stAppeal:
AI_CGM_BetterWhenAudienceExcited_1stAppeal:
if_random_less_than 125, AI_CGM_End
score -15
end
@ -542,7 +546,11 @@ AI_CGM_TargetMonWithJudgesAttention:
end
AI_CGM_TargetMonWithJudgesAttention_CheckMon1:
if_cannot_participate MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
.ifdef BUGFIX
if_not_used_combo_starter MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
.else
if_used_combo_starter MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
.endif
if_random_less_than 125, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
score +2
if_not_completed_combo MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
@ -551,7 +559,11 @@ AI_CGM_TargetMonWithJudgesAttention_CheckMon1:
AI_CGM_TargetMonWithJudgesAttention_CheckMon2:
if_user_order_eq MON_2, AI_CGM_End
if_cannot_participate MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
.ifdef BUGFIX
if_not_used_combo_starter MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
.else
if_used_combo_starter MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
.endif
if_random_less_than 125, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
score +2
if_not_completed_combo MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
@ -560,7 +572,11 @@ AI_CGM_TargetMonWithJudgesAttention_CheckMon2:
AI_CGM_TargetMonWithJudgesAttention_CheckMon3:
if_user_order_eq MON_3, AI_CGM_End
if_cannot_participate MON_3, AI_CGM_End
.ifdef BUGFIX
if_not_used_combo_starter MON_3, AI_CGM_End
.else
if_used_combo_starter MON_3, AI_CGM_End
.endif
if_random_less_than 125, AI_CGM_End
score +2
if_not_completed_combo MON_3, AI_CGM_End

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@ -51,7 +51,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "AbandonedShip_HiddenFloorRooms_EventScript_ItemTM18",
"flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18"
"flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM18"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

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@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "AbandonedShip_Room_B1F_EventScript_ItemTM13",
"flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13"
"flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM13"
}
],
"warp_events": [

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@ -67,51 +67,61 @@ BattleFrontier_Lounge7_EventScript_ChooseNewLeftTutorMove::
BattleFrontier_Lounge7_EventScript_Softboiled::
setvar VAR_0x8008, 16
setvar VAR_0x8005, MOVE_SOFT_BOILED
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_SeismicToss::
setvar VAR_0x8008, 24
setvar VAR_0x8005, MOVE_SEISMIC_TOSS
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_DreamEater::
setvar VAR_0x8008, 24
setvar VAR_0x8005, MOVE_DREAM_EATER
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_MegaPunch::
setvar VAR_0x8008, 24
setvar VAR_0x8005, MOVE_MEGA_PUNCH
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_MegaKick::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_MEGA_KICK
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_BodySlam::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_BODY_SLAM
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_RockSlide::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_ROCK_SLIDE
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_Counter::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_COUNTER
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_ThunderWave::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_THUNDER_WAVE
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_SwordsDance::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_SWORDS_DANCE
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
@ -135,7 +145,6 @@ BattleFrontier_Lounge7_EventScript_ChooseRightTutorMove::
waitmessage
special ShowBattlePointsWindow
setvar VAR_TEMP_E, 1
setvar VAR_0x8004, SCROLL_MULTI_BF_MOVE_TUTOR_2
setvar VAR_0x8006, 0
special ShowScrollableMultichoice
waitstate
@ -159,7 +168,6 @@ BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove::
message BattleFrontier_Lounge7_Text_TeachWhichMove
waitmessage
setvar VAR_TEMP_E, 1
setvar VAR_0x8004, SCROLL_MULTI_BF_MOVE_TUTOR_2
setvar VAR_0x8006, 1
special ShowScrollableMultichoice
waitstate
@ -181,51 +189,61 @@ BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove::
BattleFrontier_Lounge7_EventScript_DefenseCurl::
setvar VAR_0x8008, 16
setvar VAR_0x8005, MOVE_DEFENSE_CURL
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_Snore::
setvar VAR_0x8008, 24
setvar VAR_0x8005, MOVE_SNORE
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_MudSlap::
setvar VAR_0x8008, 24
setvar VAR_0x8005, MOVE_MUD_SLAP
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_Swift::
setvar VAR_0x8008, 24
setvar VAR_0x8005, MOVE_SWIFT
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_IcyWind::
setvar VAR_0x8008, 24
setvar VAR_0x8005, MOVE_ICY_WIND
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_Endure::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_ENDURE
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_PsychUp::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_PSYCH_UP
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_IcePunch::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_ICE_PUNCH
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_ThunderPunch::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_THUNDER_PUNCH
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
BattleFrontier_Lounge7_EventScript_FirePunch::
setvar VAR_0x8008, 48
setvar VAR_0x8005, MOVE_FIRE_PUNCH
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
end
@ -246,11 +264,8 @@ BattleFrontier_Lounge7_EventScript_CancelChooseMon::
@ VAR_TEMP_D is the move selection
@ VAR_TEMP_E is which move tutor was spoken to
BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection::
copyvar VAR_0x8004, VAR_TEMP_D
copyvar VAR_0x8005, VAR_TEMP_E
special BufferBattleFrontierTutorMoveName
buffernumberstring STR_VAR_2, VAR_0x8008
copyvar VAR_0x8004, VAR_TEMP_C
msgbox BattleFrontier_Lounge7_Text_MoveWillBeXBattlePoints, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge7_EventScript_ChooseNewMove
specialvar VAR_TEMP_1, GetFrontierBattlePoints
@ -261,7 +276,6 @@ BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection::
BattleFrontier_Lounge7_EventScript_TeachTutorMove::
msgbox BattleFrontier_Lounge7_Text_TeachMoveToWhichMon, MSGBOX_DEFAULT
special GetBattleFrontierTutorMoveIndex
fadescreen FADE_TO_BLACK
special CloseBattlePointsWindow
special CloseBattleFrontierTutorWindow

