Commit Graph

270 Commits

Author SHA1 Message Date
DizzyEggg
c0470c3932 Remove skarmory mega evo 2019-05-03 17:31:23 +02:00
DizzyEggg
d0f91a996d Tweak up mega evo 2019-05-02 23:10:01 +02:00
DizzyEggg
a7f2fa67ef
Merge pull request #142 from thechurchofcage/beta
Magnetic Flux + Gear Up
2019-05-01 11:11:46 +02:00
DizzyEggg
bbe3a28b78 Merge with master 2019-05-01 11:10:41 +02:00
Papa Cancer
3cde800bd0 Magnetic Flux + Gear Up
Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
Papa Cancer
b50007e861 Instruct
Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
Papa Cancer
7e99272482 Laser Focus
Re-PR'd due to excess "merges"
2019-04-20 20:02:52 +01:00
Papa Cancer
c4acc3dbf8
Merge branch 'battle_engine_v2' into beta 2019-04-20 16:49:57 +01:00
Papa Cancer
e310d0f10e Core Enforcer
New code - uses Gastro Acid script instead through own move effect
2019-04-18 12:10:18 +01:00
Papa Cancer
e5e45bbcf5 Throat Chop
Added strings that show when Throat Chop prevents move usage. Added extra string (not present in games) to show when it ends as there is no indication otherwise. Fixed Embargo's string as well.
2019-04-17 13:52:25 +01:00
DizzyEggg
912b87564f Compact item data, make descriptions easier to read 2019-04-16 11:25:26 -05:00
DizzyEggg
b4e1375bb6 Document pokemon item effects 2019-04-16 11:23:09 -05:00
DizzyEggg
dc764698c9 Use implicilt berry indexes in arrays 2019-04-14 10:15:18 -05:00
AJ Fontaine
390a68d4a7
Use Dance Flag 2019-04-13 21:13:04 -04:00
DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
Stomping Tantrum
2019-04-13 14:09:15 +02:00
DizzyEggg
4e5c543327 Remove new items data from battle engine 2019-04-13 14:02:04 +02:00
DizzyEggg
2646f3b26a Merge with master 2019-04-13 13:42:44 +02:00
DizzyEggg
cf73a3ba28
Merge pull request #126 from thechurchofcage/zeta
Ability-ignoring moves
2019-04-08 15:21:08 +02:00
Phlosioneer
50350cc2e1 Merge branch 'master' into contest-ai-cleanup 2019-04-07 20:20:22 -04:00
Papa Cancer
fc8e59403a Ability-ignoring moves
Just Moongeist Meme and Sunsteel Strike for now. Added a special flag and modified "GetBattlerAbility" to check the current move for it.
2019-04-07 13:03:40 +01:00
DizzyEggg
f8713f9c15 Merge with master 2019-04-06 20:43:13 +02:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta 2019-04-06 00:38:56 +01:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta 2019-04-05 23:13:41 +01:00
DizzyEggg
a83255d103 fix after prs 2019-04-06 00:03:03 +02:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
Three pointless moves
2019-04-05 23:47:54 +02:00
DizzyEggg
ef9a339fde
Merge pull request #122 from Fontbane/decap
Decap Ability Names
2019-04-05 23:41:12 +02:00
DizzyEggg
7c8f69e6e3
Merge pull request #109 from Fontbane/patch-4
Field Effects for Gen IV Abilities
2019-04-05 23:40:30 +02:00
Marcus Huderle
033580da96 Document secret base 2019-04-05 16:24:57 -05:00
Fontbane
2743b069da Decap Ability Names
Also fixed names that are too long
2019-04-05 14:16:39 -04:00
Papa Cancer
4c8bc9d526 Three pointless moves
Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
Fontbane
9ee2e1c99a Fix honey tab 2019-04-05 12:03:09 -04:00
Fontbane
e8dd8f93d1 Remove Honey functionality 2019-04-05 10:33:19 -04:00
DizzyEggg
b0223f691f Clean up data headers 2019-04-05 07:53:23 -05:00
DizzyEggg
c36476af85 Clean up data2b.c 2019-04-05 07:53:23 -05:00
DizzyEggg
183b714ff1 Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
Fontbane
9e74409bb2 Fix labels, label more scripts 2019-04-04 19:34:35 -05:00
DizzyEggg
cd3de7821e Merge branch 'master' into battle_engine_v2 2019-04-02 08:37:54 +02:00
Phlosioneer
845307b3a6 Rename contest AI stuff 2019-04-01 22:16:07 -04:00
DizzyEggg
22be08f723 Revert Bubblebeam to hit only one target 2019-04-01 23:17:50 +02:00
Papa Cancer
c9ad96d228 Stomping Tantrum
Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles  base power if the timer is set.
2019-04-01 20:06:45 +01:00
Phlosioneer
37c7441a15 Merge branch 'master' into contest-data 2019-03-31 20:22:47 -04:00
Phlosioneer
207a54393c Fix mistakes and use EVENT_OBJ_GFX_* macros 2019-03-31 20:07:24 -04:00
Papa Cancer
1d5cf3acb5 Misc. move updates
Bind: 75% Acc -> 85% Acc
Disable: 55% Acc. -> 100% Acc.
Freeze-Dry: 10% chance to freeze
Hammer Arm and Ice Hammer: lower user's speed
High Jump Kick: 130BP, 10 PP
Jump Kick: 100BP, 10 PP
Tail Glow: raises Sp. Atk by 3 stages
Waterfall: 20% chance to flinch
2019-03-31 18:25:37 +01:00
Papa Cancer
ebe2dc6bbb Mat Block
Nothing more needs to be said
2019-03-31 17:17:13 +01:00
Fontbane
2cfa5ea326 Fixed Honey
And updated gitignore
2019-03-25 19:00:46 -04:00
Fontbane
fc69631a10 Field effects for Gen IV Abilities
Also added Honey (acts like White Flute for now) and made it so the Griseous Orb can't be removed from Giratina in battle.
2019-03-25 17:49:29 -04:00
DizzyEggg
54ab6b43dc Merge with master 2019-03-22 10:40:31 +01:00
Phlosioneer
9848f84b9e Use constants for Oam .shape and .size fields
Also some general formatting fixes for constants.
2019-03-16 12:37:04 -05:00
garak
d0115db565 move pokemon graphics to mon-specific directories 2019-03-16 12:21:47 -05:00
garak
14211fb495 fix incbin paths 2019-03-16 12:21:47 -05:00