Rename roulette_util to palette_util

This commit is contained in:
GriffinR 2020-08-04 19:24:36 -04:00
parent 8e800e2061
commit f8f6575360
5 changed files with 7 additions and 7 deletions

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@ -1,5 +1,5 @@
#ifndef GUARD_ROULETTE_UTIL_H
#define GUARD_ROULETTE_UTIL_H
#ifndef GUARD_PALETTE_UTIL_H
#define GUARD_PALETTE_UTIL_H
struct PulseBlendSettings
{
@ -80,4 +80,4 @@ u8 RouletteFlash_Add(struct RouletteFlashUtil *r0, u8 r1, const struct RouletteF
void RouletteFlash_Stop(struct RouletteFlashUtil *r0, u16 r1);
void RouletteFlash_Enable(struct RouletteFlashUtil *r0, u16 r1);
#endif // GUARD_ROULETTE_UTIL_H
#endif // GUARD_PALETTE_UTIL_H

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@ -237,7 +237,7 @@ SECTIONS {
src/battle_message.o(.text);
src/cable_car.o(.text);
src/math_util.o(.text);
src/roulette_util.o(.text);
src/palette_util.o(.text);
src/confetti_util.o(.text);
src/save.o(.text);
src/mystery_event_script.o(.text);

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@ -8,7 +8,7 @@
#include "gpu_regs.h"
#include "menu.h"
#include "random.h"
#include "roulette_util.h"
#include "palette_util.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"

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@ -1,6 +1,6 @@
#include "global.h"
#include "palette.h"
#include "roulette_util.h"
#include "palette_util.h"
#include "util.h"
// "RouletteFlash" is more accurately a general flashing/fading util

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@ -13,9 +13,9 @@
#include "menu_helpers.h"
#include "overworld.h"
#include "palette.h"
#include "palette_util.h"
#include "random.h"
#include "roulette.h"
#include "roulette_util.h"
#include "rtc.h"
#include "scanline_effect.h"
#include "script.h"