Decapitalize item names and add new item descriptions

This commit is contained in:
Avara 2019-01-27 17:33:29 +00:00
parent abd518b668
commit dd44ab8150
2 changed files with 749 additions and 646 deletions

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@ -1,31 +1,31 @@
const u8 gDummyItemDescription[] = _("?????"); const u8 gDummyItemDescription[] = _("?????");
// Pokeballs // Pokeballs
const u8 gMasterBallItemDescription[] = _("The best BALL that\ncatches a POKéMON\nwithout fail."); const u8 gMasterBallItemDescription[] = _("The best Ball that\ncatches a Pokémon\nwithout fail.");
const u8 gUltraBallItemDescription[] = _("A better BALL with\na higher catch rate\nthan a GREAT BALL."); const u8 gUltraBallItemDescription[] = _("A better Ball with\na higher catch rate\nthan a Great Ball.");
const u8 gGreatBallItemDescription[] = _("A good BALL with a\nhigher catch rate\nthan a POKé BALL."); const u8 gGreatBallItemDescription[] = _("A good Ball with a\nhigher catch rate\nthan a Poké Ball.");
const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPOKéMON."); const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPokémon.");
const u8 gSafariBallItemDescription[] = _("A special BALL that\nis used only in the\nSAFARI ZONE."); const u8 gSafariBallItemDescription[] = _("A special Ball that\nis used only in the\nSafari Zone.");
const u8 gNetBallItemDescription[] = _("A BALL that works\nwell on WATER- and\nBUG-type POKéMON."); const u8 gNetBallItemDescription[] = _("A Ball that works\nwell on Water- and\nBug-type Pokémon.");
const u8 gDiveBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\non the ocean floor."); const u8 gDiveBallItemDescription[] = _("A Ball that works\nbetter on Pokémon\non the ocean floor.");
const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON."); const u8 gNestBallItemDescription[] = _("A Ball that works\nbetter on weaker\nPokémon.");
const u8 gRepeatBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\ncaught before."); const u8 gRepeatBallItemDescription[] = _("A Ball that works\nbetter on Pokémon\ncaught before.");
const u8 gTimerBallItemDescription[] = _("A BALL that gains\npower in battles\ntaking many turns."); const u8 gTimerBallItemDescription[] = _("A Ball that gains\npower in battles\ntaking many turns.");
const u8 gLuxuryBallItemDescription[] = _("A cozy BALL that\nmakes POKéMON\nmore friendly."); const u8 gLuxuryBallItemDescription[] = _("A cozy Ball that\nmakes Pokémon\nmore friendly.");
const u8 gPremierBallItemDescription[] = _("A rare BALL made\nin commemoration\nof some event."); const u8 gPremierBallItemDescription[] = _("A rare Ball made\nin commemoration\nof some event.");
// Medicine // Medicine
const u8 gPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n20 points."); const u8 gPotionItemDescription[] = _("Restores the HP of\na Pokémon by\n20 points.");
const u8 gAntidoteItemDescription[] = _("Heals a poisoned\nPOKéMON."); const u8 gAntidoteItemDescription[] = _("Heals a poisoned\nPokémon.");
const u8 gBurnHealItemDescription[] = _("Heals POKéMON\nof a burn."); const u8 gBurnHealItemDescription[] = _("Heals Pokémon\nof a burn.");
const u8 gIceHealItemDescription[] = _("Defrosts a frozen\nPOKéMON."); const u8 gIceHealItemDescription[] = _("Defrosts a frozen\nPokémon.");
const u8 gAwakeningItemDescription[] = _("Awakens a sleeping\nPOKéMON."); const u8 gAwakeningItemDescription[] = _("Awakens a sleeping\nPokémon.");
const u8 gParalyzeHealItemDescription[] = _("Heals a paralyzed\nPOKéMON."); const u8 gParalyzeHealItemDescription[] = _("Heals a paralyzed\nPokémon.");
const u8 gFullRestoreItemDescription[] = _("Fully restores the\nHP and status of a\nPOKéMON."); const u8 gFullRestoreItemDescription[] = _("Fully restores the\nHP and status of a\nPokémon.");
const u8 gMaxPotionItemDescription[] = _("Fully restores the\nHP of a POKéMON."); const u8 gMaxPotionItemDescription[] = _("Fully restores the\nHP of a Pokémon.");
const u8 gHyperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n200 points."); const u8 gHyperPotionItemDescription[] = _("Restores the HP of\na Pokémon by\n200 points.");
const u8 gSuperPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n50 points."); const u8 gSuperPotionItemDescription[] = _("Restores the HP of\na Pokémon by\n50 points.");
const u8 gFullHealItemDescription[] = _("Heals all the\nstatus problems of\none POKéMON."); const u8 gFullHealItemDescription[] = _("Heals all the\nstatus problems of\none Pokémon.");
const u8 gReviveItemDescription[] = _("Revives a fainted\nPOKéMON with half\nits HP."); const u8 gReviveItemDescription[] = _("Revives a fainted\nPokémon with half\nits HP.");
const u8 gMaxReviveItemDescription[] = _("Revives a fainted\nPOKéMON with all\nits HP."); const u8 gMaxReviveItemDescription[] = _("Revives a fainted\nPokémon with all\nits HP.");
const u8 gFreshWaterItemDescription[] = _("A mineral water\nthat restores HP\nby 50 points."); const u8 gFreshWaterItemDescription[] = _("A mineral water\nthat restores HP\nby 50 points.");
const u8 gSodaPopItemDescription[] = _("A fizzy soda drink\nthat restores HP\nby 60 points."); const u8 gSodaPopItemDescription[] = _("A fizzy soda drink\nthat restores HP\nby 60 points.");
const u8 gLemonadeItemDescription[] = _("A very sweet drink\nthat restores HP\nby 80 points."); const u8 gLemonadeItemDescription[] = _("A very sweet drink\nthat restores HP\nby 80 points.");
@ -33,58 +33,58 @@ const u8 gMoomooMilkItemDescription[] = _("A nutritious milk\nthat restores HP\n
const u8 gEnergyPowderItemDescription[] = _("A bitter powder\nthat restores HP\nby 50 points."); const u8 gEnergyPowderItemDescription[] = _("A bitter powder\nthat restores HP\nby 50 points.");
const u8 gEnergyRootItemDescription[] = _("A bitter root\nthat restores HP\nby 200 points."); const u8 gEnergyRootItemDescription[] = _("A bitter root\nthat restores HP\nby 200 points.");
const u8 gHealPowderItemDescription[] = _("A bitter powder\nthat heals all\nstatus problems."); const u8 gHealPowderItemDescription[] = _("A bitter powder\nthat heals all\nstatus problems.");
const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\nfainted POKéMON."); const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\nfainted Pokémon.");
const u8 gEtherItemDescription[] = _("Restores the PP\nof a selected move\nby 10."); const u8 gEtherItemDescription[] = _("Restores the PP\nof a selected move\nby 10.");
const u8 gMaxEtherItemDescription[] = _("Fully restores the\nPP of a selected\nmove."); const u8 gMaxEtherItemDescription[] = _("Fully restores the\nPP of a selected\nmove.");
const u8 gElixirItemDescription[] = _("Restores the PP\nof all moves by 10."); const u8 gElixirItemDescription[] = _("Restores the PP\nof all moves by 10.");
const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON's\nmoves."); const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a Pokémon's\nmoves.");
const u8 gLavaCookieItemDescription[] = _("A local specialty\nthat heals all\nstatus problems."); const u8 gLavaCookieItemDescription[] = _("A local specialty\nthat heals all\nstatus problems.");
const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPOKéMON."); const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPokémon.");
const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of confusion."); const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps Pokémon\nout of confusion.");
const u8 gRedFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of attraction."); const u8 gRedFluteItemDescription[] = _("A glass flute that\nsnaps Pokémon\nout of attraction.");
const u8 gBlackFluteItemDescription[] = _("A glass flute that\nkeeps away wild\nPOKéMON."); const u8 gBlackFluteItemDescription[] = _("A glass flute that\nkeeps away wild\nPokémon.");
const u8 gWhiteFluteItemDescription[] = _("A glass flute that\nlures wild POKéMON."); const u8 gWhiteFluteItemDescription[] = _("A glass flute that\nlures wild Pokémon.");
const u8 gBerryJuiceItemDescription[] = _("A 100% pure juice\nthat restores HP\nby 20 points."); const u8 gBerryJuiceItemDescription[] = _("A 100% pure juice\nthat restores HP\nby 20 points.");
