pokeemerald/include/frontier_util.h
2018-10-30 21:45:26 +01:00

23 lines
574 B
C

#ifndef GUARD_FRONTIER_UTIL_H
#define GUARD_FRONTIER_UTIL_H
#define FRONTIER_BEFORE_TEXT 0
#define FRONTIER_PLAYER_LOST_TEXT 1
#define FRONTIER_PLAYER_WON_TEXT 2
void CopyFrontierTrainerText(u8 whichText, u16 trainerId);
void sub_81A8934(u8);
void sub_81A895C(void);
u16 sub_81A89A0(u8);
void sub_81A8AF8(void);
bool8 InBattlePike(void);
void sub_81AA078(u16*, u8);
void sub_81A4C30(void);
bool8 sub_81A6BF4(void);
u8 sub_81A6CA8(u8, u8);
void sub_81A3908(void);
u32 GetCurrentFacilityWinStreak(void);
void ClearnRankingHallRecords(void);
#endif // GUARD_FRONTIER_UTIL_H