DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
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Stomping Tantrum
2019-04-13 14:09:15 +02:00
DizzyEggg
4e5c543327
Remove new items data from battle engine
2019-04-13 14:02:04 +02:00
DizzyEggg
cf73a3ba28
Merge pull request #126 from thechurchofcage/zeta
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Ability-ignoring moves
2019-04-08 15:21:08 +02:00
DizzyEggg
0e02c28927
Merge with master
2019-04-08 09:37:41 +02:00
Marcus Huderle
78151b6d88
Start decompiling pokemon_jump.c
2019-04-07 13:12:27 -05:00
Papa Cancer
fc8e59403a
Ability-ignoring moves
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Just Moongeist Meme and Sunsteel Strike for now. Added a special flag and modified "GetBattlerAbility" to check the current move for it.
2019-04-07 13:03:40 +01:00
DizzyEggg
f8713f9c15
Merge with master
2019-04-06 20:43:13 +02:00
DizzyEggg
b85a74afc5
Give names to battle anim backgrounds
2019-04-06 12:44:27 -05:00
DizzyEggg
19f151417e
Rename sprite sheet to sprite gfx
2019-04-06 10:14:48 -05:00
DizzyEggg
b93581b519
Rename battle anim sprites
2019-04-06 10:14:48 -05:00
DizzyEggg
311c1b9cba
Change anim tag names
2019-04-06 10:14:48 -05:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta
2019-04-06 00:38:56 +01:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta
2019-04-05 23:13:41 +01:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
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Three pointless moves
2019-04-05 23:47:54 +02:00
DizzyEggg
7c8f69e6e3
Merge pull request #109 from Fontbane/patch-4
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Field Effects for Gen IV Abilities
2019-04-05 23:40:30 +02:00
Marcus Huderle
033580da96
Document secret base
2019-04-05 16:24:57 -05:00
Papa Cancer
4c8bc9d526
Three pointless moves
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Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
DizzyEggg
183b714ff1
Merge with master and fix web moves
2019-04-05 12:43:44 +02:00
Phlosioneer
6916f09cd5
Expand MatchCallStruct defs, use REMATCH_* enum
2019-04-02 07:28:30 -05:00
DizzyEggg
5c44f44ad2
Organize new battle anim gfx
2019-04-02 12:26:24 +02:00
DizzyEggg
cd3de7821e
Merge branch 'master' into battle_engine_v2
2019-04-02 08:37:54 +02:00
PikalaxALT
7571969a45
Finish union room battle
2019-04-01 22:08:50 -05:00
Papa Cancer
c9ad96d228
Stomping Tantrum
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Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles base power if the timer is set.
2019-04-01 20:06:45 +01:00
PikalaxALT
1fe5208560
through sub_801A02C
2019-04-01 12:05:58 -04:00
DizzyEggg
62192b86f7
Aroma Veil
2019-04-01 11:42:37 +02:00
Phlosioneer
cd069446e0
Merge branch 'master' into pokedex-area-const-array
2019-03-31 20:43:42 -04:00
Phlosioneer
3181c64c64
Change names from MAP_AREA_ to MAP_GROUP_
2019-03-31 20:40:14 -04:00
DizzyEggg
e878de782e
Merge pull request #114 from thechurchofcage/gamma
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Misc. move updates
2019-03-31 22:08:14 +02:00
DizzyEggg
6f9096c613
Add Sweet Veil
2019-03-31 22:02:39 +02:00
DizzyEggg
b12334c88b
Remove cases from ABE, add functionality of Flower Veil
2019-03-31 21:38:58 +02:00
Papa Cancer
1d5cf3acb5
Misc. move updates
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Bind: 75% Acc -> 85% Acc
Disable: 55% Acc. -> 100% Acc.
Freeze-Dry: 10% chance to freeze
Hammer Arm and Ice Hammer: lower user's speed
High Jump Kick: 130BP, 10 PP
Jump Kick: 100BP, 10 PP
Tail Glow: raises Sp. Atk by 3 stages
Waterfall: 20% chance to flinch
2019-03-31 18:25:37 +01:00
Papa Cancer
ebe2dc6bbb
Mat Block
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Nothing more needs to be said
2019-03-31 17:17:13 +01:00
DizzyEggg
17e74756cb
Merge with master, add defines to atk49 and statbuffchange commands
2019-03-31 15:19:25 +02:00
DizzyEggg
35cffea987
Helpful macros for atk49
2019-03-30 08:29:56 -05:00
scnorton
c6c0c9582f
Port menews_jisan.c from FireRed
2019-03-27 07:40:08 -05:00
Fontbane
fc69631a10
Field effects for Gen IV Abilities
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Also added Honey (acts like White Flute for now) and made it so the Griseous Orb can't be removed from Giratina in battle.
2019-03-25 17:49:29 -04:00
Marcus Huderle
e6caf0ff10
Port mevent2.c from pokefirered
2019-03-24 18:29:00 -05:00
Marcus Huderle
456cc3a6f0
Split out the remaining wireless-related files
2019-03-24 13:15:37 -05:00
Papa Cancer
61a7bd2788
Taunt fix etc.
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Taunt now works for the correct number of turns and has its own ending string - made by reusing the "Heal Block ends" string as a multi-purpose "X wore off" one. Fixed a bug in PREPARE_STRING_BUFFER and touched up the ENDTURN timers for various STATUS3's.
Heal Block now displays the correct string when preventing usage of a move.
2019-03-24 12:54:01 +00:00
Fontbane
e8add87bf3
Document Field Effects and some related text
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Also VAR_TRICK_HOUSE_LEVEL
2019-03-23 09:57:37 -05:00
DizzyEggg
53c60ab292
Merge branch 'master' into battle_engine_v2
2019-03-23 15:54:08 +01:00
Marcus Huderle
f4f666f5af
Finish decompiling ereader.c
2019-03-22 13:36:06 -05:00
DizzyEggg
54ab6b43dc
Merge with master
2019-03-22 10:40:31 +01:00
Phlosioneer
092608aef6
Add a constant for "no music" on maps.
2019-03-16 12:31:29 -05:00
Phlosioneer
7f70b629f5
Document sAreaGlowTilemapMapping
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I used a script to generate the format for the array, so I can easily
change its formatting if needed.
2019-03-12 05:35:15 -04:00
Phlosioneer
8e1537fb57
Document map name popup flag
2019-03-10 09:23:58 -05:00
DizzyEggg
c329252ce3
Add Safety Googles effect
2019-03-08 10:16:54 +01:00
DizzyEggg
055f5a17b4
Merge pull request #103 from LOuroboros/battle_engine_v2
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Protective Pads' description and Safety Goggles
2019-03-07 19:20:51 +01:00
DizzyEggg
b3ec24ab12
Merge pull request #102 from LOuroboros/battle_engine_v2
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Gen. 5 Gems and Gen. 7 hold items stuff
2019-03-07 18:53:48 +01:00
LOuroboros
25ff138ead
Reordered the Item IDs a little bit to add the Safety Goggles and also added their item data.
2019-03-07 13:52:46 -03:00