Commit Graph

176 Commits

Author SHA1 Message Date
GriffinR
63c8cf97d1 Document Battle Dome scripts and some battle_dome.c 2019-12-20 16:53:33 -05:00
GriffinR
7f22fc9879 Update old weather names in field_weather_effect 2019-12-06 19:05:28 -06:00
huderlem
9a81661075
Merge pull request #851 from Sewef/patch-3
battle_anim_effects_3
2019-11-24 12:02:54 -06:00
Sewef
1dfe34dee3 TriForce → TriAttack 2019-11-23 15:51:08 +01:00
Marcus Huderle
01e6fb6dd0 Document some battle_bg-related things 2019-11-07 18:24:04 -06:00
GriffinR
e01ec84837 Document party_menu second pass 2019-10-31 03:25:56 -04:00
GriffinR
6db014cc32 Document party_menu first pass 2019-10-25 15:41:06 -04:00
GriffinR
2c062dc764 More trade documentation 2019-10-09 05:56:44 -04:00
GriffinR
66a68159b1 Continue trade doc 2019-10-05 10:41:37 -04:00
garak
f6d55db535 decompile pokenav_unk_5 data 2019-07-19 21:05:55 -04:00
Papa Cancer
e53ba4773d Documenting bags, berries and graphics
Bag graphics and berry graphics mostly documented
item_menu.c significantly documented
Bag structs documented and functions renamed to match formatting
2019-05-22 21:10:16 -05:00
DizzyEggg
59797e4801 Use constants in battle_anim_special.c 2019-04-14 10:19:50 -05:00
Marcus Huderle
c3cfd60658 Generate zoom_tiles palette from correct image 2019-04-06 15:16:05 -05:00
Marcus Huderle
146da2df96 Generate palette from zoom_tiles.png 2019-04-06 14:48:46 -05:00
Marcus Huderle
fe12f2f4b3 Document and cleanup some decoration code 2019-04-06 12:49:09 -05:00
DizzyEggg
b85a74afc5 Give names to battle anim backgrounds 2019-04-06 12:44:27 -05:00
DizzyEggg
b93581b519 Rename battle anim sprites 2019-04-06 10:14:48 -05:00
Marcus Huderle
1241700b20 Finish documenting the other weather effects 2019-04-02 18:28:56 -05:00
Marcus Huderle
e9a3cc6d51 Merge remote-tracking branch 'upstream/master' into move-tutor
# Conflicts:
#	include/pokenav.h
#	src/battle_script_commands.c
2019-03-17 17:20:40 -05:00
garak
d0115db565 move pokemon graphics to mon-specific directories 2019-03-16 12:21:47 -05:00
Phlosioneer
aa7657a82a Move constants into C
Also figured out what one of the graphics files is for.
2019-03-06 22:58:05 -05:00
Marcus Huderle
4b9e93850c Document easy chat screen types 2019-02-27 12:55:29 -06:00
Marcus Huderle
4570e3b6a5 Document battle arena 2019-02-08 09:41:36 -06:00
Marcus Huderle
8f832434e5 Change drought colors table files to .bin 2019-01-29 14:36:02 -06:00
Marcus Huderle
e81838dba3 Misc. documentation and move some data into .c files 2019-01-29 14:36:02 -06:00
Marcus Huderle
fb2d1591c1 Document more battle anim effects 2018-12-31 16:53:38 -06:00
Marcus Huderle
d2b5a0e83f Convert battle_anim_815A0D4 data to .c 2018-12-18 19:15:59 -06:00
Melody
b9cf4f27b5 renames the winstrate graphics names to pokefan 2018-12-02 00:47:04 -05:00
Marcus Huderle
0148e38973
Decompile pokedex_cry_screen.c (#406) 2018-11-28 10:14:32 -06:00
Slawter666
3b501cb470 Document battle ui 2018-11-22 01:10:50 +00:00
Deokishisu
d7ba8a306c Rename OW Sprites
Rename OW Sprites to be more descriptive where possible. If an OW sprite was used by only one Trainer class, it was renamed. Additionally, some non-Trainer sprites were renamed.

Renamed:
LittleBoy1 -> NinjaBoy
LittleGirl1 -> Twin
Woman2 -> PokefanF
OldMan1 -> ExpertM
OldWoman1 -> ExpertF
Man3 -> PokefanM
Woman6 -> LinkReceptionist
Man7 -> DevonEmployee
Boy4 -> RichBoy
Boy5 -> GameboyKid (Consistent with pokecrystal)
ContestOldMan -> ContestJudge

Renamed Because of Numbering Changes:
LittleBoy2 -> LittleBoy
LittleGirl2 -> LittleGirl
OldWoman2 -> OldWoman
OldMan2 -> OldMan
Man4 -> Man3
Man5 -> Man4
Man6 -> Man5
Woman3 -> Woman2
Woman4 -> Woman3
Woman5 -> Woman4
Woman7 -> Woman5
2018-10-14 15:49:55 -04:00
Deokishisu
2bd86dad2f Rename Boy4 to RichBoy 2018-10-14 12:26:48 -04:00
DizzyEggg
bf64333299 Give labels to healthbox gfx 2018-09-20 21:42:38 +02:00
Marcus Huderle
ba125b23fd Remove transparency from event object spritesheets 2018-09-11 17:18:10 -05:00
Slawter666
9dec2bdef8 Merge branch 'master' of https://github.com/pret/pokeemerald into spritesheet 2018-09-07 11:50:23 +01:00
Diegoisawesome
a000eb4f36 Merge branch 'learn_move' of git://github.com/Edwearth/pokeemerald into Edwearth-learn_move 2018-08-11 19:03:38 -07:00
Diegoisawesome
12ff59f9c1 Continue decompiling field_specials 2018-08-10 00:42:06 -07:00
Slawter666
bc42c5054c Merge remaining overworld frames 2018-08-10 00:20:19 +01:00
Slawter666
877a80d3bc Merge berry tree frames 2018-08-09 23:19:45 +01:00
Slawter666
dea0bba64e Merge "pokemon" frames 2018-08-09 00:55:32 +01:00
Slawter666
ab2cc59629 Merge remaining "people" overworld frames 2018-08-07 22:16:03 +01:00
Slawter666
5917f7d108 Merge frontier brains, team magma and team aqua frames 2018-08-02 00:34:28 +01:00
Slawter666
52aa9cedcf Merge May frames into sprite sheets
Plus fix Brendan's surfing and watering frame order.
2018-07-29 17:29:36 +01:00
Slawter666
d5825230e5 Merge "brendan" frames into sprite sheets 2018-07-28 18:11:28 +01:00
DizzyEggg
3bcd30969a cut field effect is decompiled and documented 2018-06-16 14:04:29 +02:00
Marcus Huderle
aa9a45c16f Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
Diegoisawesome
416d67c832 Finish porting/decompiling field_effect.c 2018-05-10 18:36:57 -05:00
Edouard Veyrier
75b07292c9 Translate first functions of learn move 2018-03-28 19:20:20 +02:00
Diegoisawesome
387dbf48d0
Merge pull request #202 from DizzyEggg/move_mon_data
Move data from asm to pokemon_1.c
2018-02-08 14:06:57 -06:00
Diegoisawesome
772fd47564 Merge branch 'master' of https://github.com/pret/pokeemerald into menu 2018-02-07 18:06:59 -06:00