GriffinR
b3e75138da
Sync wireless improvements
2022-11-09 15:14:18 -05:00
GriffinR
9e24fe6ec8
Merge pull request #1816 from LOuroboros/patch-1
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Fixed indentation in ScrCmd_faceplayer
2022-11-08 19:07:34 -05:00
LOuroboros
a35986fd9c
Fixed indentation in ScrCmd_faceplayer
2022-11-08 21:01:50 -03:00
Eduardo Quezada D'Ottone
e6ae0bd01e
Merge pull request #2434 from LOuroboros/badDreams
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Optimized Bad Dreams' code
2022-11-08 08:16:07 -03:00
GriffinR
0a6de12b5e
Merge pull request #1814 from AsparagusEduardo/pret/pr/storageDoc
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Doc missing uses of ST_OAM_OBJ_X in Pokémon Storage System
2022-11-06 23:35:53 -05:00
Eduardo Quezada
237877e21b
Doc missing uses of ST_OAM_OBJ_X in Pokémon Storage System
2022-11-07 00:00:23 -03:00
Eduardo Quezada
2ef2134be1
Moved Hunger Switch to form change table.
2022-11-06 17:12:34 -03:00
Eduardo Quezada
62912f8caf
Battle indicator now depends on species instead of held item
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- This is to avoid a situation where a user would plop a Primal Groudon and its indicator would become Alpha if it doesn't have a Red Orb.
2022-11-06 16:01:07 -03:00
Eduardo Quezada
0eccbdf980
Primal Reversion at the beginning of a battle now happens in the switchin ability loop, making it happen by speed order.
2022-11-06 00:36:25 -03:00
Eduardo Quezada
57bdb683ec
DoBurmyFormChange handled by FORM_CHANGE_END_BATTLE_TERRAIN
2022-11-05 23:27:40 -03:00
Eduardo Quezada
99536089cf
Renamed form change defines to be consistant with which function calls which
2022-11-05 22:02:25 -03:00
Eduardo Quezada
8f289714b2
Moved form change defines and descriptions to their own header
2022-11-05 21:36:45 -03:00
Eduardo Quezada
ceb5c8a00a
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# include/battle_util.h
# src/battle_util.c
2022-11-05 20:11:33 -03:00
Eduardo Quezada
42f8e8c114
Multiple refactors
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- Added a general GetBattleFormChangeTargetSpecies instead of getting specific ones for Mega Evolution and Primal Reversion.
- Added FORM_CHANGE_BATTLE_HP_PERCENT, to replace ShouldChangeFormHpBased.
- Cleaned ifdefs for hold effects.
- Finally removed UndoMegaEvolution.
- FORM_CHANGE_FAINT and FORM_CHANGE_BATTLE_END restore to the first form before a battle form change if species isn't specified.
- When changing from a form with more HP to one with less, now current HP is kept to fix Zygarde edge case. (Will likely need to be reworked for Dynamax, as it behaves differently)
- Uses DoesSpeciesUseHoldItemToChangeForm in CanBattlerGetOrLoseItem.
2022-11-05 20:00:12 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
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Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
BuffelSaft
bbd7b205fd
Merge pull request #2433 from ghoulslash/be/bug_bite
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Redo Bug Bite
2022-11-05 22:08:47 +13:00
LOuroboros
f56df74576
Optimized Bad Dreams' code
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Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada D'Ottone
fa8bf80905
Merge pull request #2420 from LOuroboros/teleport
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Updated CanTeleport
2022-11-04 12:40:25 -03:00
Eduardo Quezada D'Ottone
2b5aff2764
Merge pull request #2426 from tustin2121-2/patch-linker
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GF Header and Modern Builds
2022-11-04 12:27:13 -03:00
BuffelSaft
d05c74b9e9
Merge pull request #2430 from AsparagusEduardo/RHH/pr/fix/BadDreams
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Fixed Bad Dream's ability popup message
2022-11-05 03:42:44 +13:00
ghoulslash
7a0e541413
workaround for GetBattlerHoldEffectParam to handle bug bite different battler id
2022-11-04 10:29:05 -04:00
Eduardo Quezada
5b1552514e
Review changes
2022-11-04 11:10:06 -03:00
GriffinR
b1af66ebe5
Merge pull request #1812 from tustin2121/patch-linker
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GF Header and Modern Builds
2022-11-04 09:31:31 -04:00
ghoulslash
1e6903840a
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite
2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab
merge w rhh master
2022-11-04 09:29:39 -04:00
ghoulslash
f3d44f04f0