const u8 gSacredAshItemDescription[] = _("Fully revives and\nrestores all\nfainted POKéMON."); const u8 gSacredAshItemDescription[] = _("Fully revives and\nrestores all\nfainted Pokémon.");
// Collectibles // Collectibles
const u8 gShoalSaltItemDescription[] = _("Salt obtained from\ndeep inside the\nSHOAL CAVE."); const u8 gShoalSaltItemDescription[] = _("Salt obtained from\ndeep inside the\nShoal Cave.");
const u8 gShoalShellItemDescription[] = _("A seashell found\ndeep inside the\nSHOAL CAVE."); const u8 gShoalShellItemDescription[] = _("A seashell found\ndeep inside the\nShoal Cave.");
const u8 gRedShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gRedShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply.");
const u8 gBlueShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gBlueShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply.");
const u8 gYellowShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gYellowShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply.");
const u8 gGreenShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gGreenShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply.");
// Vitamins // Vitamins
const u8 gHPUpItemDescription[] = _("Raises the base HP\nof one POKéMON."); const u8 gHPUpItemDescription[] = _("Raises the base HP\nof one Pokémon.");
const u8 gProteinItemDescription[] = _("Raises the base\nATTACK stat of one\nPOKéMON."); const u8 gProteinItemDescription[] = _("Raises the base\nAttack stat of one\nPokémon.");
const u8 gIronItemDescription[] = _("Raises the base\nDEFENSE stat of\none POKéMON."); const u8 gIronItemDescription[] = _("Raises the base\nDefense stat of\none Pokémon.");
const u8 gCarbosItemDescription[] = _("Raises the base\nSPEED stat of one\nPOKéMON."); const u8 gCarbosItemDescription[] = _("Raises the base\nSpeed stat of one\nPokémon.");
const u8 gCalciumItemDescription[] = _("Raises the base\nSP. ATK stat of one\nPOKéMON."); const u8 gCalciumItemDescription[] = _("Raises the base\nSp. Atk stat of one\nPokémon.");
const u8 gRareCandyItemDescription[] = _("Raises the level\nof a POKéMON by\none."); const u8 gRareCandyItemDescription[] = _("Raises the level\nof a Pokémon by\none.");
const u8 gPPUpItemDescription[] = _("Raises the maximum\nPP of a selected\nmove."); const u8 gPPUpItemDescription[] = _("Raises the maximum\nPP of a selected\nmove.");
const u8 gZincItemDescription[] = _("Raises the base\nSP. DEF stat of one\nPOKéMON."); const u8 gZincItemDescription[] = _("Raises the base\nSp. Def stat of one\nPokémon.");
const u8 gPPMaxItemDescription[] = _("Raises the PP of a\nmove to its maximum\npoints."); const u8 gPPMaxItemDescription[] = _("Raises the PP of a\nmove to its maximum\npoints.");
// Battle items // Battle items
const u8 gGuardSpecItemDescription[] = _("Prevents stat\nreduction when\nused in battle."); const u8 gGuardSpecItemDescription[] = _("Prevents stat\nreduction when\nused in battle.");
const u8 gDireHitItemDescription[] = _("Raises the\ncritical-hit ratio\nduring one battle."); const u8 gDireHitItemDescription[] = _("Raises the\ncritical-hit ratio\nduring one battle.");
const u8 gXAttackItemDescription[] = _("Raises the stat\nATTACK during one\nbattle."); const u8 gXAttackItemDescription[] = _("Raises the stat\nAttack during one\nbattle.");
const u8 gXDefendItemDescription[] = _("Raises the stat\nDEFENSE during one\nbattle."); const u8 gXDefendItemDescription[] = _("Raises the stat\nDefense during one\nbattle.");
const u8 gXSpeedItemDescription[] = _("Raises the stat\nSPEED during one\nbattle."); const u8 gXSpeedItemDescription[] = _("Raises the stat\nSpeed during one\nbattle.");
const u8 gXAccuracyItemDescription[] = _("Raises accuracy\nof attack moves\nduring one battle."); const u8 gXAccuracyItemDescription[] = _("Raises accuracy\nof attack moves\nduring one battle.");
const u8 gXSpecialItemDescription[] = _("Raises the stat\nSP. ATK during one\nbattle."); const u8 gXSpecialItemDescription[] = _("Raises the stat\nSp. Atk during one\nbattle.");
const u8 gPokeDollItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); const u8 gPokeDollItemDescription[] = _("Use to flee from\nany battle with\na wild Pokémon.");
const u8 gFluffyTailItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); const u8 gFluffyTailItemDescription[] = _("Use to flee from\nany battle with\na wild Pokémon.");
// Field items // Field items
const u8 gSuperRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 200\nsteps."); const u8 gSuperRepelItemDescription[] = _("Repels weak wild\nPokémon for 200\nsteps.");
const u8 gMaxRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 250\nsteps."); const u8 gMaxRepelItemDescription[] = _("Repels weak wild\nPokémon for 250\nsteps.");
const u8 gEscapeRopeItemDescription[] = _("Use to escape\ninstantly from a\ncave or a dungeon."); const u8 gEscapeRopeItemDescription[] = _("Use to escape\ninstantly from a\ncave or a dungeon.");
const u8 gRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 100\nsteps."); const u8 gRepelItemDescription[] = _("Repels weak wild\nPokémon for 100\nsteps.");
// Evolution stones // Evolution stones
const u8 gSunStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gSunStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve.");
const u8 gMoonStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gMoonStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve.");
const u8 gFireStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gFireStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve.");
const u8 gThunderStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gThunderStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve.");
const u8 gWaterStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gWaterStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve.");
const u8 gLeafStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gLeafStoneItemDescription[] = _("Makes certain\nspecies of Pokémon\nevolve.");
// Valuable items // Valuable items
const u8 gTinyMushroomItemDescription[] = _("A plain mushroom\nthat would sell\nat a cheap price."); const u8 gTinyMushroomItemDescription[] = _("A plain mushroom\nthat would sell\nat a cheap price.");
const u8 gBigMushroomItemDescription[] = _("A rare mushroom\nthat would sell at a\nhigh price."); const u8 gBigMushroomItemDescription[] = _("A rare mushroom\nthat would sell at a\nhigh price.");
@ -95,24 +95,24 @@ const u8 gStarPieceItemDescription[] = _("A red gem shard.\nIt would sell for a\
const u8 gNuggetItemDescription[] = _("A nugget of pure\ngold. Can be sold at\na high price."); const u8 gNuggetItemDescription[] = _("A nugget of pure\ngold. Can be sold at\na high price.");
const u8 gHeartScaleItemDescription[] = _("A lovely scale.\nIt is coveted by\ncollectors."); const u8 gHeartScaleItemDescription[] = _("A lovely scale.\nIt is coveted by\ncollectors.");
// Mail // Mail
const u8 gOrangeMailItemDescription[] = _("A ZIGZAGOON-print\nMAIL to be held by\na POKéMON."); const u8 gOrangeMailItemDescription[] = _("A Zigzagoon-print\nMail to be held by\na Pokémon.");
const u8 gHarborMailItemDescription[] = _("A WINGULL-print\nMAIL to be held by\na POKéMON."); const u8 gHarborMailItemDescription[] = _("A Wingull-print\nMail to be held by\na Pokémon.");
const u8 gGlitterMailItemDescription[] = _("A PIKACHU-print\nMAIL to be held by\na POKéMON."); const u8 gGlitterMailItemDescription[] = _("A Pikachu-print\nMail to be held by\na Pokémon.");
const u8 gMechMailItemDescription[] = _("A MAGNEMITE-print\nMAIL to be held by\na POKéMON."); const u8 gMechMailItemDescription[] = _("A Magnemite-print\nMail to be held by\na Pokémon.");
const u8 gWoodMailItemDescription[] = _("A SLAKOTH-print\nMAIL to be held by\na POKéMON."); const u8 gWoodMailItemDescription[] = _("A Slakoth-print\nMail to be held by\na Pokémon.");
const u8 gWaveMailItemDescription[] = _("A WAILMER-print\nMAIL to be held by\na POKéMON."); const u8 gWaveMailItemDescription[] = _("A Wailmer-print\nMail to be held by\na Pokémon.");
const u8 gBeadMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); const u8 gBeadMailItemDescription[] = _("Mail featuring a\nsketch of the\nholding Pokémon.");
