ultima-soul
0312c5be8b
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-27 21:38:26 -08:00
GriffinR
ae2602b5a5
Add missing BATTLER_COORD usage
2021-11-08 11:54:29 -05:00
LOuroboros
554210c5e3
Removed trailing spaces in the most relevant files
...
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g'
Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
ultima-soul
02c9e040df
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-08-11 16:33:10 -07:00
PikalaxALT
810ca5f8ff
Flatten pos fields in struct Sprite
2021-07-07 09:11:52 -04:00
ultima-soul
14a0303e2f
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-27 18:36:37 -07:00
GriffinR
62abcecc54
More usage of DISPLAY constants
2021-04-15 02:22:24 -04:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
Marcus Huderle
a85fada314
Document more battle anim effects
2021-02-28 09:54:55 -06:00
GriffinR
b04f0aaa2b
Use SPRITE_NONE constant
2021-02-24 11:03:32 -05:00
Evan
6c20a49dc6
animations for all moves
2020-05-25 00:37:32 -06:00
DizzyEggg
6968124529
Merge battle anim documentation
2020-02-29 13:59:41 +01:00
GriffinR
51cd0ac081
Rename battle anim type files, remove unneeded ARG_RET_IDs
2020-02-25 12:54:08 -06:00