GriffinR
de56e400ff
Sync clone object macro
2023-02-08 13:11:10 -05:00
GriffinR
bc2dbd772e
Add warning to NUM_OBJ_EVENT_GFX
2022-06-03 16:18:34 -04:00
GriffinR
d414787932
Some TV clean-up
2021-11-16 16:22:17 -05:00
GriffinR
0f538102d9
Add local id constants for C
2021-07-05 13:54:43 -04:00
GriffinR
10886a586b
Clean up mirage tower
2021-07-01 23:46:15 -04:00
GriffinR
00c3044c96
Clarify Groudon/Kyogre/Rayquaza gfx names
2021-04-06 02:38:15 -04:00
GriffinR
513c7c5f45
Clarify Kecleon objects
2020-11-23 14:42:47 -05:00
GriffinR
4c12ad00d2
Merge branch 'master' into fix-eventobj
2020-01-19 21:57:29 -05:00
GriffinR
a40f054900
Move/rename gfx start/end vars
2020-01-18 08:49:34 -06:00
GriffinR
86c08330c4
Fix Event Object include guards
2019-11-21 14:03:11 -05:00
GriffinR
82cb741d8b
Standardize EVENT_OBJECT to OBJECT_EVENT
2019-11-20 23:12:51 -05:00
Marcus Huderle
033580da96
Document secret base
2019-04-05 16:24:57 -05:00
Melody
dc6c0ed17e
add event object var references
2018-12-29 11:56:53 -06:00
Melody
5e6ceeb631
update applymovement to remove magic numbers
2018-12-19 14:08:01 -05:00
Deokishisu
78a912a039
Fix "Vigaroth" misspelling to "Vigoroth"
2018-10-16 12:06:38 -04:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Marcus Huderle
aa9a45c16f
Rebrand 'map object' and 'field object' to 'event object'
2018-06-11 19:11:48 -05:00