const u8 gShadowMailItemDescription[] = _("A DUSKULL-print\nMAIL to be held by\na POKéMON."); const u8 gShadowMailItemDescription[] = _("A Duskull-print\nMail to be held by\na Pokémon.");
const u8 gTropicMailItemDescription[] = _("A BELLOSSOM-print\nMAIL to be held by\na POKéMON."); const u8 gTropicMailItemDescription[] = _("A Bellossom-print\nMail to be held by\na Pokémon.");
const u8 gDreamMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); const u8 gDreamMailItemDescription[] = _("Mail featuring a\nsketch of the\nholding Pokémon.");
const u8 gFabMailItemDescription[] = _("A gorgeous-print\nMAIL to be held\nby a POKéMON."); const u8 gFabMailItemDescription[] = _("A gorgeous-print\nMail to be held\nby a Pokémon.");
const u8 gRetroMailItemDescription[] = _("MAIL featuring the\ndrawings of three\nPOKéMON."); const u8 gRetroMailItemDescription[] = _("Mail featuring the\ndrawings of three\nPokémon.");
// Berries // Berries
const u8 gCheriBerryItemDescription[] = _("A hold item that\nheals paralysis\nin battle."); const u8 gCheriBerryItemDescription[] = _("A hold item that\nheals paralysis\nin battle.");
const u8 gChestoBerryItemDescription[] = _("A hold item that\nawakens POKéMON\nin battle."); const u8 gChestoBerryItemDescription[] = _("A hold item that\nawakens Pokémon\nin battle.");
const u8 gPechaBerryItemDescription[] = _("A hold item that\nheals poisoning\nin battle."); const u8 gPechaBerryItemDescription[] = _("A hold item that\nheals poisoning\nin battle.");
const u8 gRawstBerryItemDescription[] = _("A hold item that\nheals a burn in\nbattle."); const u8 gRawstBerryItemDescription[] = _("A hold item that\nheals a burn in\nbattle.");
const u8 gAspearBerryItemDescription[] = _("A hold item that\ndefrosts POKéMON\nin battle."); const u8 gAspearBerryItemDescription[] = _("A hold item that\ndefrosts Pokémon\nin battle.");
const u8 gLeppaBerryItemDescription[] = _("A hold item that\nrestores 10 PP in\nbattle."); const u8 gLeppaBerryItemDescription[] = _("A hold item that\nrestores 10 PP in\nbattle.");
const u8 gOranBerryItemDescription[] = _("A hold item that\nrestores 10 HP in\nbattle."); const u8 gOranBerryItemDescription[] = _("A hold item that\nrestores 10 HP in\nbattle.");
const u8 gPersimBerryItemDescription[] = _("A hold item that\nheals confusion\nin battle."); const u8 gPersimBerryItemDescription[] = _("A hold item that\nheals confusion\nin battle.");
@ -123,149 +123,149 @@ const u8 gWikiBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay
const u8 gMagoBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); const u8 gMagoBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse.");
const u8 gAguavBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); const u8 gAguavBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse.");
const u8 gIapapaBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse."); const u8 gIapapaBerryItemDescription[] = _("A hold item that\nrestores HP but\nmay confuse.");
const u8 gRazzBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RAZZ."); const u8 gRazzBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Razz.");
const u8 gBlukBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BLUK."); const u8 gBlukBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Bluk.");
const u8 gNanabBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NANAB."); const u8 gNanabBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Nanab.");
const u8 gWepearBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WEPEAR."); const u8 gWepearBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Wepear.");
const u8 gPinapBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PINAP."); const u8 gPinapBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Pinap.");
const u8 gPomegBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase HP."); const u8 gPomegBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase HP.");
const u8 gKelpsyBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase ATTACK."); const u8 gKelpsyBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Attack.");
const u8 gQualotBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase DEFENSE."); const u8 gQualotBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Defense.");
const u8 gHondewBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. ATK."); const u8 gHondewBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Sp. Atk.");
const u8 gGrepaBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SP. DEF."); const u8 gGrepaBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Sp. Def.");
const u8 gTamatoBerryItemDescription[] = _("Makes a POKéMON\nfriendly but lowers\nbase SPEED."); const u8 gTamatoBerryItemDescription[] = _("Makes a Pokémon\nfriendly but lowers\nbase Speed.");
const u8 gCornnBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow CORNN."); const u8 gCornnBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Cornn.");
const u8 gMagostBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow MAGOST."); const u8 gMagostBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Magost.");
const u8 gRabutaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow RABUTA."); const u8 gRabutaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Rabuta.");
const u8 gNomelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow NOMEL."); const u8 gNomelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Nomel.");
const u8 gSpelonBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow SPELON."); const u8 gSpelonBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Spelon.");
const u8 gPamtreBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow PAMTRE."); const u8 gPamtreBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Pamtre.");
const u8 gWatmelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow WATMEL."); const u8 gWatmelBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Watmel.");
const u8 gDurinBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow DURIN."); const u8 gDurinBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Durin.");
const u8 gBelueBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow BELUE."); const u8 gBelueBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow Belue.");
const u8 gLiechiBerryItemDescription[] = _("A hold item that\nraises ATTACK in\na pinch."); const u8 gLiechiBerryItemDescription[] = _("A hold item that\nraises Attack in\na pinch.");
const u8 gGanlonBerryItemDescription[] = _("A hold item that\nraises DEFENSE in\na pinch."); const u8 gGanlonBerryItemDescription[] = _("A hold item that\nraises Defense in\na pinch.");
const u8 gSalacBerryItemDescription[] = _("A hold item that\nraises SPEED in\na pinch."); const u8 gSalacBerryItemDescription[] = _("A hold item that\nraises Speed in\na pinch.");
const u8 gPetayaBerryItemDescription[] = _("A hold item that\nraises SP. ATK in\na pinch."); const u8 gPetayaBerryItemDescription[] = _("A hold item that\nraises Sp. Atk in\na pinch.");
const u8 gApicotBerryItemDescription[] = _("A hold item that\nraises SP. DEF in\na pinch."); const u8 gApicotBerryItemDescription[] = _("A hold item that\nraises Sp. Def in\na pinch.");
const u8 gLansatBerryItemDescription[] = _("A hold item that\nups the critical-\nhit rate in a pinch."); const u8 gLansatBerryItemDescription[] = _("A hold item that\nups the critical-\nhit rate in a pinch.");
const u8 gStarfBerryItemDescription[] = _("A hold item that\nsharply boosts a\nstat in a pinch."); const u8 gStarfBerryItemDescription[] = _("A hold item that\nsharply boosts a\nstat in a pinch.");
const u8 gEnigmaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow a mystery."); const u8 gEnigmaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow a mystery.");
// Hold items // Hold items
const u8 gBrightPowderItemDescription[] = _("A hold item that\ncasts a glare to\nreduce accuracy."); const u8 gBrightPowderItemDescription[] = _("A hold item that\ncasts a glare to\nreduce accuracy.");
const u8 gWhiteHerbItemDescription[] = _("A hold item that\nrestores any\nlowered stat."); const u8 gWhiteHerbItemDescription[] = _("A hold item that\nrestores any\nlowered stat.");
