Commit Graph

53 Commits

Author SHA1 Message Date
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
fac6288156 Add local object event ids for referenced objects 2020-06-22 17:18:58 -04:00
GriffinR
e5757a3def Use trainer type constants 2020-04-28 19:59:08 -05:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
GriffinR
949509aade
Merge branch 'master' into fix-eventobj 2019-12-18 13:16:38 -05:00
GriffinR
96ec5e1b84 Use fadescreen constants 2019-12-15 11:42:50 -05:00
GriffinR
f559fa3fe2 Merge master into ObjEvent rename 2019-11-25 20:00:04 -05:00
GriffinR
63ee15fc28 Document Frontier Util 2019-11-25 18:37:48 -06:00
GriffinR
82cb741d8b Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
GriffinR
ec3e86f1d2 Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
GriffinR
6c863f6724 Document Sootopolis scripts 2019-11-10 16:37:14 -06:00
GriffinR
033c6cea3b Use YES/NO constants for MSGBOX_YESNO 2019-11-02 16:36:43 -05:00
GriffinR
d8f5e73bb7
Merge branch 'master' into doc-inc 2019-10-07 17:37:04 -04:00
GriffinR
7ba11b7a1b Use VAR_FACING constants 2019-10-07 16:36:02 -05:00
GriffinR
d914c1d659 Document common movements 2019-10-06 13:55:30 -04:00
Tustin2121
6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
Fontbane
901a83d249 Fix some labels and include decorations.h
Include decorations.h in shop.c

Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane
2c076f1f3e Doc most OnTransitions 2019-04-22 17:23:59 -05:00
Phlosioneer
3a44b090d1 Merge branch 'master' into multiplayer-stuff 2019-02-26 22:07:29 -05:00
huderlem
84573f1774
Merge pull request #574 from Phlosioneer/event-vars
Event vars
2019-02-25 08:02:28 -06:00
Phlosioneer
8816aa527d Update map script files 2019-02-25 08:01:22 -06:00
Phlosioneer
4e5fae0086 Merge branch 'master' into event-vars 2019-02-25 02:24:20 -05:00
Phlosioneer
0de831fd29 Name some common single-entry movements 2019-02-24 10:10:18 -06:00
Phlosioneer
4582fd1545 Name a ton of commonly used event scripts 2019-02-24 10:10:18 -06:00
Phlosioneer
cea5696f23 Finish moving pokeruby vars 2019-02-22 04:18:43 -05:00
Phlosioneer
0a7b97ee06
Merge branch 'master' into multiplayer-stuff 2019-02-18 01:19:16 -05:00
Phlosioneer
08579edbcd Clean up mistakes and bad formatting 2019-02-18 01:03:44 -05:00
Marcus Huderle
19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
Phlosioneer
e75f45dbcf Reverse engineered many of the multiplayer events
Some corrections to the way events are handled and identified.
2019-02-10 20:42:50 -05:00
Marcus Huderle
6f1d2b870c Give proper names to dynamic map layouts 2019-02-09 09:57:30 -06:00
Marcus Huderle
29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a Define layout constants 2019-01-29 16:55:25 -06:00
Marcus Huderle
36a1825bbe Document trainer approach funcs, and use movement type constants in scripts 2019-01-29 14:36:02 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
Melody
55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Melody
5e6ceeb631 update applymovement to remove magic numbers 2018-12-19 14:08:01 -05:00
Melody
2615ece23b Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
Marcus Huderle
fb6120da5b Fixup some names 2018-11-25 15:50:54 -06:00
DizzyEggg
0bb51037d7 Finish frontier util 2018-11-01 21:31:10 +01:00
Deokishisu
bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Diegoisawesome
35c6938814 Port/decompile cable_club.s 2018-10-13 12:41:10 -05:00
Diegoisawesome
90896e38c9 Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
Marcus Huderle
94650495c6 Use map battle scene constants in map headers 2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72 Use map type constants in map headers 2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd Use weather constants in map headers 2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a Use region map section constants in map headers 2018-07-12 21:47:04 -05:00
Marcus Huderle
8ffd7a70fc Use movement type constants in object_event macros 2018-07-10 18:04:51 -05:00
Marcus Huderle
135a11e50e Move events and scripts into map dirs 2018-06-20 19:54:21 -05:00