DizzyEggg
f1e420ff69
Move tutor and tms compatibility for all mons
2019-04-22 14:10:40 +02:00
Papa Cancer
3cde800bd0
Magnetic Flux + Gear Up
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Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
Papa Cancer
b50007e861
Instruct
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Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
Papa Cancer
7e99272482
Laser Focus
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Re-PR'd due to excess "merges"
2019-04-20 20:02:52 +01:00
Papa Cancer
c4acc3dbf8
Merge branch 'battle_engine_v2' into beta
2019-04-20 16:49:57 +01:00
DizzyEggg
5b43a9289d
Merge pull request #134 from thechurchofcage/epsilon
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Baneful Bunker + King's Shield
2019-04-20 08:42:35 +02:00
Papa Cancer
e310d0f10e
Core Enforcer
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New code - uses Gastro Acid script instead through own move effect
2019-04-18 12:10:18 +01:00
Papa Cancer
754befe393
Baneful Bunker + King's Shield
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Both apply a move effect from atk49. King's Shield swaps attacker and defender for the sake of Defiant etc. and then swaps them back!
2019-04-17 14:54:21 +01:00
Papa Cancer
e5e45bbcf5
Throat Chop
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Added strings that show when Throat Chop prevents move usage. Added extra string (not present in games) to show when it ends as there is no indication otherwise. Fixed Embargo's string as well.
2019-04-17 13:52:25 +01:00
DizzyEggg
896d99f919
Merge with master
2019-04-17 12:58:05 +02:00
DizzyEggg
b4e1375bb6
Document pokemon item effects
2019-04-16 11:23:09 -05:00
DizzyEggg
17cf13beef
Merge with master
2019-04-16 11:14:50 +02:00
DizzyEggg
f97125fc63
Fill most of what new berries data
2019-04-15 11:50:31 +02:00
DizzyEggg
42e7930987
Almost done with the balls
2019-04-14 21:49:31 +02:00
DizzyEggg
59797e4801
Use constants in battle_anim_special.c
2019-04-14 10:19:50 -05:00
Fontbane
e430fe4b02
Add Dance flag
2019-04-13 21:15:00 -04:00
DizzyEggg
93e86e6a76
Tweak Stomping Tantrum
2019-04-13 14:36:08 +02:00
DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
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Stomping Tantrum
2019-04-13 14:09:15 +02:00
DizzyEggg
4e5c543327
Remove new items data from battle engine
2019-04-13 14:02:04 +02:00
DizzyEggg
896602db5b
Begin item expansion
2019-04-13 13:14:45 +02:00
Papa Cancer
7d20d8082f
Gen 7 animations
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Includes 2-frame images for Tapus and Marshadow
Custom animations made for Yveltal, Shiinotic, and Toxapex/Poipole
2019-04-12 20:07:54 +01:00
DizzyEggg
cf73a3ba28
Merge pull request #126 from thechurchofcage/zeta
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Ability-ignoring moves
2019-04-08 15:21:08 +02:00
DizzyEggg
c17dbbc47c
Merge branch 'master' into pokemon_expansion
2019-04-08 10:56:37 +02:00
DizzyEggg
0e02c28927
Merge with master
2019-04-08 09:37:41 +02:00
Marcus Huderle
78151b6d88
Start decompiling pokemon_jump.c
2019-04-07 13:12:27 -05:00
DizzyEggg
51bb713aef
Add Burmy Wormadam form gfx and data
2019-04-07 14:39:11 +02:00
Papa Cancer
fc8e59403a
Ability-ignoring moves
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Just Moongeist Meme and Sunsteel Strike for now. Added a special flag and modified "GetBattlerAbility" to check the current move for it.
2019-04-07 13:03:40 +01:00
DizzyEggg
c090f6cda9
Add Unown forms
2019-04-07 12:40:18 +02:00
DizzyEggg
8213222337
Merge with master
2019-04-06 23:20:16 +02:00
DizzyEggg
f8713f9c15
Merge with master
2019-04-06 20:43:13 +02:00
DizzyEggg
b85a74afc5
Give names to battle anim backgrounds
2019-04-06 12:44:27 -05:00
DizzyEggg
19f151417e
Rename sprite sheet to sprite gfx
2019-04-06 10:14:48 -05:00
DizzyEggg
b93581b519
Rename battle anim sprites
2019-04-06 10:14:48 -05:00
DizzyEggg
311c1b9cba
Change anim tag names
2019-04-06 10:14:48 -05:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta
2019-04-06 00:38:56 +01:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta
2019-04-05 23:13:41 +01:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
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Three pointless moves
2019-04-05 23:47:54 +02:00
DizzyEggg
7c8f69e6e3
Merge pull request #109 from Fontbane/patch-4
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Field Effects for Gen IV Abilities
2019-04-05 23:40:30 +02:00
Marcus Huderle
033580da96
Document secret base
2019-04-05 16:24:57 -05:00
Papa Cancer
4c8bc9d526
Three pointless moves
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Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
DizzyEggg
183b714ff1
Merge with master and fix web moves
2019-04-05 12:43:44 +02:00
DizzyEggg
b21d960c5c
Add Egg Moves data
2019-04-03 23:09:07 +02:00
DizzyEggg
adfd151f47
Add Gen4 icons
2019-04-03 13:08:41 +02:00
DizzyEggg
1e6b26c549
Merge with master
2019-04-03 11:19:06 +02:00
DizzyEggg
27bafdc04d
Begin pokemon expansion
2019-04-02 21:22:16 +02:00
Phlosioneer
6916f09cd5
Expand MatchCallStruct defs, use REMATCH_* enum
2019-04-02 07:28:30 -05:00
DizzyEggg
5c44f44ad2
Organize new battle anim gfx
2019-04-02 12:26:24 +02:00
DizzyEggg
cd3de7821e
Merge branch 'master' into battle_engine_v2
2019-04-02 08:37:54 +02:00
PikalaxALT
7571969a45
Finish union room battle
2019-04-01 22:08:50 -05:00
Papa Cancer
c9ad96d228
Stomping Tantrum
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Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles base power if the timer is set.
2019-04-01 20:06:45 +01:00