const u8 gMachoBraceItemDescription[] = _("A hold item that\npromotes growth,\nbut reduces SPEED."); const u8 gMachoBraceItemDescription[] = _("A hold item that\npromotes growth,\nbut reduces Speed.");
const u8 gExpShareItemDescription[] = _("A hold item that\ngets EXP. points\nfrom battles."); const u8 gExpShareItemDescription[] = _("A hold item that\ngets Exp. points\nfrom battles.");
const u8 gQuickClawItemDescription[] = _("A hold item that\noccasionally allows\nthe first strike."); const u8 gQuickClawItemDescription[] = _("A hold item that\noccasionally allows\nthe first strike.");
const u8 gSootheBellItemDescription[] = _("A hold item that\ncalms spirits and\nfosters friendship."); const u8 gSootheBellItemDescription[] = _("A hold item that\ncalms spirits and\nfosters friendship.");
const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps POKéMON out\nof infatuation."); const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps Pokémon out\nof infatuation.");
const u8 gChoiceBandItemDescription[] = _("Raises a move's\npower, but permits\nonly that move."); const u8 gChoiceBandItemDescription[] = _("Raises a move's\npower, but permits\nonly that move.");
const u8 gKingsRockItemDescription[] = _("A hold item that\nmay cause flinching\nwhen the foe is hit."); const u8 gKingsRockItemDescription[] = _("A hold item that\nmay cause flinching\nwhen the foe is hit.");
const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBUG-type moves."); const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBug-type moves.");
const u8 gAmuletCoinItemDescription[] = _("Doubles money in\nbattle if the\nholder takes part."); const u8 gAmuletCoinItemDescription[] = _("Doubles money in\nbattle if the\nholder takes part.");
const u8 gCleanseTagItemDescription[] = _("A hold item that\nhelps repel wild\nPOKéMON."); const u8 gCleanseTagItemDescription[] = _("A hold item that\nhelps repel wild\nPokémon.");
const u8 gSoulDewItemDescription[] = _("Hold item: raises\nSP. ATK & SP. DEF of\nLATIOS & LATIAS."); const u8 gSoulDewItemDescription[] = _("Hold item: raises\nSp. Atk & Sp. Def of\nLatios & Latias.");
const u8 gDeepSeaToothItemDescription[] = _("A hold item that\nraises the SP. ATK\nof CLAMPERL."); const u8 gDeepSeaToothItemDescription[] = _("A hold item that\nraises the Sp. Atk\nof Clamperl.");
const u8 gDeepSeaScaleItemDescription[] = _("A hold item that\nraises the SP. DEF\nof CLAMPERL."); const u8 gDeepSeaScaleItemDescription[] = _("A hold item that\nraises the Sp. Def\nof Clamperl.");
const u8 gSmokeBallItemDescription[] = _("A hold item that\nassures fleeing\nfrom wild POKéMON."); const u8 gSmokeBallItemDescription[] = _("A hold item that\nassures fleeing\nfrom wild Pokémon.");
const u8 gEverstoneItemDescription[] = _("A wondrous hold\nitem that prevents\nevolution."); const u8 gEverstoneItemDescription[] = _("A wondrous hold\nitem that prevents\nevolution.");
const u8 gFocusBandItemDescription[] = _("A hold item that\noccasionally\nprevents fainting."); const u8 gFocusBandItemDescription[] = _("A hold item that\noccasionally\nprevents fainting.");
const u8 gLuckyEggItemDescription[] = _("A hold item that\nboosts EXP. points\nearned in battle."); const u8 gLuckyEggItemDescription[] = _("A hold item that\nboosts Exp. points\nearned in battle.");
const u8 gScopeLensItemDescription[] = _("A hold item that\nimproves the\ncritical-hit rate."); const u8 gScopeLensItemDescription[] = _("A hold item that\nimproves the\ncritical-hit rate.");
const u8 gMetalCoatItemDescription[] = _("A hold item that\nraises the power of\nSTEEL-type moves."); const u8 gMetalCoatItemDescription[] = _("A hold item that\nraises the power of\nSteel-type moves.");
const u8 gLeftoversItemDescription[] = _("A hold item that\ngradually restores\nHP in battle."); const u8 gLeftoversItemDescription[] = _("A hold item that\ngradually restores\nHP in battle.");
const u8 gDragonScaleItemDescription[] = _("A strange scale\nheld by DRAGON-\ntype POKéMON."); const u8 gDragonScaleItemDescription[] = _("A strange scale\nheld by Dragon-\ntype Pokémon.");
const u8 gLightBallItemDescription[] = _("A hold item that\nraises the SP. ATK\nof PIKACHU."); const u8 gLightBallItemDescription[] = _("A hold item that\nraises the Sp. Atk\nof Pikachu.");
const u8 gSoftSandItemDescription[] = _("A hold item that\nraises the power of\nGROUND-type moves."); const u8 gSoftSandItemDescription[] = _("A hold item that\nraises the power of\nGround-type moves.");
const u8 gHardStoneItemDescription[] = _("A hold item that\nraises the power of\nROCK-type moves."); const u8 gHardStoneItemDescription[] = _("A hold item that\nraises the power of\nRock-type moves.");
const u8 gMiracleSeedItemDescription[] = _("A hold item that\nraises the power of\nGRASS-type moves."); const u8 gMiracleSeedItemDescription[] = _("A hold item that\nraises the power of\nGrass-type moves.");
const u8 gBlackGlassesItemDescription[] = _("A hold item that\nraises the power of\nDARK-type moves."); const u8 gBlackGlassesItemDescription[] = _("A hold item that\nraises the power of\nDark-type moves.");
const u8 gBlackBeltItemDescription[] = _("A hold item that\nboosts FIGHTING-\ntype moves."); const u8 gBlackBeltItemDescription[] = _("A hold item that\nboosts Fighting-\ntype moves.");
const u8 gMagnetItemDescription[] = _("A hold item that\nboosts ELECTRIC-\ntype moves."); const u8 gMagnetItemDescription[] = _("A hold item that\nboosts Electric-\ntype moves.");
const u8 gMysticWaterItemDescription[] = _("A hold item that\nraises the power of\nWATER-type moves."); const u8 gMysticWaterItemDescription[] = _("A hold item that\nraises the power of\nWater-type moves.");
const u8 gSharpBeakItemDescription[] = _("A hold item that\nraises the power of\nFLYING-type moves."); const u8 gSharpBeakItemDescription[] = _("A hold item that\nraises the power of\nFlying-type moves.");
const u8 gPoisonBarbItemDescription[] = _("A hold item that\nraises the power of\nPOISON-type moves."); const u8 gPoisonBarbItemDescription[] = _("A hold item that\nraises the power of\nPoison-type moves.");
const u8 gNeverMeltIceItemDescription[] = _("A hold item that\nraises the power of\nICE-type moves."); const u8 gNeverMeltIceItemDescription[] = _("A hold item that\nraises the power of\nIce-type moves.");
const u8 gSpellTagItemDescription[] = _("A hold item that\nraises the power of\nGHOST-type moves."); const u8 gSpellTagItemDescription[] = _("A hold item that\nraises the power of\nGhost-type moves.");
const u8 gTwistedSpoonItemDescription[] = _("A hold item that\nboosts PSYCHIC-\ntype moves."); const u8 gTwistedSpoonItemDescription[] = _("A hold item that\nboosts Psychic-\ntype moves.");
const u8 gCharcoalItemDescription[] = _("A hold item that\nraises the power of\nFIRE-type moves."); const u8 gCharcoalItemDescription[] = _("A hold item that\nraises the power of\nFire-type moves.");
const u8 gDragonFangItemDescription[] = _("A hold item that\nraises the power of\nDRAGON-type moves."); const u8 gDragonFangItemDescription[] = _("A hold item that\nraises the power of\nDragon-type moves.");
const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\nNORMAL-type moves."); const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\nNormal-type moves.");
const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby SILPH CO."); const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby Silph Co.");
const u8 gShellBellItemDescription[] = _("A hold item that\nrestores HP upon\nstriking the foe."); const u8 gShellBellItemDescription[] = _("A hold item that\nrestores HP upon\nstriking the foe.");
const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWATER-type moves."); const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWater-type moves.");
const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe's accuracy."); const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe's accuracy.");
const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY's\ncritical-hit rate."); const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises Chansey's\ncritical-hit rate.");