View File

@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "MeteorFalls_1F_1R_EventScript_ItemTM23",
"flag": "FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23"
"flag": "FLAG_ITEM_METEOR_FALLS_1F_1R_TM23"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

View File

@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "MeteorFalls_B1F_2R_EventScript_ItemTM02",
"flag": "FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02"
"flag": "FLAG_ITEM_METEOR_FALLS_B1F_2R_TM02"
}
],
"warp_events": [

View File

@ -38,7 +38,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "MtPyre_6F_EventScript_ItemTM30",
"flag": "FLAG_ITEM_MT_PYRE_6F_TM_30"
"flag": "FLAG_ITEM_MT_PYRE_6F_TM30"
},
{
"graphics_id": "OBJ_EVENT_GFX_PSYCHIC_M",

View File

@ -38,7 +38,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "MtPyre_Exterior_EventScript_ItemTM48",
"flag": "FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48"
"flag": "FLAG_ITEM_MT_PYRE_EXTERIOR_TM48"
}
],
"warp_events": [

View File

@ -158,7 +158,7 @@
"y": 9,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "OldaleTown_EventScript_CitySign"
"script": "OldaleTown_EventScript_TownSign"
},
{
"type": "sign",

View File

@ -29,8 +29,8 @@ OldaleTown_EventScript_MoveMartEmployee::
setobjectmovementtype LOCALID_MART_EMPLOYEE, MOVEMENT_TYPE_FACE_DOWN
return
OldaleTown_EventScript_CitySign::
msgbox OldaleTown_Text_CitySign, MSGBOX_SIGN
OldaleTown_EventScript_TownSign::
msgbox OldaleTown_Text_TownSign, MSGBOX_SIGN
end
OldaleTown_EventScript_Girl::
@ -395,7 +395,7 @@ OldaleTown_Text_BrendanLetsGoBack:
.string "LAB now.\l"
.string "{PLAYER}, you should hustle back, too.$"
OldaleTown_Text_CitySign:
OldaleTown_Text_TownSign:
.string "OLDALE TOWN\n"
.string "“Where things start off scarce.”$"

View File

@ -11,9 +11,9 @@ PacifidlogTown_House2_EventScript_FanClubYoungerBrother::
call_if_unset FLAG_MET_FANCLUB_YOUNGER_BROTHER, PacifidlogTown_House2_EventScript_FirstMonAssessment
setflag FLAG_MET_FANCLUB_YOUNGER_BROTHER
specialvar VAR_RESULT, GetLeadMonFriendshipScore
goto_if_ge VAR_RESULT, 4, PacifidlogTown_House2_EventScript_GiveReturn
goto_if_ge VAR_RESULT, FRIENDSHIP_150_TO_199, PacifidlogTown_House2_EventScript_GiveReturn
specialvar VAR_RESULT, GetLeadMonFriendshipScore
goto_if_ge VAR_RESULT, 2, PacifidlogTown_House2_EventScript_PutInEffort
goto_if_ge VAR_RESULT, FRIENDSHIP_50_TO_99, PacifidlogTown_House2_EventScript_PutInEffort
goto PacifidlogTown_House2_EventScript_GiveFrustration
end

