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Phlosioneer 0f6cc27e81 Fixed decomp issue around LoadPalette
In LoadLinkPartnerEventObjectSpritePalette, using paletteNum += 6 causes
GCC to "mark" paletteNum's register as a possible overflow, even though
it performs the overflow check. Then, when passing args to LoadPalette,
GCC fails to recognize that 0x100 + ((any u8) << 4) can never overflow
as a u16. It then does an overflow check before calling LoadPalette.

Assigning to a temp variable seems to avoid this "marking" behavior.
2019-03-02 00:36:59 -05:00
.travis/calcrom change names -> symbols 2018-12-29 11:59:39 -05:00
asm Merge pull request #551 from Phlosioneer/multiplayer-stuff 2019-03-01 08:43:55 -06:00
common_syms Incorporate feedback 2019-02-26 22:04:44 -05:00
constants improve checkplayergender calls 2018-12-28 08:22:21 -06:00
data Merge pull request #551 from Phlosioneer/multiplayer-stuff 2019-03-01 08:43:55 -06:00
graphics Document easy chat screen types 2019-02-27 12:55:29 -06:00
include Reduce externs 2019-03-01 22:32:50 -05:00
sound Match se_t_ooame_e.mid 2018-11-20 18:10:25 -05:00
src Fixed decomp issue around LoadPalette 2019-03-02 00:36:59 -05:00
tools Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
.gitattributes Add json to list of LF line-end files 2019-02-05 14:35:31 -06:00
.gitignore Set up Makefile for MIDIs 2018-09-22 20:28:32 -05:00
.travis.yml Update devkitPro version in Travis 2019-01-21 14:04:07 -06:00
asmdiff.sh convert some constants to C headers 2017-12-05 11:55:48 -06:00
build_tools.sh convert mapjson.py to mapjson.cpp 2019-02-03 09:38:29 -06:00
charmap.txt Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
graphics_file_rules.mk Document battle ui 2018-11-22 01:10:50 +00:00
INSTALL.md Merge branch 'master' of https://github.com/garakmon/pokeemerald 2018-09-24 08:39:26 -04:00
ld_script.txt Decompile easy_chat data 2019-02-26 14:50:02 -06:00
Makefile Ignore trigraph warning 2019-02-10 22:12:43 -05:00
map_data_rules.mk Cleanup and add game version flag to mapjson tool 2019-02-04 17:28:45 -06:00
README.md Update Discord link. 2018-10-22 22:20:48 -04:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-06 09:20:49 -04:00
songs.mk Match se_t_ooame_e.mid 2018-11-20 18:10:25 -05:00
spritesheet_rules.mk Rename OW Sprites 2018-10-14 15:49:55 -04:00
sym_bss.txt Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
sym_common.txt Clean up ram vars 2019-02-02 12:44:00 +01:00
sym_ewram.txt Clean up ram vars 2019-02-02 12:44:00 +01:00

Pokémon Emerald

Build Status

This is a disassembly of Pokémon Emerald.

It builds the following rom:

  • pokeemerald.gba sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7

To set up the repository, see INSTALL.md.

See also