const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO's\nDEFENSE."); const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises Ditto's\nDefense.");
const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK's ATTACK."); const u8 gThickClubItemDescription[] = _("A hold item that \nraises Cubone or\nMarowak's Attack.");
const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH'D's\ncritical-hit ratio."); const u8 gStickItemDescription[] = _("A hold item that\nraises Farfetch'd's\ncritical-hit ratio.");
const u8 gRedScarfItemDescription[] = _("A hold item that\nraises COOL in\nCONTESTS."); const u8 gRedScarfItemDescription[] = _("A hold item that\nraises Cool in\nContests.");
const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises BEAUTY in\nCONTESTS."); const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises Beauty in\nContests.");
const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises CUTE in\nCONTESTS."); const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises Cute in\nContests.");
const u8 gGreenScarfItemDescription[] = _("A hold item that\nraises SMART in\nCONTESTS."); const u8 gGreenScarfItemDescription[] = _("A hold item that\nraises Smart in\nContests.");
const u8 gYellowScarfItemDescription[] = _("A hold item that\nraises TOUGH in\nCONTESTS."); const u8 gYellowScarfItemDescription[] = _("A hold item that\nraises Tough in\nContests.");
// Key items // Key items
const u8 gMachBikeItemDescription[] = _("A folding bicycle\nthat doubles your\nspeed or better."); const u8 gMachBikeItemDescription[] = _("A folding bicycle\nthat doubles your\nspeed or better.");
const u8 gCoinCaseItemDescription[] = _("A case that holds\nup to 9,999 COINS."); const u8 gCoinCaseItemDescription[] = _("A case that holds\nup to 9,999 COINS.");
const u8 gItemfinderItemDescription[] = _("A device that\nsignals an invisible\nitem by sound."); const u8 gItemfinderItemDescription[] = _("A device that\nsignals an invisible\nitem by sound.");
const u8 gOldRodItemDescription[] = _("Use by any body of\nwater to fish for\nwild POKéMON."); const u8 gOldRodItemDescription[] = _("Use by any body of\nwater to fish for\nwild Pokémon.");
const u8 gGoodRodItemDescription[] = _("A decent fishing\nrod for catching\nwild POKéMON."); const u8 gGoodRodItemDescription[] = _("A decent fishing\nrod for catching\nwild Pokémon.");
const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwild POKéMON."); const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwild Pokémon.");
const u8 gSSTicketItemDescription[] = _("The ticket required\nfor sailing on a\nferry."); const u8 gSSTicketItemDescription[] = _("The ticket required\nfor sailing on a\nferry.");
const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPOKéMON CONTESTS."); const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPokémon Contests.");
const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering BERRIES\nand plants."); const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering Berries\nand plants.");
const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON's\nmachine parts."); const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains Devon's\nmachine parts.");
const u8 gSootSackItemDescription[] = _("A sack used to\ngather and hold\nvolcanic ash."); const u8 gSootSackItemDescription[] = _("A sack used to\ngather and hold\nvolcanic ash.");
const u8 gBasementKeyItemDescription[] = _("The key for NEW\nMAUVILLE beneath\nMAUVILLE CITY."); const u8 gBasementKeyItemDescription[] = _("The key for New\nMauville beneath\nMauville City.");
const u8 gAcroBikeItemDescription[] = _("A folding bicycle\ncapable of jumps\nand wheelies."); const u8 gAcroBikeItemDescription[] = _("A folding bicycle\ncapable of jumps\nand wheelies.");
const u8 gPokeblockCaseItemDescription[] = _("A case for holding\n{POKEBLOCK}S made with\na BERRY BLENDER."); const u8 gPokeblockCaseItemDescription[] = _("A case for holding\n{POKEBLOCK}S made with\na Berry Blender.");
const u8 gLetterItemDescription[] = _("A letter to STEVEN\nfrom the PRESIDENT\nof the DEVON CORP."); const u8 gLetterItemDescription[] = _("A letter to Steven\nfrom the President\nof the Devon Corp.");
const u8 gEonTicketItemDescription[] = _("The ticket for a\nferry to a distant\nsouthern island."); const u8 gEonTicketItemDescription[] = _("The ticket for a\nferry to a distant\nsouthern island.");
const u8 gRedOrbItemDescription[] = _("A red, glowing orb\nsaid to contain an\nancient power."); const u8 gRedOrbItemDescription[] = _("A red, glowing orb\nsaid to contain an\nancient power.");
const u8 gBlueOrbItemDescription[] = _("A blue, glowing orb\nsaid to contain an\nancient power."); const u8 gBlueOrbItemDescription[] = _("A blue, glowing orb\nsaid to contain an\nancient power.");
const u8 gScannerItemDescription[] = _("A device found\ninside the\nABANDONED SHIP."); const u8 gScannerItemDescription[] = _("A device found\ninside the\nAbandoned Ship.");
const u8 gGoGogglesItemDescription[] = _("Nifty goggles that\nprotect eyes from\ndesert sandstorms."); const u8 gGoGogglesItemDescription[] = _("Nifty goggles that\nprotect eyes from\ndesert sandstorms.");
const u8 gMeteoriteItemDescription[] = _("A meteorite found\nat METEOR FALLS."); const u8 gMeteoriteItemDescription[] = _("A meteorite found\nat Meteor Falls.");
const u8 gRoom1KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); const u8 gRoom1KeyItemDescription[] = _("A key that opens a\ndoor inside the\nAbandoned Ship.");
const u8 gRoom2KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); const u8 gRoom2KeyItemDescription[] = _("A key that opens a\ndoor inside the\nAbandoned Ship.");
const u8 gRoom4KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); const u8 gRoom4KeyItemDescription[] = _("A key that opens a\ndoor inside the\nAbandoned Ship.");
const u8 gRoom6KeyItemDescription[] = _("A key that opens a\ndoor inside the\nABANDONED SHIP."); const u8 gRoom6KeyItemDescription[] = _("A key that opens a\ndoor inside the\nAbandoned Ship.");
const u8 gStorageKeyItemDescription[] = _("The key to the\nstorage inside the\nABANDONED SHIP."); const u8 gStorageKeyItemDescription[] = _("The key to the\nstorage inside the\nAbandoned Ship.");
const u8 gRootFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); const u8 gRootFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling Pokémon.");
const u8 gClawFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); const u8 gClawFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling Pokémon.");
const u8 gDevonScopeItemDescription[] = _("A device by DEVON\nthat signals any\nunseeable POKéMON."); const u8 gDevonScopeItemDescription[] = _("A device by Devon\nthat signals any\nunseeable Pokémon.");
// TMs/HMs // TMs/HMs
const u8 gTM01ItemDescription[] = _("Powerful, but makes\nthe user flinch if\nhit by the foe."); const u8 gTM01ItemDescription[] = _("Powerful, but makes\nthe user flinch if\nhit by the foe.");
const u8 gTM02ItemDescription[] = _("Hooks and slashes\nthe foe with long,\nsharp claws."); const u8 gTM02ItemDescription[] = _("Hooks and slashes\nthe foe with long,\nsharp claws.");
const u8 gTM03ItemDescription[] = _("Generates an\nultrasonic wave\nthat may confuse."); const u8 gTM03ItemDescription[] = _("Generates an\nultrasonic wave\nthat may confuse.");
const u8 gTM04ItemDescription[] = _("Raises SP. ATK and\nSP. DEF by focusing\nthe mind."); const u8 gTM04ItemDescription[] = _("Raises Sp. Atk and\nSp. Def by focusing\nthe mind.");
const u8 gTM05ItemDescription[] = _("A savage roar that\nmakes the foe flee \nto end the battle."); const u8 gTM05ItemDescription[] = _("A savage roar that\nmakes the foe flee \nto end the battle.");
const u8 gTM06ItemDescription[] = _("Poisons the foe\nwith a toxin that\ngradually worsens."); const u8 gTM06ItemDescription[] = _("Poisons the foe\nwith a toxin that\ngradually worsens.");
const u8 gTM07ItemDescription[] = _("Creates a hailstorm\nthat damages all\ntypes except ICE."); const u8 gTM07ItemDescription[] = _("Creates a hailstorm\nthat damages all\ntypes except ICE.");