View File

@ -262,7 +262,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "Route111_EventScript_ItemTM37",
"flag": "FLAG_ITEM_ROUTE_111_TM_37"
"flag": "FLAG_ITEM_ROUTE_111_TM37"
},
{
"graphics_id": "OBJ_EVENT_GFX_BERRY_TREE",

View File

@ -451,7 +451,7 @@
"y": 5,
"elevation": 3,
"item": "ITEM_TM32",
"flag": "FLAG_HIDDEN_ITEM_ROUTE_113_TM_32"
"flag": "FLAG_HIDDEN_ITEM_ROUTE_113_TM32"
},
{
"type": "hidden_item",

View File

@ -166,7 +166,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "Route115_EventScript_ItemTM01",
"flag": "FLAG_ITEM_ROUTE_115_TM_01"
"flag": "FLAG_ITEM_ROUTE_115_TM01"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

View File

@ -49,7 +49,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "SafariZone_Northwest_EventScript_ItemTM22",
"flag": "FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22"
"flag": "FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM22"
}
],
"warp_events": [],

View File

@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "ScorchedSlab_EventScript_ItemTM11",
"flag": "FLAG_ITEM_SCORCHED_SLAB_TM_11"
"flag": "FLAG_ITEM_SCORCHED_SLAB_TM11"
}
],
"warp_events": [

View File

@ -90,7 +90,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "SeafloorCavern_Room9_EventScript_ItemTM26",
"flag": "FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26"
"flag": "FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM26"
},
{
"graphics_id": "OBJ_EVENT_GFX_KYOGRE_ASLEEP",

View File

@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "ShoalCave_LowTideIceRoom_EventScript_ItemTM07",
"flag": "FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07"
"flag": "FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM07"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

View File

@ -192,7 +192,7 @@ SlateportCity_PokemonFanClub_EventScript_SootheBellWoman::
goto_if_set FLAG_RECEIVED_SOOTHE_BELL, SlateportCity_PokemonFanClub_EventScript_ReceivedSootheBell
msgbox SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou, MSGBOX_DEFAULT
specialvar VAR_RESULT, GetLeadMonFriendshipScore
goto_if_ge VAR_RESULT, 4, SlateportCity_PokemonFanClub_EventScript_GiveSootheBell
goto_if_ge VAR_RESULT, FRIENDSHIP_150_TO_199, SlateportCity_PokemonFanClub_EventScript_GiveSootheBell
release
end

View File

@ -7,13 +7,13 @@ VerdanturfTown_FriendshipRatersHouse_EventScript_FriendshipRater::
msgbox VerdanturfTown_FriendshipRatersHouse_Text_SeeHowMuchPokemonLikesYou, MSGBOX_DEFAULT
specialvar VAR_RESULT, GetLeadMonFriendshipScore
switch VAR_RESULT
case 0, VerdanturfTown_FriendshipRatersHouse_EventScript_DetestsYou
case 1, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryWary
case 2, VerdanturfTown_FriendshipRatersHouse_EventScript_NotUsedToYou
case 3, VerdanturfTown_FriendshipRatersHouse_EventScript_GettingUsedToYou
case 4, VerdanturfTown_FriendshipRatersHouse_EventScript_LikesYouQuiteALot
case 5, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryHappy
case 6, VerdanturfTown_FriendshipRatersHouse_EventScript_AdoresYou
case FRIENDSHIP_NONE, VerdanturfTown_FriendshipRatersHouse_EventScript_DetestsYou
case FRIENDSHIP_1_TO_49, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryWary
case FRIENDSHIP_50_TO_99, VerdanturfTown_FriendshipRatersHouse_EventScript_NotUsedToYou
case FRIENDSHIP_100_TO_149, VerdanturfTown_FriendshipRatersHouse_EventScript_GettingUsedToYou
case FRIENDSHIP_150_TO_199, VerdanturfTown_FriendshipRatersHouse_EventScript_LikesYouQuiteALot
case FRIENDSHIP_200_TO_254, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryHappy
case FRIENDSHIP_MAX, VerdanturfTown_FriendshipRatersHouse_EventScript_AdoresYou
release
end

View File

@ -246,7 +246,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "VictoryRoad_B1F_EventScript_ItemTM29",
"flag": "FLAG_ITEM_VICTORY_ROAD_B1F_TM_29"
"flag": "FLAG_ITEM_VICTORY_ROAD_B1F_TM29"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

