Slawter666
deb7adbad5
Convert pokédex data to C
2018-11-27 04:00:38 +00:00
Diegoisawesome
f8f7a8e300
Merge pull request #304 from Slawter666/graphics
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Move data from graphics.s to C
2018-09-05 20:32:23 -05:00
Slawter666
e30c2251ce
Convert more of data2b
2018-08-27 00:26:54 +01:00
Slawter666
6b145ed77c
Move data from graphics.s to C
2018-08-24 04:21:07 +01:00
Slawter666
ed24233274
Convert more of data2b.s to C
2018-08-22 23:03:44 +01:00
Slawter666
ef6a3c2278
Move some data from data2b.s to C
2018-08-22 14:34:36 +01:00
Marcus Huderle
89edf6d9e9
Move all field object data into src/data and event_object_movement.c
2018-06-11 17:33:50 -05:00
Slawter666
279a6e1ddc
Convert item_icon_table.inc to C
2018-05-06 13:37:28 +01:00
Slawter666
aab1238ec0
Revert "Convert item_graphics.inc to C"
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This reverts commit 546217d281
.
2018-05-06 09:12:23 +01:00
Slawter666
546217d281
Convert item_graphics.inc to C
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I have tried to group the items that share the same icon but have different palettes where possible. This commit also splits data/graphics.s into two files.
2018-05-05 23:27:26 +01:00
DizzyEggg
4c3f8ac6c6
start item menu icons decomp
2018-03-04 18:41:07 +01:00
DizzyEggg
2736c0fd4a
add more const pokemon data, clear include
2018-02-11 23:46:50 +01:00
camthesaxman
3ec68d5f79
reorganize berry graphics files
2018-02-06 11:51:43 -06:00
golem galvanize
59e1aacd26
DIEGO SEND HELP
2018-01-20 17:26:30 -05:00
Diegoisawesome
79451b5bb4
Extract data around Deoxys icon
2018-01-14 23:40:55 -06:00
Diegoisawesome
1496ea3a24
Merge branch 'master' of github.com:pret/pokeemerald
2017-12-28 03:00:15 -06:00
Diegoisawesome
2d04eb22ab
Split rom_81370FC and port function names
2017-12-28 02:09:11 -06:00
DizzyEggg
9c45ca0c5f
dump pokemon icon
2017-12-22 19:16:15 +01:00
camthesaxman
9525fdd54d
convert more constants
2017-12-11 12:41:13 -06:00
camthesaxman
c681b482c2
convert more constants
2017-12-11 12:27:51 -06:00
PikalaxALT
c042e5148b
Decoration + decoration_inventory ( #89 )
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* SetDecorationInventoriesPointers
* ClearDecorationInventories
* CheckHasDecoration
* DecorationAdd
* DecorationCheckSpace
* DecorationRemove
* sub_8161A38
* CountDecorations; Funcion renaming
* Disassemble decoration data structs, tilemaps, and descriptions
* sub_8126968
* sub_81269D4
* through sub_8126A88
* through sub_8126B2C
* sub_8126B80
* sub_8126C08
* sub_8126C48
* sub_8126CA4
* sub_8126D10
* sub_8126E44
* sub_8126E8C
* sub_8126F68
* sub_8127058
* sub_8127088
* sub_81270E8
* through sub_8127208
* through sub_8127268
* sub_8127284
* through sub_81272F8
* sub_8127330
* through sub_8127480
* sub_81274A0
* sub_8127500; makefile now tells scaninc to scan headers
* Actual real fix to mapfile being in build/emerald instead of wd
* through sub_812759C
* through sub_812764C
* through sub_8127744
* through sub_81277BC
* sub_81277E8
* sub_8127814
* through sub_81279C4
* through sub_8127ACC
* sub_8127B04
* sub_8127B54
* sub_8127B90
* sub_8127D38
* sub_8127E18
* sub_8127F68
* sub_8128060
* ConfigureCameraObjectForPlacingDecoration
* SetUpPlacingDecorationPlayerAvatar
* sub_812826C
* through sub_8128414
* through sub_81284F4
* sub_812853C
* sub_8128950
* through sub_8128AAC
* through sub_8128BBC
* c1_overworld_prev_quest
* sub_8128C64
* sub_8128CD4
* sub_8128D10
* sub_8128DB4
* through sub_8128E18
* through sub_8129068
* sub_8129088
* through sub_81291E8
* sub_812925C
* sub_81292D0