const u8 gTM08ItemDescription[] = _("Bulks up the body\nto boost both\nATTACK & DEFENSE."); const u8 gTM08ItemDescription[] = _("Bulks up the body\nto boost both\nAttack & Defense.");
const u8 gTM09ItemDescription[] = _("Shoots 2 to 5 seeds\nin a row to strike\nthe foe."); const u8 gTM09ItemDescription[] = _("Shoots 2 to 5 seeds\nin a row to strike\nthe foe.");
const u8 gTM10ItemDescription[] = _("The attack power\nvaries among\ndifferent POKéMON."); const u8 gTM10ItemDescription[] = _("The attack power\nvaries among\ndifferent Pokémon.");
const u8 gTM11ItemDescription[] = _("Raises the power of\nFIRE-type moves\nfor 5 turns."); const u8 gTM11ItemDescription[] = _("Raises the power of\nFire-type moves\nfor 5 turns.");
const u8 gTM12ItemDescription[] = _("Enrages the foe so\nit can only use\nattack moves."); const u8 gTM12ItemDescription[] = _("Enrages the foe so\nit can only use\nattack moves.");
const u8 gTM13ItemDescription[] = _("Fires an icy cold\nbeam that may\nfreeze the foe."); const u8 gTM13ItemDescription[] = _("Fires an icy cold\nbeam that may\nfreeze the foe.");
const u8 gTM14ItemDescription[] = _("A brutal snow-and-\nwind attack that\nmay freeze the foe."); const u8 gTM14ItemDescription[] = _("A brutal snow-and-\nwind attack that\nmay freeze the foe.");
const u8 gTM15ItemDescription[] = _("Powerful, but needs\nrecharging the\nnext turn."); const u8 gTM15ItemDescription[] = _("Powerful, but needs\nrecharging the\nnext turn.");
const u8 gTM16ItemDescription[] = _("Creates a wall of\nlight that lowers\nSP. ATK damage."); const u8 gTM16ItemDescription[] = _("Creates a wall of\nlight that lowers\nSp. Atk damage.");
const u8 gTM17ItemDescription[] = _("Negates all damage,\nbut may fail if used\nin succession."); const u8 gTM17ItemDescription[] = _("Negates all damage,\nbut may fail if used\nin succession.");
const u8 gTM18ItemDescription[] = _("Raises the power of\nWATER-type moves\nfor 5 turns."); const u8 gTM18ItemDescription[] = _("Raises the power of\nWater-type moves\nfor 5 turns.");
const u8 gTM19ItemDescription[] = _("Recovers half the\nHP of the damage \nthis move inflicts."); const u8 gTM19ItemDescription[] = _("Recovers half the\nHP of the damage \nthis move inflicts.");
const u8 gTM20ItemDescription[] = _("Prevents status\nabnormality with a\nmystical power."); const u8 gTM20ItemDescription[] = _("Prevents status\nabnormality with a\nmystical power.");
const u8 gTM21ItemDescription[] = _("The less the user\nlikes you, the more\npowerful this move."); const u8 gTM21ItemDescription[] = _("The less the user\nlikes you, the more\npowerful this move.");
const u8 gTM22ItemDescription[] = _("Absorbs sunlight in\nthe 1st turn, then\nattacks next turn."); const u8 gTM22ItemDescription[] = _("Absorbs sunlight in\nthe 1st turn, then\nattacks next turn.");
const u8 gTM23ItemDescription[] = _("Slams the foe with\na hard tail. It may\nlower DEFENSE."); const u8 gTM23ItemDescription[] = _("Slams the foe with\na hard tail. It may\nlower Defense.");
const u8 gTM24ItemDescription[] = _("A powerful electric\nattack that may\ncause paralysis."); const u8 gTM24ItemDescription[] = _("A powerful electric\nattack that may\ncause paralysis.");
const u8 gTM25ItemDescription[] = _("Strikes the foe\nwith a thunderbolt.\nIt may paralyze."); const u8 gTM25ItemDescription[] = _("Strikes the foe\nwith a thunderbolt.\nIt may paralyze.");
const u8 gTM26ItemDescription[] = _("Causes a quake\nthat has no effect\non flying foes."); const u8 gTM26ItemDescription[] = _("Causes a quake\nthat has no effect\non flying foes.");
const u8 gTM27ItemDescription[] = _("The more the user\nlikes you, the more\npowerful this move."); const u8 gTM27ItemDescription[] = _("The more the user\nlikes you, the more\npowerful this move.");
const u8 gTM28ItemDescription[] = _("Digs underground\nthe 1st turn, then\nstrikes next turn."); const u8 gTM28ItemDescription[] = _("Digs underground\nthe 1st turn, then\nstrikes next turn.");
const u8 gTM29ItemDescription[] = _("A powerful psychic\nattack that may\nlower SP. DEF."); const u8 gTM29ItemDescription[] = _("A powerful psychic\nattack that may\nlower Sp. Def.");
const u8 gTM30ItemDescription[] = _("Hurls a dark lump\nat the foe. It may\nlower SP. DEF."); const u8 gTM30ItemDescription[] = _("Hurls a dark lump\nat the foe. It may\nlower Sp. Def.");
const u8 gTM31ItemDescription[] = _("Destroys barriers\nlike LIGHT SCREEN\nand causes damage."); const u8 gTM31ItemDescription[] = _("Destroys barriers\nlike Light Screen\nand causes damage.");
const u8 gTM32ItemDescription[] = _("Creates illusory\ncopies to enhance\nelusiveness."); const u8 gTM32ItemDescription[] = _("Creates illusory\ncopies to enhance\nelusiveness.");
const u8 gTM33ItemDescription[] = _("Creates a wall of\nlight that weakens\nphysical attacks."); const u8 gTM33ItemDescription[] = _("Creates a wall of\nlight that weakens\nphysical attacks.");
const u8 gTM34ItemDescription[] = _("Zaps the foe with a\njolt of electricity\nthat never misses."); const u8 gTM34ItemDescription[] = _("Zaps the foe with a\njolt of electricity\nthat never misses.");
@ -273,10 +273,10 @@ const u8 gTM35ItemDescription[] = _("Looses a stream of\nfire that may burn\nthe
const u8 gTM36ItemDescription[] = _("Hurls sludge at the\nfoe. It may poison\nthe foe."); const u8 gTM36ItemDescription[] = _("Hurls sludge at the\nfoe. It may poison\nthe foe.");
const u8 gTM37ItemDescription[] = _("Causes a sandstorm\nthat hits the foe\nover several turns."); const u8 gTM37ItemDescription[] = _("Causes a sandstorm\nthat hits the foe\nover several turns.");
const u8 gTM38ItemDescription[] = _("A powerful fire\nattack that may\nburn the foe."); const u8 gTM38ItemDescription[] = _("A powerful fire\nattack that may\nburn the foe.");
const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower SPEED."); const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower Speed.");
const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can't\nbe avoided."); const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can't\nbe avoided.");
const u8 gTM41ItemDescription[] = _("Prevents the foe\nfrom using the same\nmove in a row."); const u8 gTM41ItemDescription[] = _("Prevents the foe\nfrom using the same\nmove in a row.");
const u8 gTM42ItemDescription[] = _("Raises ATTACK when\npoisoned, burned,\nor paralyzed."); const u8 gTM42ItemDescription[] = _("Raises Attack when\npoisoned, burned,\nor paralyzed.");
const u8 gTM43ItemDescription[] = _("Adds an effect to\nattack depending\non the location."); const u8 gTM43ItemDescription[] = _("Adds an effect to\nattack depending\non the location.");
const u8 gTM44ItemDescription[] = _("The user sleeps for\n2 turns to restore\nhealth and status."); const u8 gTM44ItemDescription[] = _("The user sleeps for\n2 turns to restore\nhealth and status.");
const u8 gTM45ItemDescription[] = _("Makes it tough to\nattack a foe of the\nopposite gender."); const u8 gTM45ItemDescription[] = _("Makes it tough to\nattack a foe of the\nopposite gender.");
@ -284,43 +284,146 @@ const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe's h
const u8 gTM47ItemDescription[] = _("Spreads hard-\nedged wings and\nslams into the foe."); const u8 gTM47ItemDescription[] = _("Spreads hard-\nedged wings and\nslams into the foe.");
const u8 gTM48ItemDescription[] = _("Switches abilities\nwith the foe on the\nturn this is used."); const u8 gTM48ItemDescription[] = _("Switches abilities\nwith the foe on the\nturn this is used.");
const u8 gTM49ItemDescription[] = _("Steals the effects\nof the move the foe\nis trying to use."); const u8 gTM49ItemDescription[] = _("Steals the effects\nof the move the foe\nis trying to use.");
const u8 gTM50ItemDescription[] = _("Enables full-power\nattack, but sharply\nlowers SP. ATK."); const u8 gTM50ItemDescription[] = _("Enables full-power\nattack, but sharply\nlowers Sp. Atk.");
const u8 gHM01ItemDescription[] = _("Attacks the foe\nwith sharp blades\nor claws."); const u8 gHM01ItemDescription[] = _("Attacks the foe\nwith sharp blades\nor claws.");
const u8 gHM02ItemDescription[] = _("Flies up on the\nfirst turn, then\nattacks next turn."); const u8 gHM02ItemDescription[] = _("Flies up on the\nfirst turn, then\nattacks next turn.");
