GriffinR
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2756771958
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More usage of ST_OAM constants and SPRITE macros
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2019-12-06 19:05:44 -06:00 |
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Sewef
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07ac727c6d
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Document Oamdata in battle_anim (#838)
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2019-10-14 18:26:47 -05:00 |
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PikalaxALT
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5b8d0f1c33
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Remove MNUM from oam flip constant names
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2019-08-21 17:15:23 -05:00 |
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PikalaxALT
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f7cf4fa154
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Use HFLIP, VFLIP
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2019-08-21 17:15:23 -05:00 |
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DizzyEggg
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19f151417e
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Rename sprite sheet to sprite gfx
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2019-04-06 10:14:48 -05:00 |
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DizzyEggg
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b93581b519
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Rename battle anim sprites
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2019-04-06 10:14:48 -05:00 |
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Phlosioneer
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49bef25856
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Clean up the last extern functions
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2019-03-02 03:18:08 -05:00 |
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Marcus Huderle
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1253cbf5f6
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Document some battle anim things
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2019-02-06 21:14:28 -06:00 |
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Diegoisawesome
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d8948a5cda
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Merge remote-tracking branch 'pret/master' into trade
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2018-12-25 15:03:13 -06:00 |
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Marcus Huderle
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b7ce383a96
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Document a bunch of battle anims
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2018-12-19 21:19:44 -06:00 |
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Diegoisawesome
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bd7c251859
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Fix compressed palette alignment
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2018-12-18 20:15:59 -06:00 |
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Marcus Huderle
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c74468fd11
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Document a bunch of battle anim stuff
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2018-12-17 22:16:17 -06:00 |
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DizzyEggg
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132a486169
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Match 0x0F8970
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2018-11-26 21:54:51 +01:00 |
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Marcus Huderle
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5947e0d229
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Decompile rock
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2018-11-25 17:00:18 -06:00 |
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garak
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de90ce9123
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finish 80FE840 data (almost)
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2018-10-25 17:46:23 -04:00 |
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