DizzyEggg
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e96e98a8de
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Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
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2019-08-25 13:10:32 +02:00 |
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PikalaxALT
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5b8d0f1c33
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Remove MNUM from oam flip constant names
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2019-08-21 17:15:23 -05:00 |
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PikalaxALT
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f7cf4fa154
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Use HFLIP, VFLIP
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2019-08-21 17:15:23 -05:00 |
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Xhyzi
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d66b9022a6
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Added 46 move animations
- Magnet Bomb.
- Mirror Shot.
- Aqua Ring.
- Aqua Tail.
- Aqua Jet.
- Attack Order.
- Defend Order.
- Heal Order.
- Dragon Rush.
- Dragon Pulse.
- Discharge.
- Magnet Rise.
- Charge Beam.
- Shadow Claw.
- Shadow Force.
- Ominous Wind.
- Lava Plume.
- Magma Storm.
- Avalanche.
- Vacuum Wave.
- Force Palm.
- Lucky Chant.
- Double Hit.
- Giga Impact.
- Captivate.
- Rock Climb.
- Last Resort.
- Grass Knot.
- Wood Hammer.
- Zen Headbutt.
- Lunar Dance.
- Trick Room.
- Psycho Cut.
- Power Gem.
- Stone Edge.
- Rock Wrecker.
- Head Smash.
- Sealth Rock.
- Punishment.
- Sucker Punch.
- Nasty Plot.
- Switcheroo.
- Earth Power.
- Gunk Shot.
- Defog.
Fix Pyscho Shift
Hollow Orb graphics were not being loaded before creating the sprite
Fix Gastro Acid anim
Fix gastro acid palette asignation.
.
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2019-07-13 01:02:09 +02:00 |
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DizzyEggg
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4827776a3c
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Merge with master
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2019-01-05 10:14:20 +01:00 |
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Marcus Huderle
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58f130d007
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Document some battle anims and helpers
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2018-12-30 11:04:17 -06:00 |
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DizzyEggg
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e54dd6a02b
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Merge with master
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2018-12-22 13:53:07 +01:00 |
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Marcus Huderle
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b7ce383a96
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Document a bunch of battle anims
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2018-12-19 21:19:44 -06:00 |
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Marcus Huderle
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c74468fd11
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Document a bunch of battle anim stuff
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2018-12-17 22:16:17 -06:00 |
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DizzyEggg
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7fa55704b2
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merge with master
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2018-11-30 20:46:09 +01:00 |
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Marcus Huderle
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2425a14b19
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Decompile fight.c
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2018-11-26 10:25:51 -06:00 |
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PALPATlNE
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4284816d81
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Fixed Createsprite command arguments
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2018-11-17 21:16:48 +01:00 |
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PALPATlNE
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a5ba055814
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Added new move animations
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2018-11-17 20:15:38 +01:00 |
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garak
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de90ce9123
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finish 80FE840 data (almost)
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2018-10-25 17:46:23 -04:00 |
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