const u8 gHM03ItemDescription[] = _("Creates a huge\nwave, then crashes\nit down on the foe."); const u8 gHM03ItemDescription[] = _("Creates a huge\nwave, then crashes\nit down on the foe.");
const u8 gHM04ItemDescription[] = _("Builds enormous\npower, then slams\nthe foe."); const u8 gHM04ItemDescription[] = _("Builds enormous\npower, then slams\nthe foe.");
const u8 gHM05ItemDescription[] = _("Looses a powerful\nblast of light that\nreduces accuracy."); const u8 gHM05ItemDescription[] = _("Looses a powerful\nblast of light that\nreduces accuracy.");
const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay lower DEFENSE."); const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay lower Defense.");
const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls."); const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls.");
const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn."); const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn.");
// FireRed/LeafGreen key items // FireRed/LeafGreen key items
const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART's clerk."); const u8 gOaksParcelItemDescription[] = _("A parcel for Prof.\nOak from a Pokémon\nMART's clerk.");
const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPOKéMON."); const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPokémon.");
const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM's entrance."); const u8 gSecretKeyItemDescription[] = _("The key to the\nCinnabar Island\nGym's entrance.");
const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the BIKE SHOP."); const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the Bike Shp.");
const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE's WARDEN."); const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the Safari\nZone's Warden.");
const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient POKéMON."); const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient Pokémon.");
const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO's office."); const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in Silph\nCo's office.");
const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET's HIDEOUT."); const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in Team\nRocket's Hideout.");
const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON's seashell."); const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPokémon's seashell.");
const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON's shell."); const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPokémon's shell.");
const u8 gSilphScopeItemDescription[] = _("SILPH CO's scope\nmakes unseeable\nPOKéMON visible."); const u8 gSilphScopeItemDescription[] = _("Silph Co's scope\nmakes unseeable\nPokémon visible.");
const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe RUNNING SHOES."); const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe Running Shoes.");
const u8 gTownMapItemDescription[] = _("Can be viewed\nanytime. Shows your\npresent location."); const u8 gTownMapItemDescription[] = _("Can be viewed\nanytime. Shows your\npresent location.");
const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready TRAINERS."); const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready Trainers.");
const u8 gFameCheckerItemDescription[] = _("Stores information\non famous people\nfor instant recall."); const u8 gFameCheckerItemDescription[] = _("Stores information\non famous people\nfor instant recall.");
const u8 gTMCaseItemDescription[] = _("A convenient case \nthat holds TMs and\nHMs."); const u8 gTMCaseItemDescription[] = _("A convenient case \nthat holds TMs and\nHMs.");
const u8 gBerryPouchItemDescription[] = _("A convenient\ncontainer that\nholds BERRIES."); const u8 gBerryPouchItemDescription[] = _("A convenient\ncontainer that\nholds Berries.");
const u8 gTeachyTVItemDescription[] = _("A TV set tuned to\nan advice program\nfor TRAINERS."); const u8 gTeachyTVItemDescription[] = _("A TV set tuned to\nan advice program\nfor Trainers.");
const u8 gTriPassItemDescription[] = _("A pass for ferries\nbetween ONE, TWO,\nand THREE ISLAND."); const u8 gTriPassItemDescription[] = _("A pass for ferries\nbetween One, Two,\nand Three Island.");
const u8 gRainbowPassItemDescription[] = _("For ferries serving\nVERMILION and the\nSEVII ISLANDS."); const u8 gRainbowPassItemDescription[] = _("For ferries serving\nVermilion and the\nSevii Islands.");
const u8 gTeaItemDescription[] = _("A thirst-quenching\ntea prepared by an\nold lady."); const u8 gTeaItemDescription[] = _("A thirst-quenching\ntea prepared by an\nold lady.");
const u8 gMysticTicketItemDescription[] = _("A ticket required\nto board the ship\nto NAVEL ROCK."); const u8 gMysticTicketItemDescription[] = _("A ticket required\nto board the ship\nto Navel Rock.");
const u8 gAuroraTicketItemDescription[] = _("A ticket required\nto board the ship\nto BIRTH ISLAND."); const u8 gAuroraTicketItemDescription[] = _("A ticket required\nto board the ship\nto Birth Island.");
const u8 gPowderJarItemDescription[] = _("Stores BERRY\nPOWDER made using\na BERRY CRUSHER."); const u8 gPowderJarItemDescription[] = _("Stores Berry\nPowder made using\na Berry Crusher.");
const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion."); const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion.");
const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty."); const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty.");
// Emerald-specific key items // Emerald-specific key items
const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA's mark."); const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTeam Magma's mark.");
const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island."); const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island.");
//New items
const u8 gWideLensItemDescription[] = _("A magnifying lens\nthat boosts the\naccuracy of moves.");
const u8 gMuscleBandItemDescription[] = _("A headband that\nboosts the power of\nphysical moves.");
const u8 gWiseGlassesItemDescription[] = _("A pair of glasses\nthat boosts the power\nof special moves.");
const u8 gExpertBeltItemDescription[] = _("A belt that boosts\nthe power of super\neffective moves.");
const u8 gLightClayItemDescription[] = _("Extends the duration\nof barrier moves\nused by the holder.");
const u8 gLifeOrbItemDescription[] = _("Boosts the power of\nmoves at the cost\nof some HP per turn.");
const u8 gPowerHerbItemDescription[] = _("Allows the immediate\nuse of a move that\ncharges first.");
const u8 gToxicOrbItemDescription[] = _("A bizarre orb that\nbadly poisons the\nholder in battle.");
const u8 gFlameOrbItemDescription[] = _("A bizarre orb that\ninflicts a burn on\nholder in battle.");
const u8 gQuickPowderItemDescription[] = _("An item to be held\nby Ditto. This odd\npowder boosts Speed.");
const u8 gFocusSashItemDescription[] = _("If the holder has\nfull HP, it endures\nKO attacks with 1 HP.");
const u8 gZoomLensItemDescription[] = _("If the holder moves\nafter the foe, its\naccuracy is boosted.");
const u8 gMetronomeItemDescription[] = _("A held item that\nboosts a move used\nconsecutively.");
const u8 gIronBallItemDescription[] = _("Lowers Speed and\nlets Flying-types be\nhit by Ground moves.");
const u8 gLaggingTailItemDescription[] = _("A held item that\nmakes the holder\nmove slower.");
const u8 gDestinyKnotItemDescription[] = _("If the holder becomes\ninfatuated, the\nfoe does too.");
const u8 gBlackSludgeItemDescription[] = _("Gradually restores\nHP of Poison-types.\nDamages others.");
const u8 gIcyRockItemDescription[] = _("Extends the duration\nof the move Hail\nused by the holder.");
const u8 gSmoothRockItemDescription[] = _("Extends the duration\nof Sandstorm if\nused by the holder.");
const u8 gHeatRockItemDescription[] = _("Extends the duration\nof Sunny Day if\nused by the holder.");
const u8 gDampRockItemDescription[] = _("Extends the duration\nof Rain Dance if\nused by the holder.");
const u8 gGripClawItemDescription[] = _("Makes binding moves\nused by the holder\ngo on for 7 turns.");