* sub_81292E8
* gpu_pal_decompress_alloc_tag_and_upload
* AddDecorationIconObjectFromIconTable
* GetDecorationIconPicOrPalette
* AddDecorationIconObjectFromFieldObject
* AddDecorationIconObject
* through sub_8129708
* sub_81297F8
* sub_81298EC
* SetUpPuttingAwayDecorationPlayerAvatar
* sub_8129ABC
* sub_8129B34
* sub_8129BCC
* through sub_8129C74
* through sub_8129D8C
* sub_8129E0C
* sub_8129E74
* sub_8129F20
* sub_8129FC8
* sub_812A040
* nonmatching sub_812A0E8
* through sub_812A22C
* sub_812A25C
* sub_812A2C4
* through sub_812A39C
* Remaining fns in decoration.s
* Decompile decoration headers
* Decompile all remaining decoration data that had already been disassembled
* Disassemble two data objects
* Suggest structure of list menu template
* decompile through decoration list menu template
* Disassemble decoration icon graphics table
* Rip icon gfx
* Decompile deco icon table
* Decompile more data related to drawing decorations
* Decompile gUnknown_085A7250 structs
* Decompile two sprite templates
* Decompile remaining data in decoration.s
* Decompile decoration ewram
* deco -> decor
2017-10-22 17:55:07 -05:00
Diegoisawesome
ae06c13e99
Add front pic anims with help from marijnvdwerf
2017-10-09 13:10:02 -05:00
Diegoisawesome
d5e7ddddb7
Extract baseroms from data2c
2017-10-06 01:57:52 -05:00
Diegoisawesome
f41709d322
Rename files for consistency with pokeruby
2017-10-04 02:43:45 -05:00
Diegoisawesome
cfc70c9806
Extract baseroms from miscellaneous files
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Had to leave some unfinished due to complexity at the moment
2017-10-04 02:38:25 -05:00
DizzyEggg
84240b1a5a
sprite.c: move ewram, iwram, rom data
2017-09-02 13:11:19 +02:00
DizzyEggg
c146c247f2
decompile more of sprite.s
2017-09-02 01:42:44 +02:00
DizzyEggg
449d546556
split some battle files
2017-09-01 23:40:13 +02:00
Diegoisawesome
5a8eeb353d
Mostly decompile text.s
2017-03-27 19:30:49 -05:00
YamaArashi
a793e62d83
.s -> .inc
2016-11-01 08:29:13 -07:00
YamaArashi
231ea2f27c
base_emerald to baserom
2016-09-03 15:07:51 -07:00
YamaArashi
f5879e72d9
clean up aligns
2016-09-03 14:31:43 -07:00
YamaArashi
a43a1cd76f
move trainer graphics
2016-09-03 14:04:23 -07:00
YamaArashi
a824690dbd
move title screen graphics
2016-09-03 14:01:37 -07:00
YamaArashi
8e8d5dcba5
move pokemon graphics
2016-09-03 13:57:41 -07:00
YamaArashi
92d2c4ea10
move birch speech graphics
2016-09-03 11:13:17 -07:00
YamaArashi
4c543a3e5c
move item graphics
2016-09-03 11:10:34 -07:00
YamaArashi
1af50a809c
move map object graphics
2016-09-03 11:02:35 -07:00
YamaArashi
0a89eb1e66
move berry graphics
2016-09-03 10:38:37 -07:00
YamaArashi
513a162994
move tilesets to match pokeruby
2016-09-03 10:32:18 -07:00
YamaArashi
c9b1c40b86
split out graphics data
2016-09-03 03:03:50 -07:00
YamaArashi
a11fe6f83b
global labels
2016-09-03 01:17:20 -07:00
YamaArashi
7bef2a2783
convert comments (; -> @)
2016-09-02 19:51:16 -07:00
YamaArashi
47cae7f740
name some field object image animations
2015-12-27 00:09:10 -08:00
YamaArashi
f8504f2c9c
new game Birch pic
2015-11-28 21:21:42 -08:00
YamaArashi
144bab20ce
name tileset functions
2015-11-27 09:34:59 -08:00
YamaArashi
5ce2d43498
field effect graphics and scripts
2015-11-25 16:43:06 -08:00
YamaArashi
69d1b312f6
title screen background tiles and palettes
2015-11-24 01:41:14 -08:00
YamaArashi
5c20c01b7a
unused fonts are FRLG male/female fonts
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(thanks to Ketsuban from #pret)
2015-11-23 18:29:07 -08:00
YamaArashi
7199d3a54a
put font widths in rows of 16
2015-11-23 18:04:02 -08:00