Phlosioneer
e75f45dbcf
Reverse engineered many of the multiplayer events
...
Some corrections to the way events are handled and identified.
2019-02-10 20:42:50 -05:00
Marcus Huderle
6f1d2b870c
Give proper names to dynamic map layouts
2019-02-09 09:57:30 -06:00
Marcus Huderle
3a88ab831d
Document more battle pyramid
2019-02-07 11:51:03 -06:00
Marcus Huderle
a1ad1bad3a
Document a bunch of battle pyramid
2019-02-06 21:14:28 -06:00
Marcus Huderle
d4125fef9b
Cleanup and add game version flag to mapjson tool
2019-02-04 17:28:45 -06:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
Marcus Huderle
14641e916e
Cleanup Rustboro City House layout label
2019-01-29 14:36:02 -06:00
Marcus Huderle
bd667102fa
Fix PetaburgCity map scripts label
2019-01-29 14:36:02 -06:00
Marcus Huderle
e43f341799
Cleanup link contest map scripts
2019-01-29 14:36:02 -06:00
Marcus Huderle
d2d44a97b8
Cleanup link contest map events
2019-01-29 14:36:02 -06:00
Marcus Huderle
36a1825bbe
Document trainer approach funcs, and use movement type constants in scripts
2019-01-29 14:36:02 -06:00
DizzyEggg
524db6068e
Merge branch 'master' into trainer_card
2019-01-22 21:59:32 +01:00
Diegoisawesome
900f294011
Add var const prefix for some missed var numbers
2019-01-21 22:34:01 -06:00
DizzyEggg
576d1b3474
Document and match somne trainer card
2019-01-19 23:04:33 +01:00
DizzyEggg
c0bc01d301
Move some vars to C
2019-01-13 13:15:23 +01:00
Tetrable
50aa222aff
Corrected typos
2019-01-03 01:54:55 +00:00
Tetrable
a3ebca4d81
Fix merge conflicts
2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24
Finish off labelling flags
2019-01-02 21:12:43 +00:00
Diegoisawesome
d004ce065c
Merge branch 'master' of github.com:pret/pokeemerald into trade
2018-12-31 02:30:30 -06:00
Diegoisawesome
2fb9f490fb
Almost done with trade
2018-12-29 12:46:15 -06:00
Melody
dc6c0ed17e
add event object var references
2018-12-29 11:56:53 -06:00
Marcus Huderle
67636b7c64
Document deoxys rock
2018-12-29 11:36:54 -06:00
Melody
6d556f8cf7
improve checkplayergender calls
...
clean up constant definitions
make tweaks from review
2018-12-28 08:22:21 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
Marcus Huderle
dcbc8db6a3
Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c)
2018-12-25 11:46:35 -06:00
Melody
c7971ecb20
improve event script object calls
2018-12-25 11:20:33 -06:00
Diegoisawesome
c2ca57e8ac
Merge pull request #477 from melthelesbian/object_script_commands
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use player constant in obj script commands
2018-12-24 16:09:42 -06:00
Melody
38293d4293
use player constant in obj script commands
2018-12-24 16:31:24 -05:00
Melody
1e87810414
document setweather calls
2018-12-24 16:23:58 -05:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
Diegoisawesome
6ef9671718
Merge pull request #440 from garakmon/fldeff
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Decompile / port fldeff_80F9BCC
2018-12-19 22:16:59 -06:00
Melody
5e6ceeb631
update applymovement to remove magic numbers
2018-12-19 14:08:01 -05:00
garak
e292d0ca83
Merge branch 'master' into fldeff
2018-12-16 20:05:31 -05:00
garak
e1e2132a37
sync fldeff function names with pokeruby
2018-12-09 22:24:54 -05:00
Marcus Huderle
a7722a0b93
Decompile cable_car.c ( #438 )
2018-12-09 13:41:52 -06:00
DizzyEggg
6068495619
Document trainer battle scripts ( #430 )
2018-12-07 16:50:56 -06:00
Melody
2615ece23b
Use normal apostrophes like adults
2018-12-07 10:41:08 -05:00
Melody
10725def8e
trainerbattle_normal → trainerbattle_single
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* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642
cleans up trainer battle scripts
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* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody
862265b73a
defines register_matchcall
macro
2018-12-02 06:04:59 -05:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
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* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
Marcus Huderle
fb6120da5b
Fixup some names
2018-11-25 15:50:54 -06:00
DizzyEggg
4e37723288
Document Battle Pyramid
2018-11-18 17:52:22 +01:00
DizzyEggg
69683f9572
Decompile Battle Palace
2018-11-12 15:41:19 +01:00
DizzyEggg
d5abd7b696
Document Battle Pie
2018-11-12 14:36:31 +01:00
DizzyEggg
81410fee17
Factory done
2018-11-11 16:44:27 +01:00
DizzyEggg
0bb51037d7
Finish frontier util
2018-11-01 21:31:10 +01:00
DizzyEggg
3a9eeef844
Frontier, finish ranking hall
2018-10-28 21:11:53 +01:00
DizzyEggg
b330bdba51
More and more battle tower
2018-10-22 19:22:57 +02:00
DizzyEggg
0ab27e44b1
more tower, fail
2018-10-21 20:13:12 +02:00
DizzyEggg
16026fe91d
More battle tower.