const u8 gChoiceScarfItemDescription[] = _("Boosts Speed, but\nallows the use of\nonly one move.");
const u8 gStickyBarbItemDescription[] = _("Damages the holder\neach turn. May latch\non to foes.");
const u8 gShedShellItemDescription[] = _("Enables the holder\nto switch out of\nbattle without fail.");
const u8 gBigRootItemDescription[] = _("A held item that\nboosts the power of\nHP-stealing moves.");
const u8 gChoiceSpecsItemDescription[] = _("Boosts Sp. Atk, but\nallows the use of\nonly one move.");
const u8 gAdamantOrbItemDescription[] = _("Boosts the power of\nDialga's Dragon and\nSteel-type moves.");
const u8 gLustrousOrbItemDescription[] = _("Boosts the power of\nPalkia's Dragon and\nWater-type moves.");
const u8 gGriseousOrbItemDescription[] = _("Boosts the power of\nGiratina's Dragon\nand Ghost-type moves.");
const u8 gFlamePlateItemDescription[] = _("A stone tablet that\nboosts the power of\nFire-type moves.");
const u8 gSplashPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nWater-type moves.");
const u8 gZapPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nElectric-type moves.");
const u8 gMeadowPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nGrass-type moves.");
const u8 gIciclePlateItemDescription[] = _("A stone tablet that\nboosts the power of\nIce-type moves.");
const u8 gFistPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nFighting-type moves.");
const u8 gToxicPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nPoison-type moves.");
const u8 gEarthPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nGround-type moves.");
const u8 gSkyPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nFlying-type moves.");
const u8 gMindPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nPsychic-type moves.");
const u8 gInsectPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nBug-type moves.");
const u8 gStonePlateItemDescription[] = _("A stone tablet that\nboosts the power of\nRock-type moves.");
const u8 gSpookyPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nGhost-type moves.");
const u8 gDracoPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nDragon-type moves.");
const u8 gDreadPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nDark-type moves.");
const u8 gIronPlateItemDescription[] = _("A stone tablet that\nboosts the power of\nSteel-type moves.");
const u8 gEvioliteItemDescription[] = _("Raises the Def and\nSp. Def of Pokémon\nthat can still evolve.");
const u8 gFloatStoneItemDescription[] = _("A light stone that\nreduces the weight\nof Pokémon when held.");
const u8 gBindingBandItemDescription[] = _("This band increases\nthe power of binding\nmoves when held.");
const u8 gDouseDriveItemDescription[] = _("Changes Genesect's\nTechno Blast so it\nbecomes Water type.");
const u8 gShockDriveItemDescription[] = _("Changes Genesect's\nTechno Blast so it\nbecomes Electric type.");
const u8 gBurnDriveItemDescription[] = _("Changes Genesect's\nTechno Blast so it\nbecomes Fire type.");
const u8 gChillDriveItemDescription[] = _("Changes Genesect's\nTechno Blast so it\nbecomes Ice type.");
const u8 gAssaultVestItemDescription[] = _("Raises Sp. Def but\nprevents the use of\nstatus moves.");
const u8 gPixiePlateItemDescription[] = _("A stone tablet that\nboosts the power of\nFairy-type moves.");
const u8 gGengariteItemDescription[] = _("This stone enables\nGengar to Mega\nEvolve in battle.");
const u8 gGardevoiriteItemDescription[] = _("This stone enables\nGardevoir to Mega\nEvolve in battle.");
const u8 gAmpharositeItemDescription[] = _("This stone enables\nAmpharos to Mega\nEvolve in battle.");
const u8 gVenusauriteItemDescription[] = _("This stone enables\nVenusaur to Mega\nEvolve in battle.");
const u8 gCharizarditeItemDescription[] = _("This stone enables\nCharizard to Mega\nEvolve in battle.");
const u8 gBlastoisiniteItemDescription[] = _("This stone enables\nBlastoise to Mega\nEvolve in battle.");
const u8 gMewtwoniteItemDescription[] = _("This stone enables\nMewtwo to Mega\nEvolve in battle.");
const u8 gBlazikeniteItemDescription[] = _("This stone enables\nBlaziken to Mega\nEvolve in battle.");
const u8 gMedichamiteItemDescription[] = _("This stone enables\nMedicham to Mega\nEvolve in battle.");
const u8 gHoundoominiteItemDescription[] = _("This stone enables\nHoundoom to Mega\nEvolve in battle.");
const u8 gAggroniteItemDescription[] = _("This stone enables\nAggron to Mega\nEvolve in battle.");
const u8 gBanettiteItemDescription[] = _("This stone enables\nBanette to Mega\nEvolve in battle.");
const u8 gTyranitariteItemDescription[] = _("This stone enables\nTyranitar to Mega\nEvolve in battle.");
const u8 gScizoriteItemDescription[] = _("This stone enables\nScizor to Mega\nEvolve in battle.");
const u8 gPinsiriteItemDescription[] = _("This stone enables\nPinsir to Mega\nEvolve in battle.");
const u8 gAerodactyliteItemDescription[] = _("This stone enables\nAerodactyl to Mega\nEvolve in battle.");
const u8 gLucarioniteItemDescription[] = _("This stone enables\nLucario to Mega\nEvolve in battle.");
const u8 gAbomasiteItemDescription[] = _("This stone enables\nAbomasnow to Mega\nEvolve in battle.");
const u8 gKangaskhaniteItemDescription[] = _("This stone enables\nKangaskhan to Mega\nEvolve in battle.");
const u8 gGyaradositeItemDescription[] = _("This stone enables\nGyarados to Mega\nEvolve in battle.");
const u8 gAbsoliteItemDescription[] = _("This stone enables\nAbsol to Mega\nEvolve in battle.");
const u8 gAlakaziteItemDescription[] = _("This stone enables\nAlakazam to Mega\nEvolve in battle.");
const u8 gHeracroniteItemDescription[] = _("This stone enables\nHeracross to Mega\nEvolve in battle.");
const u8 gMawiliteItemDescription[] = _("This stone enables\nMawile to Mega\nEvolve in battle.");
const u8 gManectiteItemDescription[] = _("This stone enables\nManectric to Mega\nEvolve in battle.");
const u8 gGarchompiteItemDescription[] = _("This stone enables\nGarchomp to Mega\nEvolve in battle.");
const u8 gLatiasiteItemDescription[] = _("This stone enables\nLatias to Mega\nEvolve in battle.");
const u8 gLatiositeItemDescription[] = _("This stone enables\nLatios to Mega\nEvolve in battle.");
const u8 gSwampertiteItemDescription[] = _("This stone enables\nSwampert to Mega\nEvolve in battle.");
const u8 gSceptiliteItemDescription[] = _("This stone enables\nSceptile to Mega\nEvolve in battle.");
const u8 gSableniteItemDescription[] = _("This stone enables\nSableye to Mega\nEvolve in battle.");
const u8 gAltarianiteItemDescription[] = _("This stone enables\nAltaria to Mega\nEvolve in battle.");
const u8 gGalladiteItemDescription[] = _("This stone enables\nGallade to Mega\nEvolve in battle.");
const u8 gAudiniteItemDescription[] = _("This stone enables\nAudino to Mega\nEvolve in battle.");
const u8 gMetagrossiteItemDescription[] = _("This stone enables\nMetagross to Mega\nEvolve in battle.");
const u8 gSharpedoniteItemDescription[] = _("This stone enables\nSharpedo to Mega\nEvolve in battle.");
const u8 gSlowbroniteItemDescription[] = _("This stone enables\nSlowbro to Mega\nEvolve in battle.");
const u8 gSteelixiteItemDescription[] = _("This stone enables\nSteelix to Mega\nEvolve in battle.");
const u8 gPidgeotiteItemDescription[] = _("This stone enables\nPidgeot to Mega\nEvolve in battle.");
const u8 gGlalititeItemDescription[] = _("This stone enables\nGlalie to Mega\nEvolve in battle.");
const u8 gDianciteItemDescription[] = _("This stone enables\nDiancie to Mega\nEvolve in battle.");
const u8 gCameruptiteItemDescription[] = _("This stone enables\nCamerupt to Mega\nEvolve in battle.");
const u8 gLoppuniteItemDescription[] = _("This stone enables\nLoppunny to Mega\nEvolve in battle.");
const u8 gSalamenciteItemDescription[] = _("This stone enables\nSalamence to Mega\nEvolve in battle.");
const u8 gBeedrilliteItemDescription[] = _("This stone enables\nBeedrill to Mega\nEvolve in battle.");
const u8 gKeyStoneItemDescription[] = _("Allows Pokémon holding\na Mega Stone to Mega\nEvolve in battle.");
const u8 gProtectPadsItemDescription[] = _("Protects the holder\nfrom effects caused\nby contact moves.");