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5fe564f014
Fix Purifying Salt to be immune to statuses from secondary effects.
47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_POISON_STING].effect == EFFECT_POISON_HIT);
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ASSUME(gBattleMoves[MOVE_TWINEEDLE].effect == EFFECT_POISON_HIT);
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}
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SINGLE_BATTLE_TEST("Poison Sting inflicts poison")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_POISON_STING); }
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TURN {}
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_POISON_STING, player);
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HP_BAR(opponent);
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ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent);
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STATUS_ICON(opponent, poison: TRUE);
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}
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}
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SINGLE_BATTLE_TEST("Poison cannot be inflicted on Poison and Steel-type Pokémon")
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{
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u32 mon;
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PARAMETRIZE { mon = SPECIES_NIDORAN_M; }
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PARAMETRIZE { mon = SPECIES_REGISTEEL; }
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GIVEN {
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ASSUME(gSpeciesInfo[SPECIES_NIDORAN_M].types[0] == TYPE_POISON);
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ASSUME(gSpeciesInfo[SPECIES_REGISTEEL].types[0] == TYPE_STEEL);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(mon);
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} WHEN {
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TURN { MOVE(player, MOVE_TWINEEDLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TWINEEDLE, player);
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HP_BAR(opponent);
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NONE_OF {
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ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent);
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STATUS_ICON(opponent, poison: TRUE);
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}
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}
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}
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