Merge pull request #519 from Pyredrid/doublescriptedwilds

Added commands for scripted double wild battles
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ultima-soul 2020-11-18 08:57:19 -08:00 committed by GitHub
commit fdfe330330
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 72 additions and 6 deletions

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@ -1327,13 +1327,19 @@
.2byte \count
.endm
@ Prepares to start a wild battle against a species at Level level holding item. Running this command will not affect
@ normal wild battles. You start the prepared battle with dowildbattle.
.macro setwildbattle species:req, level:req, item:req
@ Prepares to start a wild battle against a species at Level level holding item.
@ If species2 is something other than SPECIES_NONE, then the battle is a double battle with another pokemon
@ with species species2 at Level level2 holding item2.
@ Running this command will not affect normal wild battles. You start the prepared battle with dowildbattle.
@ If the player only has one pokemon, a scripted double battle will be buggy.
.macro setwildbattle species:req, level:req, item:req, species2=SPECIES_NONE, level2=0, item2=ITEM_NONE
.byte 0xb6
.2byte \species
.byte \level
.2byte \item
.2byte \species2
.byte \level2
.2byte \item2
.endm
@ Starts a wild battle against the Pokemon generated by setwildbattle. Blocks script execution until the battle finishes.

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@ -24,6 +24,7 @@ void BattleSetup_StartBattlePikeWildBattle(void);
void BattleSetup_StartRoamerBattle(void);
void StartWallyTutorialBattle(void);
void BattleSetup_StartScriptedWildBattle(void);
void BattleSetup_StartScriptedDoubleWildBattle(void);
void BattleSetup_StartLatiBattle(void);
void BattleSetup_StartLegendaryBattle(void);
void StartGroudonKyogreBattle(void);

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@ -4,6 +4,7 @@
u8 ScriptGiveMon(u16, u8, u16, u32, u32, u8);
u8 ScriptGiveEgg(u16);
void CreateScriptedWildMon(u16, u8, u16);
void CreateScriptedDoubleWildMon(u16, u8, u16, u16, u8, u16);
void ScriptSetMonMoveSlot(u8, u16, u8);
void ReducePlayerPartyToSelectedMons(void);
void HealPlayerParty(void);

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@ -499,6 +499,18 @@ void BattleSetup_StartScriptedWildBattle(void)
TryUpdateGymLeaderRematchFromWild();
}
void BattleSetup_StartScriptedDoubleWildBattle(void)
{
ScriptContext2_Enable();
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_DOUBLE;
CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
IncrementDailyWildBattles();
TryUpdateGymLeaderRematchFromWild();
}
void BattleSetup_StartLatiBattle(void)
{
ScriptContext2_Enable();

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@ -62,6 +62,7 @@ static EWRAM_DATA u16 sMovingNpcMapId = 0;
static EWRAM_DATA u16 sFieldEffectScriptId = 0;
static u8 gBrailleWindowId;
static bool8 gIsScriptedWildDouble;
extern const SpecialFunc gSpecials[];
extern const u8 *gStdScripts[];
@ -1870,15 +1871,37 @@ bool8 ScrCmd_setwildbattle(struct ScriptContext *ctx)
u16 species = ScriptReadHalfword(ctx);
u8 level = ScriptReadByte(ctx);
u16 item = ScriptReadHalfword(ctx);
u16 species2 = ScriptReadHalfword(ctx);
u8 level2 = ScriptReadByte(ctx);
u16 item2 = ScriptReadHalfword(ctx);
if(species2 == SPECIES_NONE)
{
CreateScriptedWildMon(species, level, item);
gIsScriptedWildDouble = FALSE;
}
else
{
CreateScriptedDoubleWildMon(species, level, item, species2, level2, item2);
gIsScriptedWildDouble = TRUE;
}
CreateScriptedWildMon(species, level, item);
return FALSE;
}
bool8 ScrCmd_dowildbattle(struct ScriptContext *ctx)
{
BattleSetup_StartScriptedWildBattle();
ScriptContext1_Stop();
if(gIsScriptedWildDouble == FALSE)
{
BattleSetup_StartScriptedWildBattle();
ScriptContext1_Stop();
}
else
{
BattleSetup_StartScriptedDoubleWildBattle();
ScriptContext1_Stop();
}
return TRUE;
}

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@ -147,6 +147,29 @@ void CreateScriptedWildMon(u16 species, u8 level, u16 item)
SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem);
}
}
void CreateScriptedDoubleWildMon(u16 species1, u8 level1, u16 item1, u16 species2, u8 level2, u16 item2)
{
u8 heldItem1[2];
u8 heldItem2[2];
ZeroEnemyPartyMons();
CreateMon(&gEnemyParty[0], species1, level1, 32, 0, 0, OT_ID_PLAYER_ID, 0);
if (item1)
{
heldItem1[0] = item1;
heldItem1[1] = item1 >> 8;
SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem1);
}
CreateMon(&gEnemyParty[3], species2, level2, 32, 0, 0, OT_ID_PLAYER_ID, 0);
if (item2)
{
heldItem2[0] = item2;
heldItem2[1] = item2 >> 8;
SetMonData(&gEnemyParty[3], MON_DATA_HELD_ITEM, heldItem2);
}
}
void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot)
{