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forgot save lol
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@ -2351,7 +2351,6 @@ void SetMoveEffect(bool8 primary, u8 certain)
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else
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else
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{
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{
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u8 side;
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u8 side;
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u32 statusFlag =
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switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
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switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
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{
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{
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case MOVE_EFFECT_CONFUSION:
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case MOVE_EFFECT_CONFUSION:
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