PikalaxALT
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bd4b3c4c6d
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SpawnFieldObject
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2017-09-06 21:46:53 -04:00 |
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PikalaxALT
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b79e3af0a8
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SpawnFieldObjectInternal
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2017-09-06 20:28:36 -04:00 |
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scnorton
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e0216d6045
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unref_sub_808D958
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2017-09-06 18:26:37 -04:00 |
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scnorton
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398186d7c4
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RemoveFieldObjectInternal
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2017-09-06 18:12:44 -04:00 |
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scnorton
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942400ddbf
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RemoveFieldObject
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2017-09-06 17:55:36 -04:00 |
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scnorton
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a6269f2f0f
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Static
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2017-09-06 17:29:13 -04:00 |
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scnorton
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e060123648
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GetAvailableFieldObjectSlot
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2017-09-06 17:25:20 -04:00 |
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scnorton
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6448563ede
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unref_sub_808D77C
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2017-09-06 16:14:55 -04:00 |
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DizzyEggg
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cdd36116f2
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label pokemon3.s
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2017-09-06 21:48:30 +02:00 |
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DizzyEggg
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b7d75cb615
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split item effects and organize sym ewram
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2017-09-06 21:11:10 +02:00 |
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scnorton
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9498dfa71c
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InitFieldObjectStateFromTemplate (nonmatching, same as ruby)
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2017-09-06 14:25:17 -04:00 |
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DizzyEggg
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c3cc1b3370
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make it compile
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2017-09-06 18:39:03 +02:00 |
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DizzyEggg
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0cc4cadd2f
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label pokemon2 and some box stuff
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2017-09-06 18:34:18 +02:00 |
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DizzyEggg
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c6eacc9be5
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start porting pokemon1
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2017-09-06 17:19:08 +02:00 |
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scnorton
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1087d1c822
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GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjects
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2017-09-06 10:48:51 -04:00 |
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scnorton
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f15191bfc2
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GetFieldObjectIdByXY
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2017-09-06 09:52:31 -04:00 |
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scnorton
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ea9dabdfab
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TryGetFieldObjectIdByLocalIdAndMap
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2017-09-06 09:49:51 -04:00 |
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scnorton
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f3f8c5ec2c
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sub_808D4F4
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2017-09-06 09:42:10 -04:00 |
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scnorton
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368b0f9ee8
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sub_808D450
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2017-09-06 09:38:38 -04:00 |
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scnorton
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a08f11cab3
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sub_808D438
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2017-09-06 09:29:59 -04:00 |
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scnorton
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f677873d07
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npcs_clear_ids_and_state
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2017-09-06 09:25:16 -04:00 |
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PikalaxALT
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83dbdc0318
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npc_clear_ids_and_state
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2017-09-06 08:46:47 -04:00 |
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PikalaxALT
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63dd0ea397
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Spawn source files for Field Map Obj
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2017-09-06 08:35:16 -04:00 |
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DizzyEggg
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b6661e7736
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name some pokemon and battle labels
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2017-09-05 20:13:34 +02:00 |
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DizzyEggg
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1680fc0b81
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start start menu decomp
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2017-09-05 13:01:24 +02:00 |
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DizzyEggg
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54b8306115
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really clean up battle ai
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2017-09-05 09:41:48 +02:00 |
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Diegoisawesome
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afa3bf20c6
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Continue work on bg.s
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2017-09-05 01:02:31 -05:00 |
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Diegoisawesome
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ea33650dc1
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Begin disassembling bg.s
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2017-09-04 21:18:52 -05:00 |
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DizzyEggg
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2702b0ec9b
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decomp calc dmg and clean up battle ai
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2017-09-04 21:43:13 +02:00 |
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DizzyEggg
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92892d140a
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begin load_save.c
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2017-09-04 18:26:39 +02:00 |
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DizzyEggg
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1a9b1a45ca
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split battle rodata
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2017-09-04 15:05:11 +02:00 |
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DizzyEggg
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75a94ce58e
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split and label
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2017-09-04 12:22:04 +02:00 |
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DizzyEggg
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5afd2d5bfb
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begin new save.c, label lots of things
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2017-09-03 22:50:17 +02:00 |
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DizzyEggg
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ddf85539c1
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move ram save variables to C
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2017-09-03 15:39:33 +02:00 |
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DizzyEggg
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a3f602f17c
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begin save.s decomp, thanks revo!
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2017-09-03 14:13:01 +02:00 |
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DizzyEggg
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907e281de6
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decompile label more of item.s
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2017-09-03 13:33:13 +02:00 |
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DizzyEggg
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50530b4666
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begin decompiling item.s
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2017-09-03 00:47:51 +02:00 |
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DizzyEggg
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e0725bca55
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move variables to rtc.c
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2017-09-02 23:37:06 +02:00 |
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DizzyEggg
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048700fe57
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decompile rtc
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2017-09-02 23:28:44 +02:00 |
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DizzyEggg
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b5fea95a46
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finish event data
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2017-09-02 22:31:37 +02:00 |
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DizzyEggg
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a4cc67008e
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begin event data
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2017-09-02 21:43:53 +02:00 |
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DizzyEggg
|
a91ffaaa41
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clean up decompress header
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2017-09-02 20:08:08 +02:00 |
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DizzyEggg
|
7a831c215e
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decompile decompress.s
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2017-09-02 19:55:39 +02:00 |
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DizzyEggg
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7ecdcc5ed8
|
iwram and ewram vars to C
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2017-09-02 17:32:34 +02:00 |
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DizzyEggg
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591837e3c3
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decompile sound.s
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2017-09-02 17:03:46 +02:00 |
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DizzyEggg
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2089dd0f86
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start labelling, decompiling sound.s
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2017-09-02 16:03:53 +02:00 |
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DizzyEggg
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84240b1a5a
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sprite.c: move ewram, iwram, rom data
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2017-09-02 13:11:19 +02:00 |
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DizzyEggg
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24a1e3e544
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decompile more of sprite.s
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2017-09-02 12:12:09 +02:00 |
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DizzyEggg
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c146c247f2
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decompile more of sprite.s
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2017-09-02 01:42:44 +02:00 |
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DizzyEggg
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26bf61e06f
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start decompiling sprite.s
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2017-09-02 00:21:11 +02:00 |
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