Merge pull request #1927 from AsparagusEduardo/PE_monAnimations
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Ported Gen 5 & 6 mon animations from Inclement Emerald + added most missing Gen 7 form animations
2022-11-04 09:17:31 -04:00
Eduardo Quezada
8c66b318eb
Fixed Bad Dream's ability popup message
2022-11-04 00:46:07 -03:00
Eduardo Quezada
d23b5c95c9
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/monAnimations
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# Conflicts:
# src/data/pokemon_graphics/front_pic_anims.h
# src/pokemon.c
2022-11-03 23:31:20 -03:00
Eduardo Quezada
fbc71b3686
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
2022-11-03 21:46:37 -03:00
Eduardo Quezada
edf4e45c4d
Config for Dark Void being only usable by Darkrai
2022-11-03 21:36:12 -03:00
Eduardo Quezada D'Ottone
9ea3ad8938
Merge pull request #2427 from BuffelSaft/fix-stat-boost-on-hit
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Fix abilities that raise target's stat after hit
2022-11-03 08:50:18 -03:00
BuffelSaft
c169a9523e
Merge branch 'upcoming' into fix-stat-boost-on-hit
2022-11-03 22:01:30 +13:00
BuffelSaft
736ca893b6
Fix abilities that raise target's stat after hit
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Fix Justified, Berserk, Rattled, Stamina and Water Compaction printing the wrong message when they activate. Steam Engine was also updated to follow the gen 5+ ability activation method style.
2022-11-03 21:54:56 +13:00
tustin2121
116364334d
Fix build of jsonproc
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- Changing uint to unsigned int, as uint is not standard.
2022-11-02 19:51:43 -05:00
tustin2121
b32413d11e
Restoring the GFHeader
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- Also adding comment about what the header does and how to maintain it.
2022-11-02 12:45:36 -04:00
tustin2121
e698a6506f
Pinning GFHeader to front of modern
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- Pinning the GF Header, crt0, and main to the front of the ROM when building modern.
- Moving the gflib before other source files, to make it closer to the non-modern linker script (and therefore smaller patches).
2022-11-02 12:44:32 -04:00
tustin2121
fd87c97ef8
Adding documentation about GFHeader
2022-11-02 12:42:58 -04:00
tustin2121
8ff5ae7eb4
Pinning the GF header to the front of modern
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- Pinning the GF Header, crt0, and main to the front of the ROM when building modern.
- Moving the gflib before other source files, to make it closer to the non-modern linker script (and therefore smaller patches).
2022-11-02 12:42:26 -04:00
tustin2121
f4f9329653
Fix build of jsonproc
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- Changing uint to unsigned int, as uint is not standard.
2022-11-02 12:39:32 -04:00
Eduardo Quezada
271bff5675
Gen 5+ stat recalculate in the same party loop at the end of battle that changes forms.
2022-11-02 10:06:02 -03:00
Eduardo Quezada
8b0a848424
Zen Mode triggers at the beginning of a battle
2022-11-01 23:53:04 -03:00
Eduardo Quezada
15c12af2cf
Using TryBattleFormChange in place of certain TryFormChange
2022-11-01 23:50:26 -03:00
Eduardo Quezada D'Ottone
b8371500d3
Merge pull request #1676 from BuffelSaft/multistrike
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Multi-hit refactor and Parental Bond
2022-11-01 21:16:04 -03:00
ghoulslash
53061c7d62
Merge pull request #2391 from AsparagusEduardo/RHH/pr/sugardoodoodoodoodoodooaahhoneyhoney
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Implemented Honey's Sweet Scent functionality
2022-11-01 20:09:30 -04:00
ghoulslash
c6cb54b54e
Merge pull request #2319 from AsparagusEduardo/RHH/pr/Lures
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Implemented Lures and Repel/Lure "use another" menu
2022-11-01 20:05:15 -04:00
Eduardo Quezada
797c5514d3
Mega Evolution in form change tables
2022-11-01 18:37:23 -03:00
Eduardo Quezada
fa8b1b9c05
Updated descriptions of form change constants
2022-11-01 15:02:45 -03:00
Eduardo Quezada
f5b900e2ef
Defaults Primal Reversion indicator to Alpha when item not Red Orb.
2022-11-01 15:02:22 -03:00
Eduardo Quezada
a57f6d184b
Fainting by poison in the overworld reverts forms
2022-11-01 12:24:04 -03:00
Eduardo Quezada D'Ottone
ebc9fc31d2
Merge pull request #2416 from DizzyEggg/fix_palace
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Fix battle palace bug
2022-11-01 12:16:55 -03:00