pokeemerald/include/frontier_util.h

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#ifndef GUARD_FRONTIER_UTIL_H
#define GUARD_FRONTIER_UTIL_H
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#define FRONTIER_BEFORE_TEXT 0
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#define FRONTIER_PLAYER_LOST_TEXT 1
#define FRONTIER_PLAYER_WON_TEXT 2
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void CopyFrontierTrainerText(u8 whichText, u16 trainerId);
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void sub_81A8934(u8);
void sub_81A895C(void);
u16 sub_81A89A0(u8);
void sub_81A8AF8(void);
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bool8 InBattlePike(void);
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void sub_81AA078(u16*, u8);
void sub_81A4C30(void);
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bool8 sub_81A6BF4(void);
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u8 sub_81A6CA8(u8, u8);
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void sub_81A3908(void);
u32 GetCurrentFacilityWinStreak(void);
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void ClearnRankingHallRecords(void);
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#endif // GUARD_FRONTIER_UTIL_H