Fixed calls to IsZMove

This commit is contained in:
Eduardo Quezada D'Ottone 2022-07-21 15:32:14 -04:00
parent 25397e5794
commit e4ae280ca6
2 changed files with 2 additions and 0 deletions

View File

@ -13,6 +13,7 @@ struct SignatureZMove
u16 zmove; u16 zmove;
}; };
bool8 IsZMove(u16 move);
void QueueZMove(u8 battlerId, u16 baseMove); void QueueZMove(u8 battlerId, u16 baseMove);
bool32 IsViableZMove(u8 battlerId, u16 move); bool32 IsViableZMove(u8 battlerId, u16 move);
bool32 TryChangeZIndicator(u8 battlerId, u8 moveIndex); bool32 TryChangeZIndicator(u8 battlerId, u8 moveIndex);

View File

@ -6,6 +6,7 @@
#include "battle_ai_main.h" #include "battle_ai_main.h"
#include "battle_factory.h" #include "battle_factory.h"
#include "battle_setup.h" #include "battle_setup.h"
#include "battle_z_move.h"
#include "data.h" #include "data.h"
#include "event_data.h" #include "event_data.h"
#include "item.h" #include "item.h"