DizzyEggg
bbe3a28b78
Merge with master
2019-05-01 11:10:41 +02:00
Fontbane
2c076f1f3e
Doc most OnTransitions
2019-04-22 17:23:59 -05:00
Papa Cancer
b50007e861
Instruct
...
Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
Papa Cancer
7e99272482
Laser Focus
...
Re-PR'd due to excess "merges"
2019-04-20 20:02:52 +01:00
Papa Cancer
c4acc3dbf8
Merge branch 'battle_engine_v2' into beta
2019-04-20 16:49:57 +01:00
DizzyEggg
5b43a9289d
Merge pull request #134 from thechurchofcage/epsilon
...
Baneful Bunker + King's Shield
2019-04-20 08:42:35 +02:00
Papa Cancer
e310d0f10e
Core Enforcer
...
New code - uses Gastro Acid script instead through own move effect
2019-04-18 12:10:18 +01:00
Papa Cancer
754befe393
Baneful Bunker + King's Shield
...
Both apply a move effect from atk49. King's Shield swaps attacker and defender for the sake of Defiant etc. and then swaps them back!
2019-04-17 14:54:21 +01:00
Papa Cancer
e5e45bbcf5
Throat Chop
...
Added strings that show when Throat Chop prevents move usage. Added extra string (not present in games) to show when it ends as there is no indication otherwise. Fixed Embargo's string as well.
2019-04-17 13:52:25 +01:00
DizzyEggg
b4e1375bb6
Document pokemon item effects
2019-04-16 11:23:09 -05:00
DizzyEggg
59797e4801
Use constants in battle_anim_special.c
2019-04-14 10:19:50 -05:00
Fontbane
e430fe4b02
Add Dance flag
2019-04-13 21:15:00 -04:00
DizzyEggg
93e86e6a76
Tweak Stomping Tantrum
2019-04-13 14:36:08 +02:00
DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
...
Stomping Tantrum
2019-04-13 14:09:15 +02:00
DizzyEggg
4e5c543327
Remove new items data from battle engine
2019-04-13 14:02:04 +02:00
DizzyEggg
cf73a3ba28
Merge pull request #126 from thechurchofcage/zeta
...
Ability-ignoring moves
2019-04-08 15:21:08 +02:00
DizzyEggg
0e02c28927
Merge with master
2019-04-08 09:37:41 +02:00
Marcus Huderle
78151b6d88
Start decompiling pokemon_jump.c
2019-04-07 13:12:27 -05:00
Papa Cancer
fc8e59403a
Ability-ignoring moves
...
Just Moongeist Meme and Sunsteel Strike for now. Added a special flag and modified "GetBattlerAbility" to check the current move for it.
2019-04-07 13:03:40 +01:00
DizzyEggg
f8713f9c15
Merge with master
2019-04-06 20:43:13 +02:00
DizzyEggg
b85a74afc5
Give names to battle anim backgrounds
2019-04-06 12:44:27 -05:00
DizzyEggg
19f151417e
Rename sprite sheet to sprite gfx
2019-04-06 10:14:48 -05:00
DizzyEggg
b93581b519
Rename battle anim sprites
2019-04-06 10:14:48 -05:00
DizzyEggg
311c1b9cba
Change anim tag names
2019-04-06 10:14:48 -05:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta
2019-04-06 00:38:56 +01:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta
2019-04-05 23:13:41 +01:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
...
Three pointless moves
2019-04-05 23:47:54 +02:00
DizzyEggg
7c8f69e6e3
Merge pull request #109 from Fontbane/patch-4
...
Field Effects for Gen IV Abilities
2019-04-05 23:40:30 +02:00
Marcus Huderle
033580da96
Document secret base
2019-04-05 16:24:57 -05:00
Papa Cancer
4c8bc9d526
Three pointless moves
...
Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
DizzyEggg
183b714ff1
Merge with master and fix web moves
2019-04-05 12:43:44 +02:00
Phlosioneer
6916f09cd5
Expand MatchCallStruct defs, use REMATCH_* enum
2019-04-02 07:28:30 -05:00
DizzyEggg
5c44f44ad2
Organize new battle anim gfx
2019-04-02 12:26:24 +02:00
DizzyEggg
cd3de7821e
Merge branch 'master' into battle_engine_v2
2019-04-02 08:37:54 +02:00
PikalaxALT
7571969a45
Finish union room battle
2019-04-01 22:08:50 -05:00
Papa Cancer
c9ad96d228
Stomping Tantrum
...
Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles base power if the timer is set.
2019-04-01 20:06:45 +01:00
PikalaxALT
1fe5208560
through sub_801A02C
2019-04-01 12:05:58 -04:00
DizzyEggg
62192b86f7
Aroma Veil
2019-04-01 11:42:37 +02:00
Phlosioneer
cd069446e0
Merge branch 'master' into pokedex-area-const-array
2019-03-31 20:43:42 -04:00
Phlosioneer
3181c64c64
Change names from MAP_AREA_ to MAP_GROUP_
2019-03-31 20:40:14 -04:00
DizzyEggg
e878de782e
Merge pull request #114 from thechurchofcage/gamma
...
Misc. move updates
2019-03-31 22:08:14 +02:00
DizzyEggg
6f9096c613
Add Sweet Veil
2019-03-31 22:02:39 +02:00
DizzyEggg
b12334c88b
Remove cases from ABE, add functionality of Flower Veil
2019-03-31 21:38:58 +02:00
Papa Cancer
1d5cf3acb5
Misc. move updates
...
Bind: 75% Acc -> 85% Acc
Disable: 55% Acc. -> 100% Acc.
Freeze-Dry: 10% chance to freeze
Hammer Arm and Ice Hammer: lower user's speed
High Jump Kick: 130BP, 10 PP
Jump Kick: 100BP, 10 PP
Tail Glow: raises Sp. Atk by 3 stages
Waterfall: 20% chance to flinch
2019-03-31 18:25:37 +01:00
Papa Cancer
ebe2dc6bbb
Mat Block
...
Nothing more needs to be said
2019-03-31 17:17:13 +01:00
DizzyEggg
17e74756cb
Merge with master, add defines to atk49 and statbuffchange commands
2019-03-31 15:19:25 +02:00
DizzyEggg
35cffea987
Helpful macros for atk49
2019-03-30 08:29:56 -05:00
scnorton
c6c0c9582f
Port menews_jisan.c from FireRed
2019-03-27 07:40:08 -05:00
Fontbane
fc69631a10
Field effects for Gen IV Abilities
...
Also added Honey (acts like White Flute for now) and made it so the Griseous Orb can't be removed from Giratina in battle.
2019-03-25 17:49:29 -04:00
Marcus Huderle
e6caf0ff10
Port mevent2.c from pokefirered
2019-03-24 18:29:00 -05:00