Ryuhouji
8e2128f22c
Fix indentation
2020-07-09 15:36:22 -04:00
Ryuhouji
d261374044
Made documentation more readable
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This change will make the script command documentation more user-friendly to read.
Additionally, provided the information on the 'delay' macro. I have confirmed that this
is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-07-09 15:16:37 -04:00
GriffinR
e92cc7752b
Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj
2020-01-13 20:41:57 -05:00
GriffinR
c19289596d
Give/Take to Add/Remove for silent script macros
2020-01-12 23:24:52 -05:00
GriffinR
e497fc64e3
if_undefeated macro to if_not_defeated
2020-01-12 20:20:02 -05:00
GriffinR
f2e7b1507e
Port some macro/script fixes from pokefirered
2020-01-11 14:12:31 -05:00
GriffinR
68cdd7b1cb
Merge master into ObjEvent rename
2019-12-21 05:19:27 -05:00
Diegoisawesome
026e1108b2
Merge pull request #935 from GriffinRichards/doc-warp
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Document some warp/field screen effect
2019-12-20 23:44:56 -08:00
Diegoisawesome
d42ea06dc5
Merge pull request #939 from GriffinRichards/fix-compare
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Use constants in compare macro
2019-12-20 23:40:12 -08:00
GriffinR
324a81ed5d
Reword yesnobox comment
2019-12-20 18:53:58 -05:00
GriffinR
7628019952
Remove references to LASTRESULT
2019-12-20 08:51:58 -05:00
GriffinR
9e08cfe55f
Remove uses of compare_var_to
2019-12-18 19:22:39 -05:00
GriffinR
d137a1a0c1
Use constants in compare macro
2019-12-18 19:12:09 -05:00
GriffinR
949509aade
Merge branch 'master' into fix-eventobj
2019-12-18 13:16:38 -05:00
GriffinR
d1cf9006fb
Document some warp/field screen effect
2019-12-17 05:23:07 -05:00
GriffinR
96ec5e1b84
Use fadescreen constants
2019-12-15 11:42:50 -05:00
GriffinR
82f55f2381
Merge master into ObjEvent rename
2019-12-15 02:00:00 -05:00
GriffinR
6967caefb2
Split finditem_std from giveitem_std
2019-12-14 08:41:46 -06:00
GriffinR
ec3e86f1d2
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
GriffinR
6ac7efb54f
Document Scotts House and begin frontier macros
2019-11-17 08:16:28 -06:00
GriffinR
5e01871f8b
Document Trainer Hill
2019-11-16 13:02:35 -06:00
GriffinR
c0ae1cbc1c
Document Lilycove scripts
2019-11-13 18:20:55 -06:00
GriffinR
702ef745d9
Add comments to hidemoneybox macro
2019-11-07 11:07:49 -05:00
GriffinR
d5685db19a
Fold nops into hidemoneybox
2019-11-07 10:37:15 -05:00
GriffinR
dba94e3971
Update fldeff sparkle macro
2019-11-06 16:41:56 -06:00
GriffinR
6730df2321
Document Abandoned Ship scripts
2019-11-06 16:41:56 -06:00
GriffinR
58dcd6d99d
Clean up mystery event msg
2019-11-06 16:38:02 -06:00
GriffinR
8055548fa4
Document legendary scripts
2019-10-31 18:28:34 -05:00
GriffinR
b4a9298205
Merge branch 'master' into document-gyms2
2019-10-16 04:22:34 -04:00
GriffinR
0f15264595
Document rotating_tile_puzzle
2019-10-16 04:09:30 -04:00
GriffinR
90a05cf824
Finish Mossdeep Gym doc, beging documenting rotating tile puzzle
2019-10-15 05:06:13 -04:00
Marcus Huderle
e47b3efdfe
Unify showmonpic and hidemonpic script command names with their function names
2019-10-12 18:58:54 -05:00
GriffinR
b6dffcf8b7
Clean up script_menu documentation
2019-09-19 19:23:24 -04:00
GriffinR
06af24bce5
Use misc ScrCmd constants
2019-09-16 19:44:47 -05:00
Tustin2121
18dee14170
Review fixes
2019-08-17 23:26:46 -04:00
Tustin2121
f4d4424618
Folded nops into hidemoneybox and updatemoneybox
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The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17 13:25:36 -04:00
Tustin2121
6508469259
Rename movobjectoffscreen to copyobjectxytoperm
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Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
PikalaxALT
4fadbaf161
Minor fixes
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gotoram --> returnram
cmdCF/execram --> gotoram
fix indentation in sym_ewram.txt
fix mevent_client.h guard name
2019-04-03 17:04:42 -05:00
huderlem
ee9694d9ba
Merge pull request #587 from Phlosioneer/document-all-event-vars
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Document all event vars
2019-03-02 08:24:46 -06:00
Phlosioneer
da0687987d
Pick better names for constants
2019-02-28 22:21:16 -06:00
Phlosioneer
189d387f01
Add macros for metatile manipulation
2019-02-28 22:21:16 -06:00
Phlosioneer
e77e7844ea
Name several vars, document some related events
2019-02-27 20:25:09 -05:00
Diegoisawesome
449fb25f23
Clear up misnamed time-based flags and functions
2019-02-12 00:40:34 -06:00
Diegoisawesome
900f294011
Add var const prefix for some missed var numbers
2019-01-21 22:34:01 -06:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
DizzyEggg
6068495619
Document trainer battle scripts ( #430 )
2018-12-07 16:50:56 -06:00
Melody
a2a99bde11
adds req for macro arguments
2018-12-02 15:14:29 -05:00
Melody
10725def8e
trainerbattle_normal → trainerbattle_single
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* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642
cleans up trainer battle scripts
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* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00