View File

@ -7,7 +7,7 @@ SlateportCity_PokemonFanClub_EventScript_SwaggerTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SwaggerDeclined
msgbox MoveTutor_Text_SwaggerWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_SWAGGER
setvar VAR_0x8005, MOVE_SWAGGER
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SwaggerDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_SWAGGER
@ -33,7 +33,7 @@ MauvilleCity_EventScript_RolloutTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_RolloutDeclined
msgbox MoveTutor_Text_RolloutWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_ROLLOUT
setvar VAR_0x8005, MOVE_ROLLOUT
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_RolloutDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_ROLLOUT
@ -59,7 +59,7 @@ VerdanturfTown_PokemonCenter_1F_EventScript_FuryCutterTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_FuryCutterDeclined
msgbox MoveTutor_Text_FuryCutterWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_FURY_CUTTER
setvar VAR_0x8005, MOVE_FURY_CUTTER
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_FuryCutterDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_FURY_CUTTER
@ -85,7 +85,7 @@ LavaridgeTown_House_EventScript_MimicTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_MimicDeclined
msgbox MoveTutor_Text_MimicWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_MIMIC
setvar VAR_0x8005, MOVE_MIMIC
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_MimicDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_MIMIC
@ -111,7 +111,7 @@ FallarborTown_Mart_EventScript_MetronomeTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_MetronomeDeclined
msgbox MoveTutor_Text_MetronomeWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_METRONOME
setvar VAR_0x8005, MOVE_METRONOME
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_MetronomeDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_METRONOME
@ -137,7 +137,7 @@ FortreeCity_House2_EventScript_SleepTalkTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SleepTalkDeclined
msgbox MoveTutor_Text_SleepTalkWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_SLEEP_TALK
setvar VAR_0x8005, MOVE_SLEEP_TALK
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SleepTalkDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_SLEEP_TALK
@ -163,7 +163,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_SubstituteTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SubstituteDeclined
msgbox MoveTutor_Text_SubstituteWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_SUBSTITUTE
setvar VAR_0x8005, MOVE_SUBSTITUTE
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SubstituteDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_SUBSTITUTE
@ -189,7 +189,7 @@ MossdeepCity_EventScript_DynamicPunchTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_DynamicPunchDeclined
msgbox MoveTutor_Text_DynamicPunchWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_DYNAMIC_PUNCH
setvar VAR_0x8005, MOVE_DYNAMIC_PUNCH
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_DynamicPunchDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_DYNAMICPUNCH
@ -215,7 +215,7 @@ SootopolisCity_PokemonCenter_1F_EventScript_DoubleEdgeTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_DoubleEdgeDeclined
msgbox MoveTutor_Text_DoubleEdgeWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_DOUBLE_EDGE
setvar VAR_0x8005, MOVE_DOUBLE_EDGE
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_DoubleEdgeDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_DOUBLE_EDGE
@ -241,7 +241,7 @@ PacifidlogTown_PokemonCenter_1F_EventScript_ExplosionTutor::
call MoveTutor_EventScript_CanOnlyBeLearnedOnce
goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_ExplosionDeclined
msgbox MoveTutor_Text_ExplosionWhichMon, MSGBOX_DEFAULT
setvar VAR_0x8005, TUTOR_MOVE_EXPLOSION
setvar VAR_0x8005, MOVE_EXPLOSION
call MoveTutor_EventScript_OpenPartyMenu
goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_ExplosionDeclined
setflag FLAG_MOVE_TUTOR_TAUGHT_EXPLOSION

View File

@ -486,7 +486,6 @@ gSpecials::
def_special CloseBattleFrontierTutorWindow
def_special ScrollableMultichoice_RedrawPersistentMenu
def_special ChooseMonForMoveTutor
def_special GetBattleFrontierTutorMoveIndex
def_special ScrollableMultichoice_ClosePersistentMenu
def_special DoDeoxysRockInteraction
def_special SetDeoxysRockPalette

View File

@ -103,7 +103,7 @@ typedef void (*AffineAnimCmdFunc)(u8 matrixNum, struct Sprite *);
#define DUMMY_OAM_DATA \
{ \
.y = DISPLAY_HEIGHT, \
.affineMode = 0, \
.affineMode = ST_OAM_AFFINE_OFF, \
.objMode = 0, \
.mosaic = FALSE, \
.bpp = 0, \

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