2018-10-21 00:06:42 +02:00
garak
113a8d1efd
clean flags and remove temp macro
2018-10-19 14:59:18 -04:00
garak
1441ee6bc3
finish event object flags
2018-10-19 13:04:47 -04:00
garak
cb5981cdf2
name more event flags
2018-10-18 21:32:21 -04:00
garak
c27043bd3c
more event flags
2018-10-18 15:28:59 -04:00
garak
d1b7f32b0a
begin event flag names, add temporary hidden item macro
2018-10-17 22:07:23 -04:00
garak
7d88b9647f
Merge branch 'master' into event-flags
2018-10-17 12:30:45 -04:00
garak
ff97873c30
label temp flags, test replace script
2018-10-17 12:25:12 -04:00
garak
624a7552b6
use event flags in event scripts
2018-10-17 09:05:22 -04:00
Diegoisawesome
e75f0b4f80
Port/decompile field_control_avatar
2018-10-16 21:47:08 -05:00
Deokishisu
b52b05368c
Fix "Vigaroth" misspelling in May's House 1F
2018-10-16 12:08:17 -04:00
Deokishisu
e377c323c4
Fix "Vigaroth" misspelling in Brendan's House 1F
2018-10-16 12:07:47 -04:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
DizzyEggg
f47ed3268c
Finish documenting apprentice for now
2018-10-14 17:00:41 +02:00
DizzyEggg
84936b4260
Merge branch 'master' into apprentice
2018-10-14 15:07:16 +02:00
DizzyEggg
b4a42a6832
Decompile apprentice
2018-10-14 11:37:44 +02:00
Diegoisawesome
35c6938814
Port/decompile cable_club.s
2018-10-13 12:41:10 -05:00
DizzyEggg
edcf04b665
Document battle dome.
2018-08-25 19:59:47 +02:00
Diegoisawesome
2dd5fc23d4
Prepare learn_move for merge
2018-08-12 12:54:07 -07:00
Diegoisawesome
18d5186630
Merge remote-tracking branch 'garakmon/heal-loc-2'
2018-08-11 16:57:46 -07:00
Diegoisawesome
cb9127ccaf
Revert "Rename some specials"
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This reverts commit 658f9351fe
.
2018-08-11 15:16:41 -07:00
Diegoisawesome
658f9351fe
Rename some specials
2018-08-11 14:59:43 -07:00
Diegoisawesome
b54793be91
Finish decompiling field_specials
2018-08-11 14:51:54 -07:00
garak
c3512e3b39
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
Diegoisawesome
bad170b0cb
Continue decompiling field_specials
2018-08-08 23:53:21 -07:00
Diegoisawesome
90896e38c9
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
Diegoisawesome
e92e2cb0aa
Merge branch 'master' of github.com:pret/pokeemerald
2018-07-24 21:18:36 -07:00
Diegoisawesome
156fb472e1
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
DizzyEggg
1e9143e0b2
merge union room with master
2018-07-22 13:14:58 +02:00
DizzyEggg
c9d486a5d3
make union room compile i guess
2018-07-22 12:49:49 +02:00
Diegoisawesome
07ef762770
Merge pull request #275 from Diegoisawesome/master
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Document list_menu.c and main_menu.c
2018-07-15 04:43:03 -07:00
Diegoisawesome
731d6d59bc
Document list_menu.c and main_menu.c
2018-07-15 04:30:37 -07:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
7d375972ba
Sync bg_event macros with pokeruby
2018-07-11 11:12:26 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
5e00c0bfcf
Fix map constants
2018-06-20 19:54:21 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2
Move 'map attributes' into 'layouts'
2018-06-20 19:54:21 -05:00
Marcus Huderle
f807eb1f2d
Split out movement radius in object_event macro
2018-06-15 07:49:21 -05:00
Marcus Huderle
2807abe3ba
Remove filler bytes from object_event macro
2018-06-15 07:49:21 -05:00
Marcus Huderle
acc1a5d446
Get all map constants from include/ rather than constants/
2018-06-15 07:49:21 -05:00
Marcus Huderle
aa9a45c16f
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00
DizzyEggg
0978cc60a1
change map event var names to pokeruby ones
2018-05-19 19:20:32 +02:00
sceptillion
96511dc214
use internal song names
2017-12-22 00:10:20 -08:00
Diegoisawesome
f497c1508b
Split files from event_scripts.s
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Also move maps/scripts to scripts/maps
2017-11-11 16:10